Magic Systems In Games
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Magic systems in
game A game is a structured type of play usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or video games) or art ...
s are the rules, limitations, abilities, and characteristics that define
magic Magic or magick most commonly refers to: * Magic (supernatural), beliefs and actions employed to influence supernatural beings and forces ** ''Magick'' (with ''-ck'') can specifically refer to ceremonial magic * Magic (illusion), also known as sta ...
in a game.


Magic points

A
magic point Magic or mana is an attribute assigned to characters within a role-playing or video game that indicates their power to use special magical abilities or "spells". Magic is usually measured in magic points or mana points, shortened as MP. Different ...
, sometimes known as a mana point, often abbreviated to MP, is a unit of measure that indicates either or both the amount of magic that can be utilized by a user, and the amount of energy that they can harness to perform magic. A magic point system is the most common method used to regulate and thus limit the number of spells that a magical individual can cast. Such a system gives magic users a specific amount of MP, and each spell causes a specific number of magic points to be consumed upon being cast. Many systems that use magic points assign a magic user a maximum number of MP that they can have at any one time, which is different for each magic user. There is typically a way to restore lost MP, usually by resting or imbibing potions. Sometimes consuming certain foods may replenish MP."The History of Mana: How an Austronesian Concept Became a Video Game Mechanic"
June 17, 2014, Alex Golub, Assistant Professor of Anthropology, University of Hawaii at Mānoa.
A few systems that use MP do not have a maximum number that may be stored, but instead make it more difficult to recover or gain new magic points. Examples of MP-limited systems include ''
Rolemaster ''Rolemaster'' (originally ''Role Master'') is a fantasy tabletop role-playing game published by Iron Crown Enterprises in 1980. The game system has undergone several revisions and editions since then. Description ''Rolemaster'' is a fantasy ...
'', '' High Adventure Role Playing'', ''
GURPS The ''Generic Universal Role Playing System'', or ''GURPS'', is a tabletop role-playing game system published by Steve Jackson Games. The system is designed to run any genre using the same core mechanics. The core rules were first written by St ...
'', and ''
Tunnels & Trolls ''Tunnels & Trolls'' (abbreviated ''T&T'') is a fantasy role-playing game designed by Ken St. Andre and first published in 1975 by Flying Buffalo. The second modern role-playing game published, it was written by Ken St. Andre to be a more access ...
''.


Skill-limited

A skill-limited magic system breaks the spells down into a number of skills. To perform skills usually requires skill checks: a dice roll, modified by character statistics. The more difficult the magical effect, the higher the difficulty of the die roll. Such systems are often limited by an increase in the difficulty of the skill roll based upon the number of spells in a certain time period that have already been cast. It is common in skill-limited systems for a spellcaster to be able to combine multiple magical skills to perform effects not covered by the skills given. Typically, such combinations are more difficult than the basic uses of the skills. Examples of skill-limited systems include ''
Talislanta ''Talislanta'' is a fantasy role-playing game published by Bard Games in 1987 that forgoes many of the tropes used by popular games of the genre in favor of a unique world and many new game mechanisms. There have been six different English-langu ...
'' and ''
Ars Magica ''Ars Magica'' is a role-playing game set in 'Mythic Europe' – a historically grounded version of Europe and the Levant around AD 1200, with the added conceit that conceptions of the world prevalent in folklore and institutions of the High Mid ...
''.


Spell slots

A magic system that is limited by a number of spell slots will give a spellcaster a certain number of spells per day that may be cast. These spells may be divided by level or limited to certain types of spells. When all of a spellcaster's slots are used up, the caster is no longer able to perform magic until steps are taken (usually sleeping and re-studying the spells) to recover the spell slots. This mechanic originated out of the Vancian magic system, where "the number of memorized spells is strictly limited by the magician's memory capacity in proportion to the spells' difficulty levels, effectively granting a number of spell slots". Spell-slot systems often employ a rationale that the spell is forgotten when cast, or that the caster has a finite supply of the ingredients required to cast the spell. In the first case, the spellcaster must re-memorize the spell from a source, typically a
grimoire A grimoire () (also known as a book of spells, magic book, or a spellbook) is a textbook of magic, typically including instructions on how to create magical objects like talismans and amulets, how to perform magical spells, charms, and divin ...
. In the second case, the caster must find new ingredients and prepare the equipment needed to cast the spell. For example, ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
'' simplified
Jack Vance John Holbrook Vance (August 28, 1916 – May 26, 2013) was an American mystery, fantasy, and science fiction writer. He also wrote several mystery novels under pen names, including Ellery Queen. Vance won the World Fantasy Award for Life Ach ...
's formula "to a number of spell slots scaling with the player character's level". '' HackMaster'' also uses a spell-slot system.


