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Retro gaming, also known as classic gaming and old school gaming, is the playing and collection of
personal computers A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC ...
, consoles, and
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
s from earlier decades. Usually, retro gaming is based upon systems that are outmoded or discontinued, although ported retro gaming allows games to be played on modern hardware via
ports Ports collections (or ports trees, or just ports) are the sets of makefiles and Patch (Unix), patches provided by the BSD-based operating systems, FreeBSD, NetBSD, and OpenBSD, as a simple method of installing software or creating binary packages. T ...
, emulations or compilations. It is typically for
nostalgia Nostalgia is a sentimentality for the past, typically for a period or place with happy personal associations. The word ''nostalgia'' is a neoclassical compound derived from Greek language, Greek, consisting of (''nóstos''), a Homeric word me ...
, preservation, or authenticity. A new game could be retro styled, such as an
RPG RPG may refer to: Military * Rocket-propelled grenade, a shoulder-launched anti-tank weapon **''Ruchnoi Protivotankoviy Granatomyot'' (Russian: ''Ручной Противотанковый Гранатомёт''), hand-held anti-tank grenade laun ...
with turn-based combat and pixel art in isometric camera perspective, as well as chip-tune styled
music Music is the arrangement of sound to create some combination of Musical form, form, harmony, melody, rhythm, or otherwise Musical expression, expressive content. Music is generally agreed to be a cultural universal that is present in all hum ...
. Retro gaming has existed since the early years of the video game industry, and was popularized with the Internet and emulation technology. It is argued that the main reasons players are drawn to retro games are nostalgia for different eras, the idea that older games are more innovative and original, and the simplicity of the games. Retro gaming and
retrocomputing Retrocomputing is the current use of Vintage computer, older computer hardware and software. Retrocomputing is usually classed as a hobby and recreation rather than a practical application of technology; enthusiasts often collect rare and valuabl ...
have been described as
preservation Preservation may refer to: Heritage and conservation * Preservation (library and archival science), activities aimed at prolonging the life of a record while making as few changes as possible * ''Preservation'' (magazine), published by the Nat ...
activity and as aspects of the
remix culture Remix culture, also known as read-write culture, is a term describing a culture that allows and encourages the creation of derivative works by combining or editing existing materials. Remix cultures are permissive of efforts to improve upon, ch ...
.


Games

The distinction between retro and modern is heavily debated, but it usually coincides with either the shift from 2D to 3D games (making the fourth the last retro generation, and the fifth the first modern), the turn of the millennium and the increase in online gaming (making the fifth the last retro generation, and the sixth the first modern), or the switch from analog to digital for audiovisual output and from 4:3 to 16:9 aspect ratio (making the sixth the last retro generation, and the seventh the first modern). They can be played on original hardware or in modern emulation. The retro game focused
television program A television show, TV program (), or simply a TV show, is the general reference to any content produced for viewing on a television set that is broadcast via Terrestrial television, over-the-air, Satellite television, satellite, and cable te ...
''
GameCenter CX , also known as ''Retro Game Master'' in other regions, is a Japanese gaming-variety show television program produced by Fuji Television and . The name is a combination of "game center" (the Japanese term for an arcade) and Fuji TV's call sign ...
'' determines that a console has to be 20 years or older to be included in the retro game challenges.


