Nintendo Land
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is a party video game developed and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
as a
pack-in Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A ...
launch title Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A ...
for the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
home video game console A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. While initial consoles were dedicated units with only a few game ...
in
2012 2012 was designated as: *International Year of Cooperatives *International Year of Sustainable Energy for All Events January *January 4 – The Cicada 3301 internet hunt begins. * January 12 – Peaceful protests begin in the R ...
. The game was first announced at
E3 2012 The Electronic Entertainment Expo 2012 (E3 2012) was the 18th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 5, 2012, and ended on June 7, 2012, with 45,700 total attendees. It was ...
during Nintendo's press conference. ''Nintendo Land'' features twelve
minigame A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements and is often smaller or more simplistic than th ...
s, each based on an existing Nintendo game franchise such as ''
Mario Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
'' and ''
The Legend of Zelda is a media franchise, video game series created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flags ...
'', depicted as attractions in the
eponymous An eponym is a noun after which or for which someone or something is, or is believed to be, named. Adjectives derived from the word ''eponym'' include ''eponymous'' and ''eponymic''. Eponyms are commonly used for time periods, places, innovati ...
fictional
amusement park An amusement park is a park that features various attractions, such as rides and games, and events for entertainment purposes. A theme park is a type of amusement park that bases its structures and attractions around a central theme, often fea ...
with an Attraction Tour train designed as a tournament that utilizes all minigames. The minigames are designed to demonstrate the concept of Wii U and its
Wii U GamePad The Wii U GamePad is the standard game controller for Nintendo's Wii U home video game console. Incorporating features from tablet computers, the GamePad has traditional input methods (such as buttons, dual analog sticks, and a D-pad), touchscre ...
controller to new players, in the same way the 2006 game ''
Wii Sports ''Wii Sports'' is a 2006 sports simulation video game developed and published by Nintendo for the Wii video game console. The game was released in North America along with the Wii on 19 November 2006, and in Japan, Australia, and Europe the fo ...
'' demonstrated the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
and its
Wii Remote The Wii Remote, colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with an ...
, utilizing many of the controller's features, including its
touchscreen A touchscreen (or touch screen) is a type of electronic visual display, display that can detect touch input from a user. It consists of both an input device (a touch panel) and an output device (a visual display). The touch panel is typically l ...
controls and motion-sensing capabilities. Some minigames incorporate the Wii Remote Plus and
Nunchuk is a traditional East-Asian martial arts weapon consisting of two sticks (traditionally made of wood), connected to each other at their ends by a short metal chain or a rope. It is approximately (sticks) and (rope). A person who has pract ...
controllers for alternate control schemes and
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
support, which also helps exhibit " asymmetric gameplay", a concept in which certain players have different experiences based on the controller they use. ''Nintendo Land'' received positive reviews from critics and sold 5.21 million copies as of March 2023, making it the fifth highest-selling Wii U game. The ability to download the game was originally removed from the
Nintendo eShop The is a digital distribution service for the Nintendo Switch and the Nintendo Switch 2, and formerly available via the Nintendo Network for the Wii U and Nintendo 3DS. Launched in June 2011 on the Nintendo 3DS, the Nintendo eShop served ...
in North America in November 2013, but was re-added in August 2016.


Gameplay

The game takes place in an
amusement park An amusement park is a park that features various attractions, such as rides and games, and events for entertainment purposes. A theme park is a type of amusement park that bases its structures and attractions around a central theme, often fea ...
setting, which serves as a hub for the twelve minigames, which are depicted as the park's attractions. A robotic character named Monita guides the player through ''Nintendo Land''s features and attractions. The first twelve
minigame A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements and is often smaller or more simplistic than th ...
s of ''Nintendo Land'' are based on popular Nintendo franchises; two of the attractions (Metroid Blast and Mario Chase) are based on Wii U tech demos shown at E3 2011, but are modified to feature Nintendo characters. These minigames are designed to incorporate elements which utilize the features of the
Wii U GamePad The Wii U GamePad is the standard game controller for Nintendo's Wii U home video game console. Incorporating features from tablet computers, the GamePad has traditional input methods (such as buttons, dual analog sticks, and a D-pad), touchscre ...
, often in conjunction with other players using
Wii Remote The Wii Remote, colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with an ...
s and Nunchucks (with some games supporting up to five players in this configuration). The combination of Wii Remotes and Wii U GamePads allows for asymmetric gameplay, where players have different experiences depending on which controller scheme they use. Completing minigames and completing certain objectives earns coins, which can be used to play a single-player
pachinko is a mechanical game originating in Japan that is used as an arcade game, and much more frequently for gambling. Pachinko fills a niche in Gambling in Japan, Japanese gambling comparable to that of the slot machine in the West as a form of l ...
minigame. Winning pachinko stages will earn new items (of which there are 200) for decorating the Nintendo Land hub area.


