is an
action role-playing
An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and role-playing game genres.
Definition
Action role-playing games emphasize real-time combat wh ...
video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed by
Namco Tales Studio
, formerly known as , was a Japanese video game development company founded in 1986. The company was renamed in 2003 when Telenet Japan sold part of its stake and made Namco the majority shareholder. Namco Tales Studio was originally the primary ...
and published by
Namco
was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
for the
GameCube
The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
. The seventh main installment of the
''Tales'' series, it was released in Japan on August 29, 2003, in North America on July 13, 2004 and in Europe on November 19, 2004.
In Japan, the game was ported for the
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
with additional content and was released on September 22, 2004.
The game takes place in a fictional world called Sylvarant and follows Lloyd Irving. Lloyd accompanies his childhood friend, Colette Brunel, who is destined to go on a journey to save their world. As their journey progresses, they learn that saving Sylvarant endangers Tethe'alla, a world parallel to their own. The game's central theme is an .
''Tales of Symphonia'' received generally positive reviews upon release. Critics praised the battle system, art direction, voice acting and character development, but had mixed reactions to the music and narrative, and criticized some graphical shortcomings. The game received a
Japan Game Awards in 2003 and had received re-releases under the
Player's Choice and
PlayStation 2 the Best labels.
In the United States, over 100 thousand copies were sold during the first two weeks and has sold 2.4 million copies worldwide across all platforms, making it the best-selling title in the franchise at the time.
The game has been adapted into seven
manga
are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long history in earlier Japanese art. The term is used in Japan to refer to both comics ...
collections, two novel series, seven
drama CDs, and an
OVA anime series. A sequel entitled ''
Tales of Symphonia: Dawn of the New World'' was released for the
Wii in 2008.
''Tales of Symphonia'' and its sequel were collected as a
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
high definition release in ''Tales of Symphonia Chronicles'' in 2013.
A
Steam
Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
version was released on February 2, 2016.
A
remastered
A remaster is a change in the sound or image quality of previously created forms of media, whether Mastering (audio), audiophonic, Cinematography, cinematic, or Videography, videographic. The resulting product is said to be remastered. The term ...
version was released for
Nintendo Switch
The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
,
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
and
Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
on February 17, 2023.
Gameplay
Like previous installments in the
''Tales'' series, ''Tales of Symphonia'' consists primarily of three major areas: an
overworld field map, town and dungeon maps, and a battle screen.
The overworld map is a 3D model, featuring a scaled-down version of the game's fictional world which the player travels through to reach the game's locations. As with preceding games in the series, the world map can be traversed by foot, on the party's quadrupedal pet
Noishe, and flying vehicles known as Rheairds. On field maps, characters are directed across realistically scaled environments.
The battle screen is a 3D representation of an area, in which the player commands the characters in battles against CPU-controlled enemies.
On the overworld and field maps,
various skits between the characters can be viewed.
They involve animated character portraits, subtitles, and, in the Japanese version, full voice acting. Skits concern anything from character development to side details. Overworld map skits affect Lloyd's relationships with other party members. The player will be able to make certain decisions that imperceptibly affect how the other characters think of Lloyd. Some of these choices have minor ramifications for the game's storyline.
;Battle system
During battle sequences, the game uses the Multi-Line Linear Motion Battle System.
Four characters from the
party
A party is a gathering of people who have been invited by a Hospitality, host for the purposes of socializing, conversation, recreation, or as part of a festival or other commemoration or celebration of a special occasion. A party will oft ...
are chosen to battle; those not controlled by a player are guided by
artificial intelligence
Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
with instructions set by the player beforehand. Damage dealt to the opponent fills a "Unison Gauge". When this is full, a "Unison Attack" can be triggered, allowing the party to use techniques simultaneously on a single enemy. When certain techniques are combined, a special attack results in additional damage.
After the battle, a currency called Grade is awarded or subtracted based on specific criteria that are fulfilled in battle.
It is used to purchase bonuses during
New Game Plus
New Game Plus (also New Game+ or NG+) is an unlockable video game mode available in some video game titles that allows the player to restart the game's story with all or some of the items or experience gained in the first playthrough. New Game ...
. Players are also prompted to cook food after battles if they have the materials. Cooking recipes determine the benefits received such as
health
Health has a variety of definitions, which have been used for different purposes over time. In general, it refers to physical and emotional well-being, especially that associated with normal functioning of the human body, absent of disease, p ...
recovery. The degree of the benefit is determined by which character is chosen to cook.
''Tales of Symphonia''s
skill system is built around the use of "EX Gems", which come in four ranks.
Each character can equip up to four EX Gems and set abilities to those gems. The abilities determine if the characters will learn Strike or Technical techniques and spells. Combinations of EX Gem abilities can also grant additional abilities called "EX-Skills".
The development of a character's
attributes is determined by their equipped "Title".
Titles are earned through story progression, side quests, or completion of miscellaneous criteria.
Plot
Setting
The initial setting of ''Tales of Symphonia'' is Sylvarant, a world in a state of decline due to the depletion of mana, a force essential to life and the use of magic. 4000 years prior, a war was waged by an evil race known as the Desians, who were sealed away by the legendary hero Mithos via a pact with the world's goddess Martel. Due to Sylvarant's weakening mana, the Desians have reemerged and are terrorizing humanity, conducting biological experiments on abducted humans in facilities known as "human ranches", which further consumes mana. During this time, humanity puts his hopes upon the descendant of Martel's angels, the "Chosen", who must undertake a pilgrimage and awaken the "Summon Spirits" who protect Sylvarant. This will in turn awaken Martel, who will reseal the Desians and restore the world's mana, and the Chosen will be reborn as an angel. The Chosen's pilgrimage is complicated by the presence of the Renegades, a group that deliberately dresses in Desian garb and has assassinated Sylvarant's Chosen for the past 800 years, preventing Martel's awakening. Later, the existence of a parallel world named Tethe'alla comes to light. The two worlds are separated by a dimensional barrier that can only be passed through using magical technology (or "magitech"). They share a single source of mana and are caught in a precarious equilibrium in which mana is unevenly distributed; as one world prospers, the other declines.
