Joe Danger
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''Joe Danger'' is a 2010
platformer A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
and
racing game Racing games are a video game genre in which the player participates in a motor racing, racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more re ...
developed and published by the British studio
Hello Games Hello Games Ltd is a British video game company based in Guildford, Surrey. The company was founded by Sean Murray, Grant Duncan, Ryan Doyle and David Ream in February 2008 (incorporated on 4 August 2008) and has developed the '' Joe Danger'' ...
. In the game, the player controls the eponymous daredevil and navigates courses within a set amount of time, aiming to complete enough objectives to continue to further rounds. ''Joe Danger'' was released for the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
, via the
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
, in June 2010, after Hello Games originally chose to publish it exclusively with
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. A "Special Edition" for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
, via the
Xbox Live Arcade Xbox Live Arcade (or XBLA) was a video game Digital distribution in video games, digital distribution service that was available for the Xbox (console), Xbox and Xbox 360 consoles. It focused on smaller downloadable games from both major publisher ...
, was released in December 2011, followed by an
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spin off in January 2013 and a version for Android in April 2015. ''Joe Danger'' received generally positive reviews; most reviewers praised the accessible gameplay and the ability to edit courses while playing them. Some suggested the game would have benefited from more options, such as sharing and rating user-generated content, and criticised the lack of an online multiplayer mode. Hello Games subsequently released
downloadable content content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain ad ...
to add features that users and reviewers had requested in the months following the game's release. Using leaderboard statistics, ''Joe Danger'' was estimated to have sold at least 108,000 units in its first three months on sale. It was nominated for several awards, including the grand prize at the 2010
Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
.


Gameplay

The player controls the titular motorbike stuntman Joe Danger and guides him through ten trials to defeat his nemeses, the members of Team Nasty. The game uses elements of both
racing In sports, racing is a competition of speed, in which competitors try to complete a given task in the shortest amount of time. Typically this involves traversing some distance, but it can be any other task involving speed to reach a specific g ...
and
side-scrolling A side-scrolling video game (alternatively side-scroller) is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling grap ...
platform Platform may refer to: Arts * Platform, an arts centre at The Bridge, Easterhouse, Glasgow * ''Platform'' (1993 film), a 1993 Bollywood action film * ''Platform'' (2000 film), a 2000 film by Jia Zhangke * '' The Platform'' (2019 film) * Pla ...
genres in which the protagonist can move to the right and, by reversing, to the left as well as hopping over and ducking under various obstacles. Although the game is based on a two-dimensional plane, some of its courses are designed with three layers accessible by changing lanes. The bike is controllable in the air, allowing various tricks to be performed, for which points are awarded with higher scores awarded for long trick sequences, and for manoeuvring onto targets. Executing a stunt will build a "boost meter", which is used to increases Joe's speed, but drains the meter. The Select button is used to teleport Joe back to the last checkpoint passed. ''Joe Danger'' level design was directly influenced by the ''
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'' game series, as evidenced by the use of avoidable spikes,
vertical loop The generic roller coaster vertical loop, also known as a Loop-the-loop, or a Loop-de-loop, where a section of track causes the riders to complete a 360 degree turn, is the most basic of roller coaster inversions. At the top of the loop, rid ...
s, and springs placed in levels to allow higher jumps. Some elements are designed to hinder the player, such as conveyor belts, which slow the motorbike, oversized
boxing glove Boxing gloves are cushioned gloves that fighters wear on their hands during boxing matches and practices. Unlike "fist-load weapons" (such as the ancient cestus (boxing), cestus) which were designed as a lethal weapon, modern boxing gloves are n ...
s, which will propel the player backwards and barricades, which make it necessary to switch to an alternative lane. The primary goal in each level is to collect as many "stars" as possible. A star is collected for completing an objective, and once enough are collected, the next course is unlocked. The player is free to choose which objectives to complete, with the option of replaying a level to earn more stars. The most common objective is to finish a course within a time limit with as many points as possible. Other level-specific objectives include collecting a series of coins, hidden stars or letters spelling "Danger", while in others the player is required to land on every target, or to complete a course in one continuous sequence of tricks. Later levels require the player to do more than one objective simultaneously. ''Joe Danger'' contains a
sandbox mode A video game with nonlinear gameplay presents players with challenges that can be completed in a number of different sequences. Each may take on (or even encounter) only some of the challenges possible, and the same challenges may be played in a ...
, which allows the player to
drag and drop In computer graphical user interfaces, drag and drop is a pointing device gesture in which the user (computing), user selects a virtual object by "grabbing" it and dragging it to a different location or onto another virtual object. In general, i ...
objects onto the course to customise levels. This mode is integrated into some single-player levels where the game may instruct the player to introduce obstacles such as ramps to access later sections. New levels can be shared online with friends via the
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
. The game has a
split screen Split screen may refer to: * Split screen (computing), dividing graphics into adjacent parts * Split screen (video production), the visible division of the screen * ''Split Screen'' (TV series), 1997–2001 * Split screen, a focusing screen in a ...
multiplayer mode for up to four players on a selection of specially-made tracks. There is leaderboard support, initially limited to those on the player's PlayStation Network friend list.


