subtitled ''By Your Side'' in Japan, is a
fighting game
The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
developed by
Arc System Works
, commonly referred to as ArcSys, is a Japanese video game developer and video game publisher, publisher located in Yokohama. Founded by Minoru Kidooka in 1988, the company is known for arcade 2D fighting game franchises, including ''Guilty Gear ...
and published by
Sammy Studios. The second installment of the ''
Guilty Gear
''Guilty Gear'' is a series of fighting games by Arc System Works, created and designed by artist Daisuke Ishiwatari. Guilty Gear (first video game), The first game was published in 1998, and has spawned several sequels. It has also adapted to o ...
'' series, ''Guilty Gear X'' was developed over a period of about two years after the
first game's success. It was released in July 2000 for Japanese
arcades, re-released on
Dreamcast
The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
in December 2000, and later ported to
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
in November 2001 and
Game Boy Advance
The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
in January 2002.
''Guilty Gear X'' continues its predecessor's timeline with new characters and gameplay features. A four-button game, its instant-kill techniques were weakened and a
survival mode was added to the previous game's three modes. The Dreamcast and PS2 versions have sold over 100,000 copies in Japan; they have been praised for their graphics, controls and characters but criticized for their lack of
replay value. The GBA version was the poorest-received, with the main complaints concerning ease and graphics.
Gameplay
The fight system has a four-main-attack-button configuration: punch, kick, slash and heavy slash.
Players may also launch taunt attacks,
[ with their main objective to reduce the opponent's ]health
Health has a variety of definitions, which have been used for different purposes over time. In general, it refers to physical and emotional well-being, especially that associated with normal functioning of the human body, absent of disease, p ...
to zero in a predetermined time. To win a fight a player must accumulate two points, with each round won earning a point.[ ''Guilty Gear X'' has features common in fighting games: combos, aerial attacks and counterattacks.][ A new feature is the Roman Cancel, which allows a player to cancel their move and its aftereffects to make other attacks.][
The game has a tension gauge, increasing when a character causes damage or moves toward an adversary and decreasing when a character moves backwards or is stopped for a long time. When the gauge is half-charged a player can use specials called Overdrive Attacks, which cause more damage than regular moves.][ A full gauge allows a player to make an Instant Kill, defeating an opponent regardless of health;][ if an Instant Kill is unsuccessful, the tension gauge will not charge for the remainder of that round.
''Guilty Gear X'' Dreamcast version includes four modes of play:][ Arcade, the game's primary narrative mode;][ ]Survival
Survival or survivorship, the act of surviving, is the propensity of something to continue existing, particularly when this is done despite conditions that might kill or destroy it. The concept can be applied to humans and other living things ...
, in which the player fights through infinite levels until they are defeated;[ Training, which allows a player to practice moves with the help of an in-game move list][ and Versus, in which a player can fight another player.][ ''Guilty Gear X Plus'' also has art-gallery and story modes;][ according to the Sega website, the latter explains "misteries" which the Dreamcast version does not.] The ''Advance Edition'' includes tag-team and three-on-three modes; each player chooses two or three characters, respectively, and can switch characters during a fight.
Synopsis
Plot
In the year of 2181 (22nd century), less than a year after the events of ''Guilty Gear'', reports of a newly discovered commander Gear surfaced. Amid concern about a second war, another Holy Knights Tournament begins; whoever captures and kills Dizzy will receive 500,000 World Dollars. She is defeated, but her life is spared by Sol Badguy, as she proves to be inoffensive. Shortly after, she is found by Ky Kiske, the police chief of the United Nations and ex-chief of the Sacred Order of Holy Knights. He entrusts her care to Johnny and May, members of the Jellyfish Air Pirates, who welcome her as one of their own. Jam Kuradoberi, a bounty hunter and struggling chef, claims the credit for Dizzy's disappearance so she can collect the reward and finance her restaurant.
Characters
''Guilty Gear X'' has sixteen playable characters: Sol Badguy, Ky Kiske, May
May is the fifth month of the year in the Julian and Gregorian calendars. Its length is 31 days.
May is a month of spring in the Northern Hemisphere, and autumn in the Southern Hemisphere. Therefore, May in the Southern Hemisphere is the ...
, Baiken, Faust
Faust ( , ) is the protagonist of a classic German folklore, German legend based on the historical Johann Georg Faust (). The erudite Faust is highly successful yet dissatisfied with his life, which leads him to make a deal with the Devil at a ...
, Potemkin
Prince Grigory Aleksandrovich Potemkin-Tauricheski (A number of dates as late as 1742 have been found on record; the veracity of any one is unlikely to be proved. This is his "official" birth-date as given on his tombstone.) was a Russian mi ...
