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''Battle Arena Toshinden'', released as in Japan, is a 1995
fighting Combat ( French for ''fight'') is a purposeful violent conflict between multiple combatants with the intent to harm the opposition. Combat may be armed (using weapons) or unarmed ( not using weapons). Combat is resorted to either as a method of ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed by
Tamsoft is a Japanese video game developer founded in 1992, best known for their work on the ''Battle Arena Toshinden'', '' Onechanbara'' and '' Senran Kagura'' series. Its former president, Toshiaki Ōta, previously worked at Toaplan as one of the si ...
and published by
Takara was a Japanese toy company founded in 1955. In March 2006, the company merged with Tomy, Tomy Company, Ltd. to form Tomy, Takara Tomy. The Takara motto was("playing is culture"). The company focused on traditional toys and board games. They cr ...
for the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
. It was one of the first fighting games, after ''Virtua Fighter'' on arcade and console, to boast polygonal characters in a 3D environment, and features a sidestep maneuver which is credited for taking the genre into "true 3D." Toy giant Takara produced the game during a six month period in 1994 as their first original video game, together with new developer Tamsoft, both of whom had worked on porting '' Samurai Showdown'' and other
SNK is a Japanese video gaming and interactive entertainment company. It was founded in 1978 as by Eikichi Kawasaki and began by developing arcade games. SNK is known for its Neo Geo arcade system on which the company established many franchises ...
fighters to consoles. Initially made to be a PlayStation exclusive, the game was released in Japan a few weeks after the console's debut, and released internationally by
Sony Computer Entertainment Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game co ...
as a launch title. Its American division had promoted it as a "
Saturn Saturn is the sixth planet from the Sun and the second largest in the Solar System, after Jupiter. It is a gas giant, with an average radius of about 9 times that of Earth. It has an eighth the average density of Earth, but is over 95 tim ...
killer" (against Sega's ''Virtua Fighter''), but ironically a Saturn port published by
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
, titled ''Battle Arena Toshinden Remix'' and with additional features, was released less than a year later. A 2D version was developed and released for the
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
in 1996, published internationally by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
, making it the only game to have been published by all of the largest console manufacturers of its time. A version for
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few op ...
was also released. A weapons-based fighter, ''Toh Shin Den'' features eight anime-style characters — the work of
Tsukasa Kotobuki is a Japanese character designer for various games and anime series such as '' Saber Marionette J'', '' VS Knight Lamune & 40 Fire'', '' Cyber Team in Akihabara'' and ''Battle Arena Toshinden''. He also did the art for '' Sword of the Dark Ones ...
— and has gameplay mechanics such as special and projectile attacks akin to 2D fighters like ''
Street Fighter is a Media mix, Japanese media franchise centered on a series of fighting games developed and published by Capcom. Street Fighter 1, The first game in the series was released in 1987, followed by List of Street Fighter video games, six other ma ...
''. Critically acclaimed'''' for graphical innovations like
gouraud shading Gouraud shading ( ), named after Henri Gouraud (computer scientist), Henri Gouraud, is an interpolation method used in computer graphics to produce continuous shading of surfaces represented by Polygon mesh, polygon meshes. In practice, Gouraud ...
and transparent effects, ''Toh Shin Den'' was a popular early title on the PlayStation and it spawned sequels starting with ''
Battle Arena Toshinden 2 ''Battle Arena Toshinden 2'', or ''Toshinden 2'' (闘神伝2) in Japan, is a 1995 fighting video game developed by Tamsoft and published by Takara. Unlike the original ''Battle Arena Toshinden'' which was only for home systems, this sequel was ...
,'' as well as
manga are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long history in earlier Japanese art. The term is used in Japan to refer to both comics ...
and
anime is a Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, , in Japan and in Ja ...
adaptations. However, a lackluster reception to its sequels meant that it was overshadowed by the ''
Tekken is a Japanese media franchise centered on a series of fighting games developed and published by Bandai Namco Entertainment (formerly Namco). The franchise also includes film and print adaptations. The main games in the series follow the events ...
'' series, especially with ''
Tekken 2 is a 1995 fighting game developed and published by Namco. The second entry in the ''Tekken'' series, it was released for Arcade game, arcades in August 1995, and was Porting#Porting of video games, ported to the PlayStation (console), PlayStati ...
'', and it fell in popularity. The weapons concept was then further popularized by ''
Soul Edge is a 1996 fighting game developed and published by Namco for arcades. It is the first installment in the ''Soulcalibur'' series. Introduced at the JAMMA trade show in November 1995, the full arcade game was released in February 1996 on System ...
''.