Team attractions

Number of players: 1–5 (1-4 in ''The Legend of Zelda: Battle Quest'') ;''The Legend of Zelda: Battle Quest'' Based upon ''
The Legend of Zelda is a media franchise, video game series created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flags ...
'' series. Up to three players (respectively dressed in red, blue, and yellow) use their Wii Remotes as swords to fight AI enemies. One more player (in green) uses the Wii U GamePad to control a character in the rear of the pack using a
bow and arrow The bow and arrow is a ranged weapon system consisting of an elasticity (physics), elastic launching device (bow) and long-shafted projectiles (arrows). Humans used bows and arrows for hunting and aggression long before recorded history, and the ...
. The player with the GamePad can also lift their controller to spy for sniping AI. To reload their bow and arrow, the player aims the GamePad down. ;''Metroid Blast'' Based upon the ''
Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic M ...
'' series and the "Battle Mii" tech demo from E3 2011. It is an
action-adventure game An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements from an action ...
, similar to its original series. The player using the Wii U GamePad controls Samus' Gunship, while up to four players with Wii Remotes and Nunchuks control Mii characters on foot, wearing Varia Suits. There are three modes, "Assault Mission", "Surface-Air Combat", and "Ground Battle". In "Assault Mission", the players cooperate to defeat waves of enemies and complete missions. In "Surface-Air Combat", the players with Wii Remotes and Nunchuks try to shoot down the player with the GamePad. In "Ground Battle" all players use Wii Remotes and Nunchuks in a battle for tokens. ;''Pikmin Adventure'' Based on the ''
Pikmin is a real-time strategy and puzzle video game series created by Shigeru Miyamoto, and published by Nintendo. The games focus on directing a horde of plant-like creatures called Pikmin to collect items by destroying obstacles, avoiding hazards, ...
'' series. One player controls Captain Olimar who can command tiny Pikmin using the Wii U GamePad, whilst four additional players (as red, blue, yellow and white Pikmin) can control larger Pikmin using the Wii Remotes. Players must work together to help navigate levels and defeat enemies, including a boss at the end of the stage. When the boss is defeated, the players board the Hocotate ship from Pikmin 2. There is also a Versus Mode where the players compete for candy.


Competitive attractions

Number of players: 2–5 ;''Mario Chase'' ''Mario Chase'', inspired by the ''
Super Mario (also known as and is a platform game series created by Nintendo starring their mascot, Mario. It is the central series of the greater Mario (franchise), ''Mario'' franchise. At least one ''Super Mario'' game has been released for every ma ...
'' series, is a tag-based game that takes place inside an arena consisting of large obstacles, hills, and slides. One player using the GamePad, whose Mii is dressed as
Mario Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
, runs away from up to four players, whose Mii characters are dressed in
Toad Toad (also known as a hoptoad) is a common name for certain frogs, especially of the family Bufonidae, that are characterized by dry, leathery skin, short legs, and large bumps covering the parotoid glands. In popular culture (folk taxonomy ...
costumes, whose goal is to pursue and catch the single player. The Mario player, who views the action on the Wii U GamePad screen from a
top-down perspective A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions ...
, has a map of the entire arena and can see the location of all the Toad players. The Toad players view the action on the television in split-screen from a third person perspective, and are given only their current distance from Mario in yards or meters (depending on the region). The Toad player(s) win(s) if one of them catches Mario before the time limit expires; otherwise the Mario player will win. If there are two players, two computer-controlled Yoshi carts will assist the Toad. ;''Luigi's Ghost Mansion'' ''Luigi's Ghost Mansion'', inspired by the 2001
Nintendo GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the su ...
launch title ''
Luigi's Mansion is a 2001 action-adventure video game developed and published by Nintendo. The game was a launch title for the GameCube and was the first game in the ''Mario'' franchise to be released for the console; it was released in Japan on September 14, ...
'', is a game in which up to four players (dressed like
Luigi Luigi (; ) is a character created by Japanese video game designer Shigeru Miyamoto. Part of Nintendo's ''Mario'' franchise, he is a kind-hearted, cowardly Italian plumber, and the younger fraternal twin brother and sidekick of Mario. Like ...
, Mario,
Waluigi is a character in the Mario (franchise), ''Mario'' franchise. He plays the role of Luigi's arch-rival and accompanies Wario in spin-off (media), spin-offs from the Super Mario (series), main ''Mario'' series, often for the sake of causing mis ...
and
Wario is a character in Nintendo's Mario (franchise), ''Mario'' franchise that was designed as an Archenemy, archnemesis to Mario. Wario first appeared as the main antagonist and final Boss (video games), boss in the 1992 Game Boy game ''Super Mar ...
) assume the roles of "
ghost In folklore, a ghost is the soul or Spirit (supernatural entity), spirit of a dead Human, person or non-human animal that is believed by some people to be able to appear to the living. In ghostlore, descriptions of ghosts vary widely, from a ...
trackers" and explore a
haunted house A haunted house, spook house or ghost house in ghostlore is a house or other building often perceived as being inhabited by disembodied spirits of the deceased who may have been former residents or were otherwise connected with the property ...
to hunt and capture a ghost, with the ghost being controlled by the player using the GamePad. Each level is set on a different floor with different layouts of rooms and hallways, and the action is viewed from above, showing the entire floor and the location of all players. The trackers must find the ghost player, who remains invisible on the television screen, and decrease its
health Health has a variety of definitions, which have been used for different purposes over time. In general, it refers to physical and emotional well-being, especially that associated with normal functioning of the human body, absent of disease, p ...
(a numerical value from 0 to 100) by shining their flashlights upon it. Meanwhile, the ghost must sneak up and ambush each tracker to make them faint. The ghost's proximity to a tracker is made known when that player's Wii Remote begins to vibrate, and different events or conditions may cause the ghost to temporarily become visible to all trackers. Fainted trackers can be revived by the others by using their flashlights, though flashlight energy is in limited reserve and must be restored by picking up battery items. The ghost wins if all the trackers have fainted; the trackers win if they decrease the ghost's health to zero. ;''Animal Crossing: Sweet Day'' Based on the ''
Animal Crossing is a social simulation video game series developed and published by Nintendo. It was created by Katsuya Eguchi and Hisashi Nogami. The player character is a human who lives in a village inhabited by various anthropomorphic animals and can ...
'' series, up to four players control animals trying to collect candy as a team before they get caught three times by the two guards, with both guards being controlled by the player using the GamePad. As players collect more candies, their movement becomes slower, making it easier for them to be caught. If starting the game with only two players, the format changes to the stash rules, where one animal must collect candies and put fifteen into the stashes on the map while avoiding the other player.