Hybrid systems

Many magic systems combine features of two or all three of the above. As an example, '' Mage: The Ascension'' uses a skill-limited system that may be augmented by spending Quintessence to lower the difficulty of a magical skill roll. ''
Rolemaster ''Rolemaster'' (originally ''Role Master'') is a fantasy tabletop role-playing game published by Iron Crown Enterprises in 1980. The game system has undergone several revisions and editions since then. Description ''Rolemaster'' is a fantasy ...
'' employs a spell-point system, but includes devices called spell adders that grant additional spell shots with no associated spell-point cost. ''
Ars Magica ''Ars Magica'' is a role-playing game set in 'Mythic Europe' – a historically grounded version of Europe and the Levant around AD 1200, with the added conceit that conceptions of the world prevalent in folklore and institutions of the High Mid ...
'' uses a skill-based system, but a mage can only cast so many spells before becoming too fatigued to continue. '' High Adventure Role Playing'' also uses a hybrid system between the magic point system and the skill system, and to some extent the spell slot version, which requires a skill roll based on the strength of the spell effect, limiting the total number of spells cast in a day by a magic cost system, with the caster having a certain set of magic points available each day. As in ''
Rolemaster ''Rolemaster'' (originally ''Role Master'') is a fantasy tabletop role-playing game published by Iron Crown Enterprises in 1980. The game system has undergone several revisions and editions since then. Description ''Rolemaster'' is a fantasy ...
,'' there are items that can reduce the magic point cost for spells as well as items like spell adders that allow extra spells to be cast without the expenditure of magic points.


List of specific examples

* The Magic in ''Dungeons & Dragons'' consists of spells and magic systems used in the settings of the
role-playing game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...
''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
'' (''D&D''). The novel series '' Dying Earth'' by Jack Vance provided the model for the magic system of ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
'', as magic-users memorize spells and then forget them after casting them. * ''
Tunnels & Trolls ''Tunnels & Trolls'' (abbreviated ''T&T'') is a fantasy role-playing game designed by Ken St. Andre and first published in 1975 by Flying Buffalo. The second modern role-playing game published, it was written by Ken St. Andre to be a more access ...
'' used a magic system that used humorous names such as "Take That You Fiend!" and "Too Bad Toxin". * ''
Warhammer Fantasy Roleplay ''Warhammer Fantasy Roleplay'' or ''Warhammer Fantasy Role-Play'' (abbreviated to ''WFRP'' or ''WHFRP'') is a role-playing game set in the ''Warhammer Fantasy (setting), Warhammer Fantasy'' setting, published by Games Workshop or its licensee ...
'' had a simplistic magic system and
Games Workshop Games Workshop Group (often abbreviated as GW) is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are ''Warhammer (game), Warhammer'' and ''Warhammer 40,000''. Founded in 1975 by John Peake ...
had promised a "Realms of Sorcery" supplement to correct this problem, but after rejecting the manuscript
Ken Rolston Ken Rolston is an American computer game and role-playing game designer best known for his work with West End Games and on the computer game series ''The Elder Scrolls''. Tabletop role-playing games Ken Rolston began working as a professional g ...
submitted they never published the book. Hogshead Publishing ultimately finally published the ''Realms of Sorcery'' (2001) supplement, which updated the original magic system from the ''Warhammer'' rulebook. * The magic system of ''
Nephilim The Nephilim (; ''Nəfīlīm'') are mysterious beings or humans in the Bible traditionally understood as being of great size and strength, or alternatively beings of great power and authority. The origins of the Nephilim are disputed. Some, ...
'' was thematic but necessitated complex calculations. * ''
Middle-earth Role Playing ''Middle-earth Role Playing'' (''MERP'') is a 1984 tabletop role-playing game based on J. R. R. Tolkien ''The Lord of the Rings'' and ''The Hobbit'' under license from Tolkien Enterprises. Iron Crown Enterprises (I.C.E.) published the game until ...
'' used a magic system based on ''
Spell Law ''Spell Law'' is a role-playing game supplement first published by Iron Crown Enterprises (ICE) in 1981 and written by Peter C. Fenlon, Jr., S. Coleman Charlton, and Terry K. Amthor, with Steven E. Moffat. It was originally published as a sep ...
'' from ''
Rolemaster ''Rolemaster'' (originally ''Role Master'') is a fantasy tabletop role-playing game published by Iron Crown Enterprises in 1980. The game system has undergone several revisions and editions since then. Description ''Rolemaster'' is a fantasy ...
''. * ''
Palladium Fantasy Role-Playing Game The ''Palladium Fantasy Role-Playing Game'' is a fantasy role-playing game published by Palladium Books in 1983. Description This game is set in the "Palladium world" 10,000 years after a great war between the Elves in fantasy fiction and gam ...
'' featured a revised version of the magic system from '' The Journey'' (1982). * ''
Beyond the Supernatural ''Beyond the Supernatural'' is a Horror fiction, horror role-playing game published by Palladium Books. It has seen two editions released, both of which have introduced innovations to Palladium's Megaversal system, standard mechanics. A versati ...
'' featured the debut from Palladium of their Potential Psychic Energy (PPE) magic system in addition to a system of geomancy based on ley-lines. * The second edition of ''
HârnMaster ''HârnMaster'' is a fantasy role-playing game based in the fantasy world of Hârn. The system, like the world, was designed primarily by N. Robin Crossby. History ''Hârnmaster'' was published as a role-playing game using the Hârn setting by ...
'' was a simplified version of the game that separated its magic systems into ''Hârnmaster Magic'' (1997) and ''Hârnmaster Religion'' (1998). * The original magic system of '' Changeling: The Dreaming'' used Cantrip Cards, which were sold separately in collectible packs. * For the magic system of ''
Ars Magica ''Ars Magica'' is a role-playing game set in 'Mythic Europe' – a historically grounded version of Europe and the Levant around AD 1200, with the added conceit that conceptions of the world prevalent in folklore and institutions of the High Mid ...
'', all magic comes from five techniques and ten forms, and wizards can create any type of spell by combining any two of those elements. * The supplement ''A Magical Medley'' (1997) included a collection of magic systems for ''
FUDGE ''Fudge'' is a generic role-playing game system for use in freeform role-playing games. The name "''FUDGE''" was once an acronym for ''Freeform Universal Donated'' (later, ''Do-it-yourself'') ''Gaming Engine'' and, though the acronym has since b ...
''. * The magic system of the '' Demon City Shinjuku Role-Playing Game'' (2000) advanced the game mechanics of '' Big Eyes, Small Mouth''. * The magic system of '' Sovereign Stone'' expanded the dice-rolling system of the game; it can take some time to cast so every turn a magician accumulates points and much reach a certain total for the spell to be cast successfully. * The ''Encyclopaedia Arcane'' uses a series of alternative magic systems that began publication with ''Demonology: The Dark Road'' (2001), the first perfect-bound 64-page book from
Mongoose Publishing Mongoose Publishing is a British manufacturer of role-playing games, miniatures, and card games, publishing material since 2001. Its licenses include products based on the science fiction properties '' Traveller'', ''Judge Dredd'', and ''Parano ...
. * The Mongoose Publishing edition of ''
RuneQuest ''RuneQuest'' (commonly abbreviated as RQ) is a fantasy tabletop role-playing game originally designed by Steve Perrin, Ray Turney, Steve Henderson (game designer), Steve Henderson, and Warren James, and set in Greg Stafford (game designer), Gre ...
'' (2006) included a new magic system using runes in which the characters needed to go on quests for physical runes. * The supplement ''Street Magic'' (2006) expanded the fourth edition ''
Shadowrun ''Shadowrun'' is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic in fiction, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy, and crime fiction, crime, wit ...
'' magic system.


References

{{Fantasy fiction, state=collapsed
Games A game is a Structure, structured type of play (activity), play usually undertaken for entertainment or fun, and sometimes used as an Educational game, educational tool. Many games are also considered to be Work (human activity), work (such as p ...
Magic system Magic systems in games are the rules, limitations, abilities, and characteristics that define magic in a game. Magic points A magic point, sometimes known as a mana point, often abbreviated to MP, is a unit of measure that indicates either or ...