D.I.C.E. Award For Family Game Of The Year
The D.I.C.E. Award for Family Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This award recognizes "the best title of any genre towards a shared, family gaming experience. The title's play dynamics must be suitable for a younger audience but can appeal to adults as well. These games often offer a mini-game component and encourage group play". All active creative/technical, business, and affiliate members of the Academy are qualified to vote for this category. Originally only offered as a computer game category, the first winner was ''Lego Island'', developed and published by Mindscape. The first console winner was ''Pokémon Snap'' in 2000. Since condensing the computer and console awards into a single category (briefly introduced in 2003), the first winner of the current version was ''Guitar Hero'' in 2006. The award's most recent winner is ''Astro Bot'', developed by Team Asobi and published by Sony I ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Academy Of Interactive Arts & Sciences
The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain Summit, better known as D.I.C.E., which includes the presentations of the D.I.C.E. Awards. History Andrew S. Zucker, an attorney in the entertainment industry, founded the Academy of Interactive Arts & Sciences in 1991 and served as its first president. AIAS co-promoted numerous events with organizations such as the Academy of Television Arts and Sciences, the Directors Guild of America, and Women in Film. Their first awards show program, '' Cybermania '94'', which was hosted by Leslie Nielsen and Jonathan Taylor Thomas, was broadcast on TBS in 1994. While a second show was run in 1995 and was the first awards program to be streamed over the Web, it drew far fewer audiences than the first. Video game industry leaders decided that they wanted to reform AIAS as a non-profit organization for the vid ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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10th Annual Interactive Achievement Awards
The ''10th Annual Interactive Achievement Awards'' was the 10th edition of the Interactive Achievement Awards, an annual awards event that honored the best games in the video game industry during 2006. The awards were arranged by the Academy of Interactive Arts & Sciences (AIAS), and were held at the Hard Rock Hotel and Casino in Las Vegas, Nevada on . It was also held as part of the Academy's 2007 D.I.C.E. Summit, and was hosted by stand-up comedian Jay Mohr. The original nomination package listed "Cellphone Game of the Year", but the finalists were listed for " Mobile Game of the Year". The nomination package also features a genre category of "Casual Game of the Year", but there were not any finalists named for this category. Instead, finalists were listed for "Downloadable Game of the Year", which was not part of the category listing in the rules & procedures. ''Gears of War'' received the most nominations and won the most awards, including " Overall Game of the Year". M ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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1999 In Video Gaming
1999 saw many sequels and prequels in video games, such as ''Heroes of Might and Magic III'', ''System Shock 2'', '' Legacy of Kain: Soul Reaver'', ''Final Fantasy VIII'', '' Age of Empires II'', '' Crash Team Racing'', '' Spyro 2: Ripto's Rage!'', '' Grand Theft Auto 2'', '' Resident Evil 3: Nemesis'', ''Chrono Cross'', ''Unreal Tournament'', ''Pokémon Gold'' and ''Silver'', and '' Donkey Kong 64'', along with new titles such as '' Super Smash Bros.'', ''Silent Hill'', ''Syphon Filter'', '' Driver'', ''EverQuest'', '' Homeworld'', '' Tony Hawk's Pro Skater'', and '' Planescape: Torment''. The year's most critically acclaimed video game was the Dreamcast title ''Soulcalibur'', which remains among the highest-rated games of all time on Metacritic. The best-selling home video game worldwide was the Game Boy title '' Pokémon Red/Green/Blue/Yellow'' for the second year in a row, while the year's highest-grossing arcade game in Japan was Sega's '' Virtua Striker 2''. Events *B ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hasbro Interactive
Hasbro Interactive, Inc. (Currently named Atari Interactive, Inc.) is the former video game subsidiary of board game and toy manufacturer Hasbro. Originally formed in 1995 and headquartered in Beverly, Massachusetts, Hasbro Interactive initially published titles based on existing owned Hasbro IP, such as ''Monopoly'' and '' Mr. Potato Head'' before branching off into publishing third-party properties such as '' Frogger''. Following buyouts of Atari's assets, MicroProse and Avalon Hill in 1998, Hasbro Interactive became one of the largest video game publishers in the world; however, after major financial struggles and losses corresponding from the Dot-com bubble, Hasbro sold the entirety of Hasbro Interactive, excluding Avalon Hill, to French holding company Infogrames Entertainment SA in December 2000. Following the closure of the sale, the company was renamed as Infogrames Interactive, Inc. and its purpose was reduced to becoming a copyright holder for properties formerly publi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Learning Company
The Learning Company (TLC) was an American educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California. The company produced a grade-based line of learning software, edutainment games, and productivity tools. Its titles included the flagship series '' Reader Rabbit'', for preschoolers through second graders, and '' The ClueFinders'', for more advanced students. The company was also known for publishing licensed educational titles featuring characters such as Arthur, The Powerpuff Girls, SpongeBob SquarePants and Sesame Street. In December 1995, the company was acquired by SoftKey in a hostile takeover bid, at which point SoftKey assumed the Learning Company name and brand. History The Learning Company was founded on May 8, 1980 by Ann McCormick; Leslie Grimm; Teri Perl; and Warren Robinett, a former Atari, Inc. employee who had programmed the game ''Adventure''. They saw the Apple II as an opportunity to teach young ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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MECC
The Minnesota Educational Computing Consortium (later Corporation), most commonly known as MECC, was an organization founded in 1973 best known for developing the edutainment video game series ''The Oregon Trail (series), The Oregon Trail'' and its spin-offs. The goal of the organization was to coordinate and provide computer services to schools in the state of Minnesota, but its software eventually became popular in schools around the world.and Canada. MECC had its headquarters in the Brookdale Corporate Center in Brooklyn Center, Minnesota, Brooklyn Center, Minnesota. It was acquired by SoftKey in 1995 and was shut down in 1999. History Origins During the 1960s, Minnesota was a center of computer technology, what ''City Pages'' would describe 50 years later as a "Midwestern Silicon Valley". IBM, Honeywell, Control Data Corporation, Control Data and other companies had facilities in the state. In 1963, their presence inspired a group of teachers at the University of Minnes ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Oregon Trail 3rd Edition
''The Oregon Trail 3rd Edition'' (full title: ''The Oregon Trail 3rd Edition: Pioneer Adventures'') is the second sequel to the 1985 edutainment video game ''The Oregon Trail (1985 video game), The Oregon Trail'' after ''Oregon Trail II''. It was developed by MECC and released in 1997. Gameplay Like all other games in the ''Trail'' series, ''The Oregon Trail 3rd Edition'' requires careful resource management in order to successfully complete the perilous journey across America via the Oregon trail to the Western frontier. The game included a guide book with helpful hints in case the player got stuck. Reception ''Game Industry News'' wrote: "I do find this game to be an excellent learning experience for players. It is marketed for people ages ten to adult, and even if you are an adult this game offers enough of a challenge coupled with entertainment to keep your interest". ''The Hour'' wrote: "This is an excellent role playing game for children ages 10 up to adults". Elizabeth W ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Purple Moon
Purple Moon was an American developer of girls' video games based in Mountain View, California. Its games were targeted at girls between the ages of 8 and 14. The company was founded by Brenda Laurel and others, and supported by Interval Research. They debuted their first two games, ''Rockett's New School'' and ''Secret Paths in the Forest'', in 1997. Both games were more or less visual novels and encouraged values like friendship and decision making. Purple Moon's games were part of a larger girl games movement in the 1990s, initiated largely by the surprise success of Mattel's 1996 CD-ROM game '' Barbie Fashion Designer''. Laurel based her game design on four years of interview research she had done at Interval. An associated website, purple-moon.com, featured characters from the games and allowed users to trade virtual items. Some items arose from brand partnerships with companies such as Bonne Bell and SeaWorld. Children were required to have parental consent (email or verb ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Secret Paths (video Game)