Solo attractions

Number of players: 1 (though other players can assist the GamePad player by utilizing unique abilities on a
Wii Remote The Wii Remote, colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with an ...
) ;''Takamaru's Ninja Castle'' Based on the 1986
Famicom Disk System The commonly shortened to the Famicom Disk System, is a peripheral for Nintendo's Family Computer (Famicom) home video game console, released in Japan on February 21, 1986. The system uses proprietary floppy disks called "Disk Cards" for more ...
game '' The Mysterious Murasame Castle'', the player uses the GamePad's touchscreen to launch paper
shuriken A is a Japanese concealed weapon used by samurai or ninja or in martial arts as a hidden dagger or '' metsubushi'' to distract or misdirect. History The origins of the ''bo-shuriken'' in Japan are still unclear, despite continuing researc ...
at waves of enemy ninjas. The controller can be tilted in order to change the trajectory of the throws. On boss ninjas or ninjas who are at close range, the players uses a katana. ;''Donkey Kong's Crash Course'' The player uses the GamePad's
gyroscope A gyroscope (from Ancient Greek γῦρος ''gŷros'', "round" and σκοπέω ''skopéō'', "to look") is a device used for measuring or maintaining Orientation (geometry), orientation and angular velocity. It is a spinning wheel or disc in ...
abilities to tilt a trolley through a platform-based obstacle course, influenced by the original ''Donkey Kong'' arcade game. In addition to the tilt input to move the trolley, the player controls the GamePad's two analog sticks, L and R shoulder buttons, and microphone to activate various levers, elevators, and pathways to advance themselves throughout the course. ;''Captain Falcon's Twister Race'' A single-player game based on Nintendo's futuristic racing series ''
F-Zero is a series of racing games published by Nintendo, developed by Nintendo EAD and other third-party companies. The first game was released for the Super Famicom in Japan in 1990. Its success prompted Nintendo to create sequels on subsequent co ...
'', where the player must race down a track while avoiding obstacles in 12 different areas. The GamePad is held vertically and its internal gyroscope is used to steer the vehicle when the player rotates the GamePad. The GamePad provides an aerial view (a more strategical view) of the track while the TV provides a third-person view on the track. ;''Balloon Trip Breeze'' In this single-player game, based on Nintendo's '' Balloon Fight'', the player will control their Mii on a play-field similar to the Balloon Trip mode. The player does this by swiping the stylus on the GamePad's touch screen to create gusts of wind that will move the Mii around. The GamePad will offer a zoomed-in view for more precise input whereas the TV will offer a zoomed-out view to see more of the level. The levels are divided into morning, afternoon, evening and night, which are all ended by landing on an island. Occasionally, there are packages on islands that the player can pick up to protect and deliver to the next island. ;''Yoshi's Fruit Cart'' This attraction is based on the ''Yoshi'' series. The player uses the stylus on the GamePad touchscreen to draw a trail that guides Yoshi to the finish goal of each level while collecting all the fruit in the area. The fruit is only visible on the TV screen, so the player must use reference points in the level's background to draw the path on the GamePad. As the player advances in level, obstacles will appear that take away a life from Yoshi if he is led into one. ;''Octopus Dance'' This attraction is based on ''Game & Watch Octopus''. ''Octopus Dance'' is a rhythm game which plays by using the GamePad's Control Sticks and Gyro Sensor. Players must memorize and replicate the actions performed by the instructor on screen.


Development

Development started shortly after the release of ''
Wii Sports Resort ''Wii Sports Resort'' is a 2009 sports simulation video game developed and published by Nintendo for the Wii video game console. It is the sequel to '' Wii Sports'' (2006). It is the first first-party Wii game to support the Wii MotionPlus ac ...
'' and was made at a time when the Wii U had not been finalized yet which led to the team experimenting with different prototypes. One of said prototypes involved the use of a
gyroscope A gyroscope (from Ancient Greek γῦρος ''gŷros'', "round" and σκοπέω ''skopéō'', "to look") is a device used for measuring or maintaining Orientation (geometry), orientation and angular velocity. It is a spinning wheel or disc in ...
, which directly led to
Shigeru Miyamoto is a Japanese video game designer, video game producer, producer and Creative director#Video games, game director at Nintendo, where he has served as one of its representative directors as an executive since 2002. Widely regarded as one o ...
incorporating the technology into the
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
. The team's goal was to create a product that showcased all the features the new console could do. This led to a problem, as unlike the similar ''
Wii Sports ''Wii Sports'' is a 2006 sports simulation video game developed and published by Nintendo for the Wii video game console. The game was released in North America along with the Wii on 19 November 2006, and in Japan, Australia, and Europe the fo ...
'', the games were not inherently related. Early on one staff member suggested that they attempt to do something that would unite the various Nintendo franchises. As the team considered this too grand a concept, the idea was at first not taken seriously. The developers initially decided to present the theme as an "Expo" which lead to the theme park concept. Although most attractions were easy to theme, the team struggled with some: ''Metroid Blast'' was initially themed around ''
Star Fox ''Star Fox'' is a rail shooter, space flight simulator, and third person action-adventure video game series created by Shigeru Miyamoto and developed and published by Nintendo. The games follow the Star Fox combat team of anthropomorphic a ...
'', while at one point it was considered to theme ''Donkey Kong Crash Course'' around either ''
Excitebike is a 1984 racing video game developed and published by Nintendo for the Nintendo Entertainment System. It was ported to arcades for the Nintendo VS. System later that year and Famicom Disk System in 1988. In North America, it became one of the ...
'' or ''
1080° Snowboarding is a snowboarding video game developed and published by Nintendo for the Nintendo 64 in 1998. In the game, players control one of five snowboarders from a Third-person (video games), third-person perspective, using a combination of buttons to ...
''.


Reception


Critical response

''Nintendo Land'' received "generally favorable" reviews from critics, according to the review aggregation website
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. In Japan, four critics from ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' gave the game a total score of 35 out of 40. Critics praised the game's party atmosphere and attractions, particularly the way they were developed and built up, though a few were critical of simply showing Wii U GamePad capabilities. ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' praised the game for showing the Wii U capabilities, its gameplay, and its detailed and HD graphics, claiming that "Wii Sports has met its match" and giving it an 8.7 score. During the 16th Annual D.I.C.E. Awards, the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain Summit, better known as D.I.C.E., which includes the presentation ...
nominated ''Nintendo Land'' for " Family Game of the Year" and "Outstanding Innovation in Gaming".


Sales

By March 2014, the game had sold 3.09 million copies, and by December 2014, it had sold 4.44 million units worldwide. , the game has sold 5.21 million copies, making it the fifth best-selling Wii U video game.


Notes


References


Booklets

*


External links

* {{Portal bar, 2010s, Video games 2012 video games Crossover video games Minigame compilations Nintendo Network games Pack-in video games Video games developed in Japan Video games set in amusement parks Wii U eShop games Wii U games Wii U-only games Nintendo games Multiplayer and single-player video games Asymmetrical multiplayer video games Video games scored by Ryo Nagamatsu