Development

''Joe Danger'' arose from the team's wish to make "something that puts a smile on people's faces" similar to games such as ''
Mario Kart is a series of kart racing games based on the ''Mario (franchise), Mario'' franchise developed and published by Nintendo. Players compete in go-kart races while using various power-up item (game terminology), items. It features Characters in ...
'' and ''
Micro Machines Micro Machines are a line of toys originally made by Galoob (now part of Hasbro) from 1987 and throughout the 1990s. Micro Machines are tiny scale component style "playsets" and vehicles that are slightly larger than N scale. History The toys ...
''. An
Evel Knievel Robert Craig Knievel (October 17, 1938November 30, 2007), known professionally as Evel Knievel (), was an American stunt performer and entertainer. Throughout his career, he attempted List of Evel Knievel career jumps, more than 75 ramp-to-ra ...
toy was a main source of inspiration for the "Joe" character; the team had fun "firing that stunt cycle out of windows and down halls". Nevertheless, Murray likened work as an independent developer to "the reality of eating ice cream every day for every meal" as the novelty of working for themselves wore off. The team often spent more than 60 hours a week working on the project because of the "unrealistic" time scales for development and with only four team members, each had to fulfil several roles; they had no
public relations Public relations (PR) is the practice of managing and disseminating information from an individual or an organization (such as a business, government agency, or a nonprofit organization) to the public in order to influence their perception. Pu ...
representative nor did they have a business manager or a designer. No
software design document A software design description (a.k.a. software design document or SDD; just design document; also Software Design Specification) is a representation of a software design that is to be used for recording design information, addressing various des ...
was made throughout the production of ''Joe Danger'', since the team felt they understood each other's ideas. The game was announced on the developers' website on 23 September 2009 and given its first public showcase in November 2009 at the Eurogamer Expo in
Earls Court Earl's Court is a district of Kensington in the Royal Borough of Kensington and Chelsea in West London, bordering the rail tracks of the West London line and District line that separate it from the ancient borough of Fulham to the west, the ...
. The team used this event as an opportunity for extensive
playtest A playtest is the process by which a game designer tests a new game for bugs and design flaws before releasing it to market. Playtests can be run "open", "closed", "beta", or otherwise, and are very common with board games, collectible card games, ...
ing, receiving feedback from those playing the game and creating new
software build A software build is the process of converting source code files into standalone artifact (software development), software artifact(s) that can be run on a computer, or the result of doing so. In software production, builds optimize software for pe ...
s for each day of the expo. Murray cited numerous "happy accidents" during development, which led to incorporation of various features into the end product. An example of this was a bug in the programming which enabled players to jump as often as they liked in mid-air; the team decided this was fun and incorporated it as a double jump. Hello Games struggled to find a third-party publisher for the game. Some of the reasons include worries about the lack of potential for
porting In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desig ...
it to other platforms, and comments such as "collecting giant coins feels unrealistic to me", and "we want games that are less about fun right now". One prospective publisher intimated that they might have published the game if the main character had been a monkey. When players were invited to make suggestions for additional characters, there was popular support for the monkey idea; this led to the introduction of a downloadable bonus character, Chuckles the Chimp. After nine months looking for a publisher, the team ran out of money. Murray later came up with the idea of selling his home to help fund development. He explained to Jessica Conditt of ''
Engadget Engadget ( ) is a technology news, reviews and analysis website offering daily coverage of gadgets, consumer electronics, video games, gaming hardware, apps, social media, streaming, AI, space, robotics, electric vehicles and other potentially ...
'' that he considered the house "like a blood diamond", since it was paid for with money earned at his job with Electronic Arts.