History

In the early to mid-1990s, a fanbase for older video games grew through self-published
fanzines A fanzine (blend word, blend of ''fan (person), fan'' and ''magazine'' or ''zine'') is a non-professional and non-official publication produced by enthusiasts of a particular cultural phenomenon (such as a literary or musical genre) for the pleas ...
such as Tim Duarte's ''2600 Connection'', Joe Santulli's ''Digital Press'' and Frank Polosky's ''Video Magic''. In 1997, Ralph Barbagallo of ''Digital Diner'' magazine stated that the contemporary interest of older video games grew with the emergence of the internet through Usenet discussion groups like rec.games.video.classic and its own dedicated
IRC IRC (Internet Relay Chat) is a text-based chat system for instant messaging. IRC is designed for group communication in discussion forums, called '' channels'', but also allows one-on-one communication via private messages as well as chat ...
channel. Several regulars from these discussion groups began developing their own
personal web page Personal web pages are World Wide Web pages created by an individual to contain content of a personal nature rather than content pertaining to a company, organization or institution. Personal web pages are primarily used for informative or ente ...
s, such as popular sites like Greg Chance's ''The History of Home Video Games Homepage''. Prior to the mid 1990s, older video games would occasionally be re-released for a few consoles with Barbagallos summarizing that "for a while it seemed the game industry had no memory of the years before 1985." In 1995, ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' highlighted the revival of long dormant video game franchises. This included
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
releasing ''
Return to Zork ''Return to Zork'' is a 1993 adventure game, developed by Activision. The game was the last to be published by Infocom for the ''Zork'' series, and was the first to use a point-and-click interface, rather than text-based interaction as in previou ...
'' (1993) and '' Pitfall: The Mayan Adventure'' (1994), Atari with ''
Tempest 2000 is a 1994 tube shooter video game originally developed by Llamasoft and published by Atari Corporation for the Atari Jaguar. Part of Atari Corp.'s ''2000'' series, it is a Video game remake, remake of the 1981 arcade game ''Tempest (video game) ...
'' (1994), and Nintendo with
Donkey Kong is a video game series and media franchise created by the Japanese game designer Shigeru Miyamoto for Nintendo. It follows the adventures of Donkey Kong (character), Donkey Kong, a large, powerful gorilla, and other members of the List of Don ...
, with ''
Donkey Kong Country ''Donkey Kong Country'', known in Japan as is a 1994 platform game developed by Rare (company), Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a Reboot (fiction), reboot of Nintendo's ''Donkey Kong'' ...
'' (1994) and ''
Donkey Kong is a video game series and media franchise created by the Japanese game designer Shigeru Miyamoto for Nintendo. It follows the adventures of Donkey Kong (character), Donkey Kong, a large, powerful gorilla, and other members of the List of Don ...
'' (1994). Following the new interest of these games, companies began re-releasing their back catalog in
video game compilations A video game compilation is a type of product bundling in which different video games are available for purchase as a special collection. They are often stored on the same physical media or digital package, making use of Menu (computing), menu i ...
commercially, such as ''
Microsoft Arcade ''Microsoft Arcade'' is a series of classic arcade game compilations released by Microsoft between 1993 and 2000. Although the games included in these compilations were very similar to the original arcade games in both appearance and gameplay, ...
'' (1993) for Windows, and the 1995 releases of the first games in the '' Atari 2600 Action Pack'' series for home computers and the ''
Namco Museum is a series of video game compilations developed and published by Bandai Namco Entertainment for home video game consoles. The first title in the series, ''Namco Museum Vol. 1'', was released for the PlayStation (console), PlayStation in 1995. En ...
'' series for the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
. Fans also began developing releases independently, such as ''Stella Gets a New Brain'', a re-release on
compact disc The compact disc (CD) is a Digital media, digital optical disc data storage format co-developed by Philips and Sony to store and play digital audio recordings. It employs the Compact Disc Digital Audio (CD-DA) standard and was capable of hol ...
of
cassette tape The Compact Cassette, also commonly called a cassette tape, audio cassette, or simply tape or cassette, is an analog audio, analog magnetic tape recording format for Sound recording and reproduction, audio recording and playback. Invented by L ...
-based games for the
Atari 2600 The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System (Atari VCS), it popularized microprocessor-based hardware and games stored on swappable ROM cartridg ...
. New games also began appearing for the Atari 2600, such as the 1995 release of Ed Federmeyer's rendition of ''
Tetris ''Tetris'' () is a puzzle video game created in 1985 by Alexey Pajitnov, a Soviet software engineer. In ''Tetris'', falling tetromino shapes must be neatly sorted into a pile; once a horizontal line of the game board is filled in, it disa ...
'' titled ''EdTris 2600''. Barbagallo stated that
Video game emulators The following is a list of notable video game console emulators. Arcade * Visual Pinball Atari ; Atari 2600 * Stella Microsoft ; Xbox * xemu ; Xbox 360 * Xenia Nintendo Home consoles ; Nintendo Entertainment System * FCEUX * NESticle ...
became increasingly popular as personal computers were now fast enough to simulate hardware from consoles such as the
ColecoVision ColecoVision is a second-generation home video-game console developed by Coleco and launched in North America in August 1982. It was released a year later in Europe by CBS Electronics as the CBS ColecoVision. The console offered a closer expe ...
,
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
, and the
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
as well as computers such as the
MSX MSX is a standardized home computer architecture, announced by ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, the director at ASCII Corpo ...
and
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
.