Sylvarant and Tethe'alla are inhabited by humans as well as
elves
An elf (: elves) is a type of humanoid supernatural being in Germanic folklore. Elves appear especially in North Germanic mythology, being mentioned in the Icelandic ''Poetic Edda'' and the ''Prose Edda''.
In medieval Germanic-speakin ...
, a race of long-lived humanoid extraterrestrials who originated from the giant comet Derris-Kharlan and can manipulate mana to cast magic. Although normally only those of elven blood can cast magic, humans such as Kratos and Zelos can gain the same ability by ingesting the powdered ore "Aionis". Offspring born between humans and elves are
half-elves, who bear both the fighting spirit and curiosity of humans and the longevity and magical capabilities of elves. Because of this, they are discriminated against by condescending elves and jealous humans, and in Tethe'alla they are deprived of civil rights. The Desians are composed entirely of half-elves who act out of vengeance for this discrimination.
Several characters bear an "Exsphere", a small jewel that enhances the wearer's natural abilities when implanted onto the skin, and is also used as a power source for machinery. However, an Exsphere's amplifying capability can only be awakened at the cost of a human life, and the Exsphere parasitically feeds off the user's mana unless a suppressant named a "Key Crest" is installed. An evolved form of Exsphere known as a "Cruxis Crystal" grants its user immortality, a pair of angel-like wings, and a relinquished need for human functions such as eating or sleeping, but eventually erases the user's ego if worn without a Key Crest. The Chosen is said to be born holding a Cruxis Crystal, though it is actually granted by its namesake organization Cruxis, the central body of the religion surrounding Martel. Cruxis' duty is to ensure the perpetuation of the Chosen's genetic lineage in the prospering world and to guide the Chosen's pilgrimage via an oracle in the declining world.
Characters
The main protagonist is Lloyd Irving, a young swordsman who joins the Chosen's pilgrimage as a means of protecting his childhood friend Colette Brunel. He also seeks to defeat the Desians and avenge his mother, who was said to be killed protecting the Exsphere on the back of Lloyd's hand. The other members of the pilgrimage include Lloyd and Colette's mutual friend Genis Sage, their village schoolteacher and Genis's older sister Raine Sage, and the traveling mercenary Kratos Aurion, who is hired by the village church to escort Colette. The group is later joined by Sheena Fujibayashi, a ninja from Tethe'alla who initially tries to assassinate Colette; Zelos Wilder, the arrogant and womanizing Chosen of Tethe'alla; Presea Combatir, a young lumberjack with superhuman strength as a result of Cruxis Crystal-related experiments; and Regal Bryant, an ex-convict who wishes to avenge his lover, whom he was forced to kill.
The organization Cruxis is led by Yggdrasill, a half-elf whose ultimate goal is to turn all people into lifeless beings in order to bring about an age free of discrimination. Yggdrasill's secret identity is that of the legendary hero Mithos, an ageless half-elven boy who seeks to revive his older sister Martel, whom he propped up as a goddess following her death in the ancient war. Prior to Yggdrasill's appearance, the oracle Remiel, who promotes Colette's transformation into an angel, serves as the primary representative of Cruxis. The Renegades, a group attempting to thwart Cruxis' goals, are led by Yuan, a half-elf who aided Mithos in ending the ancient war and was engaged to Martel.
Story
Colette is summoned to her village's church to receive the oracle who will initiate her pilgrimage to regenerate Sylvarant. She is protected from an apparent Desian attack by her friends Lloyd and Genis, as well as the traveling mercenary Kratos. Lloyd and Genis are initially denied the opportunity to accompany Colette on her pilgrimage, and Colette, hoping to protect them, secretly leaves early with Raine and Kratos. However, Lloyd and Genis's violation of a treaty with a nearby human ranch leads to their village's devastation and their exile, leaving them no other option but to join Colette's pilgrimage. During the journey, the process of the Chosen's transformation into an angel is revealed to entail the gradual loss of Colette's humanity. They also encounter and eventually make peace with the assassin Sheena, who comes from the parallel world of Tethe'alla. From her, they learn how the two worlds vie for each other's mana through the journey of regeneration. Within a human ranch, the group discovers that Exspheres are cultivated within humans, with Lloyd's Exsphere having came from within his mother. Hoping to find answers from the oracle Remiel, the party meets him at the Chosen's final destination and are betrayed by Remiel and Kratos; both are revealed to be members of Cruxis, an organization that seeks to use the Chosen's body as Martel's vessel.
The party is rescued by the Renegades, a group that poses as Desians and aims to prevent Martel's resurrection. The Renegades' leader, Yuan, explains that the Desians are servants of Cruxis and act to terrorize the population of the declining world and stimulate the growth of the Chosen's Cruxis Crystal. When Yuan declares his intent to secure Lloyd to further the Renegades' purpose, the party escapes for Tethe'alla, where they restore Colette's humanity after crafting a Key Crest for her Cruxis Crystal. In search for a way to save both worlds, the party determines that awakening the Summon Spirits in both worlds will sever the mana tie between them. Believing that to be the answer, they forge pacts with Tethe'alla's Summon Spirits to sever all mana ties between the two worlds. During this time, the party meets and befriends a half-elven youth named Mithos, who shares the name of the legendary hero. The groups actions instead destabilize the Great Seed, the supplier of mana to both worlds, causing it to grow catastrophically and engulf Sylvarant. The party re-stabilizes the seed using a Renegade-designed mana cannon. Colette suffers an illness that is caused by her Cruxis Crystal and was once cured by the hero Mithos, requiring the party to seek materials for a cure. In their search, they learn from an elven storyteller that the hero Mithos eventually became the Cruxis leader Yggdrasill, who split the world in two with the reality-bending Eternal Sword.
After curing Colette, Lloyd is held hostage by Yuan, who reveals Kratos to be Lloyd's father and demands that Kratos unseal the Summon Spirit Origin from himself. The Renegades, seeking to germinate the Great Seed, require a pact from Origin to wield the Eternal Sword. However, unsealing Origin would result in Kratos's death. The boy Mithos also reveals himself to be Yggdrasill, attacking Yuan and rejecting his former companions. The party realizes they can save the world if they defeat Mithos, unseal Origin and wield the Eternal Sword to merge the worlds and germinate the Great Seed. At Mithos' stronghold, Zelos allows Colette to be kidnapped in a genuine or feigned betrayal of the party (depending on the player's choices), and Mithos uses Colette's body to reawaken Martel. However, Martel rejects Mithos' actions and twisted vision, and before vanishing back into the Great Seed, she laments that the elves should never have left Derris-Kharlan. Mithos misinterprets this sentiment as a wish to leave the two worlds for Derris-Kharlan, but is seemingly killed by the party before carrying out his seizure of the Great Seed, and Genis keeps his Cruxis Crystal as a memento of his sole half-elven friend.
Kratos reveals that he has been gathering materials to forge a ring that will allow Lloyd to use the Eternal Sword. Seeking atonement, he urges Lloyd to duel him and release Origin. In a symbolic struggle, Lloyd defeats Kratos and the seal is broken, but Yuan saves Kratos's life with a mana transfusion. After Lloyd forges a pact with Origin, Mithos' spirit, having survived within his Cruxis Crystal, emerges and possesses a member from the party before fleeing to Derris-Kharlan. Mithos attempts to take the Great Seed with him, but is foiled and killed by Lloyd. Using the Eternal Sword, Lloyd merges Sylvarant and Tethe'alla together and germinates the Great Seed, which sprouts into a seedling that will become the Giant Kharlan Tree. The Great Seed's spiritual incarnation, Mana, guides Lloyd toward protecting the Tree, and Lloyd proves his pact by christening the Tree with an unrevealed name.
Development and release
On May 8, 2002, Namco and Nintendo announced at a Tokyo press conference that they would collaborate on a number of titles for the
GameCube
The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
, including a new installment in the ''Tales'' series slated for a July 2003 release.
Originally developed under the title ''Tales of Phantasia'', its final title was revealed to be ''Tales of Symphonia'' in February 2003.
An April 2003 edition of ''
Famitsu
, formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' revealed the game had been in development for two years, most of the development staff previously worked on ''
Tales of Eternia'', the game would have the most main characters in a ''Tales'' game to date, and would be the first 3D game in the series.
A North American localization was confirmed at
E3 2003.
A conference by Namco on June 9, 2003 revealed the game would be on two disks and its
theme song
Theme music is a musical composition which is often written specifically for radio programming, television shows, video games, or films and is usually played during the title sequence, opening credits, closing credits, and in some instances at ...
would be "Starry Heavens" by
J-pop
J-pop (often stylized in all caps; an abbreviated form of "Japanese popular music"), natively known simply as , is the name for a form of popular music that entered the musical mainstream of Japan in the 1990s. Modern J-pop has its roots in trad ...
group
Day After Tomorrow, which is also remixed as "Starry Heavens ver. 2013", which is performed by the band's lead singer, Misono, in the PS3 version, as well as the PC and Remastered versions. To celebrate its release in Japan, the game was bundled with a symphonic green GameCube. To increase the North American version's appeal to Western audiences, localization producer Nao Higo replaced "Starry Heavens" with an orchestral anthem by composer
Motoi Sakuraba, and focused on hiring experienced voice actors such as
Scott Menville
Scott David Menville (born February 12, 1971) is an American actor and musician who is known for his voice work in animated films, television series and video games. He voices Robin in Cartoon Network's ''Teen Titans'' (2003–2006) and ''Teen ...
,
Tara Strong
Tara Lyn Strong (; born February 12, 1973) is a Canadian and American actress. She is known for her voice work in animation, websites, and video games. Strong's voice roles include animated series such as '' The Powerpuff Girls'', '' The Fair ...
, and
Cam Clarke for the English voice-acting. The game was released in Japan on August 29, 2003, and was localized in North America, Australia, and Europe on July 13, 2004, November 18, 2004, and November 19, 2004, respectively. The game was re-released in North America under the
Player's Choice label on July 19, 2004.
During the second week of April 2004, ''
Weekly Shōnen Jump
is a weekly Shōnen manga, ''shōnen'' manga anthology published in Japan by Shueisha under the ''Jump (magazine line), Jump'' line of magazines. The manga series within the magazine consist of many Action (fiction), action scenes and a fair ...
'' announced a
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
port
A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manch ...
of ''Tales of Symphonia''. It received new in-game additions and its theme song is by Day After Tomorrow, which is also remixed as , which is also performed by the band's lead singer, Misono, in the PS3 version, as well as the PC and Remastered versions. It was released exclusively in Japan on September 22, 2004, and re-released under the
PlayStation 2 the Best label on July 7, 2005.
Scenario
Takumi Miyajima, the game's writer, explained ''Tales of Symphonia'' was planned to create a "unique symphonia", dependent on the player's choices and the affection system.
Miyajima wrote many scenarios, with the most significant events centered on
Zelos Wilder
is an action role-playing game, action role-playing video game developed by Namco Tales Studio and published by Namco for the GameCube. The seventh main installment of the Tales (video game series), ''Tales'' series, it was released in Japan on ...
. Originally, Zelos' death was supposed to be
canon
Canon or Canons may refer to:
Arts and entertainment
* Canon (fiction), the material accepted as officially written by an author or an ascribed author
* Literary canon, an accepted body of works considered as high culture
** Western canon, th ...
. His survival would have been dependent on the affection system: He would die early on if he was ranked the lowest in the affection system, would die at the end if he ranked in the middle, and would only survive if he ranked the top. However, the development staff suggested to have
Kratos Aurion return to the party and the team discussed how it would work. The change in scenario had Miyajima rework Zelos' death into a non-canon path of the story.
While generally a self-contained story, ''Symphonia'' apparently takes place within either the same or a similar timeline to the first ''Tales'' game, ''
Tales of Phantasia''.
Sequel and ''Chronicles'' release
A direct sequel, ''
Tales of Symphonia: Dawn of the New World'', was announced on July 20, 2007, for the
Wii.
It was released in Japan and North America in 2008 and in Europe a year after.
''Tales of Symphonia Chronicles'' was announced on June 1, 2013, for the
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
.
It contains ''Tales of Symphonia'' and ''Tales of Symphonia: Dawn of the New World'' with remastered graphics and additional content.