Gameplay

Each character has their own unique set of basic moves, special attacks, and a desperation attack that can only be used when the player has low energy (around 10% or less). The player can move around the arenas using the L/R shoulder buttons, which can be used to dodge projectile attacks or get away from a dangerous spot. Players move using the directional pad. Holding the backward directional button allows the player to block basic attacks and reduces most of the damage from opponents' special moves. Players can also run by quickly tapping the forward directional button. As with other games of the genre, the player wins by depleting the opposing players health, having more health than their opponent if the time runs out, or knocking their opponent out of the non-walled arena. Unlike many fighting games of the time, it was possible for a player character to accidentally fall off the arena with a miss-timed run or special move, resulting in some unique tactics. The main single-player mode only consists of battles against all characters followed by the boss, while the other mode is for a single battle against an opponent chosen by the player. However the enhanced ''Remix'' version on Sega Saturn does have a story mode.


Plot and characters

Throughout the criminal underworld, announcements of a famed underworld tournament reemerging after a long hiatus has made word throughout the globe. Known as the Battle Arena Toshinden, this underworld tournament is a weapons fighting tournament broadcast as bloodsport entertainment for an elite and interested audience. Hosted by a mysterious organization known only as the Secret Society, believed to be related to a world leading multinational megaconglomerate, the Gerard Foundation, the Secret Society has picked eight worthy challengers from around the world to pit against each other for the chance at a prize for fortune, fame, and glory. Initial playable characters are: * - The main protagonist of the series. A young Japanese traveling swordsman/adventurer who seeks to find his long-lost older brother, Sho. Eiji progresses through the tournament and ultimately comes face-to-face with the tournament's sponsor, the mysterious Gaia * - A Scottish (later
retconned Retroactive continuity, or retcon for short, is a literary device in fictional story telling whereby facts and events established through the narrative itself are adjusted, ignored, supplemented, or contradicted by a subsequently published work ...
as English) swordsman/bounty hunter, a friend and rival of Eiji. He seeks to avenge the death of his foster father, who was killed by the previous tournament's champion from last year. * - A whip-wielding blonde Russian woman who works as a private detective. She seeks to find and recover her long-lost memories. * - A strong yet kind-hearted American miner who seeks to rescue his wife Lila and his son Christopher from the Secret Society. * - An elderly Chinese magician who is secretly a cold-hearted serial killer. Fo Fai enters the tournament to satisfy his bloodlust. * - An emotionless Japanese ninja warrior who infiltrates the tournament under the orders from a rival group of the Secret Society. * - An arrogant French knight who seeks to find and defeat Eiji to avenge a past loss to him. * - A cheerful and kind-hearted Turkish orphaned dancer of a traveling theater troupe who seeks to discover whether or not her long-lost missing father is still alive. Unlockable characters: * - The sponsor of the tournament,
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, ...
of the game, and main antagonist. His reasons for holding the tournament in the first place are shrouded in mystery. He is later revealed to be the father of Ellis. * - The secret final boss of the game, reached by clearing the game without continues. The champion from last year's previous tournament and Eiji's older brother, he is a merciless swordsman who holds nothing back from within the fights that he participates in. * Cupido (
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
version) - A mysterious woman who speaks with cryptic riddles and messages. Her past is shrouded in mystery, and not much is known about her. She is the "true" final boss in this version. * Uranus (
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
version) - The final boss in this version. Of unknown origin, she is the second-in-command of the Himitsu Kessha, a criminal organization. * Earthworm Jim (PC version, rendered in Japanese as "ジム") - A guest character. His attacks are identical to those of Rungo Iron.


Development and release

''Battle Arena Toshinden'' was developed by
Tamsoft is a Japanese video game developer founded in 1992, best known for their work on the ''Battle Arena Toshinden'', '' Onechanbara'' and '' Senran Kagura'' series. Its former president, Toshiaki Ōta, previously worked at Toaplan as one of the si ...
, an in-house developer part of the
Takara was a Japanese toy company founded in 1955. In March 2006, the company merged with Tomy, Tomy Company, Ltd. to form Tomy, Takara Tomy. The Takara motto was("playing is culture"). The company focused on traditional toys and board games. They cr ...
toy company and their first original game. Takara had been concepting ''Toshinden'' on a different platform before Sony's announcement in late 1993 of releasing a new hardware system, after which Takara decided to develop the game specifically on Sony's
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
platform. Development took under six months. Programming began at the end of May 1994 and there were 25 people working on it by the end of development. According to Takara executives, about 1,000 polygons were used for each character. The inspiration of some of the characters came from the Japanese tradition of
bushido is a Samurai moral code concerning samurai attitudes, behavior and lifestyle. Its origins date back to the Kamakura period, but it was formalized in the Edo period (1603–1868). There are multiple types of bushido which evolved significantl ...
; Takara had already published
SNK is a Japanese video gaming and interactive entertainment company. It was founded in 1978 as by Eikichi Kawasaki and began by developing arcade games. SNK is known for its Neo Geo arcade system on which the company established many franchises ...
titles including ''Samurai Showdown'' based on similar themes. ''Toshinden'''s 3D environment naturally drew comparisons with ''
Virtua Fighter is a series of fighting games created by Sega AM2 and designer Yu Suzuki. The original ''Virtua Fighter (video game), Virtua Fighter'' was released in December 1993 and has received four main sequels and several spin-offs. The highly influential ...
''. In an interview, Takara boasted that the game had more realistic three-dimensionality: The November 1994 issue of Japanese magazine ''Game Blast'' noted that the game was 30% completed, although the game was completed shortly before the console's domestic debut on December 3, 1994 with a release on January 1, 1995. Magazines just before the time of its release also named it ''Hyper Solid Toshinden''. In September 1995 the game was released in North American and PAL regions as a
launch title Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A ...
. This version has slightly altered music and re-done the English voices, with the character Sofia sounding less suggestive and Ellis sounding older than in the original Japanese version.


Toshinden Remix on Saturn

At
E3 1995 The Electronic Entertainment Expo 1995, commonly known as E3 1995, was the first Electronic Entertainment Expo held. The event took place at the Los Angeles Convention Center from May 11–13, 1995, with 50,000 total attendees. Highlights of the ...
before the American PlayStation release, ''Battle Arena Toshinden'' was promoted as a "Saturn killer" to be a rival to the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
. After
Polygon Man Polygon Man was an early marketing character for Sony's PlayStation in North America. Created in 1995 by advertising company Chiat/Day and then-Sony Computer Entertainment America (SCEA) president Steve Race, the character was meant to be an "e ...
was dropped, Sony Computer Entertainment America used the ''Toshinden'' character Sofia as a mascot. Despite this, Takara later announced that the game is to be ported by Nextech/
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
to the Sega Saturn as ''Toh Shin Den S'' in Japan and as ''Battle Arena Toshinden Remix'' internationally. A few new features were added, including an exclusive new character named Cupido and a story mode with dialog and voice acting (also dubbed in English), which enables the player to learn a few details about the characters' story backgrounds and the reasons of why they had entered into the tournament. The character select screen depicts original anime art by
Tsukasa Kotobuki is a Japanese character designer for various games and anime series such as '' Saber Marionette J'', '' VS Knight Lamune & 40 Fire'', '' Cyber Team in Akihabara'' and ''Battle Arena Toshinden''. He also did the art for '' Sword of the Dark Ones ...
instead of rendered models and these also appear in the story mode. Work on the Saturn port reportedly began while the PlayStation original was still in development.


PC and handheld ports

California California () is a U.S. state, state in the Western United States that lies on the West Coast of the United States, Pacific Coast. It borders Oregon to the north, Nevada and Arizona to the east, and shares Mexico–United States border, an ...
-based Digital Dialect reprogrammed the game for
DOS DOS (, ) is a family of disk-based operating systems for IBM PC compatible computers. The DOS family primarily consists of IBM PC DOS and a rebranded version, Microsoft's MS-DOS, both of which were introduced in 1981. Later compatible syste ...
, and this version was released in 1996 published by
Playmates Interactive Playmates Toys Limited is a Hong Kong toy company. The company was founded in Hong Kong in 1966 by Sam Chan Tai-ho as Playmates Industrial, manufacturing dolls for other companies. In 1975, Playmates began marketing its own line of preschool to ...
. This version plays and looks differently.
Earthworm Jim ''Earthworm Jim'' is a series of platform games featuring an earthworm named Jim who wears a robotic suit and battles the forces of evil. The series is noted for its platforming and shooting gameplay, surreal humor, and edgy art style. Four game ...
, which was the property of Playmates, was added as an exclusive guest character, with his unique arena music, but he only uses the moves of Rungo Iron. It uses the Japanese PlayStation version's voices and music in all regions, albeit at lower sound quality. The DOS version also supports resolutions up to 640x480 and network multiplayer using
IPX/SPX IPX/SPX stands for Internetwork Packet Exchange/Sequenced Packet Exchange. IPX and SPX are networking protocols used initially on networks using the (since discontinued) Novell NetWare operating systems. They also became widely used on networks ...
or
NetBIOS NetBIOS () is an acronym for Network Basic Input/Output System. It provides services related to the session layer of the OSI model allowing applications on separate computers to communicate over a local area network. As strictly an API, Net ...
. The game was ported to the
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
by Takara/
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
in 1996, titled ''Nettou Toshinden'' (熱闘闘神伝) in Japan. It was the fourth of Takara's 'Nettou' (''Dead Heat Fighters'') series of games with deformed characters ported to the Game Boy, following '' World Heroes 2 Jet''. The game is based mostly on the original PlayStation version, but it includes a slightly altered story mode and two appearances from ''
Battle Arena Toshinden 2 ''Battle Arena Toshinden 2'', or ''Toshinden 2'' (闘神伝2) in Japan, is a 1995 fighting video game developed by Tamsoft and published by Takara. Unlike the original ''Battle Arena Toshinden'' which was only for home systems, this sequel was ...
'': the characters Uranus and Gaia (without his armor). An
emulated In computing, an emulator is hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run software or use perip ...
version for the
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
was released as a downloadable PlayStation game on November 22, 2016 in Japan. The game was also re-released in 2018 on the
PlayStation Classic The PlayStation Classic is a dedicated video game console by Sony Interactive Entertainment that emulates games originally released on its 1994 PlayStation console. It was announced in September 2018 at the Tokyo Game Show, and released on Dec ...
. Specifically it is the
PAL Phase Alternating Line (PAL) is a color encoding system for analog television. It was one of three major analogue colour television standards, the others being NTSC and SECAM. In most countries it was broadcast at 625 lines, 50 fields (25 ...
version which runs slower at 50hz.


Cover art

The game had different and distinct
box art Video game packaging refers to the physical storage of the contents of a PC game, PC or console game, both for safekeeping and shop display. In the past, a number of materials and packaging designs were used, mostly paperboard or plastic. Today, ...
for every release and region. The original release in Japan came with an outer paper box depicting many of the characters in anime, illustrated by
Tsukasa Kotobuki is a Japanese character designer for various games and anime series such as '' Saber Marionette J'', '' VS Knight Lamune & 40 Fire'', '' Cyber Team in Akihabara'' and ''Battle Arena Toshinden''. He also did the art for '' Sword of the Dark Ones ...
who also did the ''Toshinden'' manga art. The base cover itself had the ''Toshinden'' logo against a blue background with text in English boasting its "90,000 polygons per second". On the other hand, the American cover featured Eiji and Mondo in battle, albeit looking significantly different than their actual looks. The
PAL Phase Alternating Line (PAL) is a color encoding system for analog television. It was one of three major analogue colour television standards, the others being NTSC and SECAM. In most countries it was broadcast at 625 lines, 50 fields (25 ...
version box art was drawn by
Paul Kidby Paul Kidby (born 1964) is an English artist, best known for his art based on Terry Pratchett's ''Discworld'' series of fantasy novels. Kidby has created the sleeve covers since Pratchett's original illustrator, Josh Kirby, died in 2001.Alison Floo ...
and depicts a shield-like symbol with a sword and dragon; Kidby had stated that he was not provided with any screenshots of the actual game. Meanwhile the DOS release depicts Sofia and Duke with their weapons against a dusk city background, and the Game Boy release in all regions is a colorful depiction of all characters deformed and closer to their anime drawings. The Saturn releases (''Toshinden Remix'' and ''Toshinden S'') also had their own box arts: a large depiction of Eiji above anime figures of other characters in the Japanese release; a sword and burning fire in the North American release; and Eiri, Duke, Rungo and Fo on the PAL cover.


Soundtrack

Background music was composed by Yasuhiro Nakano and Makoto Mukai. A soundtrack CD featuring
arranged In music, an arrangement is a musical adaptation of an existing composition. Differences from the original composition may include reharmonization, melodic paraphrasing, orchestration, or formal development. Arranging differs from orchestratio ...
versions by the original composers, ''Toh Shin Den Retake & Remix'', was released by
Sony Records Sony Records was a record label founded by R&B duo Ike & Tina Turner in 1963. It was not affiliated with Sony Group Corporation. Ike Turner produced singles by members of the Kings of Rhythm and the Ikettes on Sony Records. Records on the la ...
in April 1995.
Bach Johann Sebastian Bach (German: �joːhan zeˈbasti̯an baχ ( – 28 July 1750) was a German composer and musician of the late Baroque period. He is known for his prolific output across a variety of instruments and forms, including the or ...
is credited on Sho's theme track as it contains a segment from Toccata and Fugue in D minor. The original game's music was also re-arranged for the game's global PlayStation release in September 1995.


Reception


Sales

In Japan, ''Battle Arena Toshinden'' sold 696,851 units for the PlayStation. Upon the PlayStation's launch in the United States, ''Toshinden'' sold out in its first week on sale. The game, as well as ''
Ridge Racer is a series of racing video games created by Namco and owned by Bandai Namco Entertainment. The first game, ''Ridge Racer (1993 video game), Ridge Racer'' (1993), was originally released in arcades for the Namco System 22 hardware, later ported ...
'', sold at a nearly one-to-one ratio per hardware system in the United States by the end of 1995. The game went on to sell units for the PlayStation in the United States, including 327,412 standalone copies and 205,312 bundled copies. ''Battle Arena Toshinden'' was included in the
Greatest Hits A greatest hits album or best-of album is a type of compilation album that collects popular and commercially successful songs by a particular artist or band. While greatest hits albums are typically supported by the artist, they can also be creat ...
range for having sold more than 150,000 units in the United States. The PlayStation version sold a total of units in Japan and the United States. According to ''Next Generation'', the Saturn release had "disappointing sales" in Japan, which they attributed to the strong association of the game with the PlayStation (due to the use of the character Ellis in Japanese ads for the PlayStation) and its weak use of the Saturn hardware when compared to ''
Virtua Fighter 2 is a 1994 Fighting game, fighting video game developed and published by Sega for Arcade video game, arcades. It is the second game in the ''Virtua Fighter'' series and the sequel to ''Virtua Fighter (video game), Virtua Fighter'' (1993). Created ...
''. ''Battle Arena Toshinden Remix'' for the Saturn sold 84,231 units in Japan, bringing combined sales of the PlayStation and Saturn versions to at least units sold in Japan and the United States.


