''LittleBigPlanet'' is a 2008
platform video game developed by
Media Molecule and published by
Sony Computer Entertainment
Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game co ...
for the
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
. It is the first installment in the ''
LittleBigPlanet
''LittleBigPlanet'' (''LBP''; stylised as ''LittleBIGPlanet'') is a Puzzle video game, puzzle platform video game series created and produced by British developer Media Molecule and published by Sony Interactive Entertainment. Most games in th ...
'' series. In ''LittleBigPlanet'', the player controls
Sackboy, a customizable ragged doll. The game is primarily centered around content creation, with examples including a level editor and the Popit, a menu used for accessing creation tools. Prior to 2021, the player could publish levels online and play others' published levels. The story mode consists of eight themed areas, in which Sackboy helps out various Creator Curators across LittleBigPlanet before fighting the Collector, who has been kidnapping and stealing creations.
Media Molecule was formed by four former
Lionhead Studios
Lionhead Studios Limited was a British video game developer founded in July 1997 by Peter Molyneux, Mark Webley, Tim Rance, and Steve Jackson (British game designer), Steve Jackson. The company is best known for the ''Black & White (series), Bl ...
employees after the release of ''
Rag Doll Kung Fu
''Rag Doll Kung Fu'' is a fighting video game developed by Qi Creations for Windows. created predominantly by artist Mark Healey, while working for Lionhead Studios, along with other Lionhead employees, such as David Smith and Alex Evans. ''R ...
'' in 2005. Wanting to create a video game centered around content creation, they pitched a prototype called ''Craftworld'' to
Sony Computer Entertainment Worldwide Studios president
Phil Harrison, who lauded the concept and agreed to fund the project. ''LittleBigPlanet'' was first announced by Harrison at
Game Developers Conference
The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Award for Game of the Year, Game Developers Choice Awards and ...
2007, followed by a marketing campaign, beta testing, and consumer and press anticipation. After brief delay to remove controversial lyrics from an in-game licensed song, ''LittleBigPlanet'' released worldwide between October and November 2008.
''LittleBigPlanet'' was met with critical acclaim, with praise for its creative gameplay and community-driven aspects. ''LittleBigPlanet'' won several
Game of the Year awards and additional awards for its graphics, music, and gameplay innovation. Retrospectively, some publications have ranked it among the
greatest video games of all time
This is a list of video games that video game journalists or magazines have considered among the best of all time. The games are included on at least six separate best-of lists from different publications (inclusive of all time periods, platfor ...
. After dwindling sales in 2008, ''LittleBigPlanet'' became commercially successful, reaching 4.5 million copies. ''LittleBigPlanet'' was followed by
two sequels and several spin-offs.
Gameplay
''LittleBigPlanet'' is a physics-based
platform game
A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
with an emphasis on content creation.
[ The player character is Sackboy, a brown, customisable ragdoll.][ Sackboy can run, jump, grab objects made out of certain material, shift between the three layers of the game's 2.5D plane,][ and access the Popit, a menu where the player can use customisation tools, stickers, and objects.] There are two game modes, each of which take the form of a celestial body
An astronomical object, celestial object, stellar object or heavenly body is a naturally occurring physical entity, association, or structure that exists within the observable universe. In astronomy, the terms ''object'' and ''body'' are of ...
: LittleBigPlanet, where the player can play levels, and MyMoon, where the player can create levels. Both modes can be accessed from a hub, taking the form of a cardboard ship known as the pod.[
The story mode of ''LittleBigPlanet'' consists of eight themed areas, each with three or four main levels. Hidden keys unlock bonus levels for a grand total of fifty.] Although the story mode is in sequential order, each of the levels can be replayed. Each one is designed around the control scheme of Sackboy and the themes of its area. For example, the Metropolis levels involve navigating sewers and hopping on subways. Levels contain different prize bubbles, which contain items, including costumes, stickers, songs, and objects,[ alongside score bubbles, which when collected in a chain, can multiply the score gained. Each level has checkpoints, where Sackboy can respawn if he dies. Each checkpoint has three or, in some cases, six available uses. If the last activated checkpoint runs out of uses, the level ends.] The player can play the game with up to three other players. Some puzzles for finding prize bubbles in story mode require more than one player.[
]
Content creation
The Popit gives Sackboy access to various creative tools. During play mode, the Popit can only be used to access stickers and character customising. Stickers can be stamped on any object.[ Throughout story mode, there are blank canvases that require a specific sticker to be placed on them to collect prize bubbles.] The player may customise Sackboy in a variety of ways: by selecting a base colour and texture of the Sackboy's skin, giving them accessories, or placing stickers.[ At any point, the player can give Sackboy one of four emotions—happy, sad, scared, and angry—with an emotion capable of being given a degree of intensity.][
The main focus of ''LittleBigPlanet'' is the level editor, which incorporates a large number of editing tools and objects, accessible from the Popit, to create levels from any degree of complexity. There is a collection of interactive tutorials required to use their respective tools.] To accommodate potential mistakes, the editor features a manipulable time system, whereby the player may "rewind", which acts as an undo feature, or pause the editor, which temporarily halts objects that are normally governed by the physics engine. The player may create new objects by starting with a basic shape of a material and "drawing" it into the level. Objects may be glued to each other or to the level floor. Mechanical tools are also available, such as a strings and bolts to connect objects, various triggers, and attachable rocket motors to propel objects. After creating custom objects, the player may save a creation to their library for later use; these objects can be shared by placing them inside a prize bubble in their level to be collected by other players.
The player used to be able to publish their levels to the online community for other players, accessible from LittleBigPlanet. One option was "Cool Levels", which allowed the player to play levels at random. These levels could be played in both online and local multiplayer mode.[ Once completed, the player could tag the level from a list of predefined words, allowing other players to quickly find their level of choice by searching a specific tag, and rate the level out of five stars.] However, since 13 September 2021, the online servers for ''LittleBigPlanet'' have been shut down.[
]
Plot
Setting and characters
''LittleBigPlanet'' is set on the eponymous planet, with each area created by their focus character, known collectively as the Curator Creators. Sackboy explores eight of them, each with a theme based on locations around the world, incorporating their respective elements, including the United Kingdom, Africa, South America, Mexico, the United States, Japan, India, and Siberia.[ The eight areas are the Gardens, the Savannah, the Weddings, the Canyons, the Metropolis, the Islands, the Temples, and the Wilderness; each Creator Curator being the King, Zola the Lion King, Frida, Uncle Jalapeño, Mags the Mechanic, Grandmaster Sensei, the Great Magician, and the Collector, respectively.