It was released in Japan on October 10, 2013, and it was released in North America, Australia, and Europe in February 2014 as both a retail version and download release, with the option to purchase ''Tales of Symphonia'' as a standalone release.
Adaptations
Comics
''Tales of Symphonia'' spawned seven
manga
are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long history in earlier Japanese art. The term is used in Japan to refer to both comics ...
adaptations after its release: six
anthology
In book publishing, an anthology is a collection of literary works chosen by the compiler; it may be a collection of plays, poems, short stories, songs, or related fiction/non-fiction excerpts by different authors. There are also thematic and g ...
collections and a traditional manga series.
The first anthology collection, , consists of five volumes which were released between November 25, 2003, and February 25, 2006, by
Ichijinsha
is a Japanese publishing company focused on manga-related publication, including magazines and books.
The company was first established in August 1992 as a limited company under the name Studio DNA whose main purpose was to edit shōnen manga ...
.
The second anthology collection, , is a
four-panel comic. It consists of five volumes released between November 25, 2003, and December 25, 2006, by Ichijinsha. A third anthology collection entitled had two volumes published by
Mag Garden
is a Japanese publishing company that focuses on manga-related publications and is also involved in the development of anime and live-action adaptations. It was founded on June 5, 2001, by Yoshihiro Hosaka along with former manga artists of Enix ...
in February 2005 and 2007. The fourth anthology collection is and consisted of a single volume which was released by Mag Garden on October 10, 2007. The fifth anthology collection is . It consisted of two volumes which were released by
Square Enix
is a Japanese Multinational corporation, multinational holding company, video game publisher and entertainment conglomerate. It releases role-playing video game, role-playing game franchises, such as ''Final Fantasy'', ''Dragon Quest'', and '' ...
on May 27, 2005, and September 16, 2005.
The sixth anthology collection is is a single volume released on June 5, 2010, by Ichijinsha.
The manga series by Hitoshi Ichimura was titled ''Tales of Symphonia'' and was an adaptation of the game's storyline.
The first four chapters were serialized between the April and July 2005 editions of ''
Monthly Comic Blade''. Future chapters were released in ''
tankōbon
A is a standard publishing format for books in Japan, alongside other formats such as ''shinsho'' (17x11 cm paperback books) and ''bunkobon''. Used as a loanword in English, the term specifically refers to a printed collection of a manga that w ...
'' volumes by Mag Garden thereafter. Six volumes were released: the first was released on August 10, 2005, and the last two were released on July 10, 2007.
Books
''Tales of Symphonia'' has spun off two novel series adaptions, four strategy guides, a character book, an official scenario book, and an art book. The first novel series is titled ''Tales of Symphonia'' and is written by Kiyoshi Yuki.
It consisted of three novels released between November 21 and December 20, 2003, by
Shueisha
is a Japanese publishing company headquartered in Chiyoda, Tokyo, Japan. Shueisha is the largest publishing company in Japan. It was established in 1925 as the entertainment-related publishing division of Japanese publisher Shogakukan. The ...
. The second novel series is titled and is written by Sera Yajima. It consists of four volumes released between December 20, 2003, and June 19, 2004, by
Enterbrain
, formerly , is a Japanese publisher and division of Kadokawa Future Publishing founded on January 30, 1987, as . Magazines published by Enterbrain are generally focused on video games and computer entertainment as well as video game and strate ...
. An after story by the same author was released on September 18, 2004.
Two strategy guides under the
V Jump Books brand were published by Shueisha: the Gamecube guide was released on August 29, 2003, and the PS2 on September 22, 2004.
Namco Bandai Games released two official strategy guides on October 1, 2003, and October 27, 2004, for the Gamecube and PS2 respectively.
is a book by the game's designer, Kōsuke Fujishima, and was released on January 26, 2004, by
Ichijinsha
is a Japanese publishing company focused on manga-related publication, including magazines and books.
The company was first established in August 1992 as a limited company under the name Studio DNA whose main purpose was to edit shōnen manga ...
. It provides details on the characters' back story and how their design came to be. was released on June 26, 2008, by Namco Bandai. The book details the history of the world and characters. is an art book for the anime released on March 28, 2013, by
ASCII Media Works
, formerly , is a Japanese Publishing, publisher and brand company of Kadokawa Future Publishing headquartered in Nishi-Shinjuku, Shinjuku, Tokyo, Japan. It originally formed on April 1, 2008, as a result of a Mergers and acquisitions, merger bet ...
.
Audio CDs
Seven
drama CDs based on the game's plot were produced by
Frontier Works.
1, 2, and 3 are stories preceding the game. They were released between July 23, 2004, and September 24, 2004. First Part and Second Part follow
Sheena Fujibayashi and
Zelos Wilder
is an action role-playing game, action role-playing video game developed by Namco Tales Studio and published by Namco for the GameCube. The seventh main installment of the Tales (video game series), ''Tales'' series, it was released in Japan on ...
as they tour the world a year after the events of the main game. The two CDs were released on May 25, 2005, and June 24, 2005. and are side stories with guest characters from ''
Tales of Vesperia
is an action role-playing game developed by Namco Tales Studio. The nineteenth mainline entry in the ''Tales (video game series), Tales'' series, it was released for the Xbox 360 and published in Japan and North America by Namco Bandai Games in ...
'' and ''
Tales of Graces
is an action role-playing game, action role-playing video game developed by Namco Tales Studio and published by Namco Bandai Games for the Wii. It was initially only released in Japan in December 2009. It is the twenty-first main installment of ...
'', respectively.
was published by
DigiCube
DigiCube Co., Ltd. (株式会社デジキューブ; ''Kabushiki-gaisha Dejikyūbu'') was a Japanese company established as a subsidiary of software developer Square on February 6, 1996 and headquartered in Tokyo, Japan. The primary purpose of Di ...
on October 1, 2003, and consists of 4 discs. It debuted at 98 on
Oricon
, established in 1999, is the holding company at the head of a Japanese corporate group that supplies statistics
Statistics (from German language, German: ', "description of a State (polity), state, a country") is the discipline that ...
