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Blackmoor (supplement)
''Blackmoor'' is a supplementary rulebook (product designation TSR 2004) of the original edition of the ''Dungeons & Dragons'' fantasy role-playing game written by Dave Arneson (with a foreword by Gary Gygax). Contents ''Blackmoor,'' the second supplement to the original ''Dungeons & Dragons'' rules, is known for its introduction of rules for underwater adventures and hit location, and the addition of the monk and assassin character classes. Dave Arneson named the booklet after his original role-playing campaign world, Blackmoor. It has additional rules, monsters, treasures, and the first role-playing game adventure ever published, ''The Temple of the Frog''. Despite the name, the supplement includes almost no information on Arneson's version of the world. ''Blackmoor'' added two new character classes to the game: the assassin, a sub-class of the thief; and the monk, a "monastic martial arts" sub-class of the cleric, intended to be a hybrid of the fighter and thief classes ...
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TSR, Inc
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so he founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Rogue (Dungeons & Dragons)
The rogue, formerly known as the thief, is one of the standard playable character classes in most editions of the ''Dungeons & Dragons'' fantasy role-playing game. A rogue is a versatile character, capable of sneaky combat and nimble tricks. The rogue is stealthy and dexterous, and in early editions was the only official base class from the '' Player's Handbook'' capable of finding and disarming traps and picking locks. The rogue is also able to use a "sneak attack" ("backstab" in previous editions) against enemies who are caught off-guard or taken by surprise, inflicting extra damage. Publication history Creative origins The abilities of the thief class were drawn from various archetypes from history and myth, but clear debts from modern fantasy literature can be traced to characters such as J.R.R. Tolkien's Bilbo Baggins, Fritz Leiber's The Gray Mouser, and Jack Vance's Cugel the Clever. In his article "Jack Vance and the D&D Game", Gary Gygax stresses the influence t ...
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Temple Of The Frog
''Temple of the Frog'' () is a 48-page 1986 adventure module for the ''Dungeons & Dragons'' roleplaying game. Its module code is DA2 and its TSR product code is TSR 9175. Another version of it was originally released in 1975 as part of the Blackmoor supplement. Plot summary ''Temple of the Frog'' is an adventure in which the player characters must save a baroness held captive in the evil Temple of the Frog, located deep within the Great Dismal Swamp. Publication history The 1986 version of ''Temple of the Frog'' was written by Dave L. Arneson and David J. Ritchie,DA2: Temple of the Frog
at RPGnet. Retrieved on November 26, 2008.
with cover art by and ...
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David C
David (; , "beloved one") was a king of ancient Israel and Judah and the third king of the United Monarchy, according to the Hebrew Bible and Old Testament. The Tel Dan stele, an Aramaic-inscribed stone erected by a king of Aram-Damascus in the late 9th/early 8th centuries BCE to commemorate a victory over two enemy kings, contains the phrase (), which is translated as " House of David" by most scholars. The Mesha Stele, erected by King Mesha of Moab in the 9th century BCE, may also refer to the "House of David", although this is disputed. According to Jewish works such as the '' Seder Olam Rabbah'', '' Seder Olam Zutta'', and '' Sefer ha-Qabbalah'' (all written over a thousand years later), David ascended the throne as the king of Judah in 885 BCE. Apart from this, all that is known of David comes from biblical literature, the historicity of which has been extensively challenged,Writing and Rewriting the Story of Solomon in Ancient Israel; by Isaac Kalimi; page 3 ...
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Greyhawk (supplement)
''Greyhawk'' is a rules supplement written by Gary Gygax and Robert J. Kuntz and published for the original edition of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. It has been called "the first and most important supplement" to the original ''D&D'' rules. Although the name of the book was taken from the home campaign supervised by Gygax and Kuntz based on Gygax's imagined Castle Greyhawk and the lands surrounding it, ''Greyhawk'' did not give any details of the castle or the campaign world; instead, it explained the rules that Gygax and Kuntz used in their home campaign, and introduced a number of character classes, spells, concepts and monsters used in all subsequent editions of ''D&D''. Contents The original rules for ''Dungeons & Dragons'' were published by TSR in 1974, but were limited in scope: the character classes and monsters listed were small in number; and for combat rules, players needed to have a copy of '' Chainmail'', a rulebook for miniatures w ...
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Dungeons & Dragons (1974)
The original ''Dungeons & Dragons'' (commonly abbreviated ''D&D'') boxed set by Gary Gygax and Dave Arneson was published by Tactical Studies Rules in 1974. It included the original edition of the ''Dungeons & Dragons'' fantasy role-playing game. Its product designation was TSR 2002. Contents The original ''Dungeons & Dragons'' boxed set was the first published role-playing game, a fantasy game system modeled on medieval Europe. This set introduced elements that became standard in later editions, including abilities (such as strength, intelligence, and dexterity); character classes ( fighting-man, magic-user, cleric) and character levels; races (human, dwarf, elf, halfling); armor class; monsters and treasure; underground dungeons consisting of halls, rooms, and doors protected by tricks and traps; and magic items, such as intelligent swords. The set also presents rules for travelling through the wilderness by land and sea, hiring specialists as well as men-at-arms, constructi ...
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Wizards Of The Coast
Wizards of the Coast LLC (WotC or Wizards) is an American game Publishing, publisher, most of which are based on fantasy and List of science fiction themes, science-fiction themes, and formerly an operator of retail game stores. In 1999, toy manufacturer Hasbro acquired the company and currently operates it as a subsidiary. During a February 2021 reorganization of Hasbro, WotC became the lead part of a new division called "Wizards & Digital". WotC was originally a role-playing game (RPG) publisher that in the mid-1990s originated and popularized collectible card games with ''Magic: The Gathering''. It later acquired TSR (company), TSR, publisher of the RPG ''Dungeons & Dragons'', and published the licensed ''Pokémon Trading Card Game'' from 1999 to 2003. WotC's corporate headquarters is located in Renton, Washington, which is part of the Seattle metropolitan area. The company publishes RPGs, board games, and collectible card games. It has received numerous awards, includin ...
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Tim Kask
Timothy James Kask (born January 14, 1949) is an American editor and writer in the role-playing game industry. Kask became interested in board games in his childhood, and later turned to miniatures wargames. While attending university after a stint in the US Navy, he was part of a group that playtested an early version of the new role-playing game ''Dungeons & Dragons'' (D&D) for game co-designer Gary Gygax. Gygax hired him as the first employee of TSR, Inc. in 1975. After editing some of TSR's early ''D&D'' publications, Kask became editor of '' The Strategic Review'', which later became '' The Dragon'', and then ''Dragon Magazine''. Kask left TSR in 1980 to publish a new magazine, '' Adventure Gaming'', but when that failed, he left the games industry in 1983 and spent some time as a freelance editor and speechwriter before becoming a teacher. In 2010 he returned to the games industry as one of the co-founders of Eldritch Enterprises. Early life Tim Kask was born and raised i ...
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Brian Blume
Brian John Blume (January 12, 1950 – March 27, 2020) was an American game designer and writer, principally known as a former business partner of Gary Gygax at TSR, Inc., original publishers of the fantasy role-playing game ''Dungeons & Dragons''. Biography Early life Brian Blume was born January 12, 1950, in Oak Park, Illinois, to Melvin and Kathleen Blume, and grew up in Wauconda, Illinois, with four brothers and three half-brothers. Blume began playing chess at age seven, and the tabletop wargame '' Gettysburg'' at age nine. He was fascinated by history in junior high school and was involved in miniature wargaming in high school. After graduating as class valedictorian, Blume attended Wabash College, but left to become a tool and die making journeyman for his father's company for five years. ''Dungeons & Dragons'' and TSR Blume met Gary Gygax at the Gen Con game convention in Lake Geneva, Wisconsin. Gygax and his friend Don Kaye had recently formed Tactical Studies Rules ...
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The Strategic Review
''Dragon'' was one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaced ''Dragon'' magazine, was launched in 2015. It was created by the advertising agency Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At th ...
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Stephen R
Stephen or Steven is an English first name. It is particularly significant to Christians, as it belonged to Saint Stephen ( ), an early disciple and deacon who, according to the Book of Acts, was stoned to death; he is widely regarded as the first martyr (or " protomartyr") of the Christian Church. The name, in both the forms Stephen and Steven, is often shortened to Steve or Stevie. In English, the female version of the name is Stephanie. Many surnames are derived from the first name, including Stephens, Stevens, Stephenson, and Stevenson, all of which mean "Stephen's (son)". In modern times the name has sometimes been given with intentionally non-standard spelling, such as Stevan or Stevon. A common variant of the name used in English is Stephan ( ); related names that have found some currency or significance in English include Stefan (pronounced or in English), Esteban (often pronounced ), and the Shakespearean Stephano ( ). Origins The name "Stephen" (and it ...
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Hit Point
Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute representing the health of a character or object. The game character can be a player character, a boss, or a mob. Health can also be attributed to destructible elements of the game environment or inanimate objects such as vehicles and their individual parts. In video games, health is often represented by visual elements such as a numerical fraction, a health bar or a series of small icons, though it may also be represented acoustically, such as through a character's heartbeat. Mechanics In video games, as in tabletop role-playing games, an object usually loses health as a result of being attacked. Protection points or armor help them to reduce the damage taken. Characters acting as tanks usually have more health and armor. In many games ...
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