Retro gaming methods

With increasing nostalgia and success of retro compilations in the fifth, sixth, and seventh generations of consoles, retro gaming has become a motif in modern games. Modern retro games impose limitations on color palette, resolution, and memory well below the actual limits of the hardware, to mimic the look of old hardware. These may be based on a general concept of retro, as with ''
Cave Story ''Cave Story'' is a 2004 Metroidvania game for Microsoft Windows. It was developed over five years by Japanese independent developer Daisuke "Pixel" Amaya in his free time. ''Cave Story'' features 2D platform mechanics and is reminiscent of the ...
'', or an attempt to imitate a specific piece of hardware, as with the
MSX MSX is a standardized home computer architecture, announced by ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, the director at ASCII Corpo ...
color palette of '' La Mulana''. This concept, known as deliberate retro and NosCon, gained popularity due part to the independent gaming scene, where the short development time was attractive and commercial viability was not a concern. Major publishers have embraced modern retro gaming with releases such as ''
Mega Man 9 ''Mega Man 9'' is a 2008 action-platform game developed by Capcom and Inti Creates. It is the ninth numbered game in the original ''Mega Man'' series, and the first home console game in the series since '' Mega Man & Bass'' (1998). ''Mega Ma ...
'' which mimics NES hardware; ''
Retro Game Challenge ''Retro Game Challenge'' is a minigame compilation video game developed by indieszero and published by Namco Bandai Games for the Nintendo DS. It is based on the television series ''GameCenter CX'', with host Shinya Arino providing significan ...
'', a compilation of new games on faux-NES hardware; and Sega's ''
Fantasy Zone II is a horizontally scrolling shooter for the Master System published by Sega in 1987. It was ported to the arcade, Famicom, and MSX2, and was remade for the System 16 hardware on a PlayStation 2 compilation in 2008. It was re-released on the Wii ...
'' remake, which uses emulated
System 16 Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coin- ...
hardware running on
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
to create a 16-bit reimagining of the 8-bit original (an actual arcade release of the game was also made in limited quantities as well).


Vintage retro gaming

Vintage retro gaming can involve collecting original cartridge and disc media and arcade and console hardware, which can be expensive and rare. Most are priced lower than their original retail prices. The popularity of vintage retro gaming has led to counterfeit media, which generally lack collectible value. During the
COVID-19 pandemic The COVID-19 pandemic (also known as the coronavirus pandemic and COVID pandemic), caused by severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2), began with an disease outbreak, outbreak of COVID-19 in Wuhan, China, in December ...
, prices for vintage hardware began to spike as the
millennial Millennials, also known as Generation Y or Gen Y, are the demographic cohort following Generation X and preceding Generation Z. Researchers and popular media use the early 1980s as starting birth years and the mid-1990s to early 2000s as ...
generation pursued the hobby during
lockdown A lockdown () is a restriction policy for people, community or a country to stay where they are, usually due to specific risks that could possibly harm the people if they move and interact freely. The term is used for a prison protocol that us ...
s due to boredom as well as nostalgia.


Retro game emulation

Retro gaming may involve older game systems being emulated on modern hardware. It bypasses the need to collect older consoles and original games. Read-only memory (ROM) files are copied by third parties, directly from the original media. They are then typically put online through file sharing sites. They are often sold as re-releases, typically in compilations containing multiple games running on emulation software. The accessibility of emulation popularized and expanded on retro gaming.