Secret Path or Secret Paths may refer to: Film, TV and video games *''Secret Paths'' (Κρυφά μονοπάτια ''Κryfa Monopatia''), 2005–2006 Greek TV series with Anthimos Ananiadis *''Secret Paths'', 2013 film by Michael Papas *'' The Secret Path'', or ''Chasing Secrets'', 1999 TV film with Della Reese *''The Secret Path'', 2014 UK film List of LGBT-related films * El Camino Secreto (''The Secret Path''), 1986 telenovela *"The Secret Path", 2013 two-part episode of ''Spookville'' * ''Secret Paths'' (video game), a 1997 interactive novel developed by Purple Moon Other uses *''Secret Path'', 2016 album and graphic novel by Gord Downie * ''Secret Paths'' (album), by Dave Cousins *''The Secret Path'', 1935 book by Paul Brunton *''The Secret Path'', a painting by Mariquita Jenny Moberly Mariquita Jenny Moberly , ''née'' Phillips, (2 November 1855 – 1 November 1937) was an English artist, working in oil paints and watercolours. Biography Moberly was born on 2 Novemb ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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GT Interactive
Atari, Inc. is an American video gaming company based in New York City, and a subsidiary of the Atari SA holding company. It is the main entity serving the commercial Atari brand globally since 2003. The company currently publishes games based on retro Atari franchises as well as some new content, and also produces the new Atari 2600+ console. In the past it produced titles including ''Neverwinter Nights (2002 video game), Neverwinter Nights'', ''Driver 3'', Fahrenheit (2005 video game), ''Fahrenheit'', ''RollerCoaster Tycoon 3'' and ''Test Drive Unlimited''. Its origins date to GT Interactive Software Corp. in 1993, which published games such as ''Doom II'', Quake (video game), ''Quake'', Driver (video game), ''Driver'', and the first Unreal (1998 video game), ''Unreal''. The company was acquired by Infogrames in 1999, and later renamed to Infogrames, Inc. Two years after Infogrames's purchase of the Atari brand and assets from Hasbro Interactive, the company was rebranded to At ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Humongous Entertainment
Humongous, Inc. (formerly Humongous Entertainment, Inc.) was an American video game developer based in Bothell, Washington. Founded in 1992, the company developed multiple edutainment franchises, most prominently ''Putt-Putt (series), Putt-Putt'', ''Freddi Fish'', ''Pajama Sam'', ''Spy Fox'', and ''Backyard Sports'', which, combined, sold over 15 million copies and earned more than 400 awards of excellence. Humongous Entertainment was acquired by GT Interactive (later renamed Infogrames, Inc., then Atari, Inc.) in July 1996. By October 2000, sales of Humongous games had surpassed 16 million copies. GT, which had by that point became Atari, Inc. sold the Humongous business to its parent company, Infogrames (later renamed Atari SA), in August 2005 and reduced the company solely as a management firm for their assets until its bankruptcy in 2013, in which the assets were sold to Tommo, who re-released some of its games on digital distribution channels using the Humongous name. Hist ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Backyard Baseball
''Backyard Baseball'' is a series of baseball video games for children which was originally developed by Humongous Entertainment. It was first released in October 1997 for Macintosh and Microsoft Windows. Later games were featured on Game Boy Advance, PlayStation 2, GameCube, Wii, and iOS. It is part of the ''Backyard Sports'' series, of which this series serves as its first sub-series. The original game consisted of 30 neighborhood kids from which the player must build a team. Over the years, the idea of "Pro players as kids" became popular, and the original statistics and looks of the players changed. As the game progresses, there are some professionals that become available or "unlockable" including Randy Johnson, Derek Jeter, and Mike Piazza. In ''Backyard Baseball'', players take a managerial role by creating a team of different players to compete against opponents. In the different installments, one could choose to play a one-off exhibition game or a seasonal league, foll ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |