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Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
'' (''D&D'') game rules means that Dungeon Masters (DM) are free to create their own fantasy
campaign setting A campaign setting is a setting for a tabletop role-playing game or wargame campaign. Most campaign settings are fictional worlds; however, some are historical or contemporary real-world locations. A '' campaign'' is a series of individual adve ...
s. For those who wanted a pre-packaged setting in which to play, TSR,
Wizards of the Coast Wizards of the Coast LLC (WotC or Wizards) is an American game Publishing, publisher, most of which are based on fantasy and List of science fiction themes, science-fiction themes, and formerly an operator of retail game stores. In 1999, toy ...
(WotC), and other publishers have created many settings in which ''D&D'' games can be based; of these, the ''
Forgotten Realms ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setti ...
'', an epic fantasy world, has been one of the most successful and critically acclaimed settings. Many campaign settings include standard
sword and sorcery Sword and sorcery (S&S), or heroic fantasy, is a subgenre of fantasy characterized by sword-wielding heroes engaged in exciting and violent adventures. Elements of Romance (love), romance, Magic (fantasy), magic, and the supernatural are also ...
environments, while others borrow Asian, Central American,
swashbuckling A swashbuckler is a genre of European adventure literature that focuses on a heroic protagonist stock character who is skilled in swordsmanship, acrobatics, and guile, and possesses chivalrous ideals. A "swashbuckler" protagonist is heroic, ...
, horror and even
spaceflight Spaceflight (or space flight) is an application of astronautics to fly objects, usually spacecraft, into or through outer space, either with or without humans on board. Most spaceflight is uncrewed and conducted mainly with spacecraft such ...
themes. These are official ''D&D'' campaign settings that have been published or licensed by TSR or WotC. ''
Theros Theros is a set of three expansions to the ''Magic: The Gathering'' game, consisting of the sets ''Theros'' (September 27, 2013), ''Born of the Gods'' (February 7, 2014) and ''Journey into Nyx'' (May 2, 2014). The setting was later used for ...
'' and ''
Ravnica Ravnica may refer to: * ''Ravnica'' (Magic: The Gathering), a block of the trading card game ''Magic: The Gathering'' * Ravnica, Prozor, a village in central Bosnia and Herzegovina * Ravnica, Radovljica, a settlement in the Upper Carniola regio ...
'' originated in the '' Magic: The Gathering'' franchise, another property of WotC. A number of the settings here are no longer published or officially licensed, though all have active fan bases.


''Birthright''

A setting in which the players took on the powers of the divinely empowered rulers of nations, with emphasis on tactical gameplay with a broad scope.


''Blackmoor''

The original campaign setting played for ''D&D'', created by
Dave Arneson David Lance Arneson (; October 1, 1947 – April 7, 2009) was an American game designer best known for co-developing the first published role-playing game (RPG), ''Dungeons & Dragons'', with Gary Gygax, in the early 1970s. Arneson's fundamental ...
. Arneson created this setting for use in personal games with the ''
Chainmail Mail (sometimes spelled maille and, since the 18th century, colloquially referred to as chain mail, chainmail or chain-mail) is a type of armour consisting of small metal rings linked together in a pattern to form a mesh. It was in common milita ...
'' rules set in 1971, prior to ''Greyhawk'' and indeed ''Dungeons & Dragons'' itself. The D&D Blackmoor supplement was published in 1975. In 2004, Blackmoor was again published by Arneson and Zeitgeist Games. It was also run as a massively multiplayer role-playing game, or MMRPG, a type of living campaign.


''Conan'' and ''Red Sonja''

In 1984, TSR released two AD&D Conan modules as licensed tie-ins with ''
Conan the Destroyer ''Conan the Destroyer'' is a 1984 American epic sword-and-sorcery film directed by Richard Fleischer from a screenplay by Stanley Mann and a story by Roy Thomas and Gerry Conway. Based on the character Conan the Barbarian created by Robert ...
'' (1984), the second Schwarzenegger film. '' CB1: Conan Unchained!'' is set in the Vilayet Sea. '' CB2: Conan Against Darkness!'' takes place in Aquilonia. In 1985, TSR released a stand-alone (non-D&D)
Conan Role-Playing Game The ''Conan Role-Playing Game'' is a fantasy role-playing game published by TSR, Inc. in 1985 that is based on the Conan the Barbarian stories by Robert E. Howard, Lin Carter, Andrew J. Offutt. and Robert Jordan. Description ''Conan'' is a rol ...
boxed set based on the Marvel Superheroes RPG system. In 1986, TSR published another AD&D module: '' RS1: Red Sonja Unconquered'' licensed from Red Sonja Corp., which is set on the Zaporoska River, and authored by
Anne Gray McCready Anne C. Gray McCready (born July 7, 1960, in Williams Bay, Wisconsin) is a game designer and editor who has worked on a number of products for the ''Dungeons & Dragons'' fantasy role-playing game from TSR. Early life Anne Gray grew up in William ...
. All three AD&D modules (CB1, CB2, and RS1) contain a two-page setting overview of "The Hyborian World", with sections on history and geography, people, technology, monsters, spellcasters, and magic items. There are also Hyboria-specific adaptations of the AD&D rules: fear factor, luck points, and quick non-magical healing.


''Council of Wyrms''

''
Council of Wyrms A council is a group of people who come together to consult, deliberate, or make decisions. A council may function as a legislature, especially at a town, city or county/shire level, but most legislative bodies at the state/provincial or nation ...
'' is a ''D&D'' boxed set, published in 1994, that includes rules for playing
dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
, half dragon, and dragon servant
characters Character or Characters may refer to: Arts, entertainment, and media Literature * ''Character'' (novel), a 1936 Dutch novel by Ferdinand Bordewijk * ''Characters'' (Theophrastus), a classical Greek set of character sketches attributed to Theoph ...
. It includes three rule books: one for the base rules, one for dragon family and clan histories, and one for adventure modules. In 1999 it was slightly revised and reprinted as a hardcover book.


''Dark Sun''

Released by TSR in 1991, Dark Sun diverges from the tone of "conventional" medieval fantasy, drawing heavy inspiration from novels like ''
Dune A dune is a landform composed of wind- or water-driven sand. It typically takes the form of a mound, ridge, or hill. An area with dunes is called a dune system or a dune complex. A large dune complex is called a dune field, while broad, flat ...
'' and the ''
Barsoom Barsoom is a fictional representation of the planet Mars created by American pulp fiction author Edgar Rice Burroughs. The first Barsoom tale was serialized as ''Under the Moons of Mars'' in pulp magazine '' The All-Story'' from February to Jul ...
'' series. The campaign is set on the harsh desert world of Athas – once a lush planet teeming with life, it has since been stripped of its fertility by uncontrolled use of defiling magic and is now a desolate and savage place where civilization has retreated to city-states controlled by god-like Sorcerer-Kings.
Psionics In American science fiction of the 1950s and '60s, psionics was a proposed discipline that applied principles of engineering (especially electronics) to the study (and employment) of paranormal or psychic phenomena, such as extrasensory perceptio ...
are a dominant aspect of the setting and are as commonplace as magic in other D&D settings – native / latent psionic abilities are commonly found in individuals of all humanoid races and their powers are respected. Religion and divine magic is based on the worship of elemental forces, spirits or the Sorcerer-Kings themselves – the old gods have long abandoned the world. Wizards and arcane spellcasters, on the other hand, are rarer and usually discriminated against, mainly because most of them are "defilers" who drain life force from the environment to power their magic. However, a small underground minority of magicians called "preservers" work to maintain life and ultimately restore the primeval lushness. Playable humanoid races in Athas include the Thri-Kreen (mantis people) and Half-Giants, as well as warped variants of races found in other conventional fantasy settings: humans, the dominant race in most of known Athas, appear to be tougher than in other worlds; elves are nomadic desert dwellers and long-distance runners; halflings are depicted as savage jungle cannibals. These elements, combined with a post-apocalyptic desert setting and the alien feel of Athas' native cultures, give Dark Sun a unique flavor among the various ''D&D'' worlds.


''Diablo II''

Wizards released several pen and paper adaptations of the ''
Diablo II ''Diablo II'' is a 2000 action role-playing game developed by Blizzard North and published by Blizzard Entertainment for Microsoft Windows, Classic Mac OS, and OS X. The game, with its dark fantasy and horror themes, was conceptualized and des ...
'' video game, both for AD&D 2nd edition and D&D 3rd edition. Second edition products include ''The Bloodstone Tomb D&D Diablo II Fast-Play Game'' (1999), '' D&D Adventure Game: Diablo II Edition'' (boxed set, 2000), ''Diablo II: The Awakening'' (adventure, 2000), and Diablo II miniatures (2000). Third edition products include '' Diablo II: To Hell and Back'' (adventure, and its web enhancement "The Secret Cow Level") and ''Diablo II: Diablerie'' (supplement), all from 2001.


''Dragon Fist''

''Dragon Fist'', released on the Wizards of the Coast website, was promoted as a new role playing game, describing itself in its introduction as an "''AD&D'' variant". With its debut near the end of the lifespan of second edition, the variant rules blended rules found in different editions. For example, the game used the monster template of second edition, but the armor class rules of third edition. The campaign setting, created by
Chris Pramas Chris Pramas is an American game designer and writer, as well as a founder of Green Ronin Publishing. He is best known as the designer of the ''Dragon Age'' RPG, ''Warhammer Fantasy Roleplay'' (second edition), and ''Freeport: The City of Adventu ...
, is a China-inspired realm known as Tianguo, "a fictional land based on
wuxia ( , literally "martial arts and chivalry") is a genre of Chinese literature, Chinese fiction concerning the adventures of martial artists in ancient China. Although is traditionally a form of historical fantasy literature, its popularity ha ...
films and on
Chinese folklore Chinese folklore encompasses the folklore of China, and includes songs, poetry, dances, puppetry, and tales. It often tells stories of human nature, historical or legendary events, love, and the supernatural. The stories often explain natural phe ...
and legend". Beyond the initial release, the product was not supported.


''Dragonlance''

''Dragonlance'' was the first complete fictional world to be intentionally produced and marketed as an RPG supplement, with product tie-ins (novels, role-playing modules, figurines, etc.) prepared and manufactured when it was first released. The success of the ''Dragonlance'' series encouraged role-playing game producers to invent and market additional fictional game worlds. Dragonlance is an epic fantasy campaign focused on a war between good and evil gods and the return of dragons after centuries of absence. It was created by
Tracy Hickman Tracy Raye Hickman (born November 26, 1955) is an American fantasy author and designer of games and virtual reality (VR) experiences. He co-authored the original ''Dragonlance'' novels with Margaret Weis as well as numerous other books. He also ...
and his wife Laura, with tie-in novels by Tracy Hickman and
Margaret Weis Margaret Edith Weis (; born March 16, 1948) is an American fantasy and science fiction author of dozens of novels and short stories. At TSR, Inc., she teamed with Tracy Hickman to create the ''Dragonlance'' role-playing game (RPG) world. She is f ...
.


''Time of the Dragon''

This box set introduced gamers to the continent of Taladas, noted for having a large molten sea in its middle, and a nation of
minotaurs In Greek mythology, the Minotaur (, ''Mīnṓtauros''), also known as Asterion, is a mythical creature portrayed during classical antiquity with the head and tail of a bull and the body of a man or, as described by Roman poet Ovid, a being "par ...
modeled on the
Roman Empire The Roman Empire ruled the Mediterranean and much of Europe, Western Asia and North Africa. The Roman people, Romans conquered most of this during the Roman Republic, Republic, and it was ruled by emperors following Octavian's assumption of ...
, with its own imperial family, senate, and gladiatorial games.


''Eberron''

In 2003, Wizards of the Coast held a contest for fans to propose the most creative new setting, the reward being a publishing contract. Keith Baker's setting won, and with additional design by Wizards of the Coast's creative department, the ''Eberron'' campaign setting was released in 2004. Straying from the "standard" Western European flavor used in many other D&D settings such as ''
Greyhawk Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson' ...
'' and the ''
Forgotten Realms ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setti ...
'', ''Eberron'' takes place in a world of pulp action and fantasy noir with
steampunk Steampunk is a subgenre of science fiction that incorporates retrofuturistic technology and Applied arts, aesthetics inspired by, but not limited to, 19th-century Industrial Revolution, industrial steam engine, steam-powered machinery. Steampun ...
influences, where the inhabitants make extensive use of magic in place of technology, or technology powered by magical energies. Fantasy versions of steam trains, airships, and even robots are commonplace, mostly replacing the traditional medieval trope of knights in shining armor.


''Exandria''

Originally created by
Matthew Mercer Matthew Christopher Miller, known professionally as Matthew Mercer or Matt Mercer, is an American voice actor, game designer and gamemaster. He has been an active voice-over artist in video games and animation since 2002. Notable animation cre ...
for his personal campaigns in 2012, Exandria is the world where the ''
Critical Role ''Critical Role'' is an American web series in which a group of professional voice actors play ''Dungeons & Dragons''. The show started streaming partway through the cast's first campaign in March 2015. Campaign one ended in October 2017 aft ...
'' web series is set and is a high fantasy setting, which moves away from the "harmful tropes in ''D&D''" around monstrous races. In 2017,
Green Ronin Publishing Green Ronin Publishing is an American company based in Seattle, Washington. Founded in 2000 by Chris Pramas and Nicole Lindroos, they have published several role-playing game–related products. They won several awards for their games includi ...
released a setting book written by Mercer and James Haeck, '' Critical Role: Tal'Dorei Campaign Setting'', which focused on the continent of Tal'Dorei in Exandria, where the first ''Critical Role'' campaign with the adventuring group
Vox Machina The first campaign of the ''Dungeons & Dragons'' web series ''Critical Role'' premiered on March 12, 2015; it consisted of 115 episodes and concluded on October 12, 2017. It followed Vox Machina, a party of seven to eight adventurers, in th ...
took place. One critic highlighted that this campaign has the "specific flavor of high fantasy drama" akin to the "Dragonlance or Forgotten Realms books". An updated edition, titled '' Tal'Dorei Campaign Setting Reborn'' (2022) from publisher
Darrington Press Darrington Press is the tabletop game imprint for Critical Role Productions which launched in October 2020. Jeremy Crawford is the Game Director and Chris Perkins is the Creative Director, with Matthew Mercer as the creative advisor. The publ ...
, moves the timeline 20 years forward to the era of the second ''Critical Role'' campaign. Exandria was first mentioned in an official Wizards of the Coast publication in the adventure book '' Baldur's Gate: Descent Into Avernus'' (2019). In 2020, after Mercer had been working with Wizards of the Coast for about a year and a half on the project, Exandria officially became a part of ''Dungeons & Dragons'' through the release of the ''
Explorer's Guide to Wildemount ''Explorer's Guide to Wildemount'' is a sourcebook that details the continent of Wildemount from the ''Critical Role'' campaign setting for the 5th edition of the ''Dungeons & Dragons'' fantasy role-playing game. Matthew Mercer, creator of the s ...
''. This book focuses on the continent of Wildemount in Exandria, where the second ''Critical Role'' campaign takes place, and adds a new type of magic called dunamancy, which focuses on manipulating time and space. Wildemount was designed with an Eastern European influence – specifically, the Dwendalian Empire was inspired by 15th century Russia and Prussia, Xhorhas by 13th-century Romania, and the edges by 14th-century Spain. Critics have highlighted Wildemount specifically as breaking from traditional fantasy tropes. A second collaboration book, '' Critical Role: Call of the Netherdeep'', includes some setting information; the adventure heads from Xhorhas to the city of Ank'Harel on the continent of Marquet. From there, players will be drawn into the Netherdeep – "a terrifying cross between the Far Realm and the deep ocean". The book is "the closest to cracking open Exandria's origins that Mercer has come to date. ''Call of the Netherdeep'' is steeped in the history of The Calamity, a cataclysmic event in which the Exandrian pantheon exploded into a civil war that put the entire world in peril".