Ported retro gaming

Ported retro gaming involves original games being converted to native on new systems, just as in emulation but without original ROM files. Ported games are available through official collections, console-based downloads, and plug and play systems. Ported retro gaming is comparatively rare, since emulation is a much easier and more accurate method.


Remakes

Modern retro gaming may be more broadly applied to retro-style designs and reimaginings with more modern graphics. These enhanced
remakes A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the same s ...
include '' Pac-Man: Championship Edition'', ''
Space Invaders Extreme (stylized as ''SPACƎ INVADERS EXTRƎME'') is a re-vamped incarnation of the classic arcade game ''Space Invaders''. The DS and PSP versions were released to mark the 30th anniversary of ''Space Invaders'' which saw its original arcade release i ...
'', ''
Super Mega Worm ''Super Mega Worm '' is an action game, action video game developed by computer game developer Deceased Pixel. The game was first released for Apple, Inc., Apple's iOS in August 2010. In the game, players control the Great Death Worm, Wojira, wh ...
'', and ''
3D Dot Game Heroes is an action role-playing video game developed by Silicon Studio for the PlayStation 3. The game is presented using voxel-based graphics in a 3D environment to emulate the 2D graphics of earlier video games. The game was published in Japan by F ...
''. Some are based directly upon the enhanced emulation of original games, as with Nintendo's ''
NES Remix ''NES Remix'' is a compilation video game series developed and published by Nintendo for the Wii U. The first and eponymous game was simultaneously announced and released on December 18, 2013, on the Nintendo eShop following a Nintendo Direct pre ...
''. When remakes are created by an individual or a group of enthusiasts without commercial motivation, such games sometimes are also called
fangames A fan game is a video game that is fan labor, created by fans of a certain topic or intellectual property, IP. They are usually based on one, or in some cases several, video game entries or franchises. Many fan games attempt to Clone (computing) ...
. These are often motivated by the phenomenon of
abandonware Abandonware is a term for software, typically video games, that are no longer for sale by conventional means and are distributed by warez websites for free. The use of the "abandonware" term is controversial, as distributing out-of-print softw ...
, which is the discontinuation of sales and support by the original producers. Examples of
fan-made Fan labor, also called fan works, are the creative activities engaged in by fans, primarily those of various media properties or musical groups. These activities can include creation of written works (fiction, fan fiction and review literature) ...
remakes are '' King's Quest I: Quest for the Crown'', '' King's Quest II: Romancing the Stones'', and ''
Freeciv ''Freeciv'' is a single-player video game, single- and multiplayer video game, multiplayer turn-based strategy game for workstations and personal computers inspired by the proprietary software, proprietary ''Civilization (series), Sid Meier's ...
''. The nostalgia-based revival of past game styles has also been accompanied by the development of the modern chiptune genre of game music. Chiptunes are characterized by severe limitations of sound imposed by the author's self-restriction to using only the original sound chips from 8-bit or 16-bit games. These compositions are featured in many retro-style modern games and are popular in the
demoscene The demoscene () is an international computer art subculture focused on producing demos: self-contained, sometimes extremely small, computer programs that produce audiovisual presentations. The purpose of a demo is to show off computer programmi ...
.


Re-releases

With the new possibility of
online distribution Digital distribution, also referred to as content delivery, online distribution, or electronic software distribution, among others, is the delivery or distribution of information or materials through digital platforms. The distribution of digital ...
in the mid-2000s, the commercial distribution of older games became feasible, as deployment and storage costs dropped significantly: A digital distributor specialized in bringing older games out of abandonware is ''
GOG.com GOG.com (formerly Good Old Games) is a digital distribution platform for video games and films. It is operated by GOG sp. z o.o., a wholly owned subsidiary of CD Projekt, based in Warsaw, Poland. GOG.com delivers DRM-free video games through i ...
'' (formerly called ''Good Old Games'') who started in 2008 to search for copyright holders of older games to re-release them legally and
DRM DRM may refer to: Government, military and politics * Defense reform movement, U.S. campaign inspired by Col. John Boyd * Democratic Republic of Madagascar, a former socialist state (1975–1992) on Madagascar * Direction du renseignement militair ...
-free. Other companies have also been established to rerelease retro games, including
Limited Run Games Limited Run Games, Inc. is an American video game distributor based in Apex, North Carolina. The company produces and sells limited quantities of physical video game copies via its website and select retail stores. Josh Fairhurst and Douglas B ...
and
iam8bit iam8bit, Inc. is an American merchandising company, video game publisher, and artist collective based in Los Angeles, California. iam8bit hosts an online store that primarily sells collectible vinyl records of video game soundtracks, but also ...
. Online platforms for older video game re-releases include Nintendo's
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
and Sony's
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
. Mobile application developers have been purchasing the rights and licensing to re-release older arcade games on iOS and Android operating systems. Some publishers are creating spinoffs to their older games, keeping the core gameplay while adding new features, levels, and styles of play.


Plug-and-play systems

Plug-and-play systems have been released or licensed by companies such as
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and bl ...
,
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
, and
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
. These systems include stand-alone game libraries and plug directly into the user's television.


Retro gaming community

The retro gaming market is active with online and physical spaces where retro games are discussed, collected, and played.


Online

Several websites and online forums are devoted to retro gaming. The content on these online platforms typically includes reviews of older games, interviews with developers, fan-made content, game walkthroughs, and message boards for discussions. Many gameplay videos posted online feature attempts at breaking
speedrun Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible. Speedrunning often involves following planned routes, which may incorporate sequence breaking and exploit glitch ...
or
high score In video games, score refers to an abstract quantity associated with a player or team. Score is usually measured in the abstract unit of points, and events in the game can raise or lower the score of different parties. Most games with score ...
records. Some YouTube channels dedicated to retro gaming have gained a considerable following, such as the ''
Angry Video Game Nerd ''Angry Video Game Nerd'' (''AVGN''; originally known as ''The Angry Nintendo Nerd'') is an American retrogaming review comedy web series starring and created by James Rolfe. The series centers on Rolfe's titular skit character, often simply ...
'' and ''Game Sack''.


Fighting games

The competitive
Fighting game community Combat ( French for ''fight'') is a purposeful violent conflict between multiple combatants with the intent to harm the opposition. Combat may be armed (using weapons) or unarmed ( not using weapons). Combat is resorted to either as a method of ...
comes from arcades, such as ''
Street Fighter is a Media mix, Japanese media franchise centered on a series of fighting games developed and published by Capcom. Street Fighter 1, The first game in the series was released in 1987, followed by List of Street Fighter video games, six other ma ...
'' and ''
Mortal Kombat ''Mortal Kombat'' is an American media franchise centered on a series of fighting game, fighting video games originally developed by Midway Games in 1992. The original ''Mortal Kombat (1992 video game), Mortal Kombat'' arcade game spawned Lis ...
''. Some
fighting game The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
s have continued to receive arcade releases after the end of the arcade era. Face-to-face competition of ''
Super Street Fighter II Turbo ''Super Street Fighter II Turbo'', released in Japan as is a 1994 fighting game developed and published by Capcom for arcades. It is the fifth installment in the '' Street Fighter II'' sub-series of ''Street Fighter'' games, following '' ...
'' has been featured in the
Evolution Championship Series The Evolution Championship Series, commonly known as Evo, is an American annual esports event that focuses exclusively on fighting games. The tournaments are completely Open (sport), open and use the Double-elimination tournament, double elimina ...
.


Exhibitions

Events typically include vendors, gameplay, tournaments, costumes, and live music. The
Classic Tetris World Championship The Classic Tetris World Championship (CTWC) is a video game competition series hosted by the SoCal Gaming Expo. The competition launched in 2010, during the filming of '' Ecstasy of Order: The Tetris Masters'', to determine the world's greates ...
has been streamed online to millions of views and recaps have been broadcast on
ESPN2 ESPN2 is an American multinational pay television network owned by ESPN Inc., a joint venture between the Walt Disney Company (which owns a controlling 80% stake) and Hearst Communications (which owns the remaining 20%). ESPN2 was initially ...
.