Contemporary reviews

''Battle Arena Toshinden'' was critically acclaimed when released. ''
Electric Playground ''EP Daily'' (formerly ''The Electric Playground'') is a daily news television show that covers video games, movies, TV shows, comic books, collectibles and gadgets. Created and executive produced by host Victor Lucas, and his Vancouver, British ...
'' gave the game a perfect score of 10 out of 10 in 1995. On release, ''
Famicom Tsūshin , formerly , is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special to ...
'' scored the PlayStation version of the game a 30 out of 40,''PLAYSTATION CROSS REVIEW: 闘神伝''. Weekly Famicom Tsūshin. No.333. Pg.22. 5 May 1995. and gave it first a 9 out of 10''読者クロスレビュー - 闘神伝''. Weekly Famitsu. No.323. Pg.39. 24 February 1995. and later a 10 out of 10 in their Reader Cross Review.''読者 クロスレビュー: 闘神伝''. Weekly Famicom Tsūshin. No.336. Pg.31. 26 May 1995. In an early 1995 interview, when asked which PlayStation game he was most impressed with so far,
Ken Kutaragi is a Japanese engineering technologist and businessman, currently president and CEO of Cyber AI Entertainment. Formerly the chairman and CEO of Sony Computer Entertainment (SCE), the video game division of Sony, Kutaragi is known as "The Father ...
answered ''Battle Arena Toshinden''. There was also a positive reception to the game's characters and their weapons; in particular, the young character Ellis with her outfit and see-through parts. ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' reviewed the Japanese version of the game in early 1995 (prior to the PlayStation's launch in the U.S.). They remarked that the game is very impressive, and superior to ''
Virtua Fighter is a series of fighting games created by Sega AM2 and designer Yu Suzuki. The original ''Virtua Fighter (video game), Virtua Fighter'' was released in December 1993 and has received four main sequels and several spin-offs. The highly influential ...
'' in some aspects, but also flawed in several respects. They particularly praised the
texture-mapped Texture mapping is a term used in computer graphics to describe how 2D images are projected onto 3D models. The most common variant is the UV unwrap, which can be described as an inverse paper cutout, where the surfaces of a 3D model are cut ap ...
polygon graphics, original fighters, myriad moves, unique style of play, and the sidestep move, commenting that "the only problem with this slick defensive move is that from some viewing angles, the fighters obstruct the front of the screen, making it impossible to see where a move is coming from". Their review of the later U.S. release was also generally positive; they praised the graphics, stage design, playability, and dynamic camera, but criticized the game for being simplistic and easy, remarking that "this game relies more on flash than fighting". They summarized the game as "an enjoyable fight". ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' also reviewed the game prior to the PlayStation's U.S. launch. They commented that while the gameplay lacks originality and good reaction speed, the 3D aesthetics and graphics make it a much more powerful experience to play than a typical 2D fighter. However, they concluded that the game loses "by a hair" when compared to its rival, ''Virtua Fighter''. On the other hand, ''
Hyper Hyper may refer to: Arts and entertainment * ''Hyper'' (2016 film), 2016 Indian Telugu film * ''Hyper'' (2018 film), 2018 Indian Kannada film * ''Hyper'' (magazine), an Australian video game magazine * Hyper (TV channel), a Filipino sports c ...
'' magazine rated ''Toshinden'' higher than ''Virtua Fighter''. The four reviewers of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' gave the game a positive review, chiefly praising the character design, graphics, and special moves. ''Battle Arena Toshinden'' was awarded Best Fighting Game of 1995 by ''Electronic Gaming Monthly''. ''Maximum'' made note of the graphical and gameplay innovations such as
gouraud shading Gouraud shading ( ), named after Henri Gouraud (computer scientist), Henri Gouraud, is an interpolation method used in computer graphics to produce continuous shading of surfaces represented by Polygon mesh, polygon meshes. In practice, Gouraud ...
, rotational backgrounds, dramatic camera angles, and the sidestep. They however remarked that the poor quality directional pad on the original PlayStation controller "just isn't built for taking diagonals and quarter circle rolls", making it irritatingly difficult to pull off special moves. Though they assessed the game as good overall, they advised gamers to instead hold out for the PlayStation port of ''
Tekken is a Japanese media franchise centered on a series of fighting games developed and published by Bandai Namco Entertainment (formerly Namco). The franchise also includes film and print adaptations. The main games in the series follow the events ...
'', which they felt to be far superior in every respect. ''
Dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
'' gave the game 3 out of 5 stars.