''Forgotten Realms''

Created by author and game designer
Ed Greenwood Ed Greenwood (born July 21, 1959) is a Canadian fantasy writer and the creator of the '' Forgotten Realms'' game world. He began writing articles about the Forgotten Realms for ''Dragon'' magazine beginning in 1979, and subsequently sold the rig ...
as his personal campaign and detailed in a long series of articles in '' Dragon Magazine'', Forgotten Realms became the most popular D&D setting from the late 1980s onwards and has been well received by both gamers and reviewers.
Sean Patrick Fannon Sean Patrick Fannon is an American role-playing game designer and writer. He has been working in the gaming industry since 1988, and is best known for his work with the ''Savage Worlds'' game system, including his epic fantasy setting, ''Shainta ...
, author of ''
The Fantasy Roleplaying Gamer's Bible ''The Fantasy Roleplaying Gamer's Bible'' is a book detailing fantasy role-playing games (RPGs), written by Sean Patrick Fannon and published by Prima Publishing in 1996. The book was distributed only to chain bookstores rather than hobby shops ...
'', has praised the setting's scope and ambition and considered that it "may be the most widely played-in game setting in RPG history". The Forgotten Realms is a
high fantasy High fantasy, or epic fantasy, is a subgenre of fantasy defined by the epic nature of its setting or by the epic stature of its characters, themes, or plot. Brian Stableford, ''The A to Z of Fantasy Literature'', (p. 198), Scarecrow Pres ...
world – magic is powerful, legendary monsters are commonplace, and gods often intervene directly in mortal affairs. Players can indulge in several types of fantasy adventures, from straightforward hack-and-slash treasure hunting in dungeons to epic campaigns involving regional wars, cataclysms and direct contact with gods and extra-dimensional beings. The lands of the Forgotten Realms are not all ruled by the human race: the setting's planet,
Abeir-Toril Abeir-Toril is the fictional planet that makes up the ''Forgotten Realms'' ''Dungeons & Dragons'' campaign setting, as well as the Al-Qadim and Maztica campaign settings, and the 1st edition version of the Oriental Adventures campaign setting. ...
, is shared by
humans Humans (''Homo sapiens'') or modern humans are the most common and widespread species of primate, and the last surviving species of the genus ''Homo''. They are Hominidae, great apes characterized by their Prehistory of nakedness and clothing ...
, dwarves,
elves An elf (: elves) is a type of humanoid supernatural being in Germanic folklore. Elves appear especially in North Germanic mythology, being mentioned in the Icelandic ''Poetic Edda'' and the ''Prose Edda''. In medieval Germanic-speakin ...
,
goblins A goblin is a small, grotesque, monstrous humanoid creature that appears in the folklore of multiple European cultures. First attested in stories from the Middle Ages, they are ascribed conflicting abilities, temperaments, and appearances dep ...
, orcs,
dragons A dragon is a magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in Western cultures since the High Middle Ages have often been depict ...
and other peoples and creatures. Technologically, the world resembles pre-industrial Earth of the 13th or 14th century. However, the strong presence of magic provides an additional element of power to the societies. The main focus of the campaign is the region of
Faerûn Faerûn ( ) is a fictional continent and the primary setting of the ''Dungeons & Dragons'' world of ''Forgotten Realms''. It is described in detail in several editions of the ''Forgotten Realms Campaign Setting'' (first published in 1987 by TSR, I ...
, the western part of a continent that was roughly modeled after the Eurasian continent on Earth. Faerûn was first detailed in the original '' Forgotten Realms Campaign Set'', published in 1987 by TSR, and contains rough analogues of mythical versions of European, African and Middle Eastern cultures, as well as regions dominated by non-human races. Other areas include the Underdark (an underground realm dominated by evil elves), Maztica (inspired by pre-Columbian Mesoamerica), and Kara-Tur (based on the mythical Far East). For D&D's 4th edition, the setting was reworked: the timeline advanced into the future where a major cataclysm caused by a conflict amongst gods caused the previously divided worlds Abeir and Toril to collide with several geographical areas changing place. In 2014, with the launch of the 5th edition, the world of Forgotten Realms was again returned to its previous, 3rd edition geography. This campaign is currently officially supported by Wizards of the Coast and over the years has expanded into a variety of other media, including literature, comics and video games. The highly successful ''
Baldur's Gate ''Baldur's Gate'' is a series of role-playing video games set in the Forgotten Realms '' Dungeons & Dragons'' campaign setting. The series has been divided into two sub-series, known as the ''Bhaalspawn Saga'' and the ''Dark Alliance'', both t ...
'', '' Icewind Dale'', and ''
Neverwinter Nights ''Neverwinter Nights'' is a series of video games developed by BioWare and Obsidian Entertainment, based on the ''Forgotten Realms'' campaign setting of the ''Dungeons & Dragons'' role-playing game. Aside from also being set around the city Nev ...
'' series of video games are based on the Forgotten Realms, which is also the setting of a large number of novels, featuring, among others, the popular characters
Drizzt Do'Urden Drizzt Do'Urden () is a fictional character appearing in the Forgotten Realms campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. Drizzt was created by author R. A. Salvatore as a supporting character in the '' Icewind D ...
,
Artemis Entreri ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a settin ...
, and
Elminster Elminster Aumar is a fictional character appearing in the ''Forgotten Realms'' campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. He is also known as the Sage of Shadowdale, and is depicted as a powerful wizard featured i ...
. The Forgotten Realms are the default setting for most adventures released for the 5th edition of ''D&D'', though the core rulebooks reference the wider multiverse.


''Al-Qadim''

Al-Qadim is a setting inspired by Arabian mythology and in particular the ''Thousand and One Nights'', with genies, elemental wizards, holy assassins, and a land unified by belief in the power of Fate. The land, named Zakhara, is located near the southern border of the continent of Faerûn, the main landmass of the Realms. However, ''Al-Qadim'' appeared under its own label, and not the ''Forgotten Realms'' label, unlike Kara-Tur and Maztica. This campaign setting is no longer officially supported, but it is now regarded as part of the Forgotten Realms campaign setting as its setting is mentioned in some Forgotten Realms sourcebooks and novels.


''Arcane Age''

Unlike other subsettings, this product line was not separated by space, but by time, taking place in the distant past.


''The Horde''

Released as a box set, ''The Horde''s subheading on its front cover reads "Barbarian Campaign Setting". It details a region known as the Endless Waste, which lies between Faerûn and Kara-Tur. The setting is modeled on medieval Mongolia (''A Guidebook to the Endless Waste'', page 9).


