Middle-earth Role Playing
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Middle-earth Role Playing
''Middle-earth Role Playing'' (''MERP'') is a 1984 tabletop role-playing game based on J. R. R. Tolkien ''The Lord of the Rings'' and ''The Hobbit'' under license from Tolkien Enterprises. Iron Crown Enterprises (I.C.E.) published the game until they lost the license on Hobbit Day, 22 September 1999. System The rules system of the game is a streamlined version of I.C.E.'s generic fantasy RPG, ''Rolemaster''. Characters have Attributes and Skills rated between 1 and 100 on a Dice notation#Percentile dice (d%), percentile die (d100) or two ten-sided dice (2d10). Skills can be modified to a rating above or below these limits (i.e. under 1 or over 100, with open-ended MERP options to add or subtract additional d100). An attack roll consists of a percentile roll, to which the attacker's skill rating and appropriate attribute rating are added and the defender's dodge rating is subtracted. The result is compared to the defender's armor type and looked up on a table to determine success ...
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Coleman Charlton
S. Coleman Charlton was one of the founders of Iron Crown Enterprises (ICE). Career While running a six-year ''Dungeons & Dragons'' campaign set in Middle-earth, Pete Fenlon began developing a set of house rules with Charlton and Kurt Fischer, ultimately forming Iron Crown Enterprises in 1980 to publish their set of rules. Charlton was one of the designers of the ''Rolemaster'' role-playing game system in 1980. In 1984 he simplified the ''Rolemaster'' set of rules in order to create '' MERP'', the first Middle-earth role-playing game, also edited by ICE. Charlton designed the '' Middle-earth Collectible Card Game'', which was published in 1995, after ICE recovered the licensing rights that they had previously signed over to Wizards of the Coast. Charlton and Fenlon later oversaw Mayfair Games. See also * Iron Crown Enterprises *Mayfair Games Mayfair Games was an American publisher of board game, board, card game, card, and roleplaying games that also licensed German-style ...
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The One Ring Roleplaying Game
''The One Ring Roleplaying Game'' is a tabletop role-playing game set in J. R. R. Tolkien's Middle-earth, set at the time between '' The Hobbit'' and ''The Lord of the Rings''. Designed by Francesco Nepitello and Marco Maggi, the game was initially published by Cubicle 7 in 2011 under the title ''The One Ring: Adventures over the Edge of the Wild''. Cubicle 7 continued to publish the first edition of the game until 2019. Nepitello and Maggi developed the second edition, which is published by Free League Publishing under the same title, ''The One Ring Roleplaying Game''. History The game was first published in 2011 under the title ''The One Ring: Adventures over the Edge of the Wild''. This first edition core book (more exactly two booklets in a cardboard case) and the majority of subsequent products supported play in the portion of the region of Rhovanion known as "The Wild", the setting of the later portions of ''The Hobbit'' east of the Misty Mountains. That was due to th ...
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Haven Of The Corsairs
Haven or The Haven may refer to: * Harbor or haven, a sheltered body of water where ships can be docked Arts and entertainment Fictional characters * Haven (Anita Blake: Vampire Hunter), from the novel series * Haven (comics), from the ''X-Men'' comics * Haven, from the novel ''Evermore'' by Alyson Noel * Haven, from '' Fusion'' comic books Fictional places * Haven (fictional town), in the TV series ''Haven'' * Haven, in the fantasy role-playing game ''Earthdawn'' * Haven, in the video game '' Myst IV: Revelation'' * Haven, in the role-playing game '' Shatterzone'' * Haven, associated with the Alliance (DC Comics) * Haven, in the '' War World'' book series * Haven, in Stephen King's novel '' The Tommyknockers'' Film and television * ''Haven'' (film), 2004 ** ''Haven'' (soundtrack) * ''Haven'' (TV series), 2010 * ''Haven'' (TV miniseries), 2001, starring Natasha Richardson * "Haven" (''Dark Angel''), 2001 * "Haven" (''Star Trek: The Next Generation''), 1987 * "Haven" ( ...
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A Campaign And Adventure Guidebook For Middle-earth
''A Campaign and Adventure Guidebook for Middle-earth'' is a 1982 fantasy role-playing game supplement published by Iron Crown Enterprises. Contents ''A Campaign and Adventure Guidebook for Middle-earth'' is a supplement which presents an overview of Middle Earth, including its geography, history, and inhabitants. Publication history ''A Campaign and Adventure Guidebook for Middle-earth'' is the first official role-playing game material published based on Tolkien's fantasy works, and the first release from Iron Crown Enterprises in a series of play aids for role-playing in Middle Earth. Reception William A. Barton reviewed ''A Campaign and Adventure Guidebook for Middle-earth'' in ''The Space Gamer'' No. 57. Barton commented that "Overall, the real usefulness of ''Middle Earth'' as a campaign aid will have to wait for subsequent modules in the series to be proven. Unless you're an absolute Tolkien fanatic and don't mind paying ..you may want to hold off purchasing this one unti ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch Ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', '' Car Wars'', '' Illuminati'', and ''G.E.V.'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, science fiction, and gothic horror. It also published the book ''Principia Discordia'', the sacred text of the Discordian ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand we do it now" (after their first game, '' Stellar Conquest''). Initial issues were in a plain-paper digest format. By issue 17, it had grown to a full size bimonthly magazine, printed on slick paper. When Steve Jackson departed Metagaming to found h ...
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Land Of The Witch King
Land, also known as dry land, ground, or earth, is the solid terrestrial surface of Earth not submerged by the ocean or another body of water. It makes up 29.2% of Earth's surface and includes all continents and islands. Earth's land surface is almost entirely covered by regolith, a layer of rock, soil, and minerals that forms the outer part of the crust. Land plays an important role in Earth's climate system, being involved in the carbon cycle, nitrogen cycle, and water cycle. One-third of land is covered in trees, another third is used for agriculture, and one-tenth is covered in permanent snow and glaciers. The remainder consists of desert, savannah, and prairie. Land terrain varies greatly, consisting of mountains, deserts, plains, plateaus, glaciers, and other landforms. In physical geology, the land is divided into two major categories: Mountain ranges and relatively flat interiors called cratons. Both form over millions of years through plate tectonics. Streams – a ...
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