''Dead Cells'' is a 2018
roguelike
Roguelike (or rogue-like) is a subgenre of role-playing game, role-playing computer games traditionally characterized by a dungeon crawl through procedural generation, procedurally generated level (video gaming), levels, Turns, rounds and time- ...
-
Metroidvania
Metroidvania is a sub-genre of platform video games focused on guided non-linearity and utility-gated exploration and progression. The term is a portmanteau of the names of the video game series '' Metroid'' and '' Castlevania'', with games in ...
game developed and published by
Motion Twin
Motion Twin is an independent studio specializing in online video games. Founded in 2001 the company is a worker cooperative enterprise based in Bordeaux, France.
History
With the success of ''Dead Cells'' into 2019, Motion Twin wanted to mov ...
. The game was released for
Linux
Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which i ...
,
macOS
macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac (computer), Mac computers. Within the market of ...
,
Nintendo Switch
The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a ...
,
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
,
Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ...
, and
Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
on August 7, 2018. A mobile port for
iOS
iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also include ...
was released on August 28, 2019, and an
Android port was released on June 3, 2020.
In the game, the player takes the role of an amorphous creature called the Prisoner. As the Prisoner, the player must fight their way out of a diseased island in order to slay the island's King. The player gains weapons, treasure and other tools through exploration of the procedurally-generated levels, using them to fight various mutated creatures. ''Dead Cells'' features a
permadeath
Permadeath or permanent death is a game mechanic in both tabletop games and video games in which player characters who lose all of their health are considered dead and cannot be used anymore. Depending on the situation, this could require the p ...
system, causing the player to lose all items and other currencies upon dying.
Production of ''Dead Cells'' began after Motion Twin planned development for a follow-up to their previous browser game ''
Die2Nite
''Die2Nite'' is a browser-based game, browser-based, multiplayer survival game created by Motion Twin and played in real time. The objective is to build a town to survive the longest during the assaults from hordes of zombies, which come in larger ...
''. After release, Motion Twin supported the game with several updates and
expansions. The game received positive reviews from critics, who praised its combat style and level design, with specific praise being directed towards the randomized levels and weapons. By March 2021, the game had sold 5 million copies.
Gameplay
''Dead Cells'' is a
2D side-scrolling
''
A side-scrolling video game (alternatively side-scroller), is a game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphics ...
"roguevania", a combination of procedurally-generated
roguelike
Roguelike (or rogue-like) is a subgenre of role-playing game, role-playing computer games traditionally characterized by a dungeon crawl through procedural generation, procedurally generated level (video gaming), levels, Turns, rounds and time- ...
games and action-exploration-based
Metroidvania
Metroidvania is a sub-genre of platform video games focused on guided non-linearity and utility-gated exploration and progression. The term is a portmanteau of the names of the video game series '' Metroid'' and '' Castlevania'', with games in ...
games. The player controls the Prisoner, an amorphous creature that can
possess human corpses. The Prisoner explores a fictional island infested with mutated monsters, which must be traversed so the Prisoner can kill the island's King. When the player dies, they lose all weapons and upgrades obtained in a playthrough, excluding a few permanent items.
Weapons primarily include swords, bows, shields, and placeable
traps
TNF receptor associated periodic syndrome (TRAPSsubscription needed) is a periodic fever syndrome associated with mutations in a receptor (biochemistry), receptor for the molecule tumor necrosis factors, tumor necrosis factor (TNF) that is inheri ...
that harm enemies that come near them. In combat, the Prisoner can dodge across the ground to avoid the attacks of enemies, or jump over the attacks. Dodging into an enemy's space allows the Prisoner to move through them and attack from behind.
When falling from a height, the Prisoner can slam into the ground, allowing them to stun enemies, or allow the Prisoner to fall from heights without getting stunned themselves.
The game's combat is comparable to the ''
Dark Souls
is a series of action role-playing games created by Hidetaka Miyazaki of FromSoftware and published by Bandai Namco Entertainment. The series began with the release of '' Dark Souls'' (2011) and has seen two sequels, ''Dark Souls II'' (2014 ...
'' series, with difficult enemies possessing certain behaviors the player can learn, and where frequent player-character death is a fundamental part of the game.
As they explore a series of dungeon
levels and fight the creatures within, the player can collect an in-game currency called Cells from defeated foes. Cells can be used to purchase permanent upgrades, such as potions that restore
hit points
Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the for ...
or additional weapons that may be randomly obtained during a playthrough.
These Cells can only be spent at the end of a dungeon section; if the player dies before then, they lose all collected Cells.
New upgrade options can be found by locating blueprints inside dungeons, which must be taken out of the level to be collected.
Levels are procedurally generated by the merging of predesigned sections in a random configuration, creating dungeons with many different placements of enemies and items.