's charts. The soundtrack was re-released on October 27, 2004, by
King Records (Japan)
, commonly known as King Records, is a Japanese record company founded in January 1931 as a division of the Japanese publisher Kodansha. It initially began operating as an independent entity in the 1950s. It later became part of the Otowa Grou ...
for the PS2 port of ''Tales of Symphonia''.
Animation
was an
OVA series animated by
Ufotable
is a Japanese animation studio founded in October 2000 by former Telecom Animation Film producer Hikaru Kondō and located in Shinjuku, Tokyo. A unique hallmark seen in many of their works ('' Ninja Nonsense'', '' Futakoi Alternative'', '' Coyo ...
and produced by
Geneon Universal Entertainment
(abbreviated as NBCUEJ) is a Japanese music, anime, and home entertainment production and distribution enterprise that is a subsidiary of NBCUniversal, owned by American telecommunications/media company Comcast headquartered in Akasaka, Tokyo ...
and
Frontier Works.
It consists of four episodes which were released
direct-to-video
Direct-to-video or straight-to-video refers to the release of a film, television series, short or special to the public immediately on home video formats rather than an initial theatrical release or television premiere. This distribution strat ...
on four separate DVDs on June 8, August 10, October 24, and December 21 of 2007.
They were later released in a
Blu-ray Disc
Blu-ray (Blu-ray Disc or BD) is a Digital media, digital optical disc data storage format designed to supersede the DVD format. It was invented and developed in 2005 and released worldwide on June 20, 2006, capable of storing several hours of ...
collection on September 26, 2008.
The series later rereleased on
Universal Media Disc between June 25 and July 23, 2010.
On May 8, 2010, the series were aired on
AT-X as a promotion to the sequel of the series. The episodes used three pieces of
theme music
Theme music is a musical composition which is often written specifically for radio programming, television shows, video games, or films and is usually played during the title sequence, opening credits, closing credits, and in some instances at ...
: The opening theme is "Almateria" by
Eri Kawai and the two ending themes were by Kaori Hikita and by
Nana Mizuki
, better known by the stage name , is a Japanese voice actress, singer, and narrator. She is represented by the agency StarCrew. Mizuki was trained as an enka singer, releasing one single under her birth name in 1993 and made her debut as a voic ...
.
[Credits from ]
The sequel series, , was announced during Tales of Festival 2008. It consists of four episodes which were released on March 25, May 26, September 23, 2010, and February 25, 2011. All four episodes received an early screening: The first was screened on March 13, 2010, in
Fukuoka
is the List of Japanese cities by population, sixth-largest city in Japan and the capital city of Fukuoka Prefecture, Japan. The city is built along the shores of Hakata Bay, and has been a center of international commerce since ancient times. ...
and was hosted by Music Plaza Indo;
The second on May 4, 2010, in
Tokushima, Tokushima by Ufotable;
the third on September 17, 2010, in
Yokohama
is the List of cities in Japan, second-largest city in Japan by population as well as by area, and the country's most populous Municipalities of Japan, municipality. It is the capital and most populous city in Kanagawa Prefecture, with a popu ...
by
Animate
Animation is a filmmaking technique whereby image, still images are manipulated to create Motion picture, moving images. In traditional animation, images are drawn or painted by hand on cel, transparent celluloid sheets to be photographed and e ...
;
and the fourth on February 20, 2011, in
Roppongi
Roppongi (, , 'six trees') is a district of Minato, Tokyo, Minato, Tokyo, Japan, famous for the affluent Roppongi Hills development area and popular night club scene. A few foreign embassies are located near Roppongi, and the night life is popu ...
by
Toho
is a Japanese entertainment company that primarily engages in producing and distributing films and exhibiting stage plays. It is headquartered in Chiyoda, Tokyo, and is one of the core companies of the Osaka-based Hankyu Hanshin Toho Group. ...
.
The first two episodes were later aired on September 12, 2010, on AT-X. The episodes used the opening theme by Nana Mizuki and the ending theme by
Akiko Shikata.
Ending theme of the 4th episode is by
Akiko Shikata.
The second sequel, , concludes the anime's plot. It consists of three episodes released directly to DVD and Blu-ray on November 23, 2011, June 20, 2012, and October 24, 2012.
All three episodes had early screenings: the first was screened between September 23 and September 25, 2011, by Cinema Sunshine in
Ikebukuro
is a commercial and entertainment district in Toshima, Tokyo, Japan. Toshima ward offices, Ikebukuro Station, and several shops, restaurants, and department stores are located within city limits.
Transportation
At the center of Ikebukuro is ...
;
the second on May 3, 2012, in Tokushima by Ufotable;
and the third is on September 29, 2012, by Cinema Sunshine in Ikebukuro.
The episodes use four pieces of theme musics: an opening theme by
Misono and three ending themes, , , and , all by Akiko Shikata.
A Blu-ray box set containing all three series was announced on June 1, 2013, and released on November 6, 2013.
Reception
''Tales of Symphonia'' garnered "generally favorable" reception from critics according to review aggregator
Metacritic
Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
.
Alan Averill and Steve Thomason of ''
Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
'' determined the game to be the GameCube's best RPG, as well as one of the best Averill had played.
Jeremy Jastrzab of ''PALGN'' regarded it as a "top gameplay experience", praising the depth of its gameplay and story.
Jonathan Metts of ''Planet GameCube'' said that although the game "clings to many of the well-worn RPG elements", its distinct battle system, story, and visual presentation allowed it to stand on equal footing with the most recent ''
Final Fantasy
is a Japanese fantasy Anthology series, anthology media franchise created by Hironobu Sakaguchi which is owned, developed, and published by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fanta ...
'' titles.
Rob Fahey of ''
Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network.
In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
'' argued that the game was "the finest example ever made of the truly traditional Japanese RPG", but was concerned that this traditional nature might dissuade players from trying it.
Benjamin Turner of ''
GameSpy
GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameS ...
'' said that the lush artwork and innovative battle system characteristic of ''Tales'' games helped ''Symphonia'' stand out in the GameCube's "RPG-starved" library.
The battle system was praised for its ease of use and fast pace,
with Jastrzab declaring it to be one of the best systems conceived for an action RPG.
David Smith of ''
1UP.com'' noted the battle system's tactical depth due to limited 3D movement, preventing exploitative tactics seen in games like ''
Star Ocean: Till the End of Time'';
Fahey also drew a comparison to the title, considering the computer-controlled characters in ''Tales'' to be significantly more intelligent.
Metts called it "a perfect balance between the strategy of traditional menu-based
RPG
RPG may refer to:
Military
* Rocket-propelled grenade, a shoulder-launched anti-tank weapon
**''Ruchnoi Protivotankoviy Granatomyot'' (Russian: ''Ручной Противотанковый Гранатомёт''), hand-held anti-tank grenade laun ...
battles and the fast, skill-based action found in a weapons-based fighting game like ''
Soul Calibur''".
While Star Dingo of ''
GamePro
''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' concurred that the game's individual character control was "excellent", he lamented that the
computer-controlled nature of the other party members diluted the joy of discovering new skills, and said that attempts to micromanage the other members made the battle system clunky and burdensome.
Joe Juba of ''
Game Informer
''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'', meanwhile, was impressed by the variable customization of the computer-controlled characters' behavior.
Daryl Vassar of ''
G4techTV'' cited the battles as the game's high point and claimed they were fun enough to win over non-RPG fans, though he considered the summoning system — which requires a character to take a great deal of damage before performing such an action — to be a weakness.
Beyond the battle system, the game’s design was praised for its depth. Brian Gee of ''
GameRevolution
Mandatory (formerly CraveOnline Media) is a lifestyle website based in Los Angeles with sales offices in New York City, Chicago and San Francisco. The site is owned by media company Evolve Media, LLC. Mandatory focuses its contents into the male ...
'' and Mary Jane Irwin of ''
IGN
''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' noted that the free-roaming gameplay made it easy for the player to wander into a dungeon with excessively strong enemies.
Irwin negatively compared the amount of backtracking in the game's vast overworld to ''
The Legend of Zelda: The Wind Waker'', but was thankful for the various modes of transportation that were continuously introduced.
The dungeon puzzles were described as simple and easy to decipher.
Irwin, comparing the puzzles to ''
The Legend of Zelda
is a media franchise, video game series created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flags ...
'', welcomed them as breaks from the frequent exploration and battles, as well as an expansion of the game's appeal to a broader audience.
While Smith agreed that the quality of the puzzles was not exceptional, he considered them a decent challenge and an improvement over those in ''
Tales of Destiny''.
Metts dismissed the puzzles as "more annoying than challenging and often feel out of place".
Irwin and ''
Electronic Gaming Monthly
''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews.
History
The magazine was fou ...
''s Shane Bettenhausen criticized the difficulty spikes, with particularly tough boss battles requiring
grinding,
and Jennifer Tsao of ''Electronic Gaming Monthly'' noted the save system's harshness.
Jastrzab also acknowledged the boss battles as "fearsome and challenging", but regarded them more admirably.
Smith and Irwin were annoyed by the fetch quests, citing examples of unnecessarily convoluted tasks.
The visuals were commended for their
cel-shading effects and anime-influenced art direction, with Jastrzab saying that the stylish characters, animations and special effects enhanced the game's battle sequences.
Juba proclaimed the game's world to be "one of the most stunning
e hasever experienced", likening the presentation to "''Windwaker''-meets-anime".
Smith, however, found the character designs lackluster compared to earlier ''Tales'' games, citing Fujishima’s simplified designs. He also criticized the cel-shading style as uneven and shaky compared to that of ''
Jet Set Radio
(originally released in North America as ''Jet Grind Radio'') is a 2000 action game developed by Smilebit and published by Sega for the Dreamcast. The player controls a member of a youth gang, the GG's, as they use inline skates to traverse ...
''.
The settings were admired for their detail and variety, with some commenting that the background art transitioned well into a 3D format from the classic ''Tales'' titles. Jastrzab was stunned by the lack of slowdown during the game's chaotic action segments,
Turner was also amazed by the consistently high
framerate, which he regarded as "a great bonus in a time when most RPGs are content to chug at 30
Frames per second">fps">Frames_per_second.html" ;"title="/nowiki>Frames per second">fps/nowiki>". Fahey and Jastrzab were disappointed by the game's lack of cutscenes in the vein of the traditionally-animated opening cinematic. The in-game cutscenes were described by the ''EGM'' reviewers and Jastrzab as "dull" and "a little underdone". Fahey and ''GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
''s Bethany Massimilla noted visual smearing in the game's attempt at depth of field effects. The overworld's presentation was criticized as underwhelming; some compared its level of detail to titles from the previous generation of consoles, while Jastrzab argued that the quality would not have been passable even in that context. Massimilla additionally faulted the camera in these portions, explaining that it required frequent adjustment and sometimes obscured incoming enemies.
Reactions to the music were mixed; some found the score forgettable compared to Sakuraba's usual work, which was a source of disappointment for Fahey, as he felt the "beautifully constructed" world deserved a more impressive soundtrack. Turner and Irwin described the music as decent, though Irwin remarked that the musical variety was relegated to dialogue-oriented events, with the battle and overworld themes taking up most of the playtime. Jastrzab called the soundtrack exceptional for capturing the game's mood. Massimilla observed that the soundtrack " eldtrue to the ''Tales'' norm of combining wind instruments and bells in pleasing ways for main themes".
The voice acting was commended, with Smith remarking that the characters were "more fun to hear than they are to look at". He added that the repartee between Lloyd and Genis elevated them above their archetypes. Fahey noted that his praise of the voice acting was rare as he was not a fan of dubbing, and was slightly disappointed that the skits were not voiced as well, which he said resulted in them feeling drawn-out. Although Jastrzab approved of the voice acting's professional quality, he mentioned that some of the dialogue was not well-placed, explaining that "There is no building of feeling or creation of tension, it pretty much bursts onto the scene". Irwin noted awkward deliveries and misplaced emotions. Turner also deemed the voices to be "so-so", opining that while the characters' battle vocalizations were sufficient, the actors lacked the range needed for the more emotionally demanding cutscenes, which he said were held back by "generally inept" direction.
Responses to the narrative were mixed, with some considering the story to be familiar and predictable. The ''Nintendo Power'' reviewers said that the story was told with "wonderful craft", and were surprised that the player-controlled character does not carry the "chosen one" role. Jastrzab argued that the story held a "never-ending" depth underneath its surface, which he said was highlighted by the variety of plot outcomes that arose from subtle decisions by the player, though he warned of the script's excessive moralizing. Metts agreed that the plot was standard, though he remarked that the set-up was "unusually blunt, in that you are told the implications of the quest right upfront". However, he proposed that the narrative could assuage GameCube owners desiring a traditional RPG, and described the ending sequence as "beautiful and powerful". Star Dingo compared the story's combination of "heart, warmth, humor, sadness and peril" to the works of Rumiko Takahashi
is a Japanese manga artist. With a career of several commercially successful works, beginning with ''Urusei Yatsura'' in 1978, she is one of Japan's best-known and wealthiest manga artists. Her works are known worldwide, where they have been tra ...
, and proclaimed the writing to be some of the best among console RPGs, elaborating that "the tragedies really strike home, and the characters all have distinct voices, speaking their lines with a welcome sense of subtle irony and self-awareness about RPG clichés". While Fahey acknowledged that the premise was simple and cliché, he said that the plot twists were well-employed. Irwin was unengaged to the story, which she attributed to what she deemed a flawed localization; she explained that "The dialogue is often awkward and drawn out. Word choice ranges from overly formal to random slang -- the style is all over the linguistic map with little regard to who's speaking". The ''Nintendo Power'' reviewers and Metts were satisfied with the story's pace, while Turner remarked that the narrative meandered at times.
The characters were said to be likable and well-developed. Metts compared the cast to that of ''The Lord of the Rings
''The Lord of the Rings'' is an Epic (genre), epic high fantasy novel written by English author and scholar J. R. R. Tolkien. Set in Middle-earth, the story began as a sequel to Tolkien's 1937 children's book ''The Hobbit'' but eventually d ...
'' in that they "initially seem simple and stereotypical but almost feel like real people by the end of the story". Fahey singled out Lloyd's development and was thankful that the writers were "of the persuasion which says that dark revelations of the past are not a substitute for creating a proper personality for your characters". Although Juba regarded the character archetypes as cookie-cutter (apart from Raine, who he described as "seem ngto derive sexual pleasure from uncovering archeological artifacts"), he along with Bettenhausen and Massimilla acknowledged that the optional skits substantially contributed to the characters' depth; Juba additionally compared the skits to the Active Time Event system in ''Final Fantasy IX
is a 2000 role-playing video game developed and published by Square (video game company), Square for the PlayStation (console), PlayStation video game console. It is the ninth game in the main ''Final Fantasy'' series. The plot focuses on a wa ...
''. However, Bettenhausen and Massimilla faulted the skits for their slow pace.
''Remastered''
''Tales of Symphonia Remastered'' received "mixed or average" reviews according to Metacritic. The remaster was faulted for its downgraded and inconsistent framerate, as well as frequent and long load times. Some considered it to be the game's worst version, with Noah Leiter of ''RPGFan'' describing it as an "antithetical runt" to '' Metroid Prime Remastered'' and the Game Boy
The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
emulations for Nintendo Switch Online
Nintendo Switch Online (NSO) is an online subscription service operated by Nintendo for its video game consoles, the Nintendo Switch and Nintendo Switch 2. The service is Nintendo's third-generation online service after Nintendo Wi-Fi Connect ...
. Paul Shkreli of ''RPGamer'' added that selling the remaster at a premium price without the addition of its sequel ''Dawn of the New World'' felt "both confounding and anti-consumer", noting that the 2016 Steam
Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
release featured everything the remaster offered at half the price. Mitch Vogel of ''Nintendo Life
Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
'' agreed that the exclusion of ''Dawn of the New World'' resulted in an unclear value proposition. Glen Fox of ''Gamezebo
''Gamezebo'' (sometimes stylized ''GameZebo'') is a website which reports on and reviews video games. Founded in 2005 by Joel Brodie, it was billed as the first website to solely cover casual games and expanded its scope to social games in 20 ...
'', upon establishing that ''Tales of Symphonia'' is his personal favorite video game, denounced the remaster as "a complete and utter mess", and expressed bafflement as to why Bandai Namco would allow "one of its most treasured releases from yesteryear" to be released in such a state.
Kirstin Swalley of ''Hardcore Gamer'' considered the combat simplistic but enjoyable due to the small depths granted by its mechanics, though she warned that it may initially feel clunky to players more accustomed to modern ''Tales'' titles. Robert Ramsey of ''Push Square
Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and oth ...
'' observed that, by modern standards, the combat was relatively basic and the controls were slightly stiff, but neverless deemed the fights satisfying because of their pace. Leiter described the combat as smooth, challenging, and rewarding to careful players, but he found the controls to be awkward and delayed. While Shkreli found the combat to be enjoyable without being overwhelming, he experienced difficulty with enemies approaching from multiple angles due to the 2D plane. Vogel cited the same difficulty, remarking that the battles felt stiff compared to similar hack 'n' slash combat featured in '' Ys VIII: Lacrimosa of Dana'' and ''Kingdom Hearts II
''Kingdom Hearts II'' is a 2005 action role-playing game developed and published by Square Enix in collaboration with Disney Interactive Studios, Buena Vista Games for the PlayStation 2 video game console. The game is a sequel to ''Kingdom Hear ...
''. He added that the inability to cancel out of attack animations, which would incentivize careful timing and skill usage, was complicated by a fast battle pace that encourages reactive and reckless tactics. Jake Dekker of ''GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' described the combat as stiff and slow compared to '' Tales of Berseria'' and '' Tales of Arise'', but noted that unlocking more skills eventually made for a more intricate and satisfying experience. He singled out the boss battles as an engaging highlight due to their relatively increased challenge.
Swalley and Shkreli commended the variety of puzzles and enemies in the dungeons, with Shkreli calling them elaborate without being inordinate. Ramsey, however, found some of the dungeon designs tedious. Vogel considered the dungeons a highlight in the title's conventional gameplay loop, positively comparing their use of puzzles to ''Golden Sun
is a series of fantasy role-playing video games developed by Camelot Software Planning and published by Nintendo. It follows the story of a group of magically-attuned "adepts" who are charged with preventing the potentially destructive power ...
''. Swalley noted that the multiple playthroughs required to obtain everything in the game encouraged significant replay value. Ramsey was annoyed by the overworld map camera. Swalley and Dekker complained of frequent game crashes, which were exacerbated by the lack of an autosave feature.
Swalley complimented the key locations as solid and said that the increased crispness and clarity of the character models enhanced their detail and expressiveness, though she felt that some textures "could have used more work". Vogel and Ramsey said that the visual improvements were negligible apart from the upgraded resolution. Both described the textures as muddy, and while they noted that the art direction was still distinct, Vogel felt that the environment designs lacked a unique visual flair. Leiter also found many textures to be stretched or glossy. Shkreli regarded the art style as timeless and vibrant despite the scaled-down cel-shading effects, but dismissed the overworld as drab and poorly modeled. Fox declared the remaster to be the game's ugliest version, citing an unpleasant sharpening effect caused by AI upscaling, missing cel-shading effects, desaturated colors, and missing visual features such as transparent menus and the "screen-shattering" battle transition effect. Dekker faulted the cutscenes as stiff and awkward and the overworld as bland and lifeless.
Swalley maintained that the soundtrack was "fantastic as it ever was", and marveled at the option to choose between the English and Japanese audio tracks. Ramsey described the soundtrack as "very catchy", and Leiter regarded Sakuraba's score as highly memorable, singling out the battle themes as highlights. However, he cited compressed voice lines as a fault. Shkreli "strongly felt" Sakuraba's presence in the battle anthems and village themes.
Ramsey said that while the story was somewhat predictable, the characters were endearing and had great chemistry given by "sharp and often comedic" writing. Leiter called the story a "banger" and enjoyed the novelty of the protagonist playing a supporting role to the "chosen one" character. However, he felt that the story's heavy themes of genocide and slavery were sometimes at odds with the light-hearted and humorous tone and mildly cutesy visuals, and considered the presentation of such themes uncarefully handled, referring to the human ranches as "Philosopher’s Stone
The philosopher's stone is a mythic alchemical substance capable of turning base metals such as mercury into gold or silver; it was also known as "the tincture" and "the powder". Alchemists additionally believed that it could be used to mak ...
factory/concentration camp
A concentration camp is a prison or other facility used for the internment of political prisoners or politically targeted demographics, such as members of national or ethnic minority groups, on the grounds of national security, or for exploitati ...
s". Dekker echoed this sentiment, remarking that some of the more emotional moments and darker themes were difficult to take seriously when played out by cutesy characters. Shkreli said that the story's "interesting and innovative" twists were still exciting, especially by the game's last third. He mentioned that the story's emotional center was grounded by the strong characterization between the party members, which he attributed to the optional skits. Vogel was impressed by the ambition in the narrative's "shocking" twists despite the initial impression of a "run-of-the-mill exercise in tired tropes". However, he deemed the "uneven" script to be stiff and unintentionally humorous, elaborating that "Some of these cutscenes cover a ridiculous range of emotions in just a minute or two, and dialogue rarely feels natural—it’s the epitome of a ‘video game script’". Dekker opined that the rareness of neat resolutions to conflicts improved the story, and he proclaimed that the game's cast is still the best in the series, although he said that some awkward localization held these elements back. He criticized the quest-tracking "synopsis" system as occasionally vague, which necessitated consultation of a walkthrough.
Sales and awards
Over 100,000 copies were sold in the United States during the first two weeks after its release. In December 2007, Namco announced that the GameCube version had sold 953,000 copies worldwide, and the PlayStation 2 port had sold 486,000 copies in Japan. The bargain reissue for the PlayStation 2 in 2005 sold almost 50,000 copies in Japan by the end of 2006. Its total worldwide sales for the GameCube and PS2 have reached 1.6 million units as of 2008. It was also the best-selling ''Tales'' title overseas, with more than half of its sales coming from outside Japan, having sold 600,000 units in North America and 250,000 in Europe . The 2016 PC release sold more than 250,000 copies on Steam
Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
, . The game is estimated to have sold 2.4 million copies worldwide across all platforms, making it one of the best-selling titles in the franchise.
''GameSpot'' named it the best GameCube game of July 2004, and nominated it for the year-end "Best Role-playing Game" award across all platforms. The game has appeared on many top game rankings and received a Japan Game Awards in 2003 for excellence. During the 8th Annual Interactive Achievement Awards
The ''8th Annual Interactive Achievement Awards'' was the 8th edition of the D.I.C.E. Awards, Interactive Achievement Awards, an annual awards event that honored the best games in the video game industry during 2004 in video games, 2004. The awar ...
, the Academy of Interactive Arts & Sciences
The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain Summit, better known as D.I.C.E., which includes the presentation ...
nominated ''Tales of Symphonia'' for " Console Role-Playing Game of the Year". The January 2009 issue of ''Game Informer
''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' listed it at #24 in its "Top 25 GameCube Games". Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
ranked ''Tales of Symphonia'' 107th in a list of "Top 200 Nintendo Games Ever". IGN
''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
users placed it 75th in a Top 100 Games list, while GameFAQs
GameFAQs is a video gaming website that hosts guides and other resources, as well as an active Internet forum, message board forum. It was created in November 1995 by Jeff Veasey and has been owned by Fandom (website), Fandom, Inc. since October ...
users put it at 81st in a similar list. In 2023, Time Extension included the game on their "Best JRPGs of All Time" list.
Notes
References
External links
Official website (archived)
Tales of Symphonia (PS2) Official website (JP)
Tales of Symphonia Chronicles Official website (JP)
*
{{Authority control
2003 video games
Multiplayer and single-player video games
Cooperative video games
GameCube games
Kōsuke Fujishima
Mag Garden manga
Nintendo Switch games
PlayStation 2 games
PlayStation 3 games
PlayStation 4 games
Role-playing video games
Action role-playing video games
Symphonia, Tales of
Ufotable
Video game prequels
Video games about angels
Video games developed in Japan
Video games scored by Motoi Sakuraba
Video games with cel-shaded animation
Windows games
Xbox One games