, Chipp Zanuff, Millia Rage, Zato-1, Jam Kuradoberi
This is a list of characters from the ''Guilty Gear'' fighting game series.
Creation and influences
Daisuke Ishiwatari has cited Kazushi Hagiwara's manga ''Bastard!!'', and the fighting game ''Street Fighter II'' as influence to the ''Guilty G ...
, Johnny
Johnny is an English language personal name. It is usually an affectionate diminutive of the masculine given name John (given name), John, but from the 16th century it has sometimes been a given name in its own right for males and, less commonly ...
, Anji Mito, Venom
Venom or zootoxin is a type of toxin produced by an animal that is actively delivered through a wound by means of a bite, sting, or similar action. The toxin is delivered through a specially evolved ''venom apparatus'', such as fangs or a sti ...
, Axl Low, Testament and Dizzy. Fourteen are available from the outset, with Testament and Dizzy unlockable characters. ''Guilty Gear X Plus'' adds three unlockable characters: Justice and Kliff Undersn, who returns from the first game,[ and Robo-Ky, an alternate version of Ky Kiske.][ The ''Plus'' edition allows a player to unlock gold versions of each character, who possesses a special advantage over the regular version.][
]
Development and release
After the success of the first ''Guilty Gear'' released on May 14, 1998 for PlayStation
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
, Sammy Studios commissioned an arcade sequel in February 1999.[ Developed by Team Neo Blood, an ]Arc System Works
, commonly referred to as ArcSys, is a Japanese video game developer and video game publisher, publisher located in Yokohama. Founded by Minoru Kidooka in 1988, the company is known for arcade 2D fighting game franchises, including ''Guilty Gear ...
production group led by Daisuke Ishiwatari, the sequel was about two years in development. Unveiled at the Amusement Expo
Amusement Expo is an annual convention featuring and showcasing vendors, developers and businesses having to do with coin activated amusements such as video arcade machines, electro-mechanical games, ticket/redemption skill
A skill is the le ...
in February 2000,[ ''Guilty Gear X'' was released to Japanese arcades on the Sega NAOMI system in July 2000.][ After the game's release, it was speculated that it would be ported to ]home console
A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. While initial consoles were dedicated units with only a few game ...
s. Although the developers initially indicated that ''Guilty Gear X'' would debut for the PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
(PS2), it was first released for Dreamcast
The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
on December 14, 2000[ and re-released as part of a Dreamcast collection on May 23, 2003.][
A PS2 version was announced by Sammy in June 2001 for release that fall,] and ''Guilty Gear X'' was released in North America on October 2, 2001.[ Since it was released before the Japanese version, the North American edition did not have the additional features of the Japanese counterpart. Sammy released the PS2 version in Japan on November 29, 2001 and in Europe on March 1, 2002.][ In Japan, it was known as and was released in two versions: regular and deluxe, with the latter containing ''Guilty Gear''-related special products. On February 13, 2003, the game was re-released in Japan as part of '' PlayStation2 the Best''.][
CyberFront released a PC version for ]Windows 9x
Windows 9x is a generic term referring to a line of discontinued Microsoft Windows operating systems released from 1995 to 2000 and supported until 2006, which were based on the kernel introduced in Windows 95 and modified in succeeding version ...
on November 30, 2001 in Japan. Announced during an August 2001 convention at Space World, Game Boy Advance
The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
version was released on January 5, 2002.[ It was released in North America on August 13, 2002 and in Europe on September 27.][ ''Guilty Gear X ver. 1.5'', an Atomiswave arcade-system version, was released only outside of Japan in 2003 after its February 2003 introduction at the Amusement Expo. In 2020, a homebrew conversion of ''Guilty Gear X ver. 1.5'' was released for the ]Dreamcast
The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
.
Reception
In June 2001, Sammy reported a profit of ¥284 million for ''Guilty Gear X''s Japanese arcade version. In Japan, ''Game Machine'' listed the game on their September 1, 2000 issue as being the most-successful arcade game of the month. Its Dreamcast version was the 128th-bestselling title in Japan in 2000, with 97,934 copies sold from December 14 to December 31. In 2001 the game sold 33,822 more copies, for a total of 131,756. ''Guilty Gear X Plus'' sold over 128,000 copies in Japan.
Critical reception for ''Guilty Gear X'' on PS2 was positive, and has an average score of 80% on GameRankings
GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
,[ and ]Metacritic
Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
gave the PS2 version 79 out of 100.[ Greg Orlando reviewed the Dreamcast version of the game for '' Next Generation'', rating it four stars out of five, and stated that "X marks the spot for brutality done beautifully."] Anoop Gantayat of IGN
''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
called the Dreamcast edition "possibly the finest-looking 2D game ever, thanks to the high-res graphics, mega-ultra special effects and smooth animation."[ According to T.J. Deci of AllGame, the PS2 release is "notable for smooth, refined graphics, with richly detailed characters and backgrounds uncommon in 2D fighters." Although ''Guilty Gear X''s overall graphics were praised, its sometimes-confusing backgrounds were heavily criticized.]
The Dreamcast version's control responsiveness was praised by Gantayat.[ ''Guilty Gear X''s PS2 version was also generally praised, with Greg Kasavin of ]GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
writing that it "controls smoothly and precisely".[ Major Mike of '']GamePro
''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' included the caveat that "some moves are difficult to execute and require patience to master fully."[ According to James Fudge for ]GameSpy
GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameS ...
, "The gameplay manages to be easy to pick up but isn't dumbed down enough to annoy expert fight fans."[ ''Guilty Gear X''s limited replay value was heavily criticised;][ Jay Fitzloff of '']Game Informer
''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' said, "Since it's especially weak in the singles game, consider purchasing ''Guilty Gear X'' only if you and a friend want to go at it."[ The game was a runner-up for "Outstanding Fighting Game Sequel" by the National Academy of Video Game Trade Reviewers, losing to '' Dead or Alive 3''. The PlayStation 2 version was a runner-up for ''GameSpot''s annual "Best Fighting Game" award among ]console game
A video game console is an electronic device that outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home consoles, which are generally placed in a permanent location connec ...
s, losing to '' Garou: Mark of the Wolves''.
The Game Boy Advance
The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
version was less well received, with aggregate scores of 64.97 percent and 67 out of 100 from GameRankings and Metacritic respectively.[ A common criticism was that the game's ]artificial intelligence
Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
was inefficient in combat, making it too easy.[ Although Chet of ''Game Informer'' said, "The new modes such as Tag Match and 3-on-3 add variety, but still cannot compensate for this fundamental problem",][ according to Michael Knutson of GameZone its balance "gives the game a better replay value."][ Its visual were very criticized; GamesRadar panned ''Guilty Gear X''s "overblown aesthetics", giving it the game's worst score (three out of ten): "While it's not completely hellish, it definitely deserves purgatory."][ According to Star Dingo of ''GamePro'', "Most backgrounds seem like pale, watercolor imitations of the originals (you can count the colors on two hands)".][ Justin of ''Game Informer'' and Kaiser Hwang of ]IGN
''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
criticized the game's sprites, which they considered small compared with those of ''Street Fighter
is a Media mix, Japanese media franchise centered on a series of fighting games developed and published by Capcom. Street Fighter 1, The first game in the series was released in 1987, followed by List of Street Fighter video games, six other ma ...
''.[
Its characters were praised as "original" by Justin][ and "cool" by Kasavin.][ Gantayat wrote, "It's the characters that stand out the most", calling them "marvelously designed," "unmatched in terms of fine details" and "very distinct."][ According to Fudge, "There's a character of choice for just about everyone."][ The characters' ]balance
Balance may refer to:
Common meanings
* Balance (ability) in biomechanics
* Balance (accounting)
* Balance or weighing scale
* Balance, as in equality (mathematics) or equilibrium
Arts and entertainment Film
* Balance (1983 film), ''Balance'' ( ...
was praised by Tom Bramwell and Knutson.[ ''Guilty Gear X''s audio had a lukewarm response; according to Chet and Hwang it was "weak",][ and Dingo called it "atrocious".][ Mike and Kasavin found the fight announcer's voice "unintelligible",][ with Mike also criticizing the game's "oppressive" music.][ Knutson praised ''Guilty Gear X''s sound effects and music,][ and Kasavin considered its music appropriate for "the game's fast-paced action, as well as its ]anime
is a Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, , in Japan and in Ja ...
theme."[
]
Other media
Music
''Guilty Gear X''s musical albums were published by First Smile Entertainment. Its arcade music was released on September 20, 2000 as , composed by Daisuke Ishiwatari and arranged by Kazuhito Tomizuka and Yasuharu Takanashi. The album received mixed reviews. Don Kotowski of Square Enix Music Online gave it an eight out of ten: "The improved sound quality is a plus, as are the addition of new character themes, but some people may be put off by the fact that some of the new themes aren't as good as some of the older ones." Another reviewer, GoldfishX, gave it a five, calling it "possibly the most ear-grating, hideous sound I have ever encountered in game music" but not giving it a worse score because "Ishiwatari deserves a ton of credit for putting together such brilliant compositions on such pathetic-sounding hardware."
A second album, ''Guilty Gear X Heavy Rock Tracks: The Original Soundtrack of Dreamcast'', composed by Ishiwatari and arranged by Koichi Seiyama, was released on January 17, 2001. It was well received by critics, with perfect scores from GoldfishX and Z-Freak of Square Enix Music Online. According to Goldfishx, "Even if you're skeptical about hard rock, this is something that everyone should experience in their lifetime. It's rare to have this type of heart-pounding sound without some form of vocals, but it's even rarer that the compositions reach this overall level of greatness."[ Z-Freak wrote, "Unless you totally hate hard rock, you have this CD"][ and David Smith of IGN said that its music would either be loved or hated.][
Three albums by the rock band Lapis Lazuli were released on May 6, 2001. Known collectively as ''Rising Force of Gear Image Vocal Tracks'', the individual albums were entitled "Rock You!!", "Slash!!", and "Destroy!!"
]
Other
Enterbrain
, formerly , is a Japanese publisher and division of Kadokawa Future Publishing founded on January 30, 1987, as . Magazines published by Enterbrain are generally focused on video games and computer entertainment as well as video game and strate ...
published several ''Guilty Gear X'' tie-in books. An encyclopedic strategy guide
Strategy guides are instruction books that contain hints or complete solutions to specific video games. The line between strategy guides and video game walkthroughs is somewhat blurred, with the former often containing or being written around the ...
was published on July 26, 2000, followed by ''Drafting Artworks'', which is about the game's universe, on December 13.[ Two novelizations, written by Norimitsu Kaihō and illustrated by Ishiwatari— and —, were published on January 20, 2001 and August 24, 2002.]
A ''Guilty Gear X'' comic anthology
In book publishing, an anthology is a collection of literary works chosen by the compiler; it may be a collection of plays, poems, short stories, songs, or related fiction/non-fiction excerpts by different authors. There are also thematic and g ...
was also published by Enterbrain on April 25, 2001. It inspired two ''yonkoma
is a comic strip format that generally consists of gag comic strips within four panels of equal size ordered from top to bottom. They also sometimes run right-to-left horizontally or use a hybrid 2×2 style, depending on the layout requiremen ...
'' manga
are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long history in earlier Japanese art. The term is used in Japan to refer to both comics ...
and an anthology, which were published by Ichijinsha
is a Japanese publishing company focused on manga-related publication, including magazines and books.
The company was first established in August 1992 as a limited company under the name Studio DNA whose main purpose was to edit shōnen manga ...
on March 25, October 25, and September 25, 2001. A manga, with a collaboration by Ishiwatari, Norimitsu Kaihō and Akihito Sumii, appeared in Kodansha
is a Japanese privately held publishing company headquartered in Bunkyō, Tokyo. Kodansha publishes manga magazines which include ''Nakayoshi'', ''Morning (magazine), Morning'', ''Afternoon (magazine), Afternoon'', ''Evening (magazine), Eveni ...
's '' Monthly Magazine Z'' on September 22, 2003. Based on ''Guilty Gear X Plus'', a two-part anthology was published on February 25 and April 25, 2002 by Enterbrain. Ichijinsha published a ''yonkoma'' manga and an anthology based on ''Plus'' on April 8 and 25, 2002.
''Battle for Saint'', a compilation DVD with highlights of a ''Guilty Gear X'' arcade national championship, was released by Enterbrain on August 22, 2001. Two audio drama
Radio drama (or audio drama, audio play, radio play, radio theatre, or audio theatre) is a dramatised, purely acoustic performance. With no visual component, radio drama depends on dialogue, music and sound effects to help the listener imagine ...
CDs with original storylines—''Guilty Gear X Vol. 1'' and ''Vol. 2''—were released by Scitron on October 24 and November 24, 2001.[ On October 25, 2002, Terranetz released a ]collectible card game
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards. The genre was introduced with ''Magic: The G ...
series based on ''Guilty Gear X''.
Notes
References
External links
Guilty Gear portal
*
{{Guilty Gear
2000 video games
2D fighting games
Arcade video games
CyberFront games
Dreamcast games
Game Boy Advance games
Guilty Gear games
J.C.Staff
Multiplayer and single-player video games
PlayStation 2 games
Sammy games
Video games developed in Japan
Video games scored by Daisuke Ishiwatari
Virgin Interactive games
Windows games