Museums

Retro gaming is recognized by
museum A museum is an institution dedicated to displaying or Preservation (library and archive), preserving culturally or scientifically significant objects. Many museums have exhibitions of these objects on public display, and some have private colle ...
s worldwide. For example, the ''RetroGames'' arcade museum of
Karlsruhe Karlsruhe ( ; ; ; South Franconian German, South Franconian: ''Kallsruh'') is the List of cities in Baden-Württemberg by population, third-largest city of the States of Germany, German state of Baden-Württemberg, after its capital Stuttgart a ...
,
Germany Germany, officially the Federal Republic of Germany, is a country in Central Europe. It lies between the Baltic Sea and the North Sea to the north and the Alps to the south. Its sixteen States of Germany, constituent states have a total popu ...
was founded in 2002 and the
Computerspielemuseum Berlin The ' (German for Computer Game Museum) is a German video game museum founded in 1997. From 1997 to 2000, it had a permanent exhibition in Berlin. Afterward, it became an online-only museum. In 2011, the museum reopened its permanent exhibition ...
was founded in 1997. Some classical art museums bear a video gaming retrospective, as with 2012's
Smithsonian American Art Museum The Smithsonian American Art Museum (SAAM; formerly the National Museum of American Art) is a museum in Washington, D.C., part of the Smithsonian Institution. Together with its branch museum, the Renwick Gallery, SAAM holds one of the world's lar ...
exhibition titled ''
The Art of Video Games ''The Art of Video Games'' was an exhibition by the Smithsonian American Art Museum which was on display from March 16 to September 30, 2012. The exhibition was designed to highlight the evolution of art within the video game medium over its for ...
'' or as part of the
Museum of Modern Art The Museum of Modern Art (MoMA) is an art museum located in Midtown Manhattan, New York City, on 53rd Street (Manhattan), 53rd Street between Fifth Avenue, Fifth and Sixth Avenues. MoMA's collection spans the late 19th century to the present, a ...
"Applied Design" exhibition in 2013. Starting in 2015,
The Strong National Museum of Play The Strong National Museum of Play (also known as just The Strong Museum or simply the Strong) is part of The Strong in Rochester, New York, United States. Established in 1969 and initially based on the personal collection of Rochester native Ma ...
adds games annually to the
World Video Game Hall of Fame The World Video Game Hall of Fame is an international hall of fame for video games. The hall's administration is overseen by The Strong's International Center for the History of Electronic Games, and is located at The Strong National Mus ...
. In 2016, the first museum dedicated solely to the history of the videogame industry, The National Videogame Museum, was opened in Frisco, Texas.


Legal issues

An exemption in the United States'
Digital Millennium Copyright Act The Digital Millennium Copyright Act (DMCA) is a 1998 United States copyright law that implements two 1996 treaties of the World Intellectual Property Organization (WIPO). It criminalizes production and dissemination of technology, devices, or ...
allows consumers to modify video games they already own to make them playable. However, the duration of copyright on creative works in most countries is far longer than the era of home computing, leading to criticism that software piracy is the only way to preserve some titles. In some cases, such as ''
No One Lives Forever ''The Operative: No One Lives Forever'' (abbreviated as ''NOLF'') is a first-person shooter video game developed by Monolith Productions and published by Fox Interactive, released for Windows in 2000. The game was Porting, ported later to the P ...
'', the rights remain ambiguous, preventing legal distribution. Emulators are typically created by third parties, and the software they run is often taken directly from the original games and put online for free download. While it is completely legal for anyone to create an emulator for any hardware, unauthorized distribution of the code for a retro game is an infringement of the game's copyright. Some companies have made public statements, such as Nintendo, stating that "the introduction of emulators created to play illegally copied Nintendo software represents the greatest threat to date in the intellectual property rights of video game developers". However, video game developers and publishers typically ignore emulation. One reason for this is that at any given time, most of the games illegally distributed for emulation are not presently being sold by the company which owns the game, and so the financial damages in a successful lawsuit would likely be negligible.


Copyright infringement cases


''Nintendo of America Inc. v. Tropic Haze LLC, No.''

