As a hit-driven business, the great majority of the
video game industry
The video game industry is the tertiary industry, tertiary and quaternary industry, quaternary sectors of the entertainment industry that specialize in the video game development, development, marketing, distribution (marketing), distribution, ...
's software releases have been
commercial disappointments. In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level insufficient to make high-budget games profitable; and that about 20% of games make any profit. Within years after
Steam
Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
relaxed limits on which games could be digitally distributed on its service, they reported that around 80% of games failed to reach $5000 in revenue in their first two weeks of sales.
Some of these failure events have drastically changed the video game market since its origin in the late 1970s. For example, the failure of ''
E.T.'' contributed to the
video game crash of 1983
The video game crash of 1983 (known in Japan as the Atari shock) was a large-scale recession in the video game industry that occurred from 1983 to 1985 in the United States. The crash was attributed to several factors, including market saturatio ...
. Some games, though commercial failures, are well received by certain groups of
gamer
A gamer is someone who plays interactive games, either video games, tabletop role-playing games, skill-based card games, or any combination thereof, and who often plays for extended periods of time. Originally a hobby, gaming has evolved in ...
s and are considered
cult games.
The following list includes any video game software on any platform, and any video game console hardware where the commercial failure has been documented as such by the manufacture or published, or affirmed through industry sales trackers.
Video game hardware failures
32X

Unveiled by
Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
at June 1994's
Consumer Electronics Show
CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typi ...
, the 32X was later described as the "poor man's entry into 'next generation' games".
The product was originally conceived as an entirely new console by Sega Enterprises and positioned as an inexpensive alternative for gamers into
the 32-bit era. However, at the suggestion of Sega of America
research and development
Research and development (R&D or R+D), known in some countries as OKB, experiment and design, is the set of innovative activities undertaken by corporations or governments in developing new services or products. R&D constitutes the first stage ...
head Joe Miller, the console was converted into an add-on to the existing Mega Drive/Genesis and made more powerful, with two 32-bit
central processing unit
A central processing unit (CPU), also called a central processor, main processor, or just processor, is the primary Processor (computing), processor in a given computer. Its electronic circuitry executes Instruction (computing), instructions ...
chips and a 3D graphics processor.
Nevertheless, the console failed to attract either developers or consumers as the
Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
had already been announced for release the next year.
In part because of this, and also to rush the 32X to market before the
holiday season
The Christmas season or the festive season, also known as the holiday season or the holidays, is an annual period generally spanning from November or December to early January. Incorporating Christmas Day and New Year's Day, the various celebrat ...
in 1994, the 32X suffered from a poor library of titles, including Mega Drive/Genesis
ports Ports collections (or ports trees, or just ports) are the sets of makefiles and Patch (Unix), patches provided by the BSD-based operating systems, FreeBSD, NetBSD, and OpenBSD, as a simple method of installing software or creating binary packages. T ...
with improvements to the number of colors that appeared on screen.
Originally released at , Sega dropped the price to $99 in only a few months and ultimately cleared the remaining inventory at $19.95.
About 665,000 units were sold.
3DO (Interactive Multiplayer)

Co-designed by
RJ Mical
Robert J. Mical (born 26 January 1956) is an American computer programmer and hardware designer who has primarily worked in video games. He is best known for creating the user interface, Intuition, for Commodore's Amiga personal computer (1985) ...
and the team behind the
Amiga
Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
, and marketed by
Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
founder
Trip Hawkins
William Murray "Trip" Hawkins III (born December 28, 1953) is an American entrepreneur and founder of Electronic Arts, The 3DO Company, and Digital Chocolate.
Career
A fan of the Strat-O-Matic Football pen and paper games, Hawkins started his ...
as a format, this "multimedia machine" released in 1993 was marketed as a family entertainment device and not just a video game console. Though it supported a vast library of games including many exceptional third party releases,
a refusal to reduce its price of until almost the end of the product's life hampered sales. The success of subsequent next generation systems led to the platform's demise and the company's exit from the hardware market. This exit also included
The 3DO Company
The 3DO Company was an American video game company based in Redwood City, California. It was founded in 1991 by Electronic Arts founder Trip Hawkins in a partnership with seven other companies to develop the 3DO standard of video gaming hardware ...
's sale of the platform's successor, the
M2, to its investor Matsushita.
Amstrad GX4000 and Amstrad CPC+ range

In 1990,
Amstrad
Amstrad plc was a British consumer electronics company, founded in 1968 by Alan Sugar. During the 1980s, the company was known for its Home computer, home computers beginning with the Amstrad CPC and later also the ZX Spectrum range after the ...
attempted to enter the console video game market with hardware based on its successful
Amstrad CPC
The Amstrad CPC (short for "Colour Personal Computer") is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the ZX Spec ...
range but also capable of playing cartridge-based games with improved graphics and sound. This comprised the Amstrad CPC+ computers, including the same features as the existing CPCs, and the dedicated GX4000 console. However, only a few months later, the
Mega Drive
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
, a much-anticipated 16-bit console, was released in Europe, and the GX4000's aging 8-bit technology proved uncompetitive. Many of the games are direct ports of existing CPC games (available more cheaply on tape or disc) with few if any graphical improvements. Fewer than thirty games were released on cartridge, and the GX4000's failure ended Amstrad's involvement in the video game industry. The CPC+ range fared little better, as 8-bit computers had been all but superseded by similarly priced 16-bit machines such as the
Amiga
Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
, though software hacks now make the advanced console graphics and sound accessible to users.
Apple Bandai Pippin

The Pippin is a game console designed by
Apple Computer
Apple Inc. is an American multinational corporation and technology company headquartered in Cupertino, California, in Silicon Valley. It is best known for its consumer electronics, software, and services. Founded in 1976 as Apple Computer Co ...
and produced by
Bandai
is a Japanese multinational corporation, multinational toy manufacturer and distributor headquartered in Taitō, Taitō, Tokyo. Its international branches, Bandai Namco Toys & Collectables America and Bandai UK, are respectively headquartered ...
(now
Bandai Namco
(commonly known as and formerly Namco Bandai until 2015, also known as Bandai Namco Group,) is a Japanese mass media and entertainment Conglomerate (company), conglomerate founded in 2005 by the merger of Namco and Bandai. The company specia ...
) in the mid-1990s based around a
PowerPC
PowerPC (with the backronym Performance Optimization With Enhanced RISC – Performance Computing, sometimes abbreviated as PPC) is a reduced instruction set computer (RISC) instruction set architecture (ISA) created by the 1991 Apple Inc., App ...
603e processor and
Classic Mac OS
Mac OS (originally System Software; retronym: Classic Mac OS) is the series of operating systems developed for the Mac (computer), Macintosh family of personal computers by Apple Computer, Inc. from 1984 to 2001, starting with System 1 and end ...
. It featured a 4x
CD-ROM
A CD-ROM (, compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains computer data storage, data computers can read, but not write or erase. Some CDs, called enhanced CDs, hold b ...
drive and a
video
Video is an Electronics, electronic medium for the recording, copying, playback, broadcasting, and display of moving picture, moving image, visual Media (communication), media. Video was first developed for mechanical television systems, whi ...
output that could connect to a standard
television
Television (TV) is a telecommunication medium for transmitting moving images and sound. Additionally, the term can refer to a physical television set rather than the medium of transmission. Television is a mass medium for advertising, ...
monitor. Apple intended to license the technology to third parties; however, only two companies signed on, Bandai and Katz Media, while the only Pippin license to release a product to market was Bandai's. By the time the Bandai Pippin was released (
1995
1995 was designated as:
* United Nations Year for Tolerance
* World Year of Peoples' Commemoration of the Victims of the Second World War
This was the first year that the Internet was entirely privatized, with the United States government ...
in
Japan
Japan is an island country in East Asia. Located in the Pacific Ocean off the northeast coast of the Asia, Asian mainland, it is bordered on the west by the Sea of Japan and extends from the Sea of Okhotsk in the north to the East China Sea ...
,
1996
1996 was designated as:
* International Year for the Eradication of Poverty
Events January
* January 8 – A Zairean cargo plane crashes into a crowded market in the center of the capital city of the Democratic Republic of the Congo ...
in the
United States
The United States of America (USA), also known as the United States (U.S.) or America, is a country primarily located in North America. It is a federal republic of 50 U.S. state, states and a federal capital district, Washington, D.C. The 48 ...
), the market was already dominated by the
Nintendo 64
The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
and
PlayStation
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
. The Bandai Pippin also cost on launch, more expensive than the competition. Total sales were only around 42,000 units. In 2019, Apple returned to the video game industry with its game subscription service,
Apple Arcade
Apple Arcade is a video game subscription service offered by Apple Inc. It is available through a dedicated tab of the App Store on devices running iOS 13, visionOS, tvOS 13, iPadOS 13, and macOS Catalina or later. The service launched o ...
, which has proven to be successful.
Atari 5200

The Atari 5200 was created as the successor to the highly successful
Atari 2600
The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System (Atari VCS), it popularized microprocessor-based hardware and games stored on swappable ROM cartridg ...
. Reasons for the console's poor reception include that most of the games were simply enhanced versions of those played on its predecessor
and the awkward design of the controllers, which themselves were also prone to breaking down. The console sold only a little over a million units.
When it was discontinued, its predecessor was marketed for several more years, as was its successor, the
Atari 7800
The Atari 7800 ProSystem, or simply the Atari 7800, is a home video game console officially released by Atari Corporation in 1986 as the successor to both the Atari 2600 and Atari 5200. It can run almost all Atari 2600 cartridges, making it the ...
, which was marketed more carefully to avoid a similar debacle. Nonetheless, the failure of the Atari 5200 marked the beginning of Atari's fall in the console business.
Atari Jaguar

Released by
Atari Corporation
Atari Corporation was an American manufacturer of Home computer, home computers and Video game console, video game consoles. It was founded by Jack Tramiel on May 17, 1984, as Tramel Technology, Ltd., but then took on the Atari name less than ...
in 1993, this 64-bit system was more powerful than its contemporaries, the
Genesis
Genesis may refer to:
Religion
* Book of Genesis, the first book of the biblical scriptures of both Judaism and Christianity, describing the creation of the Earth and of humankind
* Genesis creation narrative, the first several chapters of the Bo ...
and the
Super NES
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania a ...
, with support for 3D graphics. Its sales were hurt by a lack of quality games and a number of crippling business practices on the part of Atari senior management. The controller was widely criticized as unwieldy with a baffling number of buttons, and the pack-in game, ''
Cybermorph'', was considered disappointing. The system never attained critical mass in the market before the release of the
Saturn
Saturn is the sixth planet from the Sun and the second largest in the Solar System, after Jupiter. It is a gas giant, with an average radius of about 9 times that of Earth. It has an eighth the average density of Earth, but is over 95 tim ...
and
PlayStation
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
, and its failure brought the company down with it. Rob Bricken of ''Topless Robot'' described the Jaguar as "an unfortunate system, beleaguered by software droughts, rushed releases, and a lot of terrible, terrible games." It would be the last video game console to be produced by an American company until Microsoft's
Xbox
Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
in 2001.
Atari Lynx

Released in 1989 in North America and Europe, and in Japan in 1990, by
Atari Corporation
Atari Corporation was an American manufacturer of Home computer, home computers and Video game console, video game consoles. It was founded by Jack Tramiel on May 17, 1984, as Tramel Technology, Ltd., but then took on the Atari name less than ...
, the Atari Lynx is a
handheld game console
A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the con ...
. It was the first
handheld electronic game
Handheld electronic games are interactive electronic games, often miniaturized versions of video games, that are played on portable handheld devices, known as handheld game consoles, whose controls, display and speakers are all part of a singl ...
system with a color
LCD
A liquid-crystal display (LCD) is a flat-panel display or other electronically modulated optical device that uses the light-modulating properties of liquid crystals combined with polarizers to display information. Liquid crystals do not em ...
display. The system was originally developed by
Epyx
Epyx, Inc. was a video game developer and video game publisher active in the late 1970s and 1980s. The company was founded in 1978 as Automated Simulations by Jim Connelley and Jon Freeman, publishing a series of tactical combat games. The Epyx ...
as the Handy Game.
Forward-looking features include 16-bit graphics hardware with a
blitter
A blitter is a circuit, sometimes as a coprocessor or a logic block on a microprocessor, dedicated to the rapid movement and modification of data within a computer's memory. A blitter can copy large quantities of data from one memory area to a ...
that can scale and distort images, a backlit display, and an
ambidextrous
Ambidexterity is the ability to use both the right and left hand equally well. When referring to objects, the term indicates that the object is equally suitable for right-handed and left-handed people. When referring to humans, it indicates that ...
controller layout.
In late 1991, it was reported that Atari sales estimates were about 800,000, which Atari claimed was within their expected projections.
In comparison, the Game Boy sold 16 million units by later that year.
Overall lifetime sales were confirmed as being in the region of 3 million, a commercial failure despite positive critical reviews.
Atari VCS (2021)

The Atari VCS was developed by Atari Inc. to be a microconsole that would support numerous Atari games from its console library as well as other Linux-compatible games. Though announced in 2017 and supported by crowdfunding, publicly available units did not ship until June 2021. The console received lukewarm reception, seen as too costly compared to other consoles on the market without providing similar value. Atari reported a drop of about 90% in hardware revenue between 2021 and 2022, leading them to discontinue production of the unit and evaluating other options.
CD-i