Ports and retrospective reviews

Later reviews from 1996 onwards, for later ports as well as retrospective reviews of the PlayStation version, have been generally mixed. In 1996,
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
gave the game a score of 7 out of 10, by which time it was seen as slow and "not as impressive" as the more recent ''
Tekken 2 is a 1995 fighting game developed and published by Namco. The second entry in the ''Tekken'' series, it was released for Arcade game, arcades in August 1995, and was Porting#Porting of video games, ported to the PlayStation (console), PlayStati ...
'', though they praised ''Toshinden'' for important innovations to the fighting game genre, such as taking "the fighter into true 3-D" and "one little move" that "changed the fighter forever" with the introduction of sidestep movement. The Sega Saturn version was not as well-received as the PlayStation original. The four reviewers of ''Electronic Gaming Monthly'' complained of the fact that the graphics were not improved from the PlayStation version, and felt that the game was overshadowed by the recent release of ''
Battle Arena Toshinden 2 ''Battle Arena Toshinden 2'', or ''Toshinden 2'' (闘神伝2) in Japan, is a 1995 fighting video game developed by Tamsoft and published by Takara. Unlike the original ''Battle Arena Toshinden'' which was only for home systems, this sequel was ...
''. While Rob Allsetter of ''
Sega Saturn Magazine ''Sega Saturn Magazine'' (originally known as ''Sega Magazine'') was a monthly magazine from the United Kingdom covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues incl ...
'' greatly praised the visuals of the game and judged the button configuration to be superior to that of the PlayStation version, he criticized the "slow" gameplay and the limited variety of moves, concluding that ''Battle Arena Toshinden'' is "still decent enough, but ... lacks the speed and depth of its more illustrious successors". A reviewer for ''Next Generation'' said that the visuals of the Japanese release were not up to par with those of the PlayStation version, and advised Saturn owners to wait for the U.S. release in hopes that Sega of America would fix the graphical shortcomings. ''GamePros Tommy Glide commented that there is not enough additional content in the Saturn version and the graphics do not look as smooth as the PlayStation version's, assessing it as overall "a poor conversion". ''Maximum''s Rich Leadbetter stated that it fails to recreate the graphical effects of the PlayStation original, which he opined were the only saving grace of an extremely dull game. He held the additional character and the PAL conversion's lack of borders to be its only advantages over the PlayStation version. During the 200th issue leadup of ''Electronic Gaming Monthly'' in 2005, they ranked ''Battle Arena Toshinden'' as their single most overrated game. They explained that it "was 3D, it was flashy--''Battle Arena Toshinden'' was exciting and new. But later
Namco was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
showed us what really could be done with 3D fighting on the PlayStation (''
Tekken is a Japanese media franchise centered on a series of fighting games developed and published by Bandai Namco Entertainment (formerly Namco). The franchise also includes film and print adaptations. The main games in the series follow the events ...
'', '' Soul Blade''). (...) But is it actually good? Oh God, no". Following the game's release on
PlayStation Classic The PlayStation Classic is a dedicated video game console by Sony Interactive Entertainment that emulates games originally released on its 1994 PlayStation console. It was announced in September 2018 at the Tokyo Game Show, and released on Dec ...
in 2018, Jamie O'Neill was critical of "slow, unresponsive controls for moves like Special Attacks" and the lack of any story mode, but praised the "energetic" soundtrack and the innovative ability of circling opponents.


Adaptations and sequels

From the beginning there was a
manga are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long history in earlier Japanese art. The term is used in Japan to refer to both comics ...
tie-in with characters drawn by
Tsukasa Kotobuki is a Japanese character designer for various games and anime series such as '' Saber Marionette J'', '' VS Knight Lamune & 40 Fire'', '' Cyber Team in Akihabara'' and ''Battle Arena Toshinden''. He also did the art for '' Sword of the Dark Ones ...
, alongside a number of other
anthology In book publishing, an anthology is a collection of literary works chosen by the compiler; it may be a collection of plays, poems, short stories, songs, or related fiction/non-fiction excerpts by different authors. There are also thematic and g ...
comics in Japan, including from
Hobby Japan is a Japanese publishing company known for publishing and releasing books, magazines, light novels, games, and collectibles. Founded in 1969, the company owns and distributes such publications as the eponymous ''Hobby Japan EX'' magazine, as w ...
, a monthly series by Takeshi Takibayashi on ''
Monthly Shōnen Ace is a monthly '' shōnen'' manga magazine in Japan published by Kadokawa Shoten, started in 1994. Unlike the big ''shōnen'' weeklies with circulation figures in the millions, ''Ace'' is aimed at a less mainstream audience, and has a particular em ...
'' (with elements from '' Toshinden 2''), another comic published by Softbank Creative, and one by Kozumi Shiita published by
Enix was a Japanese multimedia publisher who handled and oversaw video games, manga, guidebooks, and merchandise. It was founded in 1975 by Yasuhiro Fukushima as Eidansha Boshu Service Center, initially as a tabloid publisher and later attempting t ...
. Drama CDs serving as sequels to the game were released named ''Before Stage'', the first volume of which was released in March 1996, using the original Japanese voice cast. This would be followed by an anime OVA adaptation of the same title, released in 1996 and also dubbed in English. Additionally, shortly after the game release came an official strategy guide published by
Tokuma Shoten is a publisher in Japan, headquartered in Shinagawa, Tokyo. The company was established in 1954 by Yasuyoshi Tokuma in Minato, Tokyo. The company's product portfolio includes music publishing, video game publishing, movies, anime, magazines, man ...
named ''Perfect Fighting Book''. This included a bonus disc for PlayStation, ''Toshinden Otanoshimi-Ban'' (meaning Toshinden "fun edition"), to watch a round of CPU vs CPU combat and another mode featuring Eiji and Ellis with big heads or in black outfits. The disc can be swapped with the full game to enable the use of them.