Nintendo filed a lawsuit in 2024 against Tropic Haze, claiming
Yuzu Yuzu (''Citrus'' × ''junos'', from Japanese language, Japanese or ; ) is a citrus fruit and plant in the family Rutaceae of China, Chinese origin. Yuzu has been cultivated mainly in East Asia, though it has also recently been grown in New Z ...
, Tropic Haze's emulator, infringed copyright by reverse engineering Nintendo's hardware. The settlement that was reached included Tropic Haze paying $2.4 million and halting their emulator projects.


''Nintendo of America Incorporated v. Mathias Designs LLC.''

Nintendo sued the owner of LoveROMs.com and LoveRETRO.co in 2018 for hosting copyrighted game files and facilitating piracy. The court awarded Nintendo $12,230,000 in damages, leading to the shutdown of the sites.


''Sony Computer Entertainment Inc. v. Connectix Corp.''

In 1999, Sony sued Connectix, and the court issued a preliminary injunction against Connectix for copyright infringement on their
Virtual Game Station The Virtual Game Station (VGS, code named Bonestorm) was an emulator by Connectix that allows Sony PlayStation games to be played on a desktop computer. It was first released for the Macintosh, in 1999, after being previewed at Macworld/iWorld ...
, an emulator enabling PC users to play
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
games, violating Sony's BIOS copyright.Lee, C. A. (2022). Video game modding in the U.S. intellectual property law: Controversial issues and gaps. Digital Law Journal, 3(4), 8-31.


''Sega Enterprises Ltd. v. Accolade, Inc.''

Sega Enterprises sued Accolade in 1992 for reverse engineering Sega's technology to develop compatible games for the
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
console. The court sided with Accolade, supporting certain reverse engineering efforts for compatibility.


''

Lewis Galoob Toys, Inc. v. Nintendo of America, Inc. ''Lewis Galoob Toys, Inc. v. Nintendo of America, Inc.'' is a 1992 legal case where the United States Court of Appeals for the Ninth Circuit concluded that there was no copyright infringement made by the Game Genie, a video game accessory that ...
''

In 1992, Lewis Galoob Toys was sued by Nintendo over the
Game Genie The Game Genie was a line of Video game accessory, video game accessories that allowed players to alter codes transmitted between ROM cartridge, game cartridges and a video game console, known informally as a cheat cartridge. Developed by Codemas ...
, a device allowing game modifications for personal use. The 9th District Court of Appeals ruled in favor of Lewis Galoob Toys, stating such modifications did not infringe copyright, permitting the continued sale of the
Game Genie The Game Genie was a line of Video game accessory, video game accessories that allowed players to alter codes transmitted between ROM cartridge, game cartridges and a video game console, known informally as a cheat cartridge. Developed by Codemas ...
.When Nintendo fought a device that gave Mario 'new superpowers'. (2020, November 18). CBC News. Retrieved January 19, 2023, from https://www.cbc.ca/news


See also

*
Video game collecting Video game collecting is the hobby of collecting and preserving video games, video game consoles, and related memorabilia. Most video game consoles, and their games, are considered to be collectors' items years after their discontinuation due to ...
*
List of retro style video game consoles This is a list of retro style video game consoles in chronological order. Only officially licensed consoles are listed. Starting in the 2000s, the trend of retrogaming spawned the launch of several new consoles that usually imitate the styling o ...
* History of arcade video games * History of mobile games * History of video game consoles * '' Halcyon Days: Interviews with Classic Computer and Video Game Programmers'' *
MAME MAME (formerly an acronym of Multiple Arcade Machine Emulator) is a free and open-source emulator designed to emulate the hardware of arcade games, video game consoles, old computers and other systems in software on modern personal computers and ...
, multi-system emulator * Old School Revival *
Retrocomputing Retrocomputing is the current use of Vintage computer, older computer hardware and software. Retrocomputing is usually classed as a hobby and recreation rather than a practical application of technology; enthusiasts often collect rare and valuabl ...


References


External links

Nostalgia Video game culture Retro style