In the 1980s, electronics company
Philips
Koninklijke Philips N.V. (), simply branded Philips, is a Dutch multinational health technology company that was founded in Eindhoven in 1891. Since 1997, its world headquarters have been situated in Amsterdam, though the Benelux headquarter ...
together with
Sony
is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
developed a new
CD-based format called CD-i (''Compact Disc Interactive'') for various multimedia software. The first consumer-oriented player from Philips launched in 1991 with a launch price of $700 (). Although not technically a game console, Philips increasingly marketed the format as a video game platform from 1994 onwards. The CD-i has its origins in the
Super NES CD-ROM, a project that never came to fruition. Nintendo, however, did give Philips the rights and permission to use five Nintendo characters for the CD-i games. In 1993, Philips released two
Zelda games, ''
Link: The Faces of Evil'' and ''
Zelda: The Wand of Gamelon''. A year later, Philips released another Zelda game, ''
Zelda's Adventure'', and a few months later, a
Mario
Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
game titled ''
Hotel Mario''. All four of these Nintendo-themed games are commonly cited by critics as being among
the worst ever made. Much criticism was also aimed at the CD-i's controller. Although the Philips CD-i was extensively marketed by Philips, consumer interest remained low. Sales began to slow down by 1994, and in 1998, Philips announced that the product had been discontinued. In all, roughly 570,000 units were sold, with 133 games released.
Commodore 64 Games System

Released only in Europe in 1990, the C64GS was basically a
Commodore 64
The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
redesigned as a cartridge-based console. Aside from some hardware issues, the console did not get much attention from the public, who preferred to buy the cheaper original computer that had far more possibilities. Also, the console appeared just as the
16-bit era
In the history of video games, the fourth generation of video game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with the Japanese release of NEC Home Electronics' PC Engine (known as the TurboGrafx-16 in Nort ...
was starting, which left no chance for it to succeed as it was unable to compete with consoles like the
Super Nintendo Entertainment System
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
and
Mega Drive
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
.
Commodore CDTV
The CDTV was launched by Commodore in 1991. In common with the Philips CD-i and the 3DO, the CDTV was intended as an all-in-one home multimedia appliance that would play games, music, movies, and other interactive content. The name was short for "Commodore Dynamic Total Vision". The hardware was based on the
Amiga 500
The Amiga 500, also known as the A500, was the first popular version of the Amiga home computer, "redefining the home computer market and making so-called luxury features such as multitasking and colour a standard long before Microsoft or Apple ...
computer with a single-speed
CD-ROM
A CD-ROM (, compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains computer data storage, data computers can read, but not write or erase. Some CDs, called enhanced CDs, hold b ...
drive rather than a
floppy disk
A floppy disk or floppy diskette (casually referred to as a floppy, a diskette, or a disk) is a type of disk storage composed of a thin and flexible disk of a magnetic storage medium in a square or nearly square plastic enclosure lined with a ...
drive, in a case that was designed to integrate unobtrusively with a
home entertainment center. However, the expected market for home multimedia appliances did not materialize, and the CDTV was discontinued in 1993, having sold only 30,000 units. Commodore's next attempt at a CD-based console, the
Amiga CD32, was considerably more successful.
Dreamcast

The Dreamcast, released globally in 1999, was Sega's final console before the company focused entirely on software. Although the console was initially successful and management in the company improved significantly after harsh lessons were learned from the
Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
fiasco, the console also faced stiff competition, especially from the technically superior
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
despite being in the market over a year ahead. The Dreamcast sold less than the Saturn, coming in at 9.13 million units compared to the Saturn's 9.5 million. The console's development was subject to further stress by an economic recession that struck Japan shortly after the console's release, forcing Sega, among other companies, to cut costs in order to survive, thus Sega refocused itself solely around software.
Fairchild Channel F
The Fairchild Channel F was a second generation console released in 1976, and the first home console unit to use interchangeable
video game cartridges. It had respectable sales within its first year on the market, but soon faced competition from the
Atari 2600
The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System (Atari VCS), it popularized microprocessor-based hardware and games stored on swappable ROM cartridg ...
, another cartridge-based system that was released in September 1977. Whereas the Channel F's games were generally based on intellectual and educational concepts, Atari had crafted games that were conversions of their action-based arcade video game hits, and were more popular, making the Atari 2600 the more popular system.
By the end of 1977, the Atari 2600 sold about 400,000 total units compared to the 250,000 units of the Channel F.
Fairchild's attempts to make more action-oriented games in 1978 failed to draw consumers to the system, and the console was completely overshadowed. By the time Fairchild sold the console technology to Zircon International in 1979, only 350,000 Channel F units had been sold in its lifetime.
FM Towns Marty
The FM Towns Marty is a fourth generation console manufactured by
Fujitsu. Throughout its few years in the market, the console sold an underwhelming 45,000 units.
Game Boy Micro

The Game Boy Micro is a 32-bit
handheld game console
A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the con ...
made by Nintendo and was the last in the
Game Boy family. It was released in Japan on September 13, 2005, and to international markets later that year. It is a miniaturized version of the
Game Boy Advance
The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
. It didn't sell well by 2.42 million units and was discontinued in 2008.
Satoru Iwata
Satoru Iwata (; December6, 1959July11, 2015) was a Japanese businessman, video game programmer and producer. Beginning in 2002, he was the fourth president of Nintendo, as well as the chief executive officer (CEO) of Nintendo of America from ...
stated that the marketing of the
Nintendo DS
The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
may have hurt the Micro in the marketplace and admitted that Game Boy Micro sales did not meet Nintendo's expectations.
Genesis Nomad

The Nomad, a
handheld game console
A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the con ...
by
Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
released in North America in October 1995, is a portable variation of Sega's home console, the
Genesis
Genesis may refer to:
Religion
* Book of Genesis, the first book of the biblical scriptures of both Judaism and Christianity, describing the creation of the Earth and of humankind
* Genesis creation narrative, the first several chapters of the Bo ...
(known as the Mega Drive outside of
North America
North America is a continent in the Northern Hemisphere, Northern and Western Hemisphere, Western hemispheres. North America is bordered to the north by the Arctic Ocean, to the east by the Atlantic Ocean, to the southeast by South Ameri ...
). Designed from the Mega Jet, a portable version of the home console designed for use on airline flights in Japan, Nomad served to succeed the
Game Gear
The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
and was the last handheld console released by Sega. Released late in the Genesis era, the Nomad had a short lifespan. Sold exclusively in
North America
North America is a continent in the Northern Hemisphere, Northern and Western Hemisphere, Western hemispheres. North America is bordered to the north by the Arctic Ocean, to the east by the Atlantic Ocean, to the southeast by South Ameri ...
, the Nomad was never officially released worldwide, and employs
regional lockout
A regional lockout (or region coding) is a class of digital rights management preventing the use of a certain product or service, such as multimedia or a hardware device, outside a certain region or territory. A regional lockout may be enforced t ...
. The handheld itself was incompatible with several Genesis peripherals, including the Power Base Converter, the
Sega CD
The Sega CD, known as in most regions outside North America and Brazil, is a CD-ROM accessory and format for the Sega Genesis produced by Sega as part of the fourth generation of video game consoles. Originally released in November 1991, it ca ...
, and the
Sega 32X. The release was five years into the market span of the Genesis, with an existing library of more than 500 Genesis games.
With the Nomad's late release several months after the launch of the Saturn, this handheld is said to have suffered from its poorly timed launch. Sega decided to stop focusing on the Genesis in 1999, several months before the release of the Dreamcast, by which time the Nomad was being sold at less than a third of its original price.
Reception for the Nomad is mixed between its uniqueness and its poor timing into the market. Blake Snow of ''
GamePro
''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' listed the Nomad as fifth on his list of the "10 Worst-Selling Handhelds of All Time", criticizing its poor timing into the market, inadequate advertising, and poor battery life.
Gizmondo

The Gizmondo, a handheld video game device featuring
GPS and a
digital camera
A digital camera, also called a digicam, is a camera that captures photographs in Digital data storage, digital memory. Most cameras produced today are digital, largely replacing those that capture images on photographic film or film stock. Dig ...
, was released by
Tiger Telematics in the UK, Sweden and the U.S. starting in March 2005. With poor promotion, few games (only fourteen were ever released), short battery life, a small screen, competition from the cheaper and more reputable
Nintendo DS
The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
and
PSP, and controversy surrounding the company, the system was a commercial failure. Several high-ranking Tiger executives were subsequently arrested for fraud and other illegal activities related to the Gizmondo. It is so far the world's worst selling handheld console in history, and due to its failure in the European and American video game markets, it was released neither in Australia nor in Japan. Tiger Telematics went bankrupt when it was discontinued in February 2006, just 11 months after it was released.
HyperScan

Released in late 2006 by
Mattel
Mattel, Inc. ( ) is an American multinational corporation, multinational toy manufacturing and entertainment company headquartered in El Segundo, California. Founded in Los Angeles by Harold Matson and the husband-and-wife duo of Ruth Handler, ...
, the HyperScan was the company's first video game console since the
Intellivision
The Intellivision (a portmanteau of intelligent television) is a home video game console released by Mattel Electronics in 1979. It distinguished itself from competitors with more realistic sports and strategic games. By 1981, Mattel Electronic ...
. It used
radio frequency identification
Radio-frequency identification (RFID) uses electromagnetic fields to automatically Automatic identification system, identify and Tracking system, track tags attached to objects. An RFID system consists of a tiny radio transponder called a tag, ...
(RFID) along with traditional
video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
technology. The console used
UDF format CD-ROMs. Games retailed for $19.99 and the console itself for $69.99 at launch, but at the end of its very short lifespan, prices of the system were down to $9.99, the games $1.99, and booster packs $0.99. The system was sold in two varieties, a cube, and a 2-player value pack. The cube box version was the version sold in stores. It included the system, controller, an
X-Men
The X-Men are a superhero team in American comic books published by Marvel Comics. Created by writer/editor Stan Lee and artist/co-plotter Jack Kirby, the team first appeared in Uncanny X-Men, ''The X-Men'' #1 (September 1963). Although initial ...
game disc, and 6 X-Men cards. Two player value packs were sold online (but may have been liquidated in stores) and included an extra controller and 12 additional X-Men cards. The system was discontinued in 2007 due to poor console, game, and card pack sales. It is featured as one of the ten worst systems ever by ''
PC World
''PC World'' (stylized as PCWorld) is a global computer magazine published monthly by IDG. Since 2013, it has been an online-only publication.
It offers advice on various aspects of PCs and related items, the Internet, and other personal tec ...
'' magazine.
LaserActive
Made by
Pioneer Corporation
, is a Japanese multinational corporation based in Tokyo, that specializes in digital entertainment products. The company was founded by Nozomu Matsumoto on January 1, 1938 in Tokyo as a radio and Loudspeaker, speaker repair shop. Its current pr ...
in 1993 (a clone was produced by
NEC
is a Japanese multinational information technology and electronics corporation, headquartered at the NEC Supertower in Minato, Tokyo, Japan. It provides IT and network solutions, including cloud computing, artificial intelligence (AI), Inte ...
as well), the LaserActive employed the trademark
LaserDisc
LaserDisc (LD) is a home video format and the first commercial optical disc storage medium. It was developed by Philips, Pioneer Corporation, Pioneer, and the movie studio MCA Inc., MCA. The format was initially marketed in the United State ...
s as a medium for presenting games and also played the original LaserDisc movies. The LD-ROMs, as they were called, could hold 540 MB of data and up to 60 minutes of analog audio and video. In addition, expansion modules could be bought which allowed the LaserActive to play
Genesis
Genesis may refer to:
Religion
* Book of Genesis, the first book of the biblical scriptures of both Judaism and Christianity, describing the creation of the Earth and of humankind
* Genesis creation narrative, the first several chapters of the Bo ...
and/or
TurboGrafx-16
The TurboGrafx-16, known in Japan as the , is a home video game console developed by Hudson Soft and manufactured by NEC. It was released in Japan in 1987 and in North America in 1989. The first console of the fourth generation of video game con ...
games, among other things. Poor marketing combined with a high price tag for both the console itself at and the various modules (e.g., $599 for the Genesis module compared to $89 for the base console and $229 for
Sega CD
The Sega CD, known as in most regions outside North America and Brazil, is a CD-ROM accessory and format for the Sega Genesis produced by Sega as part of the fourth generation of video game consoles. Originally released in November 1991, it ca ...
add-on to play CD-ROM based games) caused it to be quickly ignored by both the gaming public and the video game press. Fewer than 40 games were produced in all (at about $120 each), almost all of which required the purchase of one of the modules, and games built for one module could not be used with another. The LaserActive was quietly discontinued one year later after total sales of roughly 10,000 units.
Neo Geo CD
Released in Japan and Europe in 1994 and a year later in North America, the Neo Geo CD was first unveiled at the 1994 Tokyo Toy Show.
Three versions of the Neo Geo CD were released: a front-loading version only distributed in Japan, a top-loading version marketed worldwide, and the Neo Geo CDZ, an upgraded, faster-loading version released in Japan only. The front-loading version was the original console design, with the top-loading version developed shortly before the Neo Geo CD launch as a scaled-down, cheaper alternative model. The CDZ was released on December 29, 1995 as the Japanese market replacement for
SNK
is a Japanese video gaming and interactive entertainment company. It was founded in 1978 as
by Eikichi Kawasaki and began by developing arcade games. SNK is known for its Neo Geo arcade system on which the company established many franchises ...
's previous efforts (the ''"front loader"'' and the ''"top loader"''). The Neo Geo CD had met with limited success due to it being plagued with slow loading times that could vary from 30 to 60 seconds between loads, depending on the game. Although SNK's American home entertainment division quickly acknowledged that the system simply was unable to compete with the 3D-able powerhouse systems of the day like
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
's
64,
Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
's
Saturn
Saturn is the sixth planet from the Sun and the second largest in the Solar System, after Jupiter. It is a gas giant, with an average radius of about 9 times that of Earth. It has an eighth the average density of Earth, but is over 95 tim ...
and
Sony
is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
's
PlayStation
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
, SNK corporate of Japan felt they could continue to maintain profitable sales in the Japanese home market by shortening the previous system's load-times. Their Japanese division had produced an excess number of single speed units and found that modifying these units to double speed was more expensive than they had initially thought, so SNK opted to sell them as they were, postponing production of a double speed model until they had sold off the stock of single speed units. As of March 1997, the Neo Geo CD had sold 570,000 units worldwide. Although this was the last known home console released under SNK's Neo Geo line, the newly reincarnated SNK Playmore relaunched the Neo Geo line with the release of the
Neo Geo X
The Neo Geo X (NGX) is a hybrid video game console manufactured by Tommo, licensed by SNK Playmore and released on December 18, 2012. It features games that were popular on the original Neo Geo (system), Neo Geo hardware and comes built-in with 2 ...
in 2012.
In April 2019, SNK announced at a conference in Seoul that they plan to release a Neo Geo 2 console and later a Neo Geo 3. They plan for the Neo Geo 2 to be a semi open platform console, where they will be built in games, as well as additional games that can be purchased separately. These are planned to be spiritual successors to the original Neo Geo arcade and home systems.
Neo Geo Pocket and Pocket Color