''Kara-Tur''

An oriental setting loosely based on mythical and medieval
East East is one of the four cardinal directions or points of the compass. It is the opposite direction from west and is the direction from which the Sun rises on the Earth. Etymology As in other languages, the word is formed from the fact that ea ...
and
Southeast Asia Southeast Asia is the geographical United Nations geoscheme for Asia#South-eastern Asia, southeastern region of Asia, consisting of the regions that are situated south of China, east of the Indian subcontinent, and northwest of the Mainland Au ...
, featuring advanced and mystical civilizations populated by martial warriors, samurais, ninjas, spirit folk and other fantastical creatures. It was introduced in the original ''
Oriental Adventures ''Oriental Adventures'' (abbreviated OA) is the title shared by two hardback rulebooks published for different Editions of Dungeons & Dragons, versions of the ''Dungeons & Dragons'' (''D&D'') fantasy roleplaying game. Each version of ''Oriental ...
'' rulebook published in the 1980s. It later became part of the ''Forgotten Realms'' and was eventually placed on the eastern edge of Toril. The lands of Kara-Tur are split between several peoples and kingdoms, the most powerful of which is Shou Lung, a sprawling empire (inspired by historical China) and arguably the largest nation in the Forgotten Realms.


''Malatra: The Living Jungle''

A lesser known setting located south of Shou Lung in Kara-Tur, Malatra is a massive plateau containing a dense jungle environment. Loosely based on pre-colonial Indochina, Malatra is cut off from the rest of the world by distance, geography and powerful magic. Different races and variants of races from Forgotten Realms, Kara-Tur, and Spelljammer inhabit the plateau, and there is little in the form of technology. True gods, money, and books are all unheard of in the setting, as it is intended to have a more primitive feel and stress heroism. Malatra was created as a Living Setting for ''Polyhedron'' magazine, and used in organized play at conventions. Most of the information from the setting can be found in ''Polyhedron'' magazine starting with issue #102, with a number of adventures being released every year. The setting started during second edition in 1995 and continued to release more adventures regularly into third edition through 2003. In 2007 one final adventure using the 3.5 rules was created for the organized play circuit.


''Maztica''

Maztica is a continent west of Faerûn that parallels Pre-Columbian
Mesoamerica Mesoamerica is a historical region and cultural area that begins in the southern part of North America and extends to the Pacific coast of Central America, thus comprising the lands of central and southern Mexico, all of Belize, Guatemala, El S ...
. In the fourth edition of ''D&D'', Maztica was no longer on
Toril Toril may refer to: Philippines * Toril, a district of Davao City in the Philippines * Toril, a barangay in Samal, Davao del Norte, Philippines * Turil or Toril, a barangay or village in the municipality of Maribojoc, Bohol province in the Centra ...
, but was shifted to Abeir. The fifth edition of the game reinstated the 3rd edition geography.


''Ghostwalk''

The Ghostwalk setting consists of a single campaign book. The central locale for the Ghostwalk setting is a city called Manifest, a mausoleum city built atop a geological feature known as the Well of Souls, a gathering place for ghosts, unique as a place in which ghosts can cross over to the realm of the living.


''Greyhawk''

The first published setting for ''D&D'', created by ''D&D'' co-author
Gary Gygax Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering tabletop role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax creat ...
. ''Greyhawk'' is Gygax's original campaign, one which eventually turned into an official game supplement and was greatly expanded upon with many supplements throughout the 1970s and 1980s. Many of the setting's concepts were based on ideas generated during Gary Gygax's ''D&D'' gaming sessions. Several characters in the setting were also based on characters created by Gygax's gaming partners. Oerth (the name of the world where ''Greyhawk'' campaigns take place) is a "standard" medieval fantasy world, similar in many ways to the ''
Forgotten Realms ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setti ...
'' setting, but overall darker in tone, closer to a
sword and sorcery Sword and sorcery (S&S), or heroic fantasy, is a subgenre of fantasy characterized by sword-wielding heroes engaged in exciting and violent adventures. Elements of Romance (love), romance, Magic (fantasy), magic, and the supernatural are also ...
scenario. The first official edition of the campaign was published in 1980, although sections of it had appeared in articles published by the author. The campaign itself began as a dungeon and then expanded into an entire continent (Oerik) and eventually other added areas. In general, Oerth is an action-packed world which seems to be gradually descending into savagery and chaos and continually on the verge of war. It is originally centered on the region of Flanaess, whose fictional history has parallels with that of ancient and medieval Europe – a powerful Oeridian Empire has pushed away barbarian tribes and has become a decadent, evil state, while smaller states, kingdoms and tribes compete for power amidst wildlands populated by monsters, magic and fantastical creatures. Greyhawk was also the "default" setting for the 3rd edition of ''D&D'', with deities from the setting being used as examples in the core rulebooks, and an organized play "living" campaign for the edition was set in Greyhawk. More recently, the 5th edition adventure book '' Ghosts of Saltmarsh'' is set in the Greyhawk setting.


''Jakandor''

''Jakandor'', released in 1998, is a self-contained "campaign arena" conceived by
Jeff Grubb Jeff Grubb (born August 27, 1957) is an author of novels, short stories, and comics, as well as a computer and role-playing game designer in the fantasy genre. Grubb worked on the ''Dragonlance'' campaign setting under Tracy Hickman, and the ' ...
. Jakandor is an island divided between the native Charonti, a civilization that makes heavy use of magic (especially necromancy), and the Knorr, barbarians who despise the vile practice of magic and have been driven from a far-away homeland to Jakandor. The setting was released in the form of three books, as part of the ''AD&D: Odyssey'' line. These books are: * '' Jakandor, Island of War'' (February 1998 ) detailed the Knorr barbarians and eastern side of Jakandor. * ''
Jakandor, Isle of Destiny ''Jakandor, Isle of Destiny'' is a role-playing game supplement published by TSR for the second edition of ''Advanced Dungeons & Dragons''. It is the second of three supplements about the Isle of Jakandor. Contents The first sourcebook about Ja ...
'' (June 1998 ) detailed the Charonti and western side of Jakandor. * ''Jakandor, Land of Legend'' (November 1998 ) has additional information and adventures for characters from both civilisations. A novel written by Grubb, entitled ''Jakandor: Land of Destiny'', was planned for January 1999 but not released.


''Kingdoms of Kalamar''

A campaign setting designed and produced by
Kenzer & Company Kenzer & Company (KenzerCo) is a Waukegan, Illinois based publisher of comic books, role-playing games, board games, card games, and miniature games. They are known for the ''Kingdoms of Kalamar'' campaign setting and for their own '' HackMaste ...
. The ''Kalamar'' setting focuses mainly on six human sub-races on the world of Tellene and its creators pride themselves on grounding the fantasy setting in 'reality' by taking advantage of realistic looking geography and political structures. This campaign setting is no longer officially supported by Wizards of the Coast, but Kenzer & Company continues to use this setting for its own ''
Hackmaster HackMaster is a fantasy role-playing game produced by Kenzer & Company. It began as a fictional game, a parody of ''Dungeons & Dragons'' played by the characters of the ''Knights of the Dinner Table'' comic strip by Jolly R. Blackburn. The ch ...
'' game.


''Lankhmar''

TSR released a setting based on the ''
Fafhrd and the Gray Mouser Fafhrd and the Gray Mouser are two sword-and-sorcery heroes appearing in stories written by American author Fritz Leiber. They are the protagonists of what are probably Leiber's best-known stories. One of his motives in writing them was to hav ...
'' stories by
Fritz Leiber Fritz Reuter Leiber Jr. ( ; December 24, 1910 – September 5, 1992) was an American writer of fantasy, horror, and science fiction. Along with Robert E. Howard and Michael Moorcock, Leiber is one of the fathers of sword and sorcery. Life ...
. The corrupt city of Lankhmar on the planet Nehwon is the starting place of grand adventures filled with mystery and deceit. Though Lankhmar is no longer supported as a setting for ''Dungeons & Dragons'', its rights are held by
Goodman Games Goodman Games is an American game publisher best known for the ''Dungeon Crawl Classics'' series of adventure modules and role-playing game, its science fiction offshoot ''Mutant Crawl Classics'', and ''Original Adventures Reincarnated'', a lin ...
, who have released it as a setting for ''
Dungeon Crawl Classics ''Dungeon Crawl Classics Role Playing Game'' (DCC RPG or simply DCC) is a role-playing game published by Goodman Games using the Open Game License (OGL) and System Reference Document (SRD) version 3.5 to provide legal compatibility with the revi ...
''.


''Magic: The Gathering'' planes

The various planes from the '' Magic: The Gathering''
collectible card game A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards. The genre was introduced with ''Magic: The G ...
were first adapted for ''Dungeons & Dragons'' in a series of free PDF releases called ''Plane Shift'' by
James Wyatt James Wyatt (3 August 1746 – 4 September 1813) was an English architect, a rival of Robert Adam in the Neoclassicism, neoclassical and neo-Gothic styles. He was elected to the Royal Academy of Arts in 1785 and was its president from 1805 to ...
, who worked on ''D&D'' for many years before moving over to ''Magic'' in 2014. Wyatt also writes the text for the series of ''Art of Magic: The Gathering'' coffee table books, which reprint illustrations from the cards with details for each plane's lore; the ''Plane Shift'' releases were created to allow players to use those books as campaign setting guides by providing the necessary rule adaptations. Between 2016 and 2018, six "Plane Shift" articles were released:
Amonkhet ''Amonkhet'' is a ''Magic: The Gathering'' expansion block consisting of the sets ''Amonkhet'' and ''Hour of Devastation''. ''Amonkhet'' was released on April 28, 2017, and ''Hour of Devastation'' was released on July 14, 2017. The eponymous ...
,
Dominaria ''Dominaria'' is a '' Magic: The Gathering'' expansion set. It is not part of a block. In celebration of ''Magic: The Gatherings 25th anniversary, the story returned to the plane of Dominaria. The expansion was released on April 27, 2018. Mart ...
,
Innistrad The Innistrad block is a block of the collectible card game ''Magic: The Gathering'', consisting of the expansion sets ''Innistrad'' (September 30, 2011), ''Dark Ascension'' (February 3, 2012) and ''Avacyn Restored'' (May 4, 2012). Innistrad is ...
,
Ixalan ''Ixalan'' is a ''Magic: The Gathering'' expansion block consisting of the sets ''Ixalan'' and ''Rivals of Ixalan''. The first set of the block was released on September 29, 2017 and Rivals of Ixalan was released on January 19, 2018. Plot ...
,
Kaladesh ''Kaladesh'' is a '' Magic: The Gathering'' expansion block consisting of the sets ''Kaladesh'' and ''Aether Revolt''. The block debuted with the release of ''Kaladesh'' on September 30, 2016. The block is set on the plane of Kaladesh (later ...
, and
Zendikar The Zendikar block is a ''Magic: The Gathering'' block consisting of the sets ''Zendikar'' (October 2, 2009), ''Worldwake'' (February 5, 2010), ''Rise of the Eldrazi'' (April 23, 2010). The eponymous setting is a vast, untamed wilderness, whose ...
, along with an Ixalan-set adventure. ''Plane Shift: Innistrad'' was released as a free PDF in 2016. However, these articles are not considered official material for organized play. In 2017,
Mike Mearls Michael Mearls is an American writer and designer of fantasy role-playing games (RPGs) and related fiction. Mearls worked for Wizards of the Coast from 2005 to 2023, holding various positions. He was the senior manager for the ''Dungeons & Drag ...
wrote: "It's basically a thing James does for fun, and we don't want to burden it with needing all the work required to make it official".


''Ravnica''

The positive response to the "Plane Shift" articles lead to the 2018 publication of '' Guildmasters' Guide to Ravnica'', a full hardcover setting guide to the ''Magic'' setting of Ravnica, which first appeared in 2005. It is a high-magic world with a loose Slavic flavor, and features a single city which spans the entire planet and is controlled by ten competing guilds of different ideologies. Wyatt was the lead designer on ''Guildmasters' Guide to Ravnica'' (2018) and he said that "this book is, essentially, Plane Shift: Ravnica".


''Theros''

Theros Theros is a set of three expansions to the ''Magic: The Gathering'' game, consisting of the sets ''Theros'' (September 27, 2013), ''Born of the Gods'' (February 7, 2014) and ''Journey into Nyx'' (May 2, 2014). The setting was later used for ...
is a setting inspired by
Greek mythology Greek mythology is the body of myths originally told by the Ancient Greece, ancient Greeks, and a genre of ancient Greek folklore, today absorbed alongside Roman mythology into the broader designation of classical mythology. These stories conc ...
and
Roman mythology Roman mythology is the body of myths of ancient Rome as represented in the literature and visual arts of the Romans, and is a form of Roman folklore. "Roman mythology" may also refer to the modern study of these representations, and to th ...
. The setting originated as part of a ''Magic: The Gathering'' block released in 2013. This plane was introduced to ''Dungeons & Dragons'' in the 5th Edition campaign setting book '' Mythic Odysseys of Theros'' (2020). Wyatt co-led the design with F. Wesley Schneider.


''Strixhaven''

The plane of Arcavios and its magical university Strixhaven were "created from scratch by the world-building team" for the 2021 '' Strixhaven: School of Mages'' ''Magic: The Gathering'' set. The university is divided into five colleges: Lorehold, Witherbloom, Prismari, Quandrix, and Silverquill; each college was founded by a different Elder Dragon. In June 2021, a crossover campaign book ''Strixhaven: A Curriculum of Chaos'' was released which introduces the setting to ''Dungeons & Dragons''. ''CBR'' reported that "in the world of ''Magic: The Gathering'', Strixhaven is the largest and most powerful magic academy in the multiverse .. Due to its relatively recent addition to the ''Magic: The Gathering'' universe, it's likely this ''Dungeons & Dragons'' adventure will significantly expand on the lore associated with the magic school". A preview of ''Strixhaven: A Curriculum of Chaos'' was available on June 8, alongside the launch of new playtest content titled ''Unearthed Arcana – Mages of Strixhaven''.


Future plans

In 2020, Greg Tito, Wizards of the Coast Senior Communications Manager, confirmed that there would be more ''Dungeons & Dragons'' crossovers with ''Magic: The Gathering'' in the future, noting "there is a huge crossover between ''Magic'' players and ''D&D'' players" and since Wyatt has worked on both ''D&D'' and ''Magic'', it is even more likely that there will be more crossovers.


''Mahasarpa''

''Mahasarpa'' is a South Asian-themed campaign setting featuring seven kingdoms that are the surviving remnants of a great kingdom brought down by its own arrogance. ''Mahasarpa'' was designed by
James Wyatt James Wyatt (3 August 1746 – 4 September 1813) was an English architect, a rival of Robert Adam in the Neoclassicism, neoclassical and neo-Gothic styles. He was elected to the Royal Academy of Arts in 1785 and was its president from 1805 to ...
, and was offered as a free web enhancement to the ''
Oriental Adventures ''Oriental Adventures'' (abbreviated OA) is the title shared by two hardback rulebooks published for different Editions of Dungeons & Dragons, versions of the ''Dungeons & Dragons'' (''D&D'') fantasy roleplaying game. Each version of ''Oriental ...
'' rulebook for ''D&D'' 3rd edition. ''Mahasarpa'' includes brief descriptions of the seven kingdoms, character options for the setting, new magic items, and new monsters.


