Midkemia Press
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Midkemia Press is an American game company that produced fantasy role-playing game supplements in the early 1980s. Today it exists as a rights holder for its principal
campaign setting A campaign setting is a setting for a tabletop role-playing game or wargame campaign. Most campaign settings are fictional worlds; however, some are historical or contemporary real-world locations. A '' campaign'' is a series of individual adve ...
, the land of
Midkemia ''The Riftwar Cycle'' is the name given to the series of books authored or co-authored by Raymond E. Feist that revolve around the fantasy worlds of Midkemia and Kelewan. The Riftwar Universe The majority of Feist's works are part of The Riftwa ...
.


History

In the mid-1970s, Conan La Motte was a student at the
University of California at San Diego The University of California, San Diego (UC San Diego in communications material, formerly and colloquially UCSD) is a public land-grant research university in San Diego, California, United States. Established in 1960 near the pre-existing Sc ...
and a member of the Triton Game Club at the university. In 1975 La Motte shared a copy of the new fantasy role-playing game ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
'' with the other wargamers, and while it was well-received, La Motte thought a campaign setting was needed and soon produced ''The Tome of Mid-Kimia'', a small booklet that defined the "Land of Darkening Shadows", described some adventures, and copied some tables from the original ''D&D'' rules. The gamers soon started to make their own house rules for the campaign setting of Midkemia, and these were published in a small book titled ''The Tome of Midkemia''. In 1976, two members of the group, Steve Abrams and Jon Everson, collected all of the house rules and details of Midkemia into the ''First Midkemia Campaign''. About this time,
Raymond Feist Raymond Elias Feist (; born Raymond Elias Gonzales III; December 21, 1945) is an American fantasy fiction author who wrote '' The Riftwar Cycle'', a series of novels and short stories. His books have been translated into multiple languages and ...
joined the group. As part of the on-going campaign, La Motte and Everson created a complete city for play, and other gamers in the group followed suit. Abrams and Everson decided in 1979 that the time was right to market some of their role-playing material. They originally called the company Abrams & Everson, but after getting permission of La Motte to use the term "Midkemia", they formed Midkemia Press. Their first product was ''
Cities A city is a human settlement of a substantial size. The term "city" has different meanings around the world and in some places the settlement can be very small. Even where the term is limited to larger settlements, there is no universally agree ...
'', a book for "creating a city experience through nested random tables." The book proved popular, and has remained in print for over 40 years. Artwork was provided by Mary Coman, Richard Spahl, April Apperson and Raymond Feist, and they were all brought into the company as partners. Midkemia's second product was '' The City of Carse'', principally written by Feist. The company went on to publish several more role-playing supplements, but Feist eventually left the company after his novels set in Midkemia became bestsellers. In the wake of the slump in RPG sales in 1983, Midkemia Press stopped publishing, but has remained a rights holder for Midkemia game products, which they share with Feist. In 1993, Midkemia licensed the computer RPG ''
Betrayal at Krondor ''Betrayal at Krondor'' is an MS-DOS-based role-playing video game developed by Dynamix and released by Sierra Entertainment, Sierra On-Line in the summer of 1993 in video gaming, 1993. ''Betrayal at Krondor'' takes place largely in Midkemia, the ...
'', which was named Best Game of the Year by ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
''. To present day, Midkemia remains in business, and sells PDF copies of their works via their website.


Publications

*'' Cities: A Gamemaster's Guide to Encounters and Other Rules For Fantasy Games'' (1979) * '' The City of Carse'' (1980) * '' Tulan of the Isles'' (1981) *''
Thieves' World Thieves' World is a shared world fantasy series created by Robert Lynn Asprin in 1978. The original series comprised twelve anthologies, including stories by science fiction and fantasy authors Poul Anderson, John Brunner, Andrew J. Offutt, ...
'' (1981) * '' Jonril: Gateway to the Sunken Lands'' (1982) * '' Towns of the Outlands'' (1981) * ''
The Black Tower Black Tower may refer to: Constructions * Black Tower (Brașov), a 15th-century guard tower in Braşov, Romania, used today as a museum. * Black Tower (Brussels), a 13th-century medieval tower, notable for being one single medieval tower, standi ...
'' (1981) * '' Heart of the Sunken Lands'' (1983) * '' The Village of Hoxely'' (in ''Sorcerer's Apprentice'' #17) (1983)


References

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External links


Midkemia Press website
Role-playing game publishing companies