Between dungeons, the player can obtain a limited number of mutations, benefits which grant unique bonuses to the Prisoner's capabilities that last until they die.
The player can reforge weapons during this time, giving the reforged weapons new effects during combat.
Inside the dungeons, the player can find hidden Power Scrolls, which increase the Prisoner's hit points and increase the damage of weapons depending upon the tool's classification of Brutality, Tactics, or Survival.
The player can also find multiple permanent upgrades called Runes, which allow for new methods of travel in the game's levels. Runes can be obtained by defeating powerful Elite enemies, which are located inside the game's levels.
Each upgrade requires the previous Rune in order to obtain the next one.
Plot
Premise
Taking place on an unnamed island, the player character is the Prisoner, an amorphous creature capable of possessing dead bodies located in the depths of the island. While the "head" of the Prisoner is immortal, the bodies it possesses are not, and "dying" will force the Prisoner to return back to the Prisoners' Quarters to find another corpse. The Prisoner itself does not speak, limiting its interactions with
non-player character
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster ...
s (NPCs) to gestures and body language alone. The player is occasionally shown the thoughts of the Prisoner through dialogue boxes.
Story
The Prisoner awakens in the depths of the island's prison, suffering from
amnesia
Amnesia is a deficit in memory caused by brain damage or disease,Gazzaniga, M., Ivry, R., & Mangun, G. (2009) Cognitive Neuroscience: The biology of the mind. New York: W.W. Norton & Company. but it can also be caused temporarily by the use ...
. A soldier encounters the Prisoner, and mentions that they can no longer die. The Prisoner tries to escape the prison, but their head is forced back to the depths as soon as its body is destroyed. Between subsequent escape attempts, the Prisoner learns that the island was once a mighty kingdom that fell when a plague known as "The Malaise" transformed most of the kingdom's citizens into mutated monsters.
After escaping the Prisoners' Quarters, the Prisoner decides to kill the island's reclusive King, believing that his death will cause something on the island to "change". While leaving the Quarters, the Prisoner meets with the Collector, a hooded figure that trades Cells in exchange for items and weaponry. After fighting through the island's Malaise-infected locales, the Prisoner reaches the King's throne room and succeeds in slaying the comatose monarch. However, the King's corpse violently explodes in the process, destroying the Prisoner's host body. The Prisoners' head crawls out from the burning fragments of the destroyed throne, where it exits the throne room through a fountain's drain. The drain leads back to the Prisoners' Quarters, where the resurrected Prisoner ponders the consequences of the King's death.
''Rise of the Giant''
The ''Rise of the Giant'' downloadable content expands the plot of ''Dead Cells'', providing the game with alternative endings. The Prisoner gains access to a new area of the island, the Cavern, which houses a titanic undead Giant. Upon his defeat, the Giant reveals that the Prisoner is actually the King himself, and blames him for the destruction of the kingdom. After defeating the
final boss, the Prisoner can collect Boss Cells, in-game modifiers that are used to increase the difficulty of the game. If the player collects all five Boss Cells and reaches the throne room, they are able to gain access to an additional level called the Astrolab. At the top of the Astrolab, the Prisoner meets the Collector; he tells the Prisoner that he has been trading for Cells in order to create the
Panacea
In Greek mythology, Panacea (Greek ''Πανάκεια'', Panakeia), a goddess of universal remedy, was the daughter of Asclepius and Epione. Panacea and her four sisters each performed a facet of Apollo's art:
* Panacea (the goddess of universa ...
, the ultimate cure for the Malaise. Upon producing the Panacea and drinking it, the Collector goes mad and attacks the Prisoner. The Prisoner manages to ingest some of the Panacea before the Collector's defeat, which causes their host body to disappear. Disappointed with the Panacea, the head returns to the Quarters to possess another corpse.
When the Prisoner reaches the throne room again, they discover that the King's body has reappeared undamaged. The head of the Prisoner abandons its host body and attaches to the King's, restoring the Prisoner's memories and allowing him to speak. However, the King's body is infected with the Malaise, and he continues to the Astrolab to face the Collector. This time, upon the Collector's defeat, the Panacea cures the King and "binds his body and soul". The King returns to his throne, where he is confronted by a
look-alike
A look-alike, double, or doppelgänger is a person who bears a strong physical resemblance to another person, excluding cases like twins and other instances of family resemblance.
Some look-alikes have been notable individuals in their own right ...
of the Prisoner intent on slaying him. The King and the look-alike battle each other in a duel.
''The Queen and the Sea''
''The Queen and the Sea'' downloadable content adds three additional levels to the game, as well as an alternative ending. The Prisoner finds a letter inviting them to a meeting in the sewers beneath the prison. When the Prisoner arrives, they meet an aquatic creature called the Fisherