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Ascii Media Works
, formerly , is a Japanese Publishing, publisher and brand company of Kadokawa Future Publishing headquartered in Nishi-Shinjuku, Shinjuku, Tokyo, Japan. It originally formed on April 1, 2008, as a result of a Mergers and acquisitions, merger between ASCII Corporation and MediaWorks (publisher), MediaWorks where MediaWorks legally absorbed ASCII. Despite this, the former president and CEO of ASCII, Kiyoshi Takano, became the first president and CEO of ASCII Media Works. It became an internal division of Kadokawa Corporation on October 1, 2013. The company specializes in publishing of books, entertainment and computer magazines, manga, and video games. ASCII Media Works is known for their brand magazines and book imprints which include such well-known magazines as ''Dengeki Daioh'', and ''Dengeki G's Magazine'', along with the company's main light novel publishing imprint (trade name), imprint Dengeki Bunko. Most of the company caters to the Japanese male otaku crowd, covering suc ...
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Kadokawa Future Publishing
is the publishing arm of Kadokawa Corporation, publishing manga, novels, light novels, magazines, tabletop role-playing games and other type of content with eight different publishing brand companies that previously merged with it. The company used to be the first iteration of and was the parent company of the Kadokawa Group companies, which brought together several affiliated companies related to Kadokawa Shoten. Kadokawa Dwango announced a restructuring in February 2019. On July 1, 2019, Kadokawa Corporation was reorganized; the publishing business remained and the company was renamed to Kadokawa Future Publishing. Kadokawa Dwango itself became the second iteration of Kadokawa Corporation. On December 1, 2023, the company was renamed to Kadokawa Key-Process. History The company was founded on April 2, 1954, as Kadokawa Shoten. It was renamed Kadokawa Holdings on April 1, 2003, transferring the existing publishing businesses to Kadokawa Shoten Publishing. The company was agai ...
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Yahoo! Japan
is a Japanese web portal. It was the most-visited website in Japan, nearing monopolistic status. According to ''The Japan Times'', as of 2012, Yahoo! Japan had a footprint on the internet market in Japan. In terms of use as a search engine, however, it has never surpassed Google. The company is the second largest search engine used in Japan as of July 2021, with a market share of 19% behind Google's 77%. The Yahoo! Japan search engine was a directory-type search engine, similar to Yahoo! in the United States. A crawler-type search engine was used as well, and as the popularity of the crawler-type search engine gradually increased, after October 3, 2005, Yahoo! Japan began utilizing only the crawler-type engine. On June 29, 2017, Yahoo! Japan announced that the directory-based search engine "Yahoo! Category", which had been in operation since its establishment, would be abolished on March 29, 2018. As a crawler-type search engine, Yahoo! Japan initially used technology from t ...
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Character Parfait
(lit. "Nintendo Shock") is a Japanese gaming magazine published by ASCII Media Works (formerly MediaWorks). The magazine mainly covers information pertaining Nintendo games and consoles. History and profile The magazine was originally named ''Dengeki Super Famicom'' and first went on sale on December 26, 1992. When the Nintendo 64 was released, the magazine's name was altered to ''Dengeki Nintendo 64'' in 1996. This was again changed in 2001 when it was changed to ''Dengeki GB Advance'' to reflect the launch of the Game Boy Advance. In 2002, it was renamed to ''Dengeki GameCube'' and again to ''Dengeki Nintendo DS'' in April 2006. Starting with the May 2012 issue, the magazine was retitled to ''Dengeki Nintendo for Kids'', and was renamed to its current title ''Dengeki Nintendo'' with the June 2013 issue. Special editions ; ''Dengeki Games'' : ''Dengeki Games'' was a special edition version of ''Dengeki Nintendo DS'' which was first published on October 13, 2006 under the t ...
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Personal Computer
A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC game, gaming. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or technician. Unlike large, costly minicomputers and mainframes, time-sharing by many people at the same time is not used with personal computers. The term home computer has also been used, primarily in the late 1970s and 1980s. The advent of personal computers and the concurrent Digital Revolution have significantly affected the lives of people. Institutional or corporate computer owners in the 1960s had to write their own programs to do any useful work with computers. While personal computer users may develop their applications, usually these systems run commercial software, free-of-charge software ("freeware"), which i ...
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Information Technology
Information technology (IT) is a set of related fields within information and communications technology (ICT), that encompass computer systems, software, programming languages, data processing, data and information processing, and storage. Information technology is an application of computer science and computer engineering. The term is commonly used as a synonym for computers and computer networks, but it also encompasses other information distribution technologies such as television and telephones. Several products or services within an economy are associated with information technology, including computer hardware, software, electronics, semiconductors, internet, Telecommunications equipment, telecom equipment, and e-commerce.. An information technology system (IT system) is generally an information system, a communications system, or, more specifically speaking, a Computer, computer system — including all Computer hardware, hardware, software, and peripheral equipment � ...