''Mystara''

''Mystara'' is a campaign setting that evolved from the B and X series modules. The setting, as presented in the 1981 Expert Set, was a reworking of
Tom Moldvay Thomas Steven Moldvay (November 5, 1948 – March 9, 2007) was an American game designer and author, best known for his work on early materials for the fantasy role-playing game ''Dungeons & Dragons'' (D&D). Career During the 1970s while a st ...
and
Lawrence Schick Lawrence Schick is a game designer and writer associated with role-playing games. Early life and education Schick attended Kent State University in Ohio. Career Schick, as the head of design and development at TSR, brought aboard Tom Moldvay ...
's "Original Known World" OD&D home campaign which was played in Kent and Akron, Ohio from 1976–1979. This "Known World" served as the default campaign setting for the non-''Advanced'' editions of D&D throughout the 1980s and 1990s. In 1986, the '' Blackmoor'' setting was
retconned Retroactive continuity, or retcon for short, is a literary device in fictional story telling whereby facts and events established through the narrative itself are adjusted, ignored, supplemented, or contradicted by a subsequently published work ...
to exist in Mystara's distant past. Similarly to
Forgotten Realms ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setti ...
, Mystara was also designed as a "generic" high fantasy setting, but with very close real-world cultural parallels, a lack of ''AD&D'' races and monsters (no drow—their role is filled by Shadowelves, no half-elves or half-orcs since these were not character options in Basic D&D, no illithids since there were no psionics in BD&D, and no metallic dragons other than gold, since only gold dragons are found in BD&D), many varieties of PC catfolk (Rakastas), dogfolk (Lupins), and turtlefolk (Tortles) which model real-world pet breeds and turtle species, no Good–Evil axis of alignment (only Lawful–Chaotic), and light in tone (with in-world parallels of '' Magnum P.I.'', ''
Fantasy Island ''Fantasy Island'' is an American fantasy drama television series created by Gene Levitt. It aired on ABC from 1977 to 1984. The series starred Ricardo Montalbán as the mysterious Mr. Roarke and Hervé Villechaize as his assistant, Tattoo. ...
'',
John Wayne Marion Robert Morrison (May 26, 1907 – June 11, 1979), known professionally as John Wayne, was an American actor. Nicknamed "Duke", he became a Pop icon, popular icon through his starring roles in films which were produced during Hollywood' ...
, and other pop culture icons), and aimed at younger players. However, later supplements (such as the War Machine mass combat rules, Dominion rules, and Immortals rules) rivaled AD&D in complexity. Unlike other settings, Mystara had ascended immortal beings instead of gods, and extensive support for Immortals-level PC play. The world map of Mystara is based on
Christopher Scotese Christopher R. Scotese (born 4 May 1953) is an American geologist and paleogeographer. He received his PhD from the University of Chicago in 1985. He is the creator of the Paleomap Project, which aims to map Earth over the last billion years, a ...
's Time-Life map of Jurassic earth. Most adventures take place in "The Known World", the southeastern corner of the Brun continent and adjacent isles, which includes a variegated patchwork of human and non-human realms: real-world analogues of medieval and renaissance European (e.g. Balkan Traladarans, French, Scottish, German, and Machiavellian Italian Glantrians, and Norse Northlanders, to name only a few), African (Egyptian analogues in Ylaruam and Thothia), Asian (Arabian and Central Asian Ylaruam, Indian Sind, and Mongolian Ethengar), Indigenous North American (the Atruaghin Clans), and Oceanian (the Hawai'ian Makai of the Kingdom of Ierenedi) cultures, Dwarvish, Halfling, and Elvish realms (including Spanish "Flamenco Elves"), a wasteland populated by orcs and other humanoid races presented in a comedic light, and two large empires (one inspired by real-world Rome and Byzantium, and the other one ruled by one thousand 36th-level magic-users). The setting includes further oddities, such as the Red Steel /
Savage Coast Mystara is a campaign setting for the ''Dungeons & Dragons'' fantasy role playing game. It was the default setting for the Editions of Dungeons & Dragons, "Basic" version of the game throughout the 1980s and 1990s. Most adventures published for t ...
campaign where characters gain mutant powers due to a red poisonous dust which pervades that region, and a peculiar "
hollow earth The Hollow Earth is a concept proposing that the planet Earth is entirely hollow or contains a substantial interior space. Notably suggested by Edmond Halley in the late 17th century, the notion was disproven, first tentatively by Pierre Bougue ...
", "lost world" refugium with dinosaurs and primordial cultures (the Hollow World sub-setting). In the mid-1990s, TSR's attention shifted towards the advanced edition of D&D. A version of the setting was released for AD&D 2nd edition, but support was sparse. Mystara is one of the settings mentioned in the core rulebooks of the 5th edition of D&D, launched in 2014.


''Hollow World''

''Hollow World'' is a sub-setting for
Mystara Mystara is a campaign setting for the ''Dungeons & Dragons'' fantasy role playing game. It was the default setting for the Editions of Dungeons & Dragons, "Basic" version of the game throughout the 1980s and 1990s. Most adventures published for t ...
located on the inner surface contained within the world of Mystara, similar to the real world legends of the
Hollow Earth The Hollow Earth is a concept proposing that the planet Earth is entirely hollow or contains a substantial interior space. Notably suggested by Edmond Halley in the late 17th century, the notion was disproven, first tentatively by Pierre Bougue ...
. It is lit by a small, eternal red sun at the center of Mystara. The existence of the Hollow World is not, in general, known to the inhabitants of the outer world. The north and south poles are actually huge, subtly curving holes that allow passage between the outer and inner world, although it is a long, hard trek through a cold, unlit, stormy and anti-magic area. Explorers from either surface do not notice the transition until after it is already made, causing quite a shock for most. The Hollow World was originally discovered by Ka the Preserver, an ancient Immortal who began life as a giant
carnosaur Carnosauria is an extinct group of carnivorous theropod dinosaurs that lived during the Jurassic and Cretaceous periods. While Carnosauria was historically considered largely synonymous with Allosauroidea, some recent studies have revived Carn ...
, who, after finding it, decided to use the inner surface of the world as a refuge and preserve for creatures that were on the verge of becoming extinct in the ever-changing outer world. Characters from the surface world are severely limited by the magic used by the Immortals to preserve the stability of the various cultures. The requirements to learn magic are much higher in the Hollow World, and many spells are non-functional or unavailable. Several new player races are included: Beastmen, Brutemen, Kubbits, Krugel Orcs, and Malpheggi Lizardmen.


''Red Steel'' / ''Savage Coast''

''The Savage Coast'' is part of the ''Mystara'' campaign setting. The area is a 2,000 mile long frontier coastline about 2,000 miles to the west of the Known World area of Mystara. Inhabited by pirates and colonists, the Savage Coast is under the Red Curse, which eventually kills its inhabitants by mutating them unless the metal cinnabryl is worn in contact with the body. This sub-setting is influenced by the historical
Age of Exploration The Age of Discovery (), also known as the Age of Exploration, was part of the early modern period and overlapped with the Age of Sail. It was a period from approximately the 15th to the 17th century, during which Seamanship, seafarers fro ...
. The region was first sketched in ''X9: The Savage Coast'' (1985), but this sparse treatment was revised in the "Voyage of the Princess Ark" ''Dragon'' magazine fiction series by
Bruce Heard Bruce Heard (born March 9, 1957, in Nice, France) is a game designer, and an author of several products for the ''Dungeons & Dragons'' fantasy role-playing game from TSR. Early life Heard was born in Nice, France, on March 9, 1957, to his French ...
, who filled in the empty wilderness, and retconned X9 to have taken place in the distant past. The setting was subsequently rebranded as the AD&D 2nd edition Red Steel product line (1994) and again as the Savage Coast Odyssey line (1996).


''Thunder Rift''

''Thunder Rift'' is a subsetting created by Colin McComb in 1992 for the "basic" ''D&D'' product line, which was refreshed with the 1991 publication of a new boxed set for new players and the ''
Dungeons & Dragons Rules Cyclopedia The ''Dungeons & Dragons Rules Cyclopedia'' is a 1991 book published by TSR, Inc., as a continuation of the basic edition of the ''Dungeons & Dragons'' fantasy role-playing game, which ran concurrently with ''Advanced Dungeons & Dragons''. Its p ...
'' game book. The Rift, a small and isolated valley containing many common ''D&D'' races and monsters, is presented as a location for beginning game groups that could be gradually expanded by the DM. It is the setting for a series of introductory modules. Thunder Rift can be used as a self-contained setting, or be inserted in any existing game world, and was given no official placement. Thunder Rift designers later stated that they imagined placing the Rift either in northern Karameikos or on one of the other two continents of Mystara. Yet the module ''Escape from Thunder Rift'' referred to Mystara as one of "other worlds" (p.2) reachable via a "dimensional pool" (whose function is that it "can be used to travel from one dimension to another"; p.31) which implies that Thunder Rift is a different world and dimension from Mystara. In any case, as a product line, Thunder Rift was associated with Mystara, and this module transitioned players from the boxed set to the full ''Rules Cyclopedia'' and its expansive Mystara setting.


''Nentir Vale''

''Nentir Vale'' is the sample community provided as a default setting in the 4th edition ''
Dungeon Master's Guide The ''Dungeon Master's Guide'' (''DMG'' or ''DM's Guide''; in some printings, the ''Dungeon Masters Guide'' or ''Dungeon Master Guide'') is a book of rules for the fantasy role-playing game ''Dungeons & Dragons''. The ''Dungeon Master's Guide'' co ...
''. Most sourcebooks refer to the
cosmology Cosmology () is a branch of physics and metaphysics dealing with the nature of the universe, the cosmos. The term ''cosmology'' was first used in English in 1656 in Thomas Blount's ''Glossographia'', with the meaning of "a speaking of the wo ...
this community exists in as simply "the D&D world" though this appears to be an informal term. The overall setting is one in which great empires of various races, including
tieflings The tiefling ( ) is a fictional humanoid race in the ''Dungeons & Dragons'' (''D&D'') fantasy roleplaying game. Originally introduced in the ''Planescape'' campaign setting in the second edition of ''Advanced Dungeons & Dragons'' as a player cha ...
and dragonborn, have long ago or recently fallen. Towns and other civilization centers are described as "points of light" in an otherwise dark age, with the DM encouraged by the guidebook to leave the rest of the world largely unplanned, vague and unpredictable. The deities presented in the 4th edition ''Dungeon Master's Guide'' are a combination of ''
Greyhawk Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson' ...
'', ''
Forgotten Realms ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setti ...
'' and newly created gods. Portions of two continents, Nerath and Selduria, were mapped in 2011.


''Pelinore''

''Pelinore'' is a lesser-known ''D&D'' campaign setting that was developed by TSR's UK offices in its ''
Imagine Imagine may refer to: * Imagination Music Albums * ''Imagine'' (Armin van Buuren album), 2008 * ''Imagine'' (Eva Cassidy album), 2002 * ''Imagine'' (Janice Vidal album), 2012 * ''Imagine'' (John Lennon album), 1971 ** ''Imagine: John Lennon' ...
'' magazine. ''Pelinore'' articles primarily focused on a major urban center, the City League, and the surrounding county. Articles in ''Imagine'' detailed small locations within the City League that could also be used in any setting, as they were almost generic in execution. ''Imagine'' presented a portion of this campaign world with each new issue from issue #16, up until its cancellation at issue #30. After the cancellation of ''Imagine'', the former assistant editor,
Paul Cockburn Paul Cockburn is a game designer who has worked primarily on role-playing games. Career Paul Cockburn worked for '' Imagine'' magazine, published by TSR. Cockburn later led the new editorial team of ''White Dwarf A white dwarf is a Compa ...
, created ''Game Master Publications''. This series of unofficial ''D&D'' modules was set in Pelinore with newly drawn maps and some renamed locations (e.g., the "County of Cerwyn" became "Caerns"). Some modules described places beyond the boundaries of the established setting. From issue GM4 onwards ''Game Master Publications'' returned to the use of the original names and even reprinted the official maps from ''Imagine''. ''Game Master Publications'' was cancelled at issue GM5 in 1987.


''Planescape''

A setting that crosses the numerous "
planes of existence In esoteric cosmology, a plane is conceived as a subtle state, level, or region of reality, each plane corresponding to some type, kind, or category of being. The concept may be found in religious and esoteric teachings which propound the ide ...
", as originally developed in the ''
Manual of the Planes The ''Manual of the Planes'' (abbreviated MoP) is a manual for the ''Dungeons & Dragons'' role-playing game. This text addresses the planar cosmology of the game universe. The original book (for use with ''Advanced Dungeons & Dragons'' 1st Edit ...
''. The setting crossed
Victorian era In the history of the United Kingdom and the British Empire, the Victorian era was the reign of Queen Victoria, from 20 June 1837 until her death on 22 January 1901. Slightly different definitions are sometimes used. The era followed the ...
trappings with a pseudo-
steampunk Steampunk is a subgenre of science fiction that incorporates retrofuturistic technology and Applied arts, aesthetics inspired by, but not limited to, 19th-century Industrial Revolution, industrial steam engine, steam-powered machinery. Steampun ...
design and attitude. ''Planescape'' won acclaim on its unique visual aspects, products of artist
Tony DiTerlizzi Tony M. DiTerlizzi (born September 6, 1969) is an American fantasy artist, children's book creator, and motion picture producer. In the gaming industry, he is best known for his work in the collectible card game '' Magic: The Gathering'' and on ...
. The city of
Sigil A sigil () is a type of symbol used in magic. The term usually refers to a pictorial signature of a spirit (such as an angel, demon, or deity). In modern usage, especially in the context of chaos magic, a sigil refers to a symbolic represen ...
has appeared in the 3rd edition in the '' Planar Handbook'' and the '' Epic Level Handbook'', in the 4th edition in '' Dungeon Master's Guide 2'', and in the 5th edition ''
Dungeon Master's Guide The ''Dungeon Master's Guide'' (''DMG'' or ''DM's Guide''; in some printings, the ''Dungeon Masters Guide'' or ''Dungeon Master Guide'') is a book of rules for the fantasy role-playing game ''Dungeons & Dragons''. The ''Dungeon Master's Guide'' co ...
''.


''Radiant Citadel''

The Radiant Citadel is a city located in the Ethereal Plane founded by refugees from 27 separate worlds and still connected to 15 of those worlds as a hub. Introduced in '' Journeys through the Radiant Citadel'', it is intended as a fantasy "
melting pot A melting pot is a Monoculturalism, monocultural metaphor for a wiktionary:heterogeneous, heterogeneous society becoming more wiktionary:homogeneous, homogeneous, the different elements "melting together" with a common culture; an alternative bei ...
" city, and the short adventures in the book each take place in a different one of the connected worlds.


''Ravenloft''


Main

A
gothic horror Gothic fiction, sometimes referred to as Gothic horror (primarily in the 20th century), is a literary aesthetic of fear and haunting. The name of the genre is derived from the Renaissance era use of the word "gothic", as a pejorative to mean m ...
setting originally created by Tracy and
Laura Hickman Laura Curtis Hickman (born December 7, 1956) is an American fantasy author, best known for her works in game design and fantasy novels cowritten with her husband, Tracy Hickman. Early life Laura Curtis was born on December 7, 1956, in Long Bea ...
for their own game system, "the duo eventually caught the attention of ''D&Ds original publishers. They were hired to adapt it into the First Edition of ''Advanced Dungeons & Dragons'' and it was released as '' Module I6: Ravenloft''" in 1983 by TSR. It was expanded into an entire series of adventure modules and then further expanded into a campaign setting for the ''AD&D'' 2nd edition beginning in 1990 with the '' Realm of Terror'' boxed set. TSR also published a series of novels set in Ravenloft.{ In 2001, shortly after the release of ''D&D'' 3rd edition, Wizards of the Coast licensed ''Ravenloft'' to
White Wolf Publishing White Wolf Entertainment AB, formerly White Wolf Publishing, was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant (game publisher), Lion RampantSword & Sorcery Studios imprint, but rights returned to Wizards of the Coast in early 2006. In October 2006, Wizards of the Coast released ''
Expedition to Castle Ravenloft ''Expedition to Castle Ravenloft'' is a module for the ''Dungeons & Dragons'' (''D&D'') role-playing game, released in October 2006 by Wizards of the Coast. Contents ''Expedition to Castle Ravenloft'' is a 226-page hardcover book, released a ...
'', an expanded and updated version of the original module for ''D&D'' v3.5. In August 2010, Wizards of the Coast released the ''
Castle Ravenloft Board Game ''Castle Ravenloft Board Game'' is a board game published in 2010 by Wizards of the Coast. It was the first game released in the Dungeons & Dragons Adventure System board game series. Overview In ''Castle Ravenloft Board Game'', the players contr ...
''. The setting was revisited in 2016 with the release of the 5th edition adventure module ''
Curse of Strahd ''Curse of Strahd'' is an adventure book for the 5th edition of the ''Dungeons & Dragons'' role-playing game. It was released on March 15, 2016 and is based on the ''Ravenloft'' module published in 1983. Contents Adventurers are mysteriously ...
'', with the setting's original creators, Tracy & Laura Hickman, returning as writers. ''
Van Richten's Guide To Ravenloft ''Van Richten's Guide to Ravenloft'' is a sourcebook that details the Domains of Dread from the ''Ravenloft'' campaign setting for the 5th edition of the ''Dungeons & Dragons'' fantasy role-playing game. Summary ''Van Richten's Guide to Ravenl ...
'', a 5th edition ''Ravenloft'' campaign sourcebook, was released in 2021. Christian Hoffer, for ''ComicBook.com'', highlighted that this sourcebook revises many of the setting's
Domains of Dread A domain is a geographic area controlled by a single person or organization. Domain may also refer to: Law and human geography * Demesne, in English common law and other Medieval European contexts, lands directly managed by their holder rather ...
. He wrote that "the revised domains are usually a better utilization of the ironic intent that flavors the immortal prisons of Ravenloft. The domains also now include a variety of different horror genres rather than a fixation on gothic horror. Finally, much of the misogynistic, colonialist, or racist elements have been purged out of this new iteration of Ravenloft".


''Masque of the Red Death''

A spin-off of ''Ravenloft'' set in a
gaslamp fantasy Steampunk is a subgenre of science fiction that incorporates retrofuturistic technology and aesthetics inspired by, but not limited to, 19th-century industrial steam-powered machinery. Steampunk works are often set in an alternative history ...
rendition of 1890s Earth.


''Rokugan''

When Wizards of the Coast published the latest edition of ''
Oriental Adventures ''Oriental Adventures'' (abbreviated OA) is the title shared by two hardback rulebooks published for different Editions of Dungeons & Dragons, versions of the ''Dungeons & Dragons'' (''D&D'') fantasy roleplaying game. Each version of ''Oriental ...
'', it included
Rokugan Legend of the Five Rings (often abbreviated ''L5R'') is a fictional setting created by John Zinser, Dave Seay, Ryan Dancey, Dave Williams, DJ Trindle, Matt Wilson and John Wick and first published by a joint venture between Alderac Entertainm ...
as the official "sample setting". Rokugan is best known for being the setting of the ''
Legend of the Five Rings Legend of the Five Rings (often abbreviated ''L5R'') is a fictional setting created by John Zinser, Dave Seay, Ryan Dancey, Dave Williams, DJ Trindle, Matt Wilson (artist), Matt Wilson and John Wick (role-playing game designer), John Wick and ...
'' (L5R) themed games: the ''Legend of the Five Rings'' collectible card game and the ''
Legend of the Five Rings Roleplaying Game The ''Legend of the Five Rings Roleplaying Game'' is a role-playing game originally written by John Wick (role-playing game designer), John Wick and published by Alderac Entertainment Group, under license from Five Rings Publishing Group, in 199 ...
'', which are all published by The
Alderac Entertainment Group Alderac Entertainment Group (AEG) is a publisher of family board game products. AEG was formed by Jolly Blackburn in 1993. Blackburn left the company in 1995 and the majority of the company is now owned by President & CEO John Zinser. The comp ...
(AEG). However, shortly after the publication of ''Oriental Adventures'', AEG obtained all the publishing rights to all L5R properties. For a brief time, AEG published supplements that featured both L5R and D20 based mechanics. Development of all D20 based Rokugan material has ceased, as ''Oriental Adventures'' is now out of print, and AEG has decided to focus solely on L5R based supplements for the next edition of The L5R Roleplaying Game, and this campaign setting is no longer officially supported as a ''D&D'' setting. ''Legend of the Five Rings 4th Edition'' (not related to ''D&D 4th Edition'') was released in 2010.


''Spelljammer''

A setting based in "wildspace", a fantastical version of outer space based on classical notions of the universe in which magic-imbued ships interact with each other and locations in space, including campaign setting planets such as ''
Forgotten Realms ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setti ...
'' or ''
Dragonlance ''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving i ...
'', allowing for inter-campaign interaction. Throughout 3rd and 4th edition this campaign setting was not officially supported as a standalone campaign setting, but elements from the setting (such as spelljammer ships) were included in supplement materials. '' Spelljammer: Adventures in Space'' was released in 2022 as a sourcebook for 5th edition.


''Warcraft''

The ''Warcraft'' campaign setting, based on the computer gaming franchise ''
Warcraft ''Warcraft'' is a franchise of video games, novels, and other media created by Blizzard Entertainment. The series is made up of six core games: '' Warcraft: Orcs & Humans'', '' Warcraft II: Tides of Darkness'', '' Warcraft III: Reign of Chaos ...
'', was published by
White Wolf Publishing White Wolf Entertainment AB, formerly White Wolf Publishing, was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant (game publisher), Lion RampantSword & Sorcery Studios imprint for the 3rd edition of ''D&D''. Under a license with Wizards of the Coast, the campaign setting was recognized as an official campaign setting, indicated by the inclusion of the official ''D&D'' 3rd edition logo on the cover of the initial setting book ("Warcraft The Roleplaying Game"). This product was supported by five other books, before the setting was updated as "World of Warcraft The Role Playing Game", a self-contained game. The game is no longer published.


References


External links


Wizards of the Coast's ''D&D'' site
{{DEFAULTSORT:Dungeons and Dragons campaign settings