Release

After initially being unsure of the best platform on which to release ''Joe Danger'', the developers announced in March 2010 that they would be releasing the game only on Sony's
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
. This decision enabled Hello to make use of Sony's "Publishing Fund", a scheme which offered advantageous financial terms in exchange for exclusivity. Murray said that the PlayStation Network was the ideal place to release the game because it was the only way they could publish by themselves and branded the
Xbox Live Arcade Xbox Live Arcade (or XBLA) was a video game Digital distribution in video games, digital distribution service that was available for the Xbox (console), Xbox and Xbox 360 consoles. It focused on smaller downloadable games from both major publisher ...
platform a "slaughterhouse for small developers" due to poor sales figures for independent works. ''Joe Danger'' was released on 8 June 2010 in the North American
PlayStation Store PlayStation Store (PS Store) is a digital distribution service for users of Sony's PlayStation 3, PlayStation Vita, PlayStation 4 and PlayStation 5 game consoles via PlayStation Network. The store offers a range of downloadable content both ...
, with a European release the following day. In October 2011, ''Eurogamer'' picked up on an Xbox Live Arcade listing for a ''Joe Danger: Special Edition'' on the
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. The project was officially announced on 3 November; a ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
''-exclusive trailer was released the same day. Murray said that the ''Special Edition'' will include new gameplay modes and characters; another new addition is the "Laboratory" mode, in which the player must complete unique "developer challenges". The edition was released on 14 December 2011 and was exclusive to the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
. Murray stood by his earlier statements criticising
Microsoft Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
's platform; he said, "Obviously a comment like that isn't meant exactly how it sounds. For probably a few years XBLA was basically the only show in town. If you managed to get your game on there it was almost a guarantee of success. I don't think that's the case now. That isn't Microsoft's fault, and it isn't developers' fault. It's just that a hundred games come out there a year, and of those maybe ten break through and make an impact. The rest don't." He stressed the decision to
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manch ...
the game "made business sense", and that the team "jumped at the chance without even thinking about the economics of it". Since the release of ''Special Edition'', a
spin-off Spin-off, Spin Off, Spin-Off, or Spinoff may refer to: Entertainment and media *Spinoff (media), a media work derived from an existing work *''The Spinoff'', a New Zealand current affairs magazine * ''Spin Off'' (Canadian game show), a 2013 Canad ...
version for
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and Android devices has been in development. The team decided not to directly adapt the original game for the new device; Murray told Mike Rose of
Gamasutra ''Game Developer'' (known as ''Gamasutra'' until 2021) is a website created in 1997 that focuses on aspects of video game development. It is owned and operated by Informa TechTarget and acted as the online sister publication to the print maga ...
that "simply porting a game is never something I could get excited about, it's soulless work". He explained that the team's aim is to create a game with similar graphics to a console game, while also keeping the
frame rate Frame rate, most commonly expressed in frame/s, or FPS, is typically the frequency (rate) at which consecutive images (Film frame, frames) are captured or displayed. This definition applies to film and video cameras, computer animation, and moti ...
at 60 frames per second. The game is being co-developed by Steven Burgess, who previously worked on
WiiWare WiiWare was a digital media entertainment service operated by Nintendo that allowed the download of games and applications developed for the Wii video game console. These games and applications could only be purchased and downloaded from the W ...
game ''
LostWinds ''LostWinds'' is a 2008 platform video game developed by Frontier Developments and published for the Wii as a launch title for WiiWare. In ''LostWinds'', the player controls a young boy named Toku and the elemental wind spirit Enril (and in two- ...
'' with
Frontier Developments Frontier Developments plc is a British video game developer founded by David Braben in January 1994 and based at the Cambridge Science Park in Cambridge, England. Frontier develops management simulators '' Planet Coaster'' and '' Planet Zoo'', ...
. It was given its first public showcase at the
Penny Arcade Expo PAX (originally known as Penny Arcade Expo) is a series of gaming culture festivals involving tabletop, arcade, and video gaming. PAX is held annually in Seattle, Boston, Philadelphia, and Melbourne. Previously, it was also held in San Anton ...
in
Boston Boston is the capital and most populous city in the Commonwealth (U.S. state), Commonwealth of Massachusetts in the United States. The city serves as the cultural and Financial centre, financial center of New England, a region of the Northeas ...
, Massachusetts, on 7 April. The iOS version, titled ''Joe Danger Touch'', was listed on the iTunes Store on 10 January 2013. A version of the game for the
PlayStation Vita The PlayStation Vita (PS Vita) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 17, 2011, then in other international territories on February 22, 2012, and was produced ...
was announced on 27 August 2014, containing both levels from the original game and levels exclusive to the PlayStation Vita. It was made available for free on the
PlayStation Plus PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
Instant Game Collection service in September 2014. There are 25 playable characters available in the game, as well as a modified level editor.


Downloadable content

Since the game's initial release, additional
downloadable content content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain ad ...
has been made available. The first patch for the game, dubbed "The People's Patch", was released in August 2010 adding two features: the ability to upload video replays to YouTube and the ability to share customised courses with those not on the player's friends list. Their absence had been the source of early criticism by reviewers. Other additional features included custom soundtracks, new levels, and alternative costumes. The announcement of the game's expansion coincided with a level-designing competition in which the top five contestants won T-shirts and artwork. Murray said Hello were trying to respond to all suggestions from users, and that they would release a patch addressing "every concern we could". In November 2010, the team announced four new playable characters, each with a unique appearance and range of moves.


2022 re-release

The game was re-released on 27 January 2022 after Hello Games received an email from the father of an
autistic Autism, also known as autism spectrum disorder (ASD), is a neurodevelopmental disorder characterized by differences or difficulties in social communication and interaction, a preference for predictability and routine, sensory processing di ...
child, explaining how the game had become an enabling mechanism for his son's social interaction and a coping and reward mechanism for stressful situations and adding that due to changes to Apple's iOS operating system, the game would no longer run on modern devices. Hello Games said the message "broke
heir Inheritance is the practice of receiving private property, titles, debts, entitlements, privileges, rights, and obligations upon the death of an individual. The rules of inheritance differ among societies and have changed over time. Offi ...
hearts and made
hem A hem in sewing is a garment finishing method, where the edge of a piece of cloth is folded and sewn to prevent unravelling of the fabric and to adjust the length of the piece in garments, such as at the end of the sleeve or the bottom of the ga ...
want to set things right", so they rebuilt the game as a hobby project and upgraded the eight year old game to modern technology.


Reception


Critical

The single-player gameplay mode of ''Joe Danger'' was generally well received by critics. The game's accessibility was a source of praise; according to Eric Neigher of
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, it allows for "five-minute sprints" of gameplay, although more in-depth options take up more time.
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
's Daemon Hatfield compared the game favourably to
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
launch title ''
Excitebike is a 1984 racing video game developed and published by Nintendo for the Nintendo Entertainment System. It was ported to arcades for the Nintendo VS. System later that year and Famicom Disk System in 1988. In North America, it became one of the ...
'', and said that ''Joe Danger'' felt like a Nintendo game. Other critics focused on similarities to ''Super Mario Bros.'', such as non-linear level progression (the ability to play levels in any order, providing that the player has earned enough stars to "unlock" the level), the encouragement to play through multiple times to complete every objective, and the use of platforms. Another influences noted with favour by critics was the combo system, which some compared with the ''
Tony Hawk's ''Tony Hawk's'' is a series of skateboarding video games published by Activision and endorsed by the Tony Hawk, American professional skateboarder of the same name. From 1999 to 2007, the series was primarily developed for Home video game conso ...
''
series Series may refer to: People with the name * Caroline Series (born 1951), English mathematician, daughter of George Series * George Series (1920–1995), English physicist Arts, entertainment, and media Music * Series, the ordered sets used i ...
of
skateboarding Skateboarding is an extreme sport, action sport that involves riding and Skateboarding trick, performing tricks using a skateboard, as well as a recreational activity, an art form, an entertainment industry Profession, job, and a method of tr ...
games. Comments were also made on the influence of early ''Sonic the Hedgehog'' titles. The cheerful, cartoon-like nature of ''Joe Danger'' artwork was well received; Eurogamer's Tom Bramwell said "I've worked on games websites for over a decade and not enough games are happy and colourful. This one is. More of this, please, everyone." Opinions were less uniformly complimentary about other modes of the game. Scott Alan Marriott of G4 TV was disappointed with the shortage of options in multiplayer modes, in particular the inability to play against others online. The game's leaderboard feature was another source of criticism, with several reviewers noting severe
lag Lag, or similar, may refer to: Lag * Łąg, Poland * Lag (company), a French guitar maker * Lag (cue sports), a brief pre-game competition to determine which player will go first * Latency (engineering), a slower response time in computing, co ...
issues. ''
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'' Martin Gaston said "it would also have been nice to see the game give dedicated players the opportunity to study from the world's finest by implementing online replays", an option not originally included; the decision not to allow sharing custom courses with users outside the player's friend's list was labelled "questionable" and "obtuse". Minor criticisms related to the lack of variety in sound design and background scenery. Two months after the initial release, Hello Games' first patch for ''Joe Danger'' contained features to cover most critics' concerns. Before its release, ''Joe Danger'' was up for the "Seumas McNally Grand Prize" and for the "Technical Excellence" award at the 2010
Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
at the
Game Developers Conference The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Award for Game of the Year, Game Developers Choice Awards and ...
, losing to '' Monaco: What's Yours Is Mine'' and ''
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'' respectively. The game was unsuccessfully nominated for the "Best New Download IP" award at the same year's '' Develop'' Industry Excellence Awards in Brighton, instead winning the studio the "Best New Studio" and "Micro Studio" awards. It received a nomination for "Best PlayStation Network Exclusive Game" at the PlayStation Network Gamers' Choice Awards in March 2011 but was beaten by ''
Dead Nation ''Dead Nation'' is a 2010 shoot 'em up video game developed by Housemarque and published by Sony Computer Entertainment for the PlayStation 3. ''Dead Nation'' takes place in a world afflicted by a zombie apocalypse. The player can choose betwee ...
''; it appeared in the "Best Downloadable Game" category at ''
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''
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s in September 2011, but missed out to ''
Minecraft ''Minecraft'' is a 2011 sandbox game developed and published by the Swedish video game developer Mojang Studios. Originally created by Markus Persson, Markus "Notch" Persson using the Java (programming language), Java programming language, the ...
''. The same month, ''
Play Play most commonly refers to: * Play (activity), an activity done for enjoyment * Play (theatre), a work of drama Play may refer also to: Computers and technology * Google Play, a digital content service * Play Framework, a Java framework * P ...
'' placed it top of its "50 Best PSN Games" feature, ahead of titles such as ''
Braid A braid (also referred to as a plait; ) is a complex structure or pattern formed by interlacing three or more strands of flexible material such as textile yarns, wire, or hair. The simplest and most common version is a flat, solid, three-strand ...
'' and '' The Last Guy''.


Commercial

''Joe Danger'' sold over 50,000 units in its first week on sale on the PlayStation Network. The team announced at the Develop Conference 2010 that they broke even on the day of release. Based on research published by Gamasutra's Ryan Langley, who used the number of unique entries on a game's online leaderboard to estimate the number of sales, it sold more than 68,000 units in its first month of release. In July, the same statistics indicated a further 24,000 units had been sold, bringing the two-month total to over 92,000. The next month saw at least 16,000 new players. Exact sales figures are uncertain because only a limited number of scores can be held within a leaderboard for PlayStation Network games, but on the basis of these numbers the game sold at least 108,000 units in its first three months. Murray said that as ''Joe Danger'' does not allow scores of zero to make the leaderboards, the true quantity sold was likely to be substantially higher than indicated. In December 2011, PlayStation Network's senior director Susan Panico named ''Joe Danger'' the year's third best-selling game to be supported by Sony's Publishing Fund behind ''
Hoard A hoard or "wealth deposit" is an archaeological term for a collection of valuable objects or artifacts, sometimes purposely buried in the ground, in which case it is sometimes also known as a cache. This would usually be with the intention of ...
'' and '' Tales from Space: About a Blob''. Sales for the Xbox Live Arcade version were less impressive; Langley's statistics indicate that 8,300 units sold in the first week, and by December's end that figure rested at around 16,800. At least 6,800 further sales were noted with the same technique in January 2012, and by March the overall figure was thought to be least 37,500 units.


Sequel

After ''Joe Danger'' release, Hello Games advertised job positions on their website, indicating that work was proceeding on a new project. New staff were hired, and towards the end of the year, the organisation moved its offices. After an announcement on their website a week prior, ''Joe Danger: The Movie'' was presented for the first time at
Gamescom Gamescom (stylized as ''gamescom'') is a trade fair for video games held annually at the Koelnmesse in Cologne, North Rhine-Westphalia, Germany. Gamescom is the world's largest gaming event, with 370,000 visitors and 1,037 exhibitors from 56 ...
in
Cologne Cologne ( ; ; ) is the largest city of the States of Germany, German state of North Rhine-Westphalia and the List of cities in Germany by population, fourth-most populous city of Germany with nearly 1.1 million inhabitants in the city pr ...
in August 2011. Murray said the game is "kind of" a sequel to ''Joe Danger'', and he envisioned it was big enough to dwarf the original. Named ''Joe Danger 2: The Movie'', the game was released on 14 September 2012 and was the last of Hello Games' projects to be based around the character.


References


External links


Official website
{{Hello Games 2010 video games Indie games IOS games Motorcycle video games Platformers PlayStation 3 games PlayStation Network games PlayStation Vita games Racing video games Video games developed in the United Kingdom Video games with 2.5D graphics Video games with user-generated gameplay content Windows games Xbox 360 games Xbox 360 Live Arcade games Video games with Steam Workshop support Multiplayer and single-player video games Hello Games games