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First-party Video Game Developers
First-party refers to an entity directly involved in a transaction, agreement, or system—contrasted with third parties or external actors. It is commonly used in two core contexts: First-party developer A first-party developer is a software or video game development studio that is owned by, or works directly for, the platform holder. Examples include Nintendo EPD (for Nintendo consoles), Santa Monica Studio (for PlayStation), and 343 Industries (for Xbox). These studios often benefit from close integration with platform hardware, early access to development tools, and financial or marketing support from the platform owner.Graft, Kris (2013). "First-party vs. third-party developers: What's the difference?" ''Gamasutra''. Retrieved June 8, 2025. First-party audit A first-party audit is an internal evaluation conducted by an organization on itself, or on its internal systems and suppliers. This type of audit is typically performed to ensure compliance with internal procedures ...
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First-party Developer
A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with employee responsibilities split between individual disciplines, such as programmers, designers, artists, etc. Most game development companies have video game publisher financial and usually marketing support. Self-funded developers are known as independent or indie developers and usually make indie games. A developer may specialize in specific game engines or specific video game consoles, or may develop for several systems (including personal computers and mobile devices). Some focus on porting games from one system to another, or translating games from one language to another. Less commonly, some do software development work in addition to games. Most video game publishers maintain development studios (such as Electronic Arts's EA Canada ...
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