The two handheld video game consoles, created by
SNK
is a Japanese video gaming and interactive entertainment company. It was founded in 1978 as
by Eikichi Kawasaki and began by developing arcade games. SNK is known for its Neo Geo arcade system on which the company established many franchises ...
, were released between 1998–99 through markets dominated by Nintendo. The Neo Geo Pocket is considered to be an unsuccessful console, as it was immediately succeeded by the Color, a full color device allowing the system to compete more easily with the dominant
Game Boy Color
The (GBC or CGB) is an 8-bit handheld game console developed by Nintendo. It was released in Japan on October 21, 1998, and to international markets that November. Compared to the original Game Boy, the Game Boy Color features a color TFT scre ...
handheld, and which also saw a western release. Though the system enjoyed only a short life, there were some significant games released on the system. After a good sales start in both the U.S. and Japan with 14
launch title
Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms.
0–9
A
...
s (a record at the time) subsequent low retail support in the U.S.,
lack of communication with third-party developers by SNK's American management,
the craze about Nintendo's ''
Pokémon
is a Japanese media franchise consisting of List of Pokémon video games, video games, Pokémon (TV series), animated series and List of Pokémon films, films, Pokémon Trading Card Game, a trading card game, and other related media. The fran ...
'' franchise,
anticipation of the 32-bit
Game Boy Advance
The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
,
as well as strong competition from
Bandai
is a Japanese multinational corporation, multinational toy manufacturer and distributor headquartered in Taitō, Taitō, Tokyo. Its international branches, Bandai Namco Toys & Collectables America and Bandai UK, are respectively headquartered ...
's
WonderSwan in Japan, led to a sales decline in both regions.
Meanwhile, SNK had been in financial trouble for at least a year – the company soon collapsed, and was purchased by American
pachinko
is a mechanical game originating in Japan that is used as an arcade game, and much more frequently for gambling. Pachinko fills a niche in Gambling in Japan, Japanese gambling comparable to that of the slot machine in the West as a form of l ...
manufacturer
Aruze in January 2000.
Eventually on June 13, 2000, Aruze decided to quit the North American and European markets, marking the end of SNK's worldwide operations and the discontinuation of Neo Geo hardware and software there.
The Neo Geo Pocket Color (and other SNK/Neo Geo products) did however, last until 2001 in Japan. It was SNK's last video game console, as the company filed for bankruptcy on October 22, 2001.
Though commercially failed, the Neo Geo Pocket and Pocket Color had been regarded as influential systems.
It also featured an arcade-style microswitched 'clicky stick' joystick, which was praised for its accuracy and being well-suited for fighting games.
The Pocket Color system's display and 40-hour battery life were also well received.
Although these were the last known systems released under SNK's Neo Geo line, the newly reincarnated SNK Playmore relaunched the Neo Geo line with the release of the
Neo Geo X
The Neo Geo X (NGX) is a hybrid video game console manufactured by Tommo, licensed by SNK Playmore and released on December 18, 2012. It features games that were popular on the original Neo Geo (system), Neo Geo hardware and comes built-in with 2 ...
in 2012.
In April 2019, SNK announced at a conference in Seoul that they plan to release a Neo Geo 2 console and later a Neo Geo 3. They plan for the Neo Geo 2 to be a semi open platform console, where they will be built in games, as well as additional games that can be purchased separately. These are planned to be spiritual successors to the original Neo Geo arcade and home systems.
N-Gage

Made by the Finnish mobile phone manufacturer
Nokia
Nokia Corporation is a Finnish multinational corporation, multinational telecommunications industry, telecommunications, technology company, information technology, and consumer electronics corporation, originally established as a pulp mill in 1 ...
, and released in 2003, the N-Gage is a small handheld console, designed to combine a feature-packed mobile/cellular phone with a handheld games console. The system was mocked for its
taco
A taco (, , ) is a traditional Mexican cuisine, Mexican dish consisting of a small hand-sized corn tortilla, corn- or Flour tortilla, wheat-based tortilla topped with a Stuffing, filling. The tortilla is then folded around the filling and fing ...
-like design, and sales were so poor that the system's price dropped by $100 within a week of its release. Common complaints included the difficulty of swapping games (the cartridge slot was located beneath the battery slot, requiring its removal) and the fact that its
cellphone
A mobile phone or cell phone is a portable telephone that allows users to make and receive calls over a radio frequency link while moving within a designated telephone service area, unlike fixed-location phones ( landline phones). This radio ...
feature required users to hold the device "sideways" (i.e. the long edge of the system) against their cheek. A redesigned version, the
N-Gage QD, was released to eliminate these complaints. However, the N-Gage brand still suffered from a poor reputation and the QD did not address the popular complaint that the control layout was "too cluttered". The N-Gage failed to reach the popularity of the
Game Boy Advance
The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
,
Nintendo DS
The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
, or the
Sony PSP. In November 2005, Nokia announced the failure of its product, in light of poor sales (fewer than three million units sold during the platform's three-year run, against projections of six million). Nokia ceased to consider gaming a corporate priority until 2007, when it expected improved screen sizes and quality to increase demand. However, Nokia's presence in the cell phone market was soon eclipsed by the
iPhone
The iPhone is a line of smartphones developed and marketed by Apple that run iOS, the company's own mobile operating system. The first-generation iPhone was announced by then–Apple CEO and co-founder Steve Jobs on January 9, 2007, at ...
and later
Android phones, causing development to gravitate to them and sealing the fate of the N-Gage brand. In 2012, Nokia abandoned development on the
Symbian
Symbian is a discontinued mobile operating system (OS) and computing platform designed for smartphones. It was originally developed as a proprietary software OS for personal digital assistants in 1998 by the Symbian Ltd. consortium. Symbian OS ...
OS which was the base for N-Gage and transitioned to
Windows Phone
Windows Phone (WP) is a discontinued mobile operating system developed by Microsoft Mobile for smartphones as the replacement successor to Windows Mobile and Zune. Windows Phone featured a new user interface derived from the Metro design languag ...
.
Nintendo 64DD

A disk drive add-on and Internet appliance for the
Nintendo 64
The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
, it was first announced at 1995's
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
Shoshinkai game show event (now called
Nintendo World). The 64DD was repeatedly and notoriously delayed until its release in
Japan
Japan is an island country in East Asia. Located in the Pacific Ocean off the northeast coast of the Asia, Asian mainland, it is bordered on the west by the Sea of Japan and extends from the Sea of Okhotsk in the north to the East China Sea ...
on December 1, 1999. Nintendo, anticipating poor sales, sold the 64DD through mail order and bundled with its Randnet dialup subscription service instead of directly to retailers or consumers. As a result, the 64DD was supported by Nintendo for only a short period of time and only nine games were released for it. It was never released outside Japan. Most 64DD games were either cancelled entirely, released as normal Nintendo 64 cartridges or ported to other systems such as Nintendo's next-generation
GameCube
The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
. Upon announcement of the cancellation of Randnet in 2001, Nintendo reported a total of 15,000 current 64DD users on Randnet.
Nuon
The Nuon is a DVD decoding chip from
VM Labs that is also a fully programmable CPU with graphics and sound capabilities. The idea was that a manufacturer could use the chip instead of an existing MPEG-2 decoder, thus turning a DVD player into a game console. A year after launch, only eight games were available.
One game, ''
Iron Soldier 3'', was recalled for not being compatible with all systems.
Ouya
The Ouya is an
Android-based
microconsole
A microconsole is a home video game console that is typically powered by low-cost computing hardware, making the console lower-priced compared to other home consoles on the market. The majority of microconsoles, with a few exceptions such as ...
released in 2013 by Ouya, Inc. Even though the Ouya was a success on
Kickstarter
Kickstarter, PBC is an American Benefit corporation, public benefit corporation based in Brooklyn, New York City, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative project ...
, the product was plagued by problems from the beginning. The console was very slow to ship and suffered hardware issues. On top of this, the console had a very limited library of games. The critical reception ranged from lukewarm to outright calling the console a scam. Just two years after its release, Ouya was in a dire financial situation and negotiated a buyout with
Razer. Razer continued to run software services for Ouya until June 2019, after which the company deactivated all accounts and online services, rendering most apps unusable.
PC-FX
The PC-FX is the successor to the
PC Engine
The TurboGrafx-16, known in Japan as the , is a home video game console developed by Hudson Soft and manufactured by NEC. It was released in Japan in 1987 and in North America in 1989. The first console of the fourth generation, it launched ...
(''aka''
TurboGrafx-16
The TurboGrafx-16, known in Japan as the , is a home video game console developed by Hudson Soft and manufactured by NEC. It was released in Japan in 1987 and in North America in 1989. The first console of the fourth generation of video game con ...
), released by
NEC
is a Japanese multinational information technology and electronics corporation, headquartered at the NEC Supertower in Minato, Tokyo, Japan. It provides IT and network solutions, including cloud computing, artificial intelligence (AI), Inte ...
in late 1994. Originally intended to compete with the
Super Famicom
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
and the
Mega Drive
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
, it instead wound up competing with the
PlayStation
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
,
Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
, and
Nintendo 64
The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
. The console's 32-bit architecture was created in 1992, and by 1994 it was outdated, largely due to the fact that it was unable to create 3D images, instead utilizing an architecture that relied on JPEG video. The PC-FX was severely underpowered compared to other fifth generation consoles and had a very low budget marketing campaign, with the system never managing to gain a foothold against its competition or a significant part of the marketshare. The PC-FX was discontinued in early 1998 so that NEC could focus on providing graphics processing units for the upcoming
Sega Dreamcast. Around this time, NEC announced that they had only sold 100,000 units with a library of only 62 titles, most of which were
dating sims
Dating sims, also known as dating simulation games, are a Video game genres, video game subgenre of Simulation video game, simulation games with romantic elements. While resembling the visual novel genre in presentation, true dating sims utilize ...
. It was never released outside Japan.
PlayStation Classic
Following the release of Nintendo's
NES Classic Edition and
SNES Classic Edition,
microconsole
A microconsole is a home video game console that is typically powered by low-cost computing hardware, making the console lower-priced compared to other home consoles on the market. The majority of microconsoles, with a few exceptions such as ...
s that included over 20 preloaded classic games from those respective systems, Sony followed suit with the PlayStation Classic. Like the Nintendo systems, the PlayStation Classic was presented as a smaller form factor of the original
PlayStation
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
preloaded with 20 games. It was launched in early December 2018 with a suggested retail price of . The system was heavily criticized at launch. For nine of the games, it used
PAL
Phase Alternating Line (PAL) is a color encoding system for analog television. It was one of three major analogue colour television standards, the others being NTSC and SECAM. In most countries it was broadcast at 625 lines, 50 fields (25 ...
versions (favored primarily in European market) rather than
NTSC
NTSC (from National Television System Committee) is the first American standard for analog television, published and adopted in 1941. In 1961, it was assigned the designation System M. It is also known as EIA standard 170.
In 1953, a second ...
(favored primarily in North American market and Japan), meaning they ran at a slower 50 Hz clock compared to the 60 Hz, which caused notable
frame rate
Frame rate, most commonly expressed in frame/s, or FPS, is typically the frequency (rate) at which consecutive images (Film frame, frames) are captured or displayed. This definition applies to film and video cameras, computer animation, and moti ...
problems and impacted the gameplay style for some of the more highly-interactive titles. The emulation also lacked the feature set that Nintendo had set with its microconsoles. The included game list, while varied by region, also was noted to lack many of the titles that had made the original PlayStation successful, and had a heavy focus on the early games on the console. Some of these absences were attributed to intellectual rights (for example,
Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
holding the rights to ''
Crash Bandicoot
''Crash Bandicoot'' is a video game franchise originally developed by Naughty Dog as an exclusive for Sony's PlayStation console. It has seen numerous installments created by various developers and published on multiple platforms. The series c ...
'', ''
Spyro the Dragon'', and ''
Tony Hawk's
''Tony Hawk's'' is a series of skateboarding video games published by Activision and endorsed by the Tony Hawk, American professional skateboarder of the same name. From 1999 to 2007, the series was primarily developed for Home video game conso ...
''), but other omissions were considered odd and disappointing. The system sold poorly and within the month, its suggested retail price had dropped to . By April 2019, the price had dropped to , and ''
CNET'' described the PlayStation classic as "arguably one of the top flops of 2018".
PlayStation Vita

Sony's second major
handheld game console
A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the con ...
, the PlayStation Vita, was released in Japan in 2011 and in the West the following year.
The successor to the
PlayStation Portable
The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PA ...
, Sony's intent with the system was to blend the experience of big budget, dedicated video game platforms with the trend of
mobile gaming
A mobile game is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA to handheld game conso ...
. With a relatively low price, a robust
launch title
Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms.
0–9
A
...
assortment, and a strong debut, analysts predicted the Vita would be a success.
However, sales tanked shortly after release;
for instance, during Christmas 2011, sales saw a 78% drop in Japan.
By 2018, when Sony announced it would end physical game production for the system, the Vita had sold fewer than 15 million units.
Hardware production for the Vita ended entirely in March 2019, and Sony does not plan to release a successor. ''
GamesIndustry.biz'' attributed the Vita's failure to a number of factors, including competition from smartphones and Nintendo's rival
3DS platform, its design being too conceptually similar to the PSP, and a general lack of support from Sony and other developers.
PSX (DVR)
Built upon the
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
, the PSX enhanced multimedia derivative was touted to bring convergence to the living room in 2003 by including non-gaming features such as a DVD recorder, TV tuner, and multi-use hard drive. The device was considered a failure upon its Japanese release due to its high price and lack of consumer interest, which resulted in the cancellation of plans to release it in the rest of the world. Not only was it an unsuccessful attempt by
Sony Computer Entertainment
Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game co ...
head
Ken Kutaragi to revive the ailing consumer electronics division, it also hurt Sony's media convergence plans.
Saturn

The Sega Saturn was the successor to the
Genesis
Genesis may refer to:
Religion
* Book of Genesis, the first book of the biblical scriptures of both Judaism and Christianity, describing the creation of the Earth and of humankind
* Genesis creation narrative, the first several chapters of the Bo ...
as a
32-bit
In computer architecture, 32-bit computing refers to computer systems with a processor, memory, and other major system components that operate on data in a maximum of 32- bit units. Compared to smaller bit widths, 32-bit computers can perform la ...
fifth-generation console, released in Japan in November 1994 and in Western markets mid-1995. The console was designed as a competitor to
Sony
is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
's
PlayStation
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
, released nearly at the same time. With the system selling well in Japan and Sega wanting to get a head start over the PlayStation in North America, the company decided to release the system in May instead of September 1995, which was the same time the PlayStation was going to be released in North America. This left little time to promote the product and limited quantities of the system available at retail. Sega's release strategy also backfired when, shortly after Sega's announcement, Sony announced the price of the PlayStation as being $100 less than the list price for the Saturn.
The console also suffered from behind the scenes management conflicts and a lack of coordination between the Japanese and North American branches of the company, leading to the Saturn to be released shortly after the release of the 32X, which created distribution and retail problems.
By the end of 1996, the PlayStation had sold 2.9 million units in the U.S., with only 1.2 million units sold by the Saturn.
With the added competition from the subsequent release of the
Nintendo 64
The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
, the Saturn lost market share in North America and was discontinued by 1999. With lifetime sales estimated at 9.5 million units worldwide, the Saturn is considered a commercial failure.
The cancellation of a game in the
''Sonic the Hedgehog'' series, known in development as ''
Sonic X-treme'', has been considered a significant factor in the console's struggle to find an audience. The impact of the failure of the Saturn carried over into Sega's next console, the
Dreamcast
The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
. However, the console gained interest in Japan and was not officially discontinued until December 7, 2000.
Stadia
Google released Stadia, a
cloud gaming
Cloud gaming, sometimes called gaming on demand or game streaming, is a type of Online game, online gaming that runs video games on remote Server (computing), servers and Streaming media, streams the game's output (video, sound, etc.) directly to ...
platform using the power of its existing
data center
A data center is a building, a dedicated space within a building, or a group of buildings used to house computer systems and associated components, such as telecommunications and storage systems.
Since IT operations are crucial for busines ...
s, in November 2019. Players could access games through web browsers,
Chromecast
Chromecast is a discontinued line of digital media players developed by Google. The devices, designed as small dongles, can play Internet-streaming media, streamed audio-visual content on a high-definition television or home audio system. The u ...
devices, or on mobile platforms. In addition to partnering with several developers to release titles on Stadia, Google created its own Stadia Games and Entertainment division with
Jade Raymond
Jade Raymond (born 28 August 1975) is a Canadian video game producer, best known for helping create the ''Assassin's Creed'' and '' Watch Dogs'' franchises, as well as building Ubisoft Toronto and Motive Studio. In March 2021, Raymond announc ...
as its lead, along with acquired a handful of existing studios. Unlike prior streaming options where players had access to the full set of titles for a monthly subscription fee, Google opted to have players buy each game they wanted to play, in addition to offering a subscription tier that offered free games. This approach did not obtain significant traction with users, and by February 2021, the company closed down Stadia Games and shuttered the studios it had acquired, stating that it took too much significant investment to develop games, and instead would continue to focus on bringing other titles to the service. After another troubled year, Google stated in February 2022 they would be working to use Stadia's technology as a
white-label product
A white-label product is a product or service produced by one company (the producer) that other companies (the marketers) rebrand to make it appear as if they had made it.
The name derives from the image of a white label on the packaging that ...
for corporate partners, such as delivering game demos over streaming technology.
In September 2022, Google announced they were shuttering Stadia as a consumer product, with the service going offline in January 2023 and supplying refunds for those that purchased equipment, subscriptions and games. Google said "it hasn't gained the traction with users that we expected" as the reason for the shutdown, though intended to use the technology in its other business sectors. Game journalists believed that Google did not make Stadia a unique offering with nearly no exclusives, escalated by the shutting down of its studios, and requiring players to repurchase games at full price to play them on the service.
Stadia also failed to offer a latency advantage over other streaming services that was promised when announced, and Google had been slow to roll out Stadia internationally, remaining behind
GeForce Now
GeForce Now (stylized as GeForce NOW) is the brand used by Nvidia for its cloud gaming service. The Nvidia Shield version of GeForce Now, formerly known as Nvidia Grid, launched in beta in 2013, with Nvidia officially unveiling its name on Septe ...
and
Xbox Cloud Gaming
Xbox Cloud Gaming, also simply known as Xbox Cloud, is a cloud gaming service as part of Xbox offered by Microsoft Gaming. Initially released in beta testing in November 2019, the service later launched for subscribers of Xbox Game Pass Ult ...
as of February 2022.
uDraw GameTablet
The uDraw GameTablet is a
graphics tablet
A graphics tablet (also known as a digitizer, digital graphic tablet, pen tablet, drawing tablet, external drawing pad or digital art board) is a computer input device that enables a user to hand draw or paint images, animations and graphics, w ...
developed by
THQ for use on seventh generation video game consoles, which was initially released for the Wii in late 2010. Versions for the PlayStation 3 and Xbox 360 were released in late 2011. THQ also invested in several games that would uniquely use the tablet, such as ''
uDraw Pictionary''. The Wii version had positive sales, with more than 1.7 million units sold, prompting the introduction of the unit for the other console systems. These units did not share the same popularity; 2011
holiday
A holiday is a day or other period of time set aside for festivals or recreation. ''Public holidays'' are set by public authorities and vary by state or region. Religious holidays are set by religious organisations for their members and are often ...
sales in North America fell $100 million below company targets with more than 1.4 million units left unsold by February 2012.
THQ commented that if they had not attempted to sell these versions of uDraw, the company would have been profitable that respective quarter, but instead suffered an overall $56 million loss.
Because of this failure, THQ was forced to shelve some of its less-successful franchises, such as the ''
Red Faction
''Red Faction'' is a series of shooter video games developed by Volition and owned by Plaion. Originating in 2001, the ''Red Faction'' games have spanned Microsoft Windows, macOS and consoles, including the PlayStation 2, GameCube, Xbox, Play ...
'' series. THQ would eventually file for bankruptcy and sell off its assets in early 2013.
Vectrex
Though its independent monitor could display only monochrome visuals, the console's vector-based graphics and arcade-style controller with analog joystick allowed developers to create a strong games library with faithful conversions of arcade hits and critically praised exclusives.
However, its release shortly before the
video game crash of 1983
The video game crash of 1983 (known in Japan as the Atari shock) was a large-scale recession in the video game industry that occurred from 1983 to 1985 in the United States. The crash was attributed to several factors, including market saturatio ...
doomed it to an early grave.
[Barton, Matt and Loguidice, Bill. (2007).]
A History of Gaming Platforms: The Vectrex
, Gamasutra.
Virtual Boy
This red monochromatic
3-D "
virtual reality
Virtual reality (VR) is a Simulation, simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video gam ...
" system was widely panned by critics and failed due to issues related to players getting eye strain, stiff necks, nausea, and headaches when playing it, along with the console's price and lack of portability. It came out in 1995 and was Nintendo's first failed console release.
Gunpei Yokoi
, sometimes transliterated as Gumpei Yokoi, was a Japanese toy maker and video game designer. As a long-time Nintendo employee, he was best known as creator of the Game & Watch handheld system, inventor of the cross-shaped Control Pad, the ...
, the designer of the platform and the person largely credited for the success of the original
Game Boy
The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
handheld and the ''
Metroid
is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic M ...
'' series of games, resigned from the company shortly after the Virtual Boy ceased sales in order to start his own company, although for reasons unrelated to the console's success. The Virtual Boy was included in a ''
Time
Time is the continuous progression of existence that occurs in an apparently irreversible process, irreversible succession from the past, through the present, and into the future. It is a component quantity of various measurements used to sequ ...
'' "50 Worst Inventions" list published in May 2010.
Wii U

Nintendo's Wii U was released in November 2012. It was designed as a successor to the
Wii
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
to provide a more sophisticated experience and draw back "core" gamers that had dismissed the Wii, which they found was aimed for
casual game
A casual game is a video game targeted at a mass market audience, as opposed to a hardcore game, which is targeted at hobbyist gamers. Casual games may exhibit any type of gameplay and genre. They generally involve simpler rules, shorter sessio ...
play.
The Wii U features the
GamePad
A gamepad is a type of video game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They are typically the main input device for video game consoles.
Features
Some common additions to the standar ...
, the unit's primary controller with a touchscreen allowing for dual-screen play similar to the
Nintendo DS
The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
line, or can be used for
off-TV play.
Though the Wii U received positive coverage, it had low sales of fewer than 14 million units by the end of 2016 compared to the Wii's lifetime of 101 million units. Nintendo executives attributed the poor sales of the Wii U to a combination of factors. They admitted their messaging of the Wii U's abilities had not been clear, leading to a general perception that the unit was primarily a tablet system or an add-on to the original Wii rather than a new home console.
They also recognized a failure to manage their game release schedule, and to garner significant support from third-party publishers and developers, leaving the Wii U library with gaps in software releases.
Nintendo stated an expectation to sell 100 million Wii U units, and this over-estimation of sales contributed to several financial quarters of losses through 2016. Nintendo's next console, the
Nintendo Switch
The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
, became a "make or break" product for the company due to the Wii U's failure, according to
Reggie Fils-Aimé
Reginald Fils-Aimé ( ; born March 25, 1961) is an American businessman best known for being the President (corporate title), president and chief operating officer of Nintendo of America, the North American branch of the Japanese video game co ...
, and its development and marketing avoided several of the pitfalls that occurred for the Wii U;
The Switch proved successful quickly, outselling the lifetime sales of the Wii U within nine months of its release.
The Wii U was discontinued worldwide on January 31, 2017, a month before the Nintendo Switch was released.
Video game software failures
The following is an incomplete list of software that have been deemed commercial failures by industry sources.
''Afro Samurai 2: Revenge of Kuma''
''
Afro Samurai 2: Revenge of Kuma'' is a
third-person action-adventure
An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres.
Definition
An action adventure game can be defined as a game with a mix of elements f ...
video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
published by
Versus Evil and developed by
Redacted Studios. The game was released for
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
via
PlayStation Network
PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
and
Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
in September 2015, with an
Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
version planned for October. The sequel to 2009's ''
Afro Samurai
is a Japanese '' seinen'' ''dōjinshi'' manga series written and illustrated by manga artist Takashi Okazaki. It was originally serialized irregularly in the avant-garde ''dōjinshi'' manga magazine '' Nou Nou Hau'' from November 1998 to ...
'', originally a
manga series
are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long history in earlier Japanese art. The term is used in Japan to refer to both comics an ...
by
Takashi Okazaki, the player controls Kuma, a swordsman who seeks revenge on Afro.
The game received widely negative reviews from critics. Originally planned to be released in three volumes,
Versus Evil pulled ''Revenge of Kuma'' from all platforms, issued refunds, and canceled the other two volumes. The
Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
version was also never released, while the
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
version is one of the few titles from that platform to not be
backward compatible with the
PlayStation 5
The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
.
Polygon
In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain.
The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon ...
called it one of the worst games of 2015.
Giant Bomb
''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by ''Time (maga ...
called it the worst game of the year. It was the second worst-reviewed game of 2015 according to aggregate review website
Metacritic
Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. In November 2015, ''Afro Samurai 2'' was pulled from the
PSN and
Steam
Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
. In an interview with CGMagazine on the game's withdrawal, Versus Evil's Steve Escalante called the game "a failure" and announced the cancellation of the other two volumes and refunds for customers. Escalante later expanded on the decision in an interview with
Gamasutra
''Game Developer'' (known as ''Gamasutra'' until 2021) is a website created in 1997 that focuses on aspects of video game development. It is owned and operated by Informa TechTarget and acted as the online sister publication to the print maga ...
, saying, "Given the game quality was not what people were expecting, it didn't sell like hot cakes, let's just put it like that."
''Anthem''
''Anthem'' is an action role-playing game developed by
BioWare
BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated Doctor of Medicine, medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip. Since 2007, the company has been owned by American ...
and published by
Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
in 2019. Its seven-year-long development period started after release of ''
Mass Effect 3
''Mass Effect 3'' is a 2012 action role-playing game developed by BioWare and published by Electronic Arts. The third major entry in the ''Mass Effect'' series and the final installment of the original trilogy, it was released in March 2012 for ...
'', and was envisioned by BioWare to move away from the typical role-playing formats of ''Mass Effect'' and ''
Dragon Age
''Dragon Age'' is a media franchise centered on a series of fantasy role-playing video games created and developed by BioWare, which have seen releases on the Xbox 360, PlayStation 3, Microsoft Windows, OS X, PlayStation 4, Xbox One, PlayStation ...
'', and become a type of
live-service game. The game had a difficult development cycle due to shifting staff, technological difficulties in switching to the
Frostbite Engine
Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and ni ...
, and demands from EA's management on the direction of the game. Other BioWare projects from its other studios were put on hold to complete ''Anthem'' for release, and according to one BioWare developer, it was only the work of the last fifteen months of development that made it into the game. Due to this rush near the end of the development cycle, the game was considered to be lacking content at release, contained numerous software bugs that plagued gameplay, and was found too similar to other live-service games like ''
Destiny
Destiny, sometimes also called fate (), is a predetermined course of events. It may be conceived as a predetermined future, whether in general or of an individual.
Fate
Although often used interchangeably, the words ''fate'' and ''destiny'' ...
'' and ''
World of Warcraft
''World of Warcraft'' (''WoW'') is a 2004 massively multiplayer online role-playing (MMORPG) video game developed and published by Blizzard Entertainment for Windows and Mac OS X. Set in the '' Warcraft'' fantasy universe, ''World of War ...
''. BioWare and EA had stated their intent to revamp the game to meet expectations, but the game struggled to maintain a playbase. Though the game ultimately sold over 5 million copies in its lifetime, EA had anticipated sales to be much higher and comparable to the ''Battlefield'' series, and in 2021, EA opted to terminate further development work on ''Anthem'', though its game servers remain active as of 2024.
''APB: All Points Bulletin''
''APB: All Points Bulletin'' was a
multiplayer online game
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
developed by
Realtime Worlds
Realtime Worlds Ltd. (formerly Rage Games (Scotland) Limited and Real Time Worlds Ltd.) was a British video game developer based in Dundee. The studio was formed in February 2000 when Rage Software hired David Jones to lead its Scottish opera ...
in 2010. The game, incorporating concepts from their previous game ''
Crackdown'' and past work by its lead developer
David Jones, who had helped create the ''
Grand Theft Auto
''Grand Theft Auto'' (''GTA'') is an action-adventure video game series created by David Jones and Mike Dailly. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is prima ...
'' series, was set around the idea of a large-scale urban battle between Enforcers and Criminals; players would be able to partake in large-scale on-going missions between the two sides. The game was originally set as both a Microsoft Windows and Xbox 360 title and as Realtime Worlds' flagship title for release in 2008, but instead the company set about developing ''Crackdown'' first, and later focused ''APB'' as a Windows-only title, potentially porting the game to the Xbox 360 later. Upon launch in June 2010, the game received lukewarm reviews, hampered by the existence of a week-long review embargo, and did not attract the expected number of subscribers to maintain its business model. Realtime Worlds, suffering from the commercial failure of the game, sold off a second project,
Project MyWorld, and subsequently reduced its operations to administration and a skeleton crew to manage the ''APB'' servers while they attempted to find a buyer, including possibly
Epic Games
Epic Games, Inc. is an American Video game developer, video game and software development, software developer and video game publisher, publisher based in Cary, North Carolina. The company was founded by Tim Sweeney (game developer), Tim Sween ...
who had expressed interest in the title. However, without any acceptable offers, the company was forced to shut down ''APB'' in September 2010. Eventually, the game was sold to
K2 Network
K2 Network, Inc. was an American producer and publisher of video games based in Irvine, California.
It pioneered the use of the free-to-play (or "freemium") business model among North American and European Massively multiplayer online game, MMO ga ...
, a company that has brought other Asian massive-multiplayer online games to the Western markets as free-to-play titles, and similar changes occurred to ''APB'' when it was relaunched by K2.
''Artifact''
''Artifact'' is a 2018
digital collectible card game
A digital collectible card game (DCCG) or online collectible card game (OCCG) is a computer or video game that emulates collectible card games (CCG) and is typically played online or occasionally as a standalone video game. Many DCCGs are types of ...
(CCG), designed by
Richard Garfield, the creator of ''
Magic: The Gathering'', and developed by
Valve Corporation
Valve Corporation, also known as Valve Software, is an American video game developer, video game publisher, publisher, and digital distribution company headquartered in Bellevue, Washington. It is the developer of the software distribution pl ...
. It was designed as a spinoff from ''
Dota 2
''Dota 2'' is a 2013 multiplayer online battle arena (MOBA) video game by Valve Corporation, Valve. The game is a sequel to ''Defense of the Ancients'' (''DotA''), a community-created Mod (video gaming), mod for Blizzard Entertainment's ''War ...
'', and while playing out encounters with cards worked similar to other CCGs like ''
Hearthstone
''Hearthstone'' is a 2014 Online game, online digital collectible card game, digital collectible card video game produced by Blizzard Entertainment, released under the free-to-play model. Originally subtitled ''Heroes of Warcraft'', ''Hearthsto ...
'', the game used the concept of multiple lanes from ''Dota 2'', with three different playfields involved at all times. Instead of a
free to play model, ''Artifact'' was released at a premium cost, and encouraged players to buy new booster packs and trade and sell individual cards on the Steam Marketplace.
Valve envisioned ''Artifact'' to draw competitive players and lead to
esports
Esports (), short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, played individually or as teams. ...
tournaments. At launch, the game was found to be overly complex and relied too much on
random number generation
Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols is generated that cannot be reasonably predicted better than by random chance. This means that the particular ou ...
mechanics in gameplay, and the monetization approach was considered as "pay to win", requiring players to invest in new cards as to be able to compete. Within half a year from release, its player base has significantly dropped; some users on
Twitch began using channels labeled for ''Artifact'' to stream inappropriate content on the basis of such streams having low viewerships by that point, forcing Twitch to take moderation actions. Valve stated in around this time that they were planned to reevaluate and redesign the game to meet complaints from players. ''Artifact 2.0'' was put into beta testing in March 2020, with one of the largest changes being the removal of the monetization options for obtaining cards. By March 2021, Valve decided to end development of ''Artifact'', and released two free versions of the game in its current state, ''Artifact Classic'', which incorporated the gameplay of the original release, and ''Artifact Foundary'', which included the changes envisioned for the v2.0 release. Both versions completely removed monetization options. Valve's CEO
Gabe Newell
Gabe Logan Newell (born November 3, 1962), also known by his nickname Gaben, is an American video game developer and businessman. He is the president and co-founder of the video game company Valve Corporation.
Newell was born in Colorado and ...
called ''Artifact'' a "giant disappointment" though considered its failure a learning experience.
''Babylon's Fall''
''Babylon's Fall'' was an online
action role-playing game
An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and Role-playing video game, role-playing game genres.
Definition
Action role-playing games empha ...
developed by
PlatinumGames
PlatinumGames Inc. is a Japanese video game developer based in Osaka. It was founded in October 2007 as result of a merger between Seeds Inc. and Odd Inc. Capcom alumni Shinji Mikami, Atsushi Inaba, and Hideki Kamiya founded Seeds Inc. after ...
and published by
Square Enix
is a Japanese Multinational corporation, multinational holding company, video game publisher and entertainment conglomerate. It releases role-playing video game, role-playing game franchises, such as ''Final Fantasy'', ''Dragon Quest'', and '' ...
for the
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
,
PlayStation 5
The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
and
PC. The game was PlatinumGames' first attempt at a
live service game
In the video game industry, a live service game (also referred to as games as a service, abbrevated to GaaS) represents providing video games or game content on a continuing revenue model, similar to software as a service. Live service games are ...
, and was described as an attempt to combine the combat system featured on ''
Nier: Automata'' with multiplayer, although the game could also be played solo. Originally teased at
E3 2018, ''Babylon's Fall'' would suffer a multitude of delays away from its initial planned 2019 release date, with the game being further delayed by the
COVID-19 pandemic
The COVID-19 pandemic (also known as the coronavirus pandemic and COVID pandemic), caused by severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2), began with an disease outbreak, outbreak of COVID-19 in Wuhan, China, in December ...
.
Upon its eventual release on March 3, 2022, ''Babylon's Fall'' was met with little fanfare and received generally negative reviews from critics and players, many who criticised the game's lacklustre mechanics and combat, with several critics calling the game overpriced. The concurrent player count for ''Babylon's Fall'' only peaked at 1,179 on release day, and player numbers declined rapidly afterwards; by April 13, 2022, it was reported that the game's player count had fallen to below 10 concurrent players, and on May 4, 2022, the player count reportedly dropped to a single player. On September 13, 2022, Square Enix announced that they would be ending support for ''Babylon's Fall'' on February 27, 2023, and suspended digital sales of the game and in-game currency, despite initially promising that they were intending to support the game in the long-term. ''Babylon's Fall''
's commercial failure was described by ''
Forbes
''Forbes'' () is an American business magazine founded by B. C. Forbes in 1917. It has been owned by the Hong Kong–based investment group Integrated Whale Media Investments since 2014. Its chairman and editor-in-chief is Steve Forbes. The co ...
'' as "one of the biggest mainstream misses we’ve seen in recent memories", with
TechRadar
''TechRadar'' is an online technology publication owned by Future plc. It has editorial teams in the United States, United Kingdom, and Australia that provide news and reviews of tech products and gadgets. It was launched in 2008 and expanded t ...
also naming the game biggest disaster of the year". Despite this, PlatinumGames CEO
Atsushi Inaba
is a Japanese video game producer and businessman. He was the former Chief executive officer, CEO and producer of the Capcom subsidiary Clover Studio, who developed the games ''Viewtiful Joe (video game), Viewtiful Joe'', ''Ōkami'', and ''God Ha ...
later said that the failure of ''Babylon's Fall'' did not affect any of the company's plans to continue expanding into live service games, and also attributed some of ''Babylon's Fall''
's faults to the separate developments of the core game and the live service elements between PlatinumGames and Square Enix, respectively.
''Battlecruiser 3000AD''
One of the most notorious PC video game failures, ''Battlecruiser 3000AD'' (shortened ''BC3K'') was hyped for almost a decade before its disastrous release in the U.S. and Europe. The game was the brainchild of
Derek Smart, an independent game developer renowned for lengthy and aggressive online responses to perceived criticism. The concept behind ''BC3K'' was ambitious, giving the player the command of a large starship with all the requisite duties, including navigation, combat, resource management, and commanding crew members. Advertisements appeared in the video game press in the mid-1990s hyping the game as, "The Last Thing You'll Ever Desire."
Computer bulletin boards and Usenet groups were abuzz with discussion about the game. As time wore on and numerous delays were announced, excitement turned to frustration in the online community. Smart exacerbated the negative air by posting liberally on Usenet.
The posts ignited one of the largest
flame wars in Usenet history. During the development cycle, Smart refused to let other programmers have full access to his code and continued to change directions as new technology became available, causing the game to be in development for over seven years.
In November 1996,
Take-Two Interactive
Take-Two Interactive Software, Inc. is an American video game holding company based in New York City founded by Ryan Brant in September 1993.
The company owns three major Imprint (trade name), publishing labels, Rockstar Games, Zynga and 2K ...
finally released the game, reportedly over protests from Smart.
The game was buggy and only partially finished, with outdated graphics,
MIDI
Musical Instrument Digital Interface (; MIDI) is an American-Japanese technical standard that describes a communication protocol, digital interface, and electrical connectors that connect a wide variety of electronic musical instruments, ...
music, a cryptic interface, and almost no documentation. Critics and the video game community reacted poorly to the release. Eventually, a stable, playable version of the game was released as ''Battlecruiser 3000AD v2.0''. Smart eventually released ''BC3K'' as freeware and went on to create several sequels under the ''Battlecruiser'' and ''
Universal Combat'' titles.
''Beyond Good & Evil''
Although critically acclaimed and planned as the first part of a trilogy, ''Beyond Good & Evil'' (released in 2003) flopped commercially. Former
Ubisoft
Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Anno'', '' Assassin's Creed'', ' ...
employee Owen Hughes stated that it was felt that the simultaneous releases of internationally competing titles ''
Tom Clancy's Splinter Cell
''Tom Clancy's Splinter Cell'' is a series of stealth action-adventure video games, the first of which was released in 2002, and their tie-in novels that were endorsed by Tom Clancy. The series follows Sam Fisher, a highly trained agent of a ...
'' and ''
Prince of Persia: The Sands of Time'' and in Europe, ''
XIII'' (all three published by Ubisoft and all of which had strong brand identity in their markets), made an impact on ''Beyond Good & Evil''s ability to achieve interest with the public. The game's commercial failure led
Ubisoft
Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Anno'', '' Assassin's Creed'', ' ...
to postpone plans for any subsequent titles in the series. A
sequel
A sequel is a work of literature, film, theatre, television, music, or video game that continues the story of, or expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same ...
was announced at the end of the Ubidays
2008
2008 was designated as:
*International Year of Languages
*International Year of Planet Earth
*International Year of the Potato
*International Year of Sanitation
The Great Recession, a worldwide recession which began in 2007, continued throu ...
opening conference, and an HD version of the original was released for the
Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
and
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
via download in 2011. Alain Corre, Ubisoft's Executive Director of EMEA Territories, commented that the Xbox 360 release "did extremely well", but considered this success "too late" to make a difference in the game's poor sales. ''
Beyond Good & Evil 2'' was announced at Ubisoft's press conference at
E3 2017, fourteen years after the release of the original game.
''Brütal Legend''
''Brütal Legend'' is
Double Fine Productions' second major game. The game is set in a world based on
heavy metal music
Heavy metal (or simply metal) is a Music genre, genre of rock music that developed in the late 1960s and early 1970s, largely in the United Kingdom and United States. With roots in blues rock, psychedelic rock and acid rock, heavy metal band ...
, includes a hundred-song soundtrack across numerous metal subgenres, and incorporates a celebrity voice cast including
Jack Black
Thomas Jacob "Jack" Black (born August 28, 1969) is an American actor, comedian, and musician. He is known for roles in family and comedy films, in addition to his voice work in animated films. His awards include a Children's and Family Emmy ...
,
Lemmy Kilmister
Ian Fraser Kilmister (24 December 1945 – 28 December 2015), better known as Lemmy Kilmister or simply Lemmy, was a British musician. He was the founder, lead vocalist, bassist and primary songwriter of the metal band Motörhead, of which he ...
,
Rob Halford
Robert John Arthur Halford (born 25 August 1951) is an English heavy metal singer. He is best known as the lead vocalist of Judas Priest, which was formed in 1969 and has received accolades such as the 2010 Grammy Award for Best Metal Perform ...
,
Ozzy Osbourne
John Michael "Ozzy" Osbourne (born 3 December 1948) is an English singer, songwriter, and media personality. He rose to prominence during the 1970s as the lead singer of the heavy metal music, heavy metal band Black Sabbath, during which per ...
,
Lita Ford
Lita Rossana Ford (born September 19, 1958) is an American guitarist, vocalist, and songwriter. She was the lead guitarist for the all-female rock band the Runaways in the late 1970s, and then embarked on a successful glam metal solo career tha ...
, and
Tim Curry
Timothy James Curry (born 19 April 1946) is an English actor and singer. He rose to prominence as Dr. Frank-N-Furter in the musical film '' The Rocky Horror Picture Show'' (1975), reprising the role he had originated in the 1973 London, 1974 L ...
. The game was originally to be published by
Vivendi Games
Vivendi Games (formerly known as CUC Software, Cendant Software, Havas Interactive, Vivendi Universal Interactive Publishing and Vivendi Universal Games) was an American video game publisher and holding company based in Los Angeles. It was foun ...
via
Sierra Entertainment
Sierra Entertainment, Inc. (formerly On-Line Systems and Sierra On-Line, Inc.) was an American video game developer and Video game publisher, publisher founded in 1979 by Ken Williams (game developer), Ken and Roberta Williams. The company is ...
prior to its merger with
Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
. Following the merger, Activision declined to publish ''Brütal Legend'', and Double Fine turned to
Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
as their publishing partner, delaying the game's release. Activision and Double Fine counter-sued each other for breach of contract, ultimately settling out of court. The game was designed as an
action adventure/
real-time strategy game
Real-time strategy (RTS) is a subgenre of strategy video games that does not progress incrementally in turns, but allow all players to play simultaneously, in "real time." By contrast, in turn-based strategy (TBS) games, players take turns to pl ...
similar to ''
Herzog Zwei
(; ) is a real-time strategy video game developed by Technosoft and published by Sega for the Mega Drive/Genesis. An early real-time strategy game, it predates the genre-popularizing '' Dune II''. It was released first in Japan in 1989 and worl ...
''; as games in the real-time strategy genre generally do not perform well on consoles, Double Fine was told by both Vivendi and Electronic Arts to avoid stating this fact and emphasize other elements of the game. With some positive reviews from critics, the game got criticized for its real-time strategy elements that were not mentioned within the pre-release marketing, making it a difficult game to sell to players. Furthermore, its late-year release in October 2009 buried the title among many top-tier games, including ''
Uncharted 2: Among Thieves'', ''
Batman: Arkham Asylum'' and ''
Call of Duty: Modern Warfare 2''. It only sold about 215,000 units within the first month, making it a "retail failure", and though Double Fine had begun work on a sequel, Electronic Arts cancelled further development.
According to Tim Schafer, president and lead developer of Double Fine, 1.4 million copies of the game had been sold by February 2011.
''Concord''
''Concord'' was a
hero shooter game developed by Firewalk Studios and released for the PlayStation 5 and Windows in August 2024. The game was reported to have eight years of development work, estimated to have cost at least to develop and was further funded when Firewalk was acquired by
Sony Interactive Entertainment
Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game co ...
in 2023, where it was purportedly called "the future of PlayStation". The game was to be a
live service title, supported by cosmetic
microtransactions
Microtransaction (mtx) refers to a business model where users can purchase in-game virtual goods with micropayments. Microtransactions are often used in free-to-play games to provide a revenue source for the developers. While microtransactions ...
, but also was shipped as a premium title rather than
free-to-play
"Free-to-play" ("F2P" or "FtP") video games are games that give players access to a significant portion of their content for free. The term "free-to-play business model" or simply, "free-to-play model", refers collectively to business models tha ...
. Initial critical impressions of the game considered that it had lackluster character designs and offered few innovations on existing online shooters already on the market. At launch, the game saw fewer than 700 concurrent players through Steam and around 1,300 on PlayStation, and estimates of sales based on player counts were fewer than 25,000, according to
Simon Carless. Carless cited the lack of marketing, the high price point for a live service game, and the saturation of hero shooters already on the market as reasons for the poor sales. With the poor sales during the first two weeks of release, Firewalk announced they would pull the game from sale, offer full refunds to all buyers, terminate the servers on September 6, 2024, and then would determine what direction to take the game, if any, while offline. Sony closed Firewalk in October 2024, and permanently shut down ''Concord''. Sony's COO/CFO Hiroki Totoki said in an investor call following the closure of ''Concord'' that "with regards to new IP, of course, you don’t know the result until you actually try it", and that "we probably need to have a lot of gates, including user testing or internal evaluation, and the timing of such gates. And then we need to bring them forward, and we should have done those gates much earlier than we did."
''Conker's Bad Fur Day''
''Conker's Bad Fur Day'' is a
3D platformer by
Rare for the
Nintendo 64
The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
. In it, the player controls
Conker, a greedy, hard-drinking squirrel, through
levels.
While it is visually similar to Rare's previous games like ''
Banjo-Kazooie
''Banjo-Kazooie'' is a platform game series developed by Rare, a British company. The games feature a male bear named Banjo and his friend, a large female red bird named Kazooie, both of whom are controlled by the player. Banjo originally mad ...
'' and ''
Donkey Kong 64'', ''Conker's Bad Fur Day'' is aimed at mature audiences and features
profanity
Profanity, also known as swearing, cursing, or cussing, is the usage of notionally word taboo, offensive words for a variety of purposes, including to demonstrate disrespect or negativity, to relieve pain, to express a strong emotion (such a ...
,
graphic violence
Graphic violence refers to the depiction of especially explicit or detailed acts of violence in mass media. It may be real, simulated live action, or animated.
Intended for viewing by mature audiences, ''graphic'' in this context is a synonym ...
, and
off-color humor
Off-color humor (also known as vulgar humor, crude humor, or shock humor) is humor that deals with topics that may be considered to be in poor taste or vulgar. Many comedic genres (including jokes, prose, poems, black comedy, blue comedy, insul ...
.
The game was originally designed to be family-friendly, but was retooled after prerelease versions of the game were criticized for their similarities to Rare's previous games.
Though receiving critical acclaim,
''Conker's Bad Fur Day'' performed well below expectations, with only 55,000 copies sold by April 2001. Numerous reasons have been cited for the game's perceived failure to connect with audiences, such as its high cost, advertisements exclusive to the older audience, and its release towards the end of the Nintendo 64's life cycle.
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
, which held a minority stake in Rare at the time, also did not actively promote the game. After
Microsoft
Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
bought out Rare, it
remade the game on the
Xbox
Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
as ''
Conker: Live and Reloaded'' which included an online multiplayer component based on part of the original game.
''Daikatana''
One of the more infamous failures in PC video games was ''Daikatana'', which was drastically hyped due to creator
John Romero
Alfonso John Romero (born October 28, 1967) is an American video game developer. He co-founded id Software and designed their early games, including ''Wolfenstein 3D'' (1992), ''Doom (1993 video game), Doom'' (1993), ''Doom II'' (1994), ''Hexen ...
's popular status as one of the key designers behind ''
Doom
Doom is another name for damnation.
Doom may also refer to:
People
* Doom (professional wrestling), the tag team of Ron Simmons and Butch Reed
* Daniel Doom (1934–2020), Belgian cyclist
* Debbie Doom (born 1963), American softball pitche ...
''. However, after being wrought with massive over-spending and serious delays, the game finally launched to poor critical reaction because of bugs, lackluster enemies, poor gameplay and production values, all of which were made worse by its heavy marketing campaign proclaiming it as the next "big thing" in first person shooters.
''Dominion: Storm Over Gift 3''
The first title released by
Ion Storm, ''Dominion'' is a
real time strategy title similar to ''
Command & Conquer
''Command & Conquer'' (''C&C'') is a real-time strategy (RTS) video game franchise created and originally developed by Westwood Studios and currently owned by Electronic Arts. The first game was one of the earliest of the RTS genre, itself ba ...
'' and ''
Warcraft
''Warcraft'' is a franchise of video games, novels, and other media created by Blizzard Entertainment. The series is made up of six core games: '' Warcraft: Orcs & Humans'', '' Warcraft II: Tides of Darkness'', '' Warcraft III: Reign of Chaos ...
'', based as a spin-off to the ''
G-Nome'' canon. The game was originally developed by
7th Level, but was purchased by Ion Storm for US$1.8 million. The project originally had a budget of US$50,000 and was scheduled to be finished in three months with two staff members. Due to mismanagement and Ion Storm's inexperience, the project took over a year, costing hundreds of thousands of dollars. ''Dominion'' was released in July 1998. It received bad reviews and sold poorly, falling far short of recouping its purchase price, let alone the cost of finishing it. The game divided employees working on Ion's marquee title, ''
Daikatana'', arguably leading to the walkout of several key development team members. It put a strain on Ion Storm's finances, leading the once well-funded startup to scramble for cash as ''Daikatana'' development extended over several years.
''Epic Mickey 2: The Power of Two''
A sequel to the successful
Wii
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
-exclusive platformer ''
Epic Mickey
''Epic Mickey'' is a 2010 platform game developed by Junction Point Studios and published by Disney Interactive Studios for the Wii. It was released in November 2010 in North America and PAL territories. The game focuses on Mickey Mouse, who a ...
'', ''Epic Mickey 2: The Power of Two'' was developed in 2012 by
Junction Point Studios and published by
Disney Interactive Studios
Disney Interactive Studios, Inc. was an American video game developer and publisher owned by The Walt Disney Company through Disney Interactive. Prior to its closure in 2016, it developed and distributed multi-platform video games and inter ...
for the Wii,
Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4.
The W ...
,
Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
,
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
,
PlayStation Vita
The PlayStation Vita (PS Vita) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 17, 2011, then in other international territories on February 22, 2012, and was produced ...
, and
Microsoft Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
. Though heavily advertised and being released on multiple consoles, only 270,000 copies of ''Epic Mickey 2'' were sold in North America, barely a quarter of the original's sales of 1.3 million. The game's failure led to the shutdown of Junction Point and the cancellation of future entries in the ''Epic Mickey'' series.
''E.T. the Extra-Terrestrial''
Based on
Steven Spielberg
Steven Allan Spielberg ( ; born December 18, 1946) is an American filmmaker. A major figure of the New Hollywood era and pioneer of the modern blockbuster, Spielberg is widely regarded as one of the greatest film directors of all time and is ...
's popular 1982
movie of the same name and reportedly coded in just five weeks,
this Atari 2600 game was rushed to the market for the
1982
Events
January
* January 1 – In Malaysia and Singapore, clocks are adjusted to the same time zone, UTC+8 (GMT+8.00).
* January 13 – Air Florida Flight 90 crashes shortly after takeoff into the 14th Street Bridge in Washington, D.C. ...
holiday season.
Even with 1.5 million copies sold, the sales figures came nowhere near Atari's expectations, as it had ordered production of five million copies,
with many of the sold games being returned to Atari for refunds by dissatisfied consumers.
It had become an
urban legend
Urban legend (sometimes modern legend, urban myth, or simply legend) is a genre of folklore concerning stories about an unusual (usually scary) or humorous event that many people believe to be true but largely are not.
These legends can be e ...
that
Atari had buried the unsold cartridges of ''E.T.'' and other games in a landfill in
Alamogordo, New Mexico
Alamogordo () is a city in and the county seat of Otero County, New Mexico, United States. A city in the Tularosa Basin of the Chihuahuan Desert, it is bordered on the east by the Sacramento Mountains and to the west by Holloman Air Force ...
, which was confirmed in 2014 when the site was allowed to be excavated, with former Atari personnel affirming they had dumped about 800,000 cartridges, including ''E.T.'' and other poorly-selling games. The financial figures and business tactics surrounding this product are emblematic of the
video game crash of 1983
The video game crash of 1983 (known in Japan as the Atari shock) was a large-scale recession in the video game industry that occurred from 1983 to 1985 in the United States. The crash was attributed to several factors, including market saturatio ...
and contributed to
Atari
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and bl ...
's bankruptcy. Atari paid $25 million for the license to produce the game, which further contributed to a debt of $536 million (equivalent to $ billion today). The company was divided and sold in 1984.
''Funko Fusion''
''Funko Fusion'' is a 2024
action-adventure game
An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres.
Definition
An action adventure game can be defined as a game with a mix of elements from an action ...
developed and published by
10:10 Games, based on the Funko Pop! line of collectible figurines and featuring characters from franchises including those of
Universal Pictures
Universal City Studios LLC, doing business as Universal Pictures (also known as Universal Studios or simply Universal), is an American filmmaking, film production and film distribution, distribution company headquartered at the 10 Universal Ci ...
, as well as ''
Mega Man
''Mega Man'' (known as in Japan) is a video game franchise developed and published by Capcom, featuring the Mega Man (character), protagonist of the same name. The Mega Man (1987 video game), original game was released for the Nintendo Enter ...
'' and ''
Five Nights at Freddy's
''Five Nights at Freddy's'' (''FNaF'') is a video game series and media franchise created by Scott Cawthon that includes video games, novels, graphic novels, and films. The story arcs typically follow a night guard or other character trying t ...
''. The game received mixed reviews, and 10:10 Games later confirmed that ''Funko Fusion'' failed commercially, leading to layoffs at the studio.
''Grim Fandango''
Known for being the first adventure game by
LucasArts
Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game brand licensing, licensor, former video game developer and video game publisher, publisher, and a subsidiary of Lucasfilm. It was founded in May 1982 by George ...
to use
three-dimensional graphics, ''Grim Fandango'' received positive reviews and won numerous awards. It was originally thought that the game sold well during the
1998
1998 was designated as the ''International Year of the Ocean''.
Events January
* January 6 – The ''Lunar Prospector'' spacecraft is launched into orbit around the Moon, and later finds evidence for Lunar water, frozen water, in soil i ...
holiday season. However, the game's sales appeared to be crowded out by other titles released during the late 1998 season, including ''
Half-Life Half-life is a mathematical and scientific description of exponential or gradual decay.
Half-life, half life or halflife may also refer to:
Film
* Half-Life (film), ''Half-Life'' (film), a 2008 independent film by Jennifer Phang
* ''Half Life: ...
'', ''
Metal Gear Solid'' and ''
The Legend of Zelda: Ocarina of Time''.
Based on data provided by PC Data (now owned by
NPD Group
Circana, Inc., formerly known as Information Resources, Inc. and the NPD Group (previously National Purchase Diary Panel Inc. and NPD Research Inc.), is an American market research and technology company headquartered in Chicago. In 2017, NPD ra ...
), the game sold about 95,000 copies up to 2003 in North America, excluding online sales. Worldwide sales are estimated between 100,000 and 500,000 units by 2012. Developer
Tim Schafer along with others of the ''Grim Fandango'' development team would leave LucasArts after this project to begin a new studio (
Double Fine Productions). ''Grim Fandango''s relatively modest sales are often cited as a contributing factor to the decline of the adventure game genre in the late 1990s,
though the title's reputation as a "flop" is to an extent a case of perception over reality, as Schafer has pointed out that the game turned a profit, with the royalty check he eventually received being proof.
His perspective is that the adventure genre did not so much lose its audience as fail to grow it while production costs continued to rise. This made adventure games less attractive investment for publishers; in contrast, the success of first-person shooters caused the console market to boom. The emergence of new distribution channels which did not rely on the traditional retail model would ultimately re-empower the niche genre. Double Fine has since remastered the game for high definition graphics and re-released it through these channels.
''Jazz Jackrabbit 2''
Although reviews for ''Jazz Jackrabbit 2'' were positive, sales were insufficient and resulted in a loss for its publisher Gathering of Developers. This prevented the developers from finding a publisher for ''
Jazz Jackrabbit 3'', thus leading to its cancellation.
''Kingdoms of Amalur: Reckoning''
''Kingdoms of Amalur: Reckoning'' is an action RPG game released in 2012, developed by
38 Studios
38 Studios, LLC was an American video game development studio and publisher based in Providence, Rhode Island. The company was founded in Maynard, Massachusetts, in 2006 as Green Monster Games by baseball player Curt Schilling. Schilling's go ...
and
Big Huge Games. 38 Studios had been formed by
Curt Schilling
Curtis Montague Schilling (born November 14, 1966) is an American former Major League Baseball right handed pitcher and commentator for media outlet BlazeTV. He helped lead the Philadelphia Phillies to a World Series appearance in 1993 World Seri ...
initially in
Massachusetts
Massachusetts ( ; ), officially the Commonwealth of Massachusetts, is a U.S. state, state in the New England region of the Northeastern United States. It borders the Atlantic Ocean and the Gulf of Maine to its east, Connecticut and Rhode ...
. After acquiring Big Huge Games from the failing
THQ, the studio secured a loan guarantee from the economic development board of
Rhode Island
Rhode Island ( ) is a state in the New England region of the Northeastern United States. It borders Connecticut to its west; Massachusetts to its north and east; and the Atlantic Ocean to its south via Rhode Island Sound and Block Is ...
for establishing 38 Studios within the state and promoting job growth. ''Kingdoms'' was generally well-received by critics, and initial sales within the first three months were around 1.3 million. Though impressive, Rhode Island recognized that the title was expected to have hit 3 million units by this point for 38 Studios to pay back the loan.
38 Studios defaulted on one of the loan repayments, leading to a publisher to pull out of a investment in a sequel. The studio managed to make the next payment, but could not make payroll or other expenses, and shortly later declared bankruptcy by May 2012.
Resolving the unpaid loan became a civil lawsuit, and ultimately with the state settling with Schilling and other investors for a payment, leaving the state around short on its loan. The rights to ''Kingdoms'' eventually fell to
THQ Nordic AB
Embracer Group AB (formerly Nordic Games Licensing AB and THQ Nordic AB) is a Swedish video game and media holding company based in Karlstad. The company comprises 8 operative groups: Amplifier Game Invest, CDE Entertainment, Coffee Stain Studi ...
, the holding company that came to acquire many of the former THQ properties after their bankruptcy.
''The Lamplighters League''
''The Lamplighters League'' is a
turn-based tactics
Turn-based tactics (TBT) is a sub-genre of strategy video games. They are turn-based simulations of operational warfare and military tactics in generally small-scale confrontations as opposed to more strategic considerations of turn-based strateg ...
game developed by
Harebrained Schemes and published by
Paradox Interactive
Paradox Interactive AB is a video game publisher based in Stockholm, Sweden. The company started out as the video game division of Target Games and then Paradox Entertainment (now Cabinet Entertainment) before being spun out into an independ ...
(the parent company of Harebrained Schemes) in 2023. The game was based on adventures published in
pulp magazine
Pulp magazines (also referred to as "the pulps") were inexpensive fiction magazines that were published from 1896 until around 1955. The term "pulp" derives from the Pulp (paper), wood pulp paper on which the magazines were printed, due to their ...
s of the 1930s. While the game received positive reviews, it failed to achieve a commercial success. A week after its release, Paradox stated that they intended to write off the game at a cost of (). This followed after Paradox had laid off 80% of Harebrained Schemes' employees. Harebrained Schemes, which had been bought by Paradox in 2018, announced that they agreed to end their partnership with Paradox, and reorganized as an independent company.
''The Last Express''
Released in 1997 after five years in development, this $6 million
adventure game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
was the brainchild of Jordan Mechner, the creator of ''Prince of Persia''. The game was noted for taking place in almost complete Real time (media), real-time, using Art Nouveau-style characters that were Rotoscoping, rotoscoped from a 22-day live-action video shoot, and featuring intelligent writing and levels of character depth that were not often seen in computer games. Even with rave reviews, Broderbund, the game's publisher, did little to promote the game, apart from a brief mention in a press release and enthusiastic statements by Broderbund executives, in part due to the entire Broderbund marketing team quitting in the weeks before its release. Released in April, the game was not a success, selling only about 100,000 copies, a million copies short of breaking even.
After the release of the game, Mechner's company Smoking Car Productions quietly folded, and Brøderbund was acquired by The Learning Company, who were only interested in Broderbund's educational software, effectively putting the game Orphan work, out of print which also caused the
PlayStation
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
port to be cancelled after almost being finished for a 1998 release. Mechner was later able to reacquire the rights to the game, and in 2012, worked with DotEmu to release an iOS port of the title, before making it to Android as well.
''MadWorld''
''MadWorld'' is a beat 'em up title for the
Wii
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
developed by
PlatinumGames
PlatinumGames Inc. is a Japanese video game developer based in Osaka. It was founded in October 2007 as result of a merger between Seeds Inc. and Odd Inc. Capcom alumni Shinji Mikami, Atsushi Inaba, and Hideki Kamiya founded Seeds Inc. after ...
and distributed by
Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
in March 2009. The game was purposely designed as an extremely violent video game.
The game features a distinctive black-and-white graphic style that borrows from both Frank Miller's ''Sin City'' and other Japanese and Western comics.
This monotone coloring is only broken by blood that comes from attacking and killing foes in numerous, gruesome, and over-the-top manners. Though there had been violent games available for the Wii from the day it was launched (e.g. ''No More Heroes (video game), No More Heroes'' and ''Manhunt 2''), many perceived ''MadWorld'' as one of the first mature titles for the system, causing some initial outrage from concerned consumers about the normally family-friendly system. ''MadWorld'' was well received by critics, but this did not translate into commercial sales; only 123,000 units of the game sold in the United States during its first six months on the market. Sega considered these sales to be "disappointing". Regardless, the game's critical success allowed a successor, ''Anarchy Reigns'' (2012), to be produced.
''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''
After the success of ''Mario & Luigi: Superstar Saga + Bowser's Minions'', a remake of the first game in the ''Mario & Luigi'' series in 2017, Nintendo announced a remake of ''Mario & Luigi: Bowser's Inside Story'' in March 2018 in a similar vein of the previous remake with improved visuals, a remastered soundtrack, and an additional story in ''Bowser Jr.'s Journey.'' Upon release in January 2019, the game was a critical success though it got slightly worse reviews than the original. However, the game was a commercial failure, selling under 9,500 copies in its first week in Japan. ''Famitsu'' reported that the game had a lifetime total of 34,523 copies, making it one of the worst-selling Mario (franchise), ''Mario'' games since the Virtual Boy.
The game's failure was attributed to being one of the last games on the Nintendo 3DS, with the
Nintendo Switch
The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
having already been out for nearly two years. The game has also been credited with resulting in the bankruptcy of series developer AlphaDream. The next installment, ''Mario & Luigi: Brothership'', was released in 2024, with some former AlphaDream employees having worked on the title.
''Marvel vs. Capcom: Infinite''
''Marvel vs. Capcom: Infinite'' is the sixth main installment in Capcom's ''Marvel vs. Capcom (series), Marvel vs. Capcom'' series of fighting games that pits Capcom and Marvel Comics, Marvel's famous characters against each other. When the game was shown at
E3 2017, some of the character designs were poorly received, particularly Chun-Li from ''Street Fighter'' and Dante (Devil May Cry), Dante from ''Devil May Cry''.
The game was also criticized for its lack of
X-Men
The X-Men are a superhero team in American comic books published by Marvel Comics. Created by writer/editor Stan Lee and artist/co-plotter Jack Kirby, the team first appeared in Uncanny X-Men, ''The X-Men'' #1 (September 1963). Although initial ...
or Fantastic Four characters.
Capcom projected that the game would sell two million units by December 31, 2017, but the game launched with a poor showing thanks to the game having a low budget, which would cause ''Marvel vs. Capcom: Infinite'' to generate only half of the projected amount that Capcom gave.
''Marvel vs. Capcom: Infinite''s failing would lead to cancellation of DLC, and its exclusion from tournaments such as Evo 2018, as well as Capcom being quiet surrounding the title.
The title's failure was also in part due to the competition it received from Bandai Namco Entertainment, Bandai Namco's ''Dragon Ball FighterZ'' which along with its massive name recognition, took influence from Infinite's two predecessors, ''Marvel vs. Capcom 2: New Age of Heroes'' and ''Ultimate Marvel vs. Capcom 3''.
''MultiVersus''
''MultiVersus'' is a
free-to-play
"Free-to-play" ("F2P" or "FtP") video games are games that give players access to a significant portion of their content for free. The term "free-to-play business model" or simply, "free-to-play model", refers collectively to business models tha ...
crossover platform fighter, platform fighting game featuring various Warner Bros. characters. The game was developed by Player First Games and published by Warner Bros. Games for
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
,
PlayStation 5
The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
,
Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
,
Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
and Xbox Series X and Series S, Xbox Series X/S.
It was first released in early access and open beta versions from July 2022 to June 2023. The game was fully released in May 2024, prior to Warner Bros. Games' acquisition of Player First Games. In November 2024, the studio announced that ''MultiVersus'' underperformed commercially, leading to parent company Warner Bros. Discovery taking a $100 million impairment charge. The game was delisted and all online functionality was discontinued in May 2025, after Warner Bros. Games closed Player First Games in February.
''Ōkami''
''Ōkami'' was a product of Clover Studio with direction by Hideki Kamiya, previously known for his work on the ''Resident Evil'' and ''Devil May Cry'' series. The game is favorably compared to a ''Zelda''-type adventure, and is based on the quest of the goddess-wolf Amaterasu using a "celestial brush" to draw in magical effects on screen and to restore the cursed land of ancient Nippon. Released first in 2006 on the PlayStation 2, it later received a port to the Wii system, where the brush controls were reworked for the motion controls of the Wii Remote. The game was well received by critics, with
Metacritic
Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
aggregate scores of 93% and 90% for the PlayStation 2 and Wii versions, respectively, and was considered one of the best titles for 2006; IGN named it their Game of the Year.
Though strongly praised by critics, fewer than 600,000 units were sold by March 2009.
These factors have led for ''Ōkami'' to be called the "least commercially successful winner of a game of the year award" in the 2010 version of the ''Guinness World Records Gamer's Edition''.
Shortly after its release, Capcom disbanded Clover Studio, though many of its employees, including Kamiya, went on to form
PlatinumGames
PlatinumGames Inc. is a Japanese video game developer based in Osaka. It was founded in October 2007 as result of a merger between Seeds Inc. and Odd Inc. Capcom alumni Shinji Mikami, Atsushi Inaba, and Hideki Kamiya founded Seeds Inc. after ...
and produce ''MadWorld'' and the more successful ''Bayonetta (video game), Bayonetta''. Strong fan support of the game led to a spiritual successor, ''Ōkamiden'' (2010), on the Nintendo DS, followed by a high-definition remaster of ''Ōkami'' for the PlayStation 3, PlayStation 4, Xbox One, Nintendo Switch and Microsoft Windows released during the mid-to-late 2010s.
Kamiya had expressed interest in a sequel to ''Ōkami'' since moving to PlatinumGames, stating he had been in talks with Capcom on the idea. He left PlatinumGames in mid-2023, at the time stating he was going independent. A sequel was announced at The Game Awards 2024 in December 2024, with development being led by Kamiya at a new studio called Clovers that included several former members of Clover Studio.
The ''Osu! Tatakae! Ouendan'' series
After developing the rhythm game ''Gitaroo Man'', iNiS Corporation began work on a more innovative one for the Nintendo DS which was based on an idea from founder Keiichi Yano (video game designer), Keiichi Yano, in which players would tap and drag on-screen targets in time with music to help an oendan cheer up people who are in trouble so that they can overcome their problems, which Nintendo released as ''Osu! Tatakae! Ouendan''. The game received positive reviews, leading to plans to develop a localized and upgraded reskin of the game titled ''Elite Beat Agents'', as well as a sequel, ''Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2''. Despite all three games being praised by critics, none of them were commercially successful, all selling fewer than a million copies each. Poor sales, as well as the uniqueness of their target platform, prevented Nintendo from considering further sequels.
''Overkill's The Walking Dead''
Starbreeze Studios had acquired a license in 2014 to develop a game set in ''The Walking Dead (franchise), The Walking Dead'' franchise from Skybound Entertainment, using the cooperative gameplay mechanics from ''Payday: The Heist'' developed by Starbreeze's subsidiary Overkill Software. The game fell into development hell namely due to demands from Starbreeze to switch game engines, first from the internally-developed Diesel Engine which had been used on the ''Payday'' games to the newly developed Valhalla Engine, which Starbreeze had acquired at a large cost, and later to the Unreal Engine after the Valhalla proved too difficult to work with. Having slipped its major release dates twice, the game was completed by November 2018, but which the developers felt was under extreme rush and without sufficient quality review and testing. ''Overkill's The Walking Dead'' had mediocre reviews on release to Microsoft Windows, and only 100,000 units were sold within the month. Starbreeze had placed a significant amount of sales expectations behind the game, and with poor sales, the company placed plans to release the game on consoles on hold, and in December 2018 announced that it was restructuring due to a lack of liquidatable assets from the underperformance of ''Overkill's The Walking Dead''. In Starbreeze's financial report for the quarter ending December 31, 2018, which included ''Overkill's The Walking Dead'' release, the game brought in only about (about ), while ''Payday 2'', a title released in 2013, made in the same quarter. By the end of February 2019, Skybound pulled its licensing agreement from Starbreeze as "ultimately 'Overkill's The Walking Dead' did not meet our standards nor is it the quality that we were promised". Starbreeze officially halted further development of the Windows version and cancelled the game's planned console ports, while Skybound later cancelled the game entirely and pulled the license from Starbreeze. The poor returns on ''OTWD'' led Starbreeze to undergo a corporate restructuring from December 2018 to December 2019, laying off staff, selling off publishing and intellectual property rights, and reimplemented paid downloadable content for ''Payday 2'', reneging on an early promise that all such future content would be free.
''Psychonauts''
Though achieving notable critical success,
including GameSpot's 2005 ''Best Game No One Played'' award, ''Psychonauts'' sold fewer than 100,000 copies during its initial release.
[, ''The Escapist'', 13 November 2007] The game led to troubles at publisher Majesco Entertainment, including the resignation of its Chief executive officer, CEO and the plummeting of the company's stock, prompting a class-action lawsuit by the company's stockholders. At the time of its release in 2005, the game was considered the "poster child" for failures in innovative games. Its poor sales have also been blamed on a lack of marketing. However, today the game remains a popular title on various digital download services. The creator of ''Psychonauts'', Tim Schafer, has a cult following due to his unique and eccentric style.
Eventually, Double Fine would go on to acquire the full rights to publishing the game, and, with funding from Dracogen, created a Mac OS X and Linux port of the game, which was sold as part of a Humble Bundle in 2012 with nearly 600,000 bundles sold; according to Schafer, "We made more on ''Psychonauts'' [in 2012] than we ever have before." In August 2015, Steam Spy estimated approximately 1,157,000 owners of the game on the digital distributor Steam. ''Psychonauts'' was re-released in 2019 for the PlayStation 4 as a Standard Edition and a Collector's Edition, both regional lockout, region free, by publishing company Limited Run Games. A sequel, ''Psychonauts 2'', was partially crowdfunded prior to Double Fine's acquisition by Microsoft who provided additional funding support, and was released in August 2021.
''Puyo Puyo Chronicle''
''Puyo Puyo Chronicle'' is a 2016 puzzle video game developed and published by
Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
for the Nintendo 3DS. Released in Japan, it was intended to celebrate the 25th anniversary of ''Puyo Puyo'', similar to titles like ''Puyo Puyo! 15th Anniversary'' and ''Puyo Puyo!! 20th Anniversary''. The main game is an Role-playing video game, RPG that takes place in a storybook world, where the player progresses though the story by battling enemies and other characters in Puyo Puyo. While critics praised the change to 3D art style and multiplayer modes, the RPG mode was criticized for being repetitive and tedious. ''Puyo Puyo Chronicle'' sold less than 22,000 copies in its lifetime,
and series producer Mizuki Hosoyamada confirmed that the game had poor sales in a 2021 interview with ''Red Bull''. This was the last dedicated ''Puyo Puyo'' game to coincide with an anniversary, with the series' 30th anniversary instead being commemorated with ''Super Puyo Quest Project'', a large update to ''Puyopuyo!! Quest'' that changed major parts of the game; and content updates to ''Puyo Puyo Tetris 2''.
''Shenmue'' and ''Shenmue II''
''Shenmue'' on the
Dreamcast
The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
is more notorious for its overambitious budget than its poor sales figures. At the time of release in 1999, the game had the record for the most expensive production costs (over US$70 million),
and its five-year production time. In comparison, the games' total sale was 1.2 million copies. ''Shenmue'', however, was a critical hit, earning an average review score of 89%. The game was supposed to be the initial installment of a trilogy. Shenmue II, The second installment was eventually released in 2001, but by this time the Dreamcast was floundering, so the game only saw a release in Japan and Europe. Sega eventually released it for North American players for the
Xbox
Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
, but the poor performance of both titles combined with restructuring have made Sega reluctant to complete the trilogy for fear of failure to return on the investment. However, a
Kickstarter
Kickstarter, PBC is an American Benefit corporation, public benefit corporation based in Brooklyn, New York City, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative project ...
campaign has received record support for a Shenmue III, third title, with a release originally set for 2018, was eventually released on November 19, 2019. Porting, Ports of the first two titles were released in 2018 for PC, Xbox One and PlayStation 4 to re-acclimate players in preparation for the third title's release.
''Sonic Boom: Rise of Lyric'' and ''Sonic Boom: Shattered Crystal''
''Sonic Boom: Rise of Lyric'' is a spin-off from the
''Sonic the Hedgehog'' series, released in 2014 and developed by Big Red Button Entertainment and IllFonic for
Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
and Sonic Team, along with its handheld gaming, handheld counterpart ''Sonic Boom: Shattered Crystal'', which was developed by Sanzaru Games. Although both games received a negative reception, ''Rise of Lyric'' for the
Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4.
The W ...
is particularly considered List of video games notable for negative reception, one of the worst video games of all time due to many glitches, poor gameplay and weak writing. Both games failed commercially, selling only 490,000 copies as of February 2015, making them the lowest-selling games in the ''Sonic'' franchise. Big Red Button had considered shuttering in the wake of ''Rise of Lyric'' underperforming sales alongside its poor reception.
''Sonic Runners''
''Sonic Runners'' is a ''Sonic the Hedgehog'' game for
Android and iOS. A side-scrolling video game, side-scrolling endless runner, it was Sonic Team's first ''Sonic'' game that was exclusive to smartphones.
It was soft launched in select regions in February 2015
and officially released worldwide in June 2015
to mixed reviews.
Although it was downloaded over five million times, the game's publisher, Sega, considered it a commercial failure because it only made between ¥30–50 million a month.
As a result, it was discontinued in July 2016. ''Nintendo Life'' wrote its failure as proof that the recognizability of a brand does not guarantee success.
''Suicide Squad: Kill the Justice League''
''Suicide Squad: Kill the Justice League'' was developed by Rocksteady Games who previously developed the highly successful ''Batman: Arkham'' series for Warner Bros. Games. A continuation of their work in the DC Comics universe, the game focused on the rogue's gallery of villains. The game received lukewarm reviews, with particular criticism aimed at the game's live service elements, and fell below Warner Bros.' sales expectations. In May 2024, Warner Bros. took a $200 million impairment charge, in part due to the game's poor sales, and Rocksteady suffered layoffs in August 2024. In a financial statement in May 2025, Warner Bros. reported a 48% drop in gaming revenue over its prior year attributed to the failure of ''Suicide Squad'' alongside player attrition in its ongoing live service games.
''Sunset''
''Sunset'', a first-person exploration adventure game involving a housekeeper working for a dictator of a fictional country, was developed by two-person Belgian studio Tale of Tales (company), Tale of Tales, who previously had created several acclaimed arthouse style games and other audio-visual projects such as ''The Path (video game), The Path''. They wanted to make ''Sunset'' a "game for gamers" while still retaining their arthouse-style approach, and in addition to planning on a commercial release, used
Kickstarter
Kickstarter, PBC is an American Benefit corporation, public benefit corporation based in Brooklyn, New York City, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative project ...
to gain funding. ''Sunset'' only sold about 4000 copies on its release, including those to Kickstarter backers. Tale of Tales opted to close their studio after sinking the company's finances into the game, and believed that if they did release any new games in the future, they would likely shy away from commercial release.
''System Shock 2''
''System Shock 2'' is the 1999 sequel to the 1994 immersive sim ''System Shock''. The original game was made by Looking Glass Studios and published by Origin Systems, a subsidiary of
Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
at the time. ''System Shock'' was critically praised and had modest sales. Irrational Games was formed in 1997 by three former Looking Glass employees, and Looking Glass approached Irrational about co-developing a game like ''System Shock'', and after several iterations, came to the idea of a direct sequel. ''System Shock 2'' was similarly met with critical praise at release and was named as Game of the Year by several publications,
but did not sell well, with only about 58,000 copies selling within eight months of release.
For Looking Glass, ''System Shock 2'', similar to ''Thief: The Dark Project'', represent games that they had developed with multi-million dollar budgets that they could not recoup, and due to mounting debt, Looking Glass closed down in May 2000. Irrational wanted to continue to develop in the ''System Shock'' series, but Electronic Arts, which owned the intellectual property, felt sales of ''System Shock 2'' failed to meet expectations to justify a sequel. Instead, Irrational set out to develop a game as a spiritual successor to the gameplay concepts of ''System Shock'' but without using the property, resulting in their 2007 hit title ''BioShock''.
''Uru: Ages Beyond Myst''
The fourth game in the popular Myst (series), ''Myst'' series, released in 2003. It was developed by Cyan Worlds shortly after ''Riven'' was completed. The game took Cyan Worlds more than five years and $12 million to complete
and was codenamed DIRT ("D'ni in real time"), then MUDPIE (meaning "Multi-User DIRT, Persistent / Personal Interactive Entertainment / Experience / Exploration / Environment"). Though it had generally positive reception, the sales were disappointing.
In comparison, the first three ''Myst'' games had sold more than 12 million units collectively before ''Uru''s release. ''Uru''s poor sales were also considered a factor in financially burdening Cyan, contributing to the company's near closure in 2005.
''Warhammer Age of Sigmar: Realms of Ruin''
The real-time strategy video game Realms of Ruin is based on Warhammer Age of Sigmar. It was developed by Frontier Developments and released on 17 November 2023. Despite the "mixed or average" reviews (
Metacritic
Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
), RoR game sales were much lower than expected.
The RoR concurrent players on Steam peaked at 1,572 with just 129 playing on Steam on 27 November 2023.
Post-launch, Frontier adjusted their revenue expectations with an expected "loss of around £9 million".
Gaming journalists generally consider Realms of Ruin a flop.
Stats on Video Game Insights show merely 69,330 units were sold via Steam with 36 active players (24h peak) and 54.1% positive reviews by 18 July 2024.
This caused Frontier Developments' shares to decline nearly 20%.
Arcade game failures
''I, Robot''
Released by
Atari
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and bl ...
in 1983, ''I, Robot'' was the first video game to use 3-D polygon graphics, and the first that allowed the player to change camera angles. It also had gameplay that rewarded planning and stealth game, stealth as much as reflexes and trigger speed, and included a non-game mode called "Doodle City", where players could make artwork using the polygons. Production estimates vary, but consensus is that there were no more than 1500 units made.
''Jack the Giantkiller''
In 1982, the President of Cinematronics arranged a one-time purchase of 5000 printed circuit boards from Japan. The boards were used in the manufacture of several games, but the majority of them were reserved for the new arcade game ''Jack the Giantkiller'', based on the classic fairy tale ''Jack and the Beanstalk''. Between the purchase price of the boards and other expenses, Cinematronics invested almost two million dollars into ''Jack the Giantkiller''. It completely flopped in the arcade and many of the boards went unsold, costing the company a huge amount of money at a time when it was already having financial difficulties.
''Radar Scope''
''Radar Scope'' was one of the first arcade games released by
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
. It was released in
Japan
Japan is an island country in East Asia. Located in the Pacific Ocean off the northeast coast of the Asia, Asian mainland, it is bordered on the west by the Sea of Japan and extends from the Sea of Okhotsk in the north to the East China Sea ...
first, and a brief run of success there led Nintendo to order 3,000 units for the American market in 1980. American operators were unimpressed, however, and Nintendo of America was stuck with about 2,000 unsold ''Radar Scope'' machines sitting in the warehouse.
Facing a potential financial disaster, Nintendo assigned the game's designer, Shigeru Miyamoto, to revamp the game. Instead he designed a brand new game that could be run in the same cabinets and on the same hardware as ''Radar Scope''. That new game was the smash hit ''Donkey Kong (arcade game), Donkey Kong'', and Nintendo was able to recoup its investment in 1981 by converting the remaining unsold ''Radar Scope'' units to ''Donkey Kong'' and selling those.
''Sundance''
''Sundance'' is an arcade vector game released in 1979. Producer Cinematronics planned to manufacture about 1000 ''Sundance'' units, but sales suffered from a combination of poor gameplay and an abnormally high rate of manufacturing defects. The fallout rate in production was about 50%, the vector monitor (made by an outside vendor) had a defective picture tube that would arc and burn out if the game was left in certain positions during shipping, and according to programmer Tim Skelly, the circuit boards required a lot of cut-and-jumpering between mother and daughter boards that also made for a very fragile setup. The units that survived to reach arcade floors were not a hit with gamers—Skelly himself reportedly felt that the gameplay lacked the "anxiety element" necessary in a good game and asked Cinematronics not to release it, and in an April 1983 interview with ''Video Games'' Magazine he referred to ''Sundance'' as "a total dog".
interview with Tim Skelly
''Video Games'' magazine
See also
* List of video games notable for negative reception
* List of best-selling video games
* List of films considered the worst
* List of television shows notable for negative reception
* List of video games considered the best
References
External links
The Dumbest 25 moments in gaming
from GameSpy
The Silicon Valley 10 & 1 06.16.10: Top 10 Console Failures!
{{DEFAULTSORT:List Of Commercial Failures In Video Gaming
Business-related lists, Computer and video gaming
Failure
History of video games, Commercial failures in video gaming
Lists of video games by reception or rating, Commercial failures in video gaming