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Computing
Computing is any goal-oriented activity requiring, benefiting from, or creating computer, computing machinery. It includes the study and experimentation of algorithmic processes, and the development of both computer hardware, hardware and software. Computing has scientific, engineering, mathematical, technological, and social aspects. Major computing disciplines include computer engineering, computer science, cybersecurity, data science, information systems, information technology, and software engineering. The term ''computing'' is also synonymous with counting and calculation, calculating. In earlier times, it was used in reference to the action performed by Mechanical computer, mechanical computing machines, and before that, to Computer (occupation), human computers. History The history of computing is longer than the history of computing hardware and includes the history of methods intended for pen and paper (or for chalk and slate) with or without the aid of tables. ...
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Visual Novel
A visual novel (VN) is a form of digital interactive fiction. Visual novels are often associated with the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with static or animated illustrations and a varying degree of interactivity. The format is more likely referred to as a visual novel game. Visual novels originated in and are especially prevalent in Japan, where they made up nearly 70% of the PC game titles released in 2006. In Japanese, a distinction is often made between visual novels (NVL, from "novel"), which consist primarily of narration and have very few interactive elements, and adventure games (AVG or ADV, from "adventure"), which incorporate problem-solving and other types of gameplay. This distinction is normally lost outside Japan, as both visual novels and ADV-style adventure games are commonly referred to as "visual novels" by international fans. Visual novels are rarely produced exclusively for dedicated ...
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Plastic Model
image:South-Goodwin.jpg, 300px, A young boy starts painting an assembled plastic model of the South Goodwin Lightship A plastic model kit, (wikt:plamodel, plamo in Eastern world, Eastern influenced parlance), is a consumer-grade plastic scale model manufactured as a wikt:kit, kit, primarily assembled by hobbyists, and intended primarily for display. A plastic model kit depicts various subjects, ranging from real life military and civilian vehicles to characters and machinery from original kit lines and pop fiction, especially from eastern pop culture. A kit varies in difficulty, ranging from a "snap-together" model that assembles straight from the box, to a kit that requires special tools, paints, and plastic cements. Subjects The most popular subjects of plastic models by far are vehicles such as aircraft, ships, automobiles, and armored vehicles such as tanks. The majority of models throughout its early history depict military vehicles, due to the wider variety of form and his ...
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Anime
is a Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, , in Japan and in Japanese, describes all animated works, regardless of style or origin. Many works of animation with a Anime-influenced animation, similar style to Japanese animation are also produced outside Japan. Video games sometimes also feature themes and art styles that are sometimes labelled as anime. The earliest commercial Japanese animation dates to 1917. A characteristic art style emerged in the 1960s with the works of cartoonist Osamu Tezuka and spread in the following decades, developing a large domestic audience. Anime is distributed theatrically, through television broadcasts, Original video animation, directly to home media, and Original net animation, over the Internet. In addition to original works, anime are often adaptations of Japanese ...
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Otaku
is a Japanese word that describes people with consuming interests, such as anime, manga, video games, computers or other highly enthusiastic hobbies. Its contemporary use originated with a 1983 essay by Akio Nakamori in '' Manga Burikko''. ''Otaku'' subculture is a central theme of various anime, manga, documentaries, and academic research. The subculture began in the 1980s as changing social mentalities and the nurturing of ''otaku'' traits by Japanese schools combined with the resignation of such individuals to what was then seen as inevitably becoming social outcasts. The subculture's birth coincided with the anime boom after the release of works such as ''Mobile Suit Gundam'', before it branched into Comic Market. The rise of the internet and media further expanded the otaku subculture, as more anime, video games, and other media catering to otaku interests were created. The definition of subsequently became more complex, and numerous classifications of ''otaku'' emer ...
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Imprint (trade Name)
An imprint of a publisher is a trade name under which it publishes a work. A single publishing company may have multiple imprints, often using the different names as brands to market works to various demographic consumer segments. Description An imprint of a publisher is a trade name—a name that a business uses for trading commercial products or services—under which a work is published. Imprints typically have a defining character or mission. In some cases, the diversity results from the takeover of smaller publishers (or parts of their business) by a larger company. In the video game industry, some game companies operate various publishing labels. Electronic Arts' (EA) 2008 CEO, John Riccitiello, stated that, with the establishing of Rockstar, Take-Two Interactive effectively invented the "label" corporate structure, which EA followed into in 2008. This model has influenced rivals including Activision Blizzard, ZeniMax, Electronic Arts from 2008 to 2018, Warner ...
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Light Novel
A is a type of Genre fiction, popular literature novel from Japan usually classified as young adult fiction, generally targeting Adolescence, teens to Young adult, twenties or older. The definition is very vague, and wide-ranging. The abbreviation of "''raito noberu''" is or, in English, LN. The average length of a light novel is about 50,000 words, and is published in the ''bunkobon'' format (ISO 216, A6, ). Light novels are subject to dense publishing schedules, with new installments being published in three-to-nine-month intervals. Light novels are very commonly illustrated in a manga artstyle, and are often adapted into manga and anime. Whilst most light novels are published only as books, some have their chapters first Serial (literature), serialized monthly in anthology magazines or via the internet as Web fiction#Web novel, web novels before being collected and compiled into book format, similar to how manga is published. Details Plots frequently involve roman ...
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