Series

Following the success of ''Battle Arena Toshinden'',
Takara was a Japanese toy company founded in 1955. In March 2006, the company merged with Tomy, Tomy Company, Ltd. to form Tomy, Takara Tomy. The Takara motto was("playing is culture"). The company focused on traditional toys and board games. They cr ...
produced a number of follow-ups (and spin-offs, such as the '' chibi'' fighter '' Nitoshinden'') although with limited success. Later in 1995, ''
Battle Arena Toshinden 2 ''Battle Arena Toshinden 2'', or ''Toshinden 2'' (闘神伝2) in Japan, is a 1995 fighting video game developed by Tamsoft and published by Takara. Unlike the original ''Battle Arena Toshinden'' which was only for home systems, this sequel was ...
'' was released. Unlike the original, this sequel was originally released on arcades, by
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
, before consoles, and again had a Sega Saturn specific version, subtitled ''U.R.A''. It builds on the original and is often considered to be the series's best. This was later followed by ''
Battle Arena Toshinden 3 ''Battle Arena Toshinden 3'' is a 1996 fighting game developed by Tamsoft and published by Takara for the PlayStation. Released in December 1996 and globally in March 1997, it serves as the sequel to ''Battle Arena Toshinden 2''. There were chang ...
'' in 1996, and '' Toshinden 4 (Subaru)'' in 1999 which never had an American release.


Other games

An intended
prequel A prequel is a literary, dramatic or cinematic work whose story precedes that of a previous work, by focusing on events that occur before the original narrative. A prequel is a work that forms part of a backstory to the preceding work. The term ...
named ''Toshinden Next'' was given anticipatory promotion in a 1997 issue of the Japanese video game magazine ''
Dengeki PlayStation was a Japanese video gaming publication by ASCII Media Works (formerly MediaWorks). It primarily features information pertaining to the PlayStation brand. ''Dengeki PlayStation'' was originally founded as a magazine in 1994 and ran until 2020, ...
''. This game however was not released. In 1997, Takara released the weapons-based Sega Saturn fighter '' D-Xhird''. ''Battle Arena Toshinden'''s protagonist Eiji appears as a secret
guest character In fiction, a character is a person or being in a narrative (such as a novel, play, radio or television series, music, film, or video game). The character may be entirely fictional or based on a real-life person, in which case the distinction of ...
in this game. In 1998, Takara released the Tamsoft-developed ''
AbalaBurn is a 3D fighting adventure video game for the PlayStation developed by Tamsoft and published by Takara, the same team behind the ''Battle Arena Toshinden'' series. It includes fighting, beat 'em up and platform elements. Gameplay There are two ...
'' which combined fighting with role-playing adventure. Later in 2008, a new ''Toshinden'' action game with eight new characters was unveiled by
Takara Tomy (trade name, trading as Takara Tomy in Asia and Tomy elsewhere) is a Japanese toy company. It was established in 1924 by Eiichirō Tomiyama as , became known for creating popular toys like the B-29 friction toy and luck-based game Pop-up Pi ...
in ''
Weekly Famitsu , formerly , is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special top ...
''. It was developed by
DreamFactory DreamFactory is an American software developer based in Las Vegas. It develops both commercial and open-source software that provides Self-hosting (compilers), self-hosted integration and API generation services to multiple applications in cloud ...
for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
but has no connection to the previous games' storyline and discards the mainly weapons-based combat found in earlier ''Toshinden'' games, featuring hand-to-hand combat alongside weapons-based battles. The game was released in Japan on December 10, 2009.


Notes


References


External links

*Tamsoft page
BAT


* {{Authority control 1995 video games 3D fighting games Central Park Media Digital Dialect games DOS games Fighting games by series Game Boy games Multiplayer and single-player video games Muay Thai video games Nintendo games Playmates Interactive games PlayStation (console) games PlayStation Network games Sega video games Sony Interactive Entertainment games Takara Tomy franchises Takara video games Tamsoft video games Tiger Electronics handheld games Video game franchises introduced in 1995 Video games developed in Japan Video games adapted into television shows