is an American company which provides technology for the streaming of high-end video games. Its technology has multiple applications, including in-home streaming over a local wired or wireless network (as in
Remote Play between the
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
and
PlayStation Vita
The PlayStation Vita (PS Vita, or Vita) is a handheld video game console developed and marketed by Sony Interactive Entertainment. It was first released in Japan on December 17, 2011, and in North America, Europe, and other international territo ...
), as well as
cloud-based gaming where video games are rendered on remote servers and delivered to end users via internet streaming (such as the
PlayStation Now game streaming service.
)
Founded in 2008, it was acquired by
Sony Interactive Entertainment
Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game industry, video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is ma ...
in 2012. As a startup, before its acquisition by Sony, the company announced many partners using the technology from 2010 through 2012 including game publishers, web portals, retailers and consumer electronics manufacturers. On July 2, 2012, Sony announced that a formal agreement had been reached to acquire the company for US$380 million with plans of establishing their own new cloud-based gaming service, as well as integrating streaming technology built by Gaikai into
PlayStation
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
products, resulting in
PlayStation Now and
Remote Play.
History
Gaikai was initially (pre-Sony acquisition) funded by
Intel Capital,
Limelight Networks, Rustic Canyon Partners,
Benchmark Capital, TriplePoint Capital,
NEA and
Qualcomm
Qualcomm () is an American multinational corporation headquartered in San Diego, California, and incorporated in Delaware. It creates semiconductors, software, and services related to wireless technology. It owns patents critical to the 5G, 4 ...
. Its streaming service was embedded on game-related websites and microsites, social media site such as
Facebook,
and within specific products (such as smart mobile devices or digital TVs), as determined by the publisher. Users did not need to navigate to an online registration portal or download any software to access the games. Gaikai recommended an Internet connection of 5 Mbit/s or faster, and a 3 Mbit/s connection met the minimum system requirements. Gaikai's proprietary technology ran inside web browsers, in part, by using previously installed plug-ins such as
Java or
Adobe Flash, or alternately without using any plug-ins, as demonstrated at
Google I/O 2012, where Gaikai showed a version of the service using the
Google Native Client (NaCl). A demo video early on in the service, at
GDC San Francisco 2010, showed ''
Call of Duty 4: Modern Warfare'', ''
World of Warcraft'', ''
EVE Online'', ''
Spore
In biology, a spore is a unit of sexual or asexual reproduction that may be adapted for dispersal and for survival, often for extended periods of time, in unfavourable conditions. Spores form part of the life cycles of many plants, algae, f ...
'', ''
Mario Kart 64'' and
Adobe Photoshop
Adobe Photoshop is a raster graphics editor developed and published by Adobe Inc. for Microsoft Windows, Windows and macOS. It was originally created in 1988 by Thomas Knoll, Thomas and John Knoll. Since then, the software has become the indu ...
all running in Adobe Flash player. In May 2010, Gaikai demonstrated ''World of Warcraft'' running on the iPad using its game streaming technology. Gaikai's technology officially came out of a public Beta test and launched internationally on February 27, 2011, with ''
Dead Space 2'', ''
The Sims 3'', ''
Spore
In biology, a spore is a unit of sexual or asexual reproduction that may be adapted for dispersal and for survival, often for extended periods of time, in unfavourable conditions. Spores form part of the life cycles of many plants, algae, f ...
'', and ''
Mass Effect 2''.
Services
Gaikai operated two business models for its cloud gaming services before the acquisition: Ad Network and Open Platform.
In the Ad Network model, at the end of the demo the customer was given the option to purchase the game or product from a local retailer, online store or direct-to-drive download service. The Ad Network included the Gaikai Affiliate Network which launched on June 2, 2011 reaching over 10 million
monthly active users by late 2011.
Websites which joined the network were able to stream high-end PC games as embedded advertising, and in exchange received a share of the marketing revenue generated from games streamed to consumers, who played the demos free of charge. Gaikai-enabled games had been integrated into
YouTube, EA's
Origin, and Ubisoft's UBIShop in late 2011. In April 2012, Gaikai launched its service embedded inside
Facebook, allowing games to be streamed directly in the Facebook canvas.
Meanwhile, the Open Platform model allowed streaming full games to PCs, digital TVs, tablets and smart mobile devices. The first mobile partnership came in May 2012, streaming games to the
Wikipad tablet. In June 2012,
Samsung announced a cloud gaming service powered by Gaikai to stream AAA games to its high end LED Smart TVs.
Acquisition by Sony Computer Entertainment
On July 2, 2012, shortly after rumors on the Internet started to appear,
Sony Computer Entertainment announced that it had reached an agreement to acquire the cloud-based service for US$380 million. Gaikai launched their revamped website in October 2012, teasing top PlayStation branded titles including ''
God of War'', ''
Infamous'' and ''
LittleBigPlanet'' among other titles.
Products
Remote Play
On February 20, 2013, Gaikai was announced to be developing the next generation of
Remote Play, streaming games from the
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
to the
PlayStation Vita
The PlayStation Vita (PS Vita, or Vita) is a handheld video game console developed and marketed by Sony Interactive Entertainment. It was first released in Japan on December 17, 2011, and in North America, Europe, and other international territo ...
.
Remote Play between the PS Vita and PS4 launched with the PS4 in November 2013.
Share Play
In late 2014,
Share Play
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
was launched, allowing users to play with a friend as if you were in the same room. This system enables users to play as they were watching the same screen remotely, and even virtually handing the controller to their friends.
PlayStation Now
At the January 2014
Consumer Electronics Show
CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typi ...
, Sony announced the
PlayStation Now (PS Now) game streaming service, powered by technology from Gaikai.
The service was initially discussed in February 2013, when it was revealed that
PlayStation
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
,
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
, and
PlayStation 3 titles would be made available for Sony's upcoming
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
console via a new cloud gaming service.
At
E3 2013, Sony had announced that the new game streaming service would launch in 2014. At CES it was revealed that in addition to PlayStation platforms (PS4 and PS3 systems, followed by PS Vita), PlayStation Now would come to most 2014 US models of Sony's BRAVIA TV.
Announced partnerships
* June 17, 2010:
Electronic Arts
* July 20, 2010:
Intel
* July 20, 2010:
Limelight Networks
* March 8, 2011:
Video Games Blogger
* April 5, 2011:
Bigfoot Networks
* June 2, 2011:
The Escapist
* June 8, 2011
Gamer4Eva* June 8, 2011:
Eurogamer
* June 21, 2011:
Walmart
* July 5, 2011:
Capcom
is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
* August 22, 2011:
CD Projekt
* October 11, 2011:
Level 3 Communications
* October 20, 2011:
YouTube
* January 4, 2012:
Best Buy
Best Buy Co. Inc. is an American multinational consumer electronics retailer headquartered in Richfield, Minnesota. Originally founded by Richard M. Schulze and James Wheeler in 1966 as an audio specialty store called Sound of Music, it was rebra ...
* January 4, 2012:
Ubisoft
* January 10, 2012:
LG Electronics
* January 12, 2012:
Green Man Gaming
* March 2, 2012:
GAME
A game is a structured form of play (activity), play, usually undertaken for enjoyment, entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator s ...
* March 8, 2012:
Warner Bros.
* April 30, 2012:
Gamesload
* May 2, 2012:
WikiPad
* May 15, 2012:
Nvidia
* May 15, 2012:
Meteor Entertainment
* May 22, 2012:
Autodesk
* June 4, 2012:
En Masse Entertainment
* June 5, 2012:
Samsung
* June 6, 2012:
Machinima, Inc.
* July 2, 2012:
Sony
See also
*
List of cloud gaming providers
References
External links
*
*
*
*
{{DEFAULTSORT:Gaikai
American companies established in 2008
Video game companies established in 2008
Cloud gaming companies
First-party video game developers
Sony Interactive Entertainment
Video game companies of the United States
2012 mergers and acquisitions
Companies based in Aliso Viejo, California
2008 establishments in California