]
Story
After Sackboy explores the Gardens, learning various tools along the way, the King sends Sackboy to the Savannah for him to begin his adventure. In the Savannah, Sackboy accidentally destroys one of Zola's creations, but Zola agrees to forgive Sackboy if Sackboy finds out what is troubling the bison; the cause is discovered to be crocodiles. The conflict is resolved when Sackboy proves King Croc's innocence in the disappearance of Meerkat Mum's son, Stripy Tail, after finding him at a VIP room in a club. In the Weddings, Sackboy reunites Frida with her groom Don Lu, who disappeared during their wedding reception
A wedding reception is a party usually held after the completion of a marriage ceremony as hospitality for those who have attended the wedding, hence the name reception: the couple ''receive'' society, in the form of family and friends, for th ...
. In the Canyons, Sackboy rescues Don Lu's uncle Jalapeño from the corrupt Sheriff Zapata, who is afterward incinerated by his own bombs while trying to kill Sackboy. In the Metropolis, Sackboy retrieves Mags the Mechanic's car, which had been stolen by the martial artist Ze Dude, before winning a match against Ze Dude and his bouncers. In the Islands, Sackboy uses Grandmaster Sensei's flame-throwing cat to defeat the Terrible Oni.
In the Temples, the Goddess reveals to Sackboy that the Great Magician needs help to "bring sharing back to LittleBigPlanet." According to the Great Magician, the Collector is stealing creations around LittleBigPlanet and "not sharing them around the world." The Great Magician teleports Sackboy to the Wilderness to find the Collector. Sackboy breaches the Collector's base and starts freeing all the inhabitants of LittleBigPlanet from their cages, including the curator creators. Sackboy confronts the Collector, who attacks Sackboy with machines. After Sackboy destroys the machines, the Collector tries to escape through his pod, which breaks down. Defeated, the Collector admits that he became evil because he has no friends to share with. The King appears and addresses the player, calling for the player to be a part of the ''LittleBigPlanet'' community.
Development
Background and concept
Mark Healey, Kareem Ettouney, Alex Evans, and Dave Smith worked at Lionhead Studios
Lionhead Studios Limited was a British video game developer founded in July 1997 by Peter Molyneux, Mark Webley, Tim Rance, and Steve Jackson (British game designer), Steve Jackson. The company is best known for the ''Black & White (series), Bl ...
and developed the 3D platformer ''Rag Doll Kung Fu
''Rag Doll Kung Fu'' is a fighting video game developed by Qi Creations for Windows. created predominantly by artist Mark Healey, while working for Lionhead Studios, along with other Lionhead employees, such as David Smith and Alex Evans. ''R ...
'' (2005), the first third-party video game released on Steam
Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
. After a cinema visit to see '' Howl's Moving Castle'', Healey and Smith discussed a game that had character controls similar to ''Rag Doll Kung Fu'' that would be playable on a game console. Afterward, the four left Lionhead Studios in December 2005 to develop the game,[ forming Media Molecule, previously known as Brainfluff.][ At the time, they only had a vague idea of what game they wanted to create, with them generally wanting to create an ambitious console-friendly game that utilised user-generated content, appealed to a broad audience, and proved that a small company could develop a mainstream game.]
The same month, Media Molecule pitched a prototype, a physics-based 2D side-scrolling game named ''Craftworld'', to Phil Harrison, the president of Sony Computer Entertainment Worldwide Studios, using their own software rather than PowerPoint to allow for live, controllable movement of the game characters. By their own admission, the pitch was vague. They intentionally toned down the creative aspect of the game for fear of negative reception of their pitch, instead presenting the prototype purely as a playable game and only briefly mentioning user creation. According to Evans, Harrison noticed and asked them why they had chosen not to explore this element further. The meeting, which had been scheduled to last 45 minutes, lasted three hours, ending with Sony agreeing to fund the project for six months. Media Molecule became incorporated as a company in February 2006.
After some further development, Sony asked the team to present their progress in what Healey described as a "''Dragons' Den
''Dragons' Den'' is a reality television program format in which entrepreneurs pitch their business ideas to a panel of venture capitalists in the hope of securing investment finance from them. The program originated in 2001 in Japan, where it ...
'' style scenario". Following this, Sony gave them a deal to develop ''LittleBigPlanet'' for the PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
in exchange for exclusivity and ownership of the intellectual property. Despite backing from Sony, Media Molecule was concerned about the direction of the game and whether people would like it, though these were dispelled after the game's announcement at Game Developers Conference
The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Award for Game of the Year, Game Developers Choice Awards and ...
2007 (GDC 2007). At the time, Media Molecule were aware of the fact that Sony wanted them to demonstrate the game at the upcoming convention, but they were unaware that they were to be part of Phil Harrison's keynote speech until near the date it was due to take place. Healey stated that it was only when they arrived in San Francisco for the conference that they realised the extent of Sony's dedication to the game, saying that although the revelation boosted their confidence, it also increased the pressure to meet expectations.
Design
Healey was the creative director, Ettouney was the art director, and Evans and Smith were the technical directors.[ ''LittleBigPlanet'' was designed around its associated tagline: "Play, Create, Share".][ Healey wanted ''LittleBigPlanet'' to bridge the gap between casual and hardcore gaming.] A particular goal was to make it so that players could create levels of higher quality than even the story levels. Though the game was meant to be ambitious and to allow players to creatively express themselves, constraints were deliberately placed on the game to make the game more focused and fun, and to appeal to uncreative people.
Prior to the creation of Sackboy, Smith designed Mr. Yellowhead to be the player character for the ''Craftworld'' prototype. After the prototype was showcased to Harrison, the design of Mr. Yellowhead evolved, over time, into the modern form of Sackboy. The reason Sackboy was created was to serve as the customisable avatar for the player. For this reason, Sackboy was not given a voice or a defined personality.[ One of the goals of designing Sackboy was to make him appeal to a broad audience.][ The zipper used on the modern design was initially going to be used to access Create Mode, though it was scrapped and eventually replaced with MyMoon.][
''LittleBigPlanet'' was designed to be supported post-release, with Evans stating that Media Molecule would be supporting the community "massively".][ Through the use of updates, Media Molecule made changes to the game after release. The studio also has the ability to add content packs, new game modes, and new objects.][ Although, there were no plans to add additional features through updates,] they did decide to use patches to add LittleBigStore and online access to Create mode, neither of which were available when the game was first released. Originally, Harrison wanted to create ''LittleBigPlanet'' as a downloadable service that monetised user-generated content, but that was scrapped early on.[
]
Audio and music
Kenneth Young, Daniel Pemberton
Daniel Pemberton (born 3 November 1977) is an English composer and songwriter. Primarily working in film, television, and video games, he is best known for composing the scores for the film '' Spider-Man: Into the Spider-Verse'' and its sequel ...
, and Mat Clark were the composers for ''LittleBigPlanet''. Young also served as the audio designer, while Matt Willis served as the audio programmer. Stephen Fry
Sir Stephen John Fry (born 24 August 1957) is an English actor, broadcaster, comedian, director, narrator and writer. He came to prominence as a member of the comic act Fry and Laurie alongside Hugh Laurie, with the two starring in ''A Bit of ...
was the narrator. Young joined Media Molecule in 2007 following their presentation at GDC. He did the majority of the sound work and composed a few of the songs, along with "directing the composers and the creative side of the music licensing process, producing the voice localisation from the Mm side of things, ndbeing heavily involved in the design of the audio-centric UGC features of the game." There were plans in 2006 to add a music sequencer for players to create their own music, but it was delayed until the development of ''LittleBigPlanet 2
''LittleBigPlanet 2'' is a 2011 puzzle-platform video game developed by Media Molecule and published by Sony Computer Entertainment for the PlayStation 3. The second main instalment in the ''LittleBigPlanet'' series and the third overall, it is ...
''.[ A ]soundtrack album
A soundtrack album is any album that incorporates music directly recorded from the soundtrack of a particular feature film or television show. The first such album to be commercially released was Walt Disney's ''Snow White and the Seven Dwarfs ( ...
titled ''LittleBigMusic'' was released digitally on December 15, 2008, containing Pemberton's contributions.
''LittleBigPlanet'' contains 21 licensed tracks and 14 original tracks made by the composers,[ with key licensed bands including ]the Go! Team
The Go! Team are an English indie rock band from Brighton, England. The band initially began as a solo project conceived by Ian Parton; however, after the unexpected success of the Go! Team's debut album, '' Thunder, Lightning, Strike'', Parton ...
and Battles
A battle is an occurrence of combat in warfare between opposing military units of any number or size. A war usually consists of multiple battles. In general, a battle is a military engagement that is well defined in duration, area, and force c ...
. The licensed songs were sought for and negotiated by Young.[ Much of the original music took influence from ]world music
"World music" is an English phrase for styles of music from non-English speaking countries, including quasi-traditional, Cross-cultural communication, intercultural, and traditional music. World music's broad nature and elasticity as a musical ...
, mashups, and 1970s television shows for children.[ Interactive tracks, most of which were composed by Clark, allow the player to change what instruments are playing at any given time.][ The main theme was composed by Pemberton.
One of the licensed songs in the game is Toumani Diabate's "Tapha Niang", from '' Boulevard de l'Independance'' (2006). The song contained lyrics, sung by Moussa Diabate, that lamented the death of Diabate's brother Mustapha and used passages from the ]Qur'an
The Quran, also romanized Qur'an or Koran, is the central religious text of Islam, believed by Muslims to be a revelation directly from God ('' Allāh''). It is organized in 114 chapters (, ) which consist of individual verses ('). Besides ...
, the Islamic
Islam is an Abrahamic religions, Abrahamic monotheistic religion based on the Quran, and the teachings of Muhammad. Adherents of Islam are called Muslims, who are estimated to number Islam by country, 2 billion worldwide and are the world ...
religious text. Though Toumani was a "devout Muslim", the inclusion of the song in beta versions of ''LittleBigPlanet'' was met with controversy among Muslim
Muslims () are people who adhere to Islam, a Monotheism, monotheistic religion belonging to the Abrahamic religions, Abrahamic tradition. They consider the Quran, the foundational religious text of Islam, to be the verbatim word of the God ...
gamers who found combining the text of the Qur'an with music to be offensive. They requested Sony Computer Entertainment
Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game co ...
(SCE) to remove the track via a patch. Subsequently, ''LittleBigPlanet'' was recalled from retailers worldwide on 17 October 2008, delaying its release.[ Version 1.02 was implemented to remove the lyrical content of "Tapha Niang".
]
Release
Promotion and anticipation
''LittleBigPlanet'' was first announced in March 2007 at the GDC during Harrison's keynote address about innovative trends of customisation and social interaction in contemporary games. During the address, Healey conducted a demonstration of the game's various creative tools and a pre-made level.[ In July 2007, the game was presented in a similar fashion at the ]Electronic Entertainment Expo
E3 (short for Electronic Entertainment Expo) was an annual Trade fair, trade event for the video game industry organized and presented by the Entertainment Software Association (ESA). It was held principally in Los Angeles from 1995 to 2019, wit ...
(E3). It was showcased at the Tokyo Game Show
, commonly known as TGS, is a video game trade fair and convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publication ...
(TGS) in September 2007, at the Consumer Electronics Show
CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typi ...
(CES) in January 2008, and at the Leipzig Games Convention in August 2008. ''LittleBigPlanet'' was also showcased for a second time at E3 in July 2008 and at TGS in October 2008.
SCE undertook a pre-order campaign in the run-up to the game's release. In August 2008 in North America, SCE partnered with several major online retailers to offer unique bonus gifts to customers pre-ordering the game from the selected retailers. These gifts include a sticker book, a burlap pouch, and an official game guide, along with downloadable costumes for Sackboy, such as Kratos from ''God of War
A war god in mythology associated with war, combat, or bloodshed. They occur commonly in polytheism, polytheistic religions.
Unlike most gods and goddesses in polytheistic religions, monotheistic deities have traditionally been portrayed in their ...
'' and Nariko from ''Heavenly Sword
''Heavenly Sword'' is a 2007 action-adventure game developed by British company Ninja Theory and published by Sony Computer Entertainment for the PlayStation 3. The game revolves around player-character Nariko and her eponymous sword, battling ag ...
''. According to ''Engadget
Engadget ( ) is a technology news, reviews and analysis website offering daily coverage of gadgets, consumer electronics, video games, gaming hardware, apps, social media, streaming, AI, space, robotics, electric vehicles and other potentially ...
'', while the United States got all the pre-order bonuses, Canada only got the Kratos and Nariko costumes. In Europe, Play.com offered the Nariko costume to customers who pre-ordered the game.
Around May 2007, a demo of ''LittleBigPlanet'' was rumoured. Although it was planned to be released in late 2007, public relations officer Ron Eagle confirmed in December that there would be no demo that year. In September 2008, a limited public beta was made available to stress test
Stress testing is a form of deliberately intense or thorough testing, used to determine the stability of a given system, critical infrastructure or entity. It involves testing beyond normal operational capacity, often to a breaking point, in orde ...
the sharing functions in ''LittleBigPlanet''. Availability lasted from 24 September to 11 October 2008. Players were required to have access to a beta key, which was a code that could be inputted at the PlayStation Store
PlayStation Store (PS Store) is a digital distribution service for users of Sony's PlayStation 3, PlayStation Vita, PlayStation 4 and PlayStation 5 game consoles via PlayStation Network.
The store offers a range of downloadable content both ...
for access to the beta test. Various sites gave out beta keys around that time, including ''Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network.
In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
'' and ''IGN
''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
''.
''LittleBigPlanet'' became one of the most widely-anticipated PlayStation 3 games of 2008, with favorable coverage from the press and particular hype from beta testers. Jeremy Dunham of ''IGN'' reported after GDC 2007, "even in the presence of Home
A home, or domicile, is a space used as a permanent or semi-permanent residence for one or more human occupants, and sometimes various companion animals. Homes provide sheltered spaces, for instance rooms, where domestic activity can be p ...
, Sony's impressive new community software, ''LittleBigPlanet'' stole the show at Phil Harrison's Game 3.0 practice conference, and was the thing that everyone was talking about." The presentation for E3 2007 won the Game Critics Awards for "Best Original Game", and the presentation for E3 2008 won "Best Console Game" and "Best Social/Casual/Puzzle". Evans expressed surprise at the hype of the game, stating, "We had no expectation that it would become so strongly associated as a lead title on a platform."
Release and further development
The first announcements pointed to a full release early in 2008, but Sony later said the game had been delayed until September 2008 in the UK. During Sony PlayStation Day on 6 May 2008 in London, Sony announced the game would be delayed until October. By September 2008, the release date was confirmed to be 21 October 2008 in North- and Latin America, with a European release later that week. However, it was brought to the attention of SCE that the in-game song, "Tapha Niang", contained expressions from the Qur'an. On 17 October, SCE instigated a recall of all copies of ''LittleBigPlanet'' from retailers to avoid offending Muslims and to remove the lyrics. This recall delayed the release of the game.
Before ''LittleBigPlanet'' release, two patches were released. Version 1.01 added new costumes and tweaked online functionality, and version 1.02 removed the lyrics from "Tapha Niang". ''LittleBigPlanet'' was first released in North America on 27 October 2008, with the servers being activated the same day. It was then released in Japan on 30 October, Europe on 5 November 2008, and Australia on 7 November. All levels that were created during the beta phase were transferred to the final version.[ On 28 October, the servers were shut down due to "glitching issues". Version 1.03 was released 30 October to lighten server Loads.
On 19 December 2008, version 1.07 was released, featuring the addition of an in-game store to buy ]downloadable content
content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain ad ...
(DLC) and an overhaul of the level search function. Version 1.12, codenamed the " Cornish Yarg" update, was released on 16 April 2009. It featured a music player that allowed users to play songs from the PlayStation menu and an improved decoration mode, among other fixes. Version 1.21 was codenamed the " Leerdammer" update, and was released on 30 November 2009. It added the ability to access create mode while online with friends, along with a more location-based matchmaking system and various other changes.
A Game of the Year Edition of ''LittleBigPlanet'' was released in North America on 8 September 2009. This version included all of the content from the original game, as well as exclusive levels from 18 members of the ''LittleBigPlanet'' community. The re-release also included the ''Metal Gear Solid'', Monsters, and History costume and level packs, and the Animals costume pack. A limited number of copies of the game also included a code that gave the player access to a beta of '' ModNation Racers''. Initially, there were no plans to release the ''Game of the Year Edition'' in Europe; however, a version for the United Kingdom was eventually announced for release on 16 April 2010.
LBP.me, the community web portal
A web portal is a specially designed website that brings information from diverse sources, like emails, online forums and search engines, together in a uniform way. Usually, each information source gets its dedicated area on the page for displayin ...
for ''LittleBigPlanet'' that allowed players to search for community levels, was launched in December 2010. Following the 2011 PlayStation Network outage
The 2011 PlayStation Network outage (sometimes referred to as the 2011 PSN Hack) was the result of an " external intrusion" on Sony's PlayStation Network and Qriocity services, in which personal details from approximately 77 million accounts wer ...
, Sony offered, for 30 days, two free selections, out of five games, as part of the "Welcome Back" campaign, one of which was ''LittleBigPlanet''. In July 2016, all ''LittleBigPlanet'' servers were shut down in Japan, though they remained online outside of Japan, besides '' LittleBigPlanet Karting'' and ''LittleBigPlanet
''LittleBigPlanet'' (''LBP''; stylised as ''LittleBIGPlanet'') is a Puzzle video game, puzzle platform video game series created and produced by British developer Media Molecule and published by Sony Interactive Entertainment. Most games in th ...
'' (2009). LBP.me was shut down in November 2020. On 12 March 2021, all the servers in the ''LittleBigPlanet'' franchise were shut down. Although the cited reason was "technical issues", many players believed it was because of a DDOS attack
In computing, a denial-of-service attack (DoS attack) is a cyberattack in which the perpetrator seeks to make a machine or network resource unavailable to its intended users by temporarily or indefinitely disrupting services of a host conne ...
. Although, the servers were briefly brought back online on 22 May 2021, they were taken down again because of DDOS attacks, harassment, and hate speech
Hate speech is a term with varied meaning and has no single, consistent definition. It is defined by the ''Cambridge Dictionary'' as "public speech that expresses hate or encourages violence towards a person or group based on something such as ...
. The servers were permanently closed on 13 September 2021, after months of issues, with the exception of the PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
port of ''LittleBigPlanet 3
''LittleBigPlanet 3'' is a 2014 puzzle-platform video game developed by Sumo Digital and published by Sony Computer Entertainment for the PlayStation 3 and PlayStation 4. It is the third main installment in the ''LittleBigPlanet'' series and si ...
'',[ which was shut down on 8 January 2024.
]
Downloadable content
Over the years, ''LittleBigPlanet'' and the franchise it spawned have gathered a large amount of downloadable content
content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain ad ...
(DLC), most of which was based on third-party media, which in the first game were typically PlayStation games and "longstanding transmedia properties" such as Disney
The Walt Disney Company, commonly referred to as simply Disney, is an American multinational mass media and entertainment industry, entertainment conglomerate (company), conglomerate headquartered at the Walt Disney Studios (Burbank), Walt Di ...
. In general, there were two types of DLC: costume packs and level kits. Categories of costume packs include seasonal, regular, and licensed. Seasonal & Limited Time costumes are free, while regular and licensed costumes require payment. The DLC in the first game was made compatible with other games in the franchise in August 2012. The first level kit was the Festive Level Pack, which contained Christmas-related objects and stickers. It was available from 18 December 2008 to 8 January 2009.
A level kit and costume pack based on '' Metal Gear Solid'' was released on 23 December 2008. The level kit had five main levels and various objects and stickers. One of the objects was the Paintinator. On 23 April 2009, Creator Pack 1 was released as a downloadable content pack for free. This pack added new ''Create''-mode tools, including a new type of checkpoint which provides the player with an infinite number of lives for a given section, a tetherless version of the jetpack, and a power-up removal marker that forces the player to drop any power-ups such as the jetpack. The History Kit was released on 13 August 2009 with various historical-themed objects and stickers, along with a sound object and music track. Three new songs composed by Clark were released on 8 October 2009, as the MM Music Pack 1. The songs were "Well Trained", "Wise Owl", and "Tea By The Sea".
After being announced in August 2009, water was added to the game through a level kit based on ''Pirates of the Caribbean
''Pirates of the Caribbean'' is a Disney media franchise encompassing numerous theme park rides, a series of films, and spin-off novels, as well as a number of related video games and other media publications. The franchise originated with Wa ...
'', which was released on 22 December 2009, along with a related costume pack. The level kit also had five levels and various objects and stickers. DLC related to ''The Incredibles
''The Incredibles'' is a 2004 American animated superhero film written and directed by Brad Bird. Produced by Pixar Animation Studios for Walt Disney Pictures, the film stars the voices of Craig T. Nelson, Holly Hunter, Sarah Vowell, Spencer ...
'', which includes costumes based on the characters and a level kit containing themed stickers and items, was released on 8 April 2010. The Marvel
Marvel may refer to:
Business
* Marvel Entertainment, an American entertainment company
** Marvel Comics, the primary imprint of Marvel Entertainment
** Marvel Universe, a fictional shared universe
** Marvel Music, an imprint of Marvel Comics ...
DLC was added to ''LittleBigPlanet'' on 7 July 2010, including a few costumes and a level kit containing Marvel-themed stickers, music, and items. On 31 December 2015, the Marvel DLC was removed from the PlayStation Store, making them unavailable to players who had not purchased them at the time. On 21 December 2017, all Disney
The Walt Disney Company, commonly referred to as simply Disney, is an American multinational mass media and entertainment industry, entertainment conglomerate (company), conglomerate headquartered at the Walt Disney Studios (Burbank), Walt Di ...
-related DLC for the franchise was removed from the PlayStation Store. This included many costume packs and the two Disney-related level kits from the first game, which were based on ''Pirates of the Caribbean'' and ''the Incredibles''.
Reception
Reviews
''LittleBigPlanet'' received widespread critical acclaim. Mike D'Alonzo of ''X-Play
''Xplay'' (previously ''GameSpot TV'', ''Extended Play'', and ''X-Play'') was a television program about video games. The program, known for its reviews and comedy skits, aired on G4 in the United States and has aired on '' G4 Canada'' in Canada ...
'' stated, "The game has a few issues that could certainly use some tweaking, but they don't even come close to making this anything less than one of the most incredible games ever made."[ '']GamePro
''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' Tae K. Kim called ''LittleBigPlanet'' "one of the most amazing and interesting gaming experiences ever designed."[ ''LittleBigPlanet'' was called by '']Edge
Edge or EDGE may refer to:
Technology Computing
* Edge computing, a network load-balancing system
* Edge device, an entry point to a computer network
* Adobe Edge, a graphical development application
* Microsoft Edge, a web browser developed by ...
'' "one of gaming's rare triumphs."[
The creative aspect of ''LittleBigPlanet'' has been widely praised by critics,][ though some have noted how it takes patience to create a great level.][ Nick Suttner from '' 1Up.com'' praised the create mode.] Mike Jackson of ''Computer and Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' pointed out that user-generated content
User-generated content (UGC), alternatively known as user-created content (UCC), emerged from the rise of web services which allow a system's User (computing), users to create Content (media), content, such as images, videos, audio, text, testi ...
had been talked about in the gaming industry, and felt that Sony successfully created a great game in this matter with ''LittleBigPlanet''. ''Game Informer
''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' Joe Juba noted how "The tools are complicated enough to perform complex tasks, but simple enough to be accessible to any motivated gamer."[ Kim agreed and praised the create mode for being "powerful enough" for the player to create the desired level.][ Oli Welsh from '']Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network.
In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
'' said that ''LittleBigPlanet'' "creative tools turn it into something else entirely, a unique, hilarious, endless entertainment."
The community aspect has also been widely praised. Some critics have recommended playing ''LittleBigPlanet'' with an online connection. D'Alonzo found the online community features to be "as slick as they are accessible."[ Welsh in particular found the tagging system in Cool Levels to be "genius".][ Despite the praise of the community, views of ''LittleBigPlanet'' multiplayer were largely mixed.][ Guy Cocker of '']GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' wrote that ''LittleBigPlanet'' was more fun when playing with multiple players, but more flawed as a result, citing the "memorable" multiplayer puzzles as good, but the clunkiness of the multiplayer in general as bad.[ Matt Wales from '']IGN
''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' noticed that cooperative play was not a significant part of the game.[
The story mode was generally praised.] Chris Roper of ''IGN'' found the first three levels of the story mode to be a good introduction to the game.[ Leon Purley of '']PlayStation Official Magazine – UK
''PlayStation Official Magazine – UK'', generally abbreviated as ''OPM'', was a magazine based in the United Kingdom that covered PlayStation news created in 2006. Although the first issue was distributed in three-month intervals, from Issue 2 ...
'' praised the mix of "action, challenge, and wonder" in the story mode, finding the quality to be perfect and recommending it those who are weary after encountering create mode.[ Suttner said that story mode "features some of the most endearing 2D levels in modern gaming."] John Teti, writing for ''The A.V. Club
''The A.V. Club'' is an online newspaper and entertainment website featuring reviews, interviews, and other articles that examine films, music, television, books, games, and other elements of pop-culture media. ''The A.V. Club'' was created in ...
'', called the plot brief and brilliant with replay value. In contrast, Seth Schiesel of ''The New York Times
''The New York Times'' (''NYT'') is an American daily newspaper based in New York City. ''The New York Times'' covers domestic, national, and international news, and publishes opinion pieces, investigative reports, and reviews. As one of ...
'' found it to be lacklustre, finding the levels made by the community to be better.[ '']Variety
Variety may refer to:
Arts and entertainment Entertainment formats
* Variety (radio)
* Variety show, in theater and television
Films
* ''Variety'' (1925 film), a German silent film directed by Ewald Andre Dupont
* ''Variety'' (1935 film), ...
'' Ben Fritz found the story mode to be "less fan experience ... than an exercise in collecting hundreds of items and tools and learning how to use them."
Sales
Despite the widespread publicity ''LittleBigPlanet'' had before and after release, sales had dwindled toward the end of 2008. In the UK, ''LittleBigPlanet'' entered the all-formats charts, recorded by the ELSPA, at #4 before dropping, being at #19 by November 2008. before dropping to #29. ''LittleBigPlanet'' sales increased by 58 per cent and raised it from #29 to #16 in the charts by mid-December. In the US, the game sold 356,000 units during October and November, placing it fourth amongst all PlayStation 3 software sales for that period. It entered October's chart, recorded by the NPD Group
Circana, Inc., formerly known as Information Resources, Inc. and the NPD Group (previously National Purchase Diary Panel Inc. and NPD Research Inc.), is an American market research and technology company headquartered in Chicago. In 2017, NPD ra ...
, at #8 before falling out of the top 20 by the end of November. In Japan, ''LittleBigPlanet'' had sold 52,000 copies. Sony responded to the lacklustre sales by saying that they were pleased by the performance, citing ''LittleBigPlanet'' being a new IP and claiming that it was released in an "incredibly volatile time of year and the chart reflects that."[
In January 2009, Sony announced that the game had sold 611,000 units in North America up to the end of December 2008] and that ''LittleBigPlanet'' had sold 1.3 million units worldwide. The game sold 300,000 units at the beginning of February 2009. By March 2010, the game had sold over 3 million copies worldwide. Following the PSN outage in April 2011, ''LittleBigPlanet'' gained 1.5 million new users.[ By October 2018, ''LittleBigPlanet'' had sold 4.5 million copies.][
]
Awards and accolades
''LittleBigPlanet'' was nominated for and won numerous awards. ''LittleBigPlanet'' won the most awards in the 10th Annual NAVGTR Awards in 2008, winning six of the ten awards it was nominated for. They were "Game of the Year", "Game Design", "Game Original Children's", "Graphics/Technical", Innovation in Game Play", and "Supp Performance in a Comedy".[ ''LittleBigPlanet'' was judged "Best PlayStation 3 Game" at the 2008 ]Spike Video Game Awards
The Spike Video Game Awards (in short VGAs, known as the VGX for the final show) was an annual award show hosted by American television network Spike from 2003 that recognized the best computer and video games of the year. Produced by '' GameT ...
. ''LittleBigPlanet'' was given the award for "Artistic Achievement" at the 5th British Academy Video Games Awards. ''LittleBigPlanet'' won in eight categories out of ten nominations during the AIAS 12th Annual Interactive Achievement Awards
The ''12th Annual Interactive Achievement Awards'' was the 12th edition of the Interactive Achievement Awards, an annual awards event that honored the best games in the video game industry during 2008. The awards were arranged by the Academy of ...
, garnering " Overall Game of the Year", "Console Game of the Year", " Family Game of the Year", "Outstanding Innovation in Gaming", outstanding achievement in "Art Direction
Art director is a title for a variety of similar job functions in theater, advertising, marketing, publishing, fashion, live-action and animated film and television, the Internet, and video games.
It is the charge of a sole art director to super ...
", " Character Performance" (Sackboy), " Game Direction", and " Visual Engineering". It was given the awards for "Best New Debut", "Best Game Design", "Best Technology", and the "Innovation Award" at the Game Developers Choice Awards
The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding video game developer, game developers and video game, games. Introduced in 2001, the Game Developers Choice Awards were preceded by ...
.[ It won all the categories it was nominated for in the 2009 '' Develop'' Industry Excellence Awards, winning "Best New IP", "Technical Innovation", and "Visual Arts".][ It won "Family Game of the Year" in the ]Golden Joystick Awards
The Golden Joystick Awards, also known as the People's Gaming Awards, is a video game award ceremony; it awards the best video games of the year, as voted for originally by the British general public, but is now a global event that can be voted ...
.[
Among publications, ''LittleBigPlanet'' was ranked the best video game of 2008 by ''Eurogamer'' and ''GamePro''.][ Other publications that ranked ''LittleBigPlanet'' among the best of the year included '']Game Informer
''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'', ''Joystiq
''Joystiq'' was a video gaming blog which was part of the Weblogs, Inc. family later owned by AOL. It was active from 2004 to 2015, acting as the primary video game blog for the group, and operating alongside ''Engadget'' and sister blogs such ...
'', ''The Telegraph
''The Telegraph'', ''Daily Telegraph'', ''Sunday Telegraph'' and other variant names are often names for newspapers. Newspapers with these titles include:
Australia
* The Telegraph (Adelaide), ''The Telegraph'' (Adelaide), a newspaper in Adelaid ...
'', and ''Time
Time is the continuous progression of existence that occurs in an apparently irreversible process, irreversible succession from the past, through the present, and into the future. It is a component quantity of various measurements used to sequ ...
''. ''IGN'' awarded ''LittleBigPlanet'' "Best New IP" and "Best Platform Game" and nominated the game for "Overall Game of the Year". ''GameTrailers
''GameTrailers'' (''GT'') was an American video gaming website created by Geoffrey R. Grotz and Brandon Jones in 2002. The website specialized in multimedia content, including trailers and gameplay footage of upcoming and recently released v ...
'' and ''Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier.
History ...
'' awarded ''LittleBigPlanet'' "Most Innovative Game" and "Best Innovation", respectively. ''LittleBigPlanet'' was ranked among the greatest video games of all time
This is a list of video games that video game journalists or magazines have considered among the best of all time. The games are included on at least six separate best-of lists from different publications (inclusive of all time periods, platfor ...
by ''Game Informer'' (2009), ''Edge
Edge or EDGE may refer to:
Technology Computing
* Edge computing, a network load-balancing system
* Edge device, an entry point to a computer network
* Adobe Edge, a graphical development application
* Microsoft Edge, a web browser developed by ...
'' (2013), ''IGN'' (2014), ''GamesRadar+
''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and '' Compute ...
'' (2014), ''Empire
An empire is a political unit made up of several territories, military outpost (military), outposts, and peoples, "usually created by conquest, and divided between a hegemony, dominant center and subordinate peripheries". The center of the ...
'' (2014), and ''Polygon
In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain.
The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon ...
'' (2017).
Legacy
Community
Around the time of its release, ''LittleBigPlanet'' took off in popularity, with Mikel Reparaz of ''GamesRadar+
''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and '' Compute ...
'' having noticed in November 2008 that "hundreds, if not thousands, of PSN users ha been uploading a continuous stream of homemade levels to the game's straining servers, with varying levels of quality and dedication." By July 2009, one million levels had been published on ''LittleBigPlanet'', and by July 2013, eight million levels had been published across the franchise. There was a variety of levels created, including side-scrolling shooters. Reportedly, levels were being created that went "beyond even Media Molecule's wildest expectations." After a 2011 PSN outage, Evans had observed that multiple levels were being published per second and that "basically, everybody publishes a level." By the time the servers shut down for all games in the franchise, with the exception of the PS4 port of ''LittleBigPlanet 3
''LittleBigPlanet 3'' is a 2014 puzzle-platform video game developed by Sumo Digital and published by Sony Computer Entertainment for the PlayStation 3 and PlayStation 4. It is the third main installment in the ''LittleBigPlanet'' series and si ...
'', ten million levels had been published across the franchise.
Despite the popularity, there has been little scholarly research on the culture surrounding ''LittleBigPlanet''. Though an early analysis focused on the commercial and technological infrastructures' influence on player innovation, later studies would focus on player agency within the community. Sara M. Grimes, of ''Cultural Studies
Cultural studies is an academic field that explores the dynamics of contemporary culture (including the politics of popular culture) and its social and historical foundations. Cultural studies researchers investigate how cultural practices rel ...
'', noted how the cultural scene is "tethered" to Sony and integrates player-based activity and cultures into the ''LittleBigPlanet'' brand. She concluded that the digital culture surrounding ''LittleBigPlanet'' could either be a call to revisit ways cultural scenes can be evaluated or a corporate-controlled infrastructure that is too broad to be considered a cultural scene.
Influence
While ''LittleBigPlanet'' was not the first game to be marketed around user creation[ and having PC players modify PC games, the required tools were not available to console players at the time.] ''LittleBigPlanet'' was not only the first game of this type on console, but the first mainstream game to give players creative tools to create levels and share them with the community. The game coincided with the rise of user-generated content and proved that developing creation tools for video games was worth investing in.[ It was also an early example of website integration and public beta testing, which was not common before.] By January 2009, Peter Molyneux
Peter Douglas Molyneux (; born 5 May 1959) is an English video game designer and programmer. He created the god games '' Populous'', ''Dungeon Keeper'', and '' Black & White'', as well as ''Theme Park'', the ''Fable'' series, '' Curiosity: Wh ...
of Lionhead Studio had declared the game to be "the most important creative innovation of 2008".
The success of ''LittleBigPlanet'' kickstarted a genre of video games where the player could create their own levels. Sony would apply the tagline "Play, Create, Share" to their racing game, '' ModNation Racers''. While it was not as successful as ''LittleBigPlanet'', other games such as ''Trials
In law, a trial is a coming together of parties to a dispute, to present information (in the form of evidence) in a tribunal, a formal setting with the authority to adjudicate claims or disputes. One form of tribunal is a court. The tribunal, wh ...
'', '' Planet Minigolf'', and '' Joe Danger'' would follow suit in applying the same philosophy.[ Other games in the genre include '']Minecraft
''Minecraft'' is a 2011 sandbox game developed and published by the Swedish video game developer Mojang Studios. Originally created by Markus Persson, Markus "Notch" Persson using the Java (programming language), Java programming language, the ...
'' and ''Super Mario Maker
is a 2015 platform game and game creation system developed and published by Nintendo. An entry in the ''Super Mario'' series, the game allowed players to create, play, and share courses based on previous ''Super Mario'' titles including ''Sup ...
''.[ After distancing themselves from the '']LittleBigPlanet
''LittleBigPlanet'' (''LBP''; stylised as ''LittleBIGPlanet'') is a Puzzle video game, puzzle platform video game series created and produced by British developer Media Molecule and published by Sony Interactive Entertainment. Most games in th ...
'' franchise,[ Media Molecule developed '']Dreams
A dream is a succession of images, ideas, emotions, and sensations that usually occur involuntarily in the mind during certain stages of sleep. Humans spend about two hours dreaming per night, and each dream lasts around 5–20 minutes, althou ...
'', which further expanded upon game creation.[
]
Franchise
Sackboy became a mascot for Sony. Media Molecule and Sony initially indicated that there were no plans to create a traditional sequel to ''LittleBigPlanet''. Alex Evans said he did not want to ship a traditional sequel because of the "huge emotional investment" users have made in ''LittleBigPlanet''. Game creators focused on "expand ngthe game without partitioning the audience" to preserve the user-generated content from LBP.[ ''LittleBigPlanet'' would eventually spawn many follow-ups. ]Metacritic
Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
reported that most of the follow-ups received positive reviews. The exceptions were '' Sackboy's Prehistoric Moves'', '' LittleBigPlanet Karting'', and ''Run Sackboy! Run!'', which received "mixed or average reviews".
In February 2009, Sony announced a spin-off of ''LittleBigPlanet'' for the PlayStation Portable
The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PA ...
, developed by SCE Studio Cambridge and Media Molecule, which was released in November 2009. Media Molecule announced in May 2010 that ''LittleBigPlanet 2
''LittleBigPlanet 2'' is a 2011 puzzle-platform video game developed by Media Molecule and published by Sony Computer Entertainment for the PlayStation 3. The second main instalment in the ''LittleBigPlanet'' series and the third overall, it is ...
'' was in development, amid rumours. ''Sackboy's Prehistoric Moves'', a demo of ''LittleBigPlanet 2'' meant to introduce PlayStation Move, was released on January 18, 2010. The sequel was released in January 2011. A second spin-off for the PlayStation Vita
The PlayStation Vita (PS Vita) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 17, 2011, then in other international territories on February 22, 2012, and was produced ...
was announced alongside the PlayStation Vita, then known as "Next Generation Portable", in January 2011. The game, titled ''LittleBigPlanet PS Vita
''LittleBigPlanet PS Vita'' is a 2012 puzzle-platform video game developed by Tarsier Studios and Double Eleven and published by Sony Computer Entertainment for the PlayStation Vita. It is the fourth main instalment of the ''LittleBigPlanet'' ...
'', would be developed in conjunction between Tarsier Studios and Double Eleven, and was released in September 2012. A racing
In sports, racing is a competition of speed, in which competitors try to complete a given task in the shortest amount of time. Typically this involves traversing some distance, but it can be any other task involving speed to reach a specific g ...
spin-off titled ''LittleBigPlanet Karting'' was rumoured to have been announced at a retailer event hosted by Sony in February 2012. It was confirmed by Sony the same month. The game was primarily developed by United Front Games
United Front Games, Inc. was a Canadian video game development studio based in Vancouver. They created titles for the PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita, Xbox 360, Xbox One, and Microsoft Windows. They are the de ...
, with Media Molecule serving as a supporting developer, and was released in November 2012.
A direct sequel to ''LittleBigPlanet 2'', developed by Sumo Digital
Sumo Digital Ltd. is a British video game developer based in Sheffield and the principal subsidiary of Sumo Group since 2017. The company was founded in 2003 by four former members of the management team of Infogrames Studios.
History
Sumo D ...
, was announced in June 2014 at Electronic Entertainment Expo
E3 (short for Electronic Entertainment Expo) was an annual Trade fair, trade event for the video game industry organized and presented by the Entertainment Software Association (ESA). It was held principally in Los Angeles from 1995 to 2019, wit ...
. With the exception of during early development, Media Molecule was largely uninvolved in ''LittleBigPlanet 3
''LittleBigPlanet 3'' is a 2014 puzzle-platform video game developed by Sumo Digital and published by Sony Computer Entertainment for the PlayStation 3 and PlayStation 4. It is the third main installment in the ''LittleBigPlanet'' series and si ...
'', as they were working on '' Tearaway'' and ''Dreams
A dream is a succession of images, ideas, emotions, and sensations that usually occur involuntarily in the mind during certain stages of sleep. Humans spend about two hours dreaming per night, and each dream lasts around 5–20 minutes, althou ...
'' at the time, and Media Molecule wanted to "step away" from the franchise. The game was released in November 2014 for PlayStation 3 and PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
. In September 2014, a free to play, endless running game
Endless or The Endless may refer to:
Business
* Endless (private equity), a British firm
* Endless.com, an e-commerce website selling shoes and accessories
* Endless Computers, an American operating system company
Film
* The Endless (film), ''Th ...
spin-off developed by Firesprite
Firesprite is a British video game developer based in Liverpool. It was established in 2012 by former members of Studio Liverpool. In September 2021, Sony Interactive Entertainment, who had been the parent of Studio Liverpool, acquired the comp ...
, titled ''Run Sackboy! Run!'', was announced. It was released in October 2014 for the Android and iOS
Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
, and on March 31, 2015, for the PlayStation Vita. After a hiatus, '' Sackboy: A Big Adventure'', a 3D platform game
A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
developed by Sumo Digital, was announced in June 2020 at Sony's Future of Gaming event. Unlike most of the previous games, it does not feature a Create Mode akin to the previous games. It was released in November 2020 for the PlayStation 4 and PlayStation 5
The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
.
See also
* List of best-selling PlayStation 3 video games
This is a list of video games for the PlayStation 3 video game console that have sold or shipped at least one million copies.
As of May 12, 2025, a total of over onebillion copies of PlayStation 3 software had been sold worldwide.
List
{, ...
Notes
References
External links
Official website
Developer website
LittleBigPlanet
on MobyGames
MobyGames is a commercial website that catalogs information on video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controlle ...
{{DEFAULTSORT:LittleBigPlanet
2008 video games
BAFTA winners (video games)
Inactive online games
LittleBigPlanet
Media Molecule
Multiplayer and single-player video games
Platformers
PlayStation 3 games
PlayStation 3-only games
Products and services discontinued in 2021
Puzzle video games
Quran-related controversies
Science fantasy video games
Side-scrolling video games
Sony Interactive Entertainment games
Video game controversies
Video games developed in the United Kingdom
Video games scored by Daniel Pemberton
Video games scored by Kenneth Young
Video games set on fictional planets
Video games with 2.5D graphics
Video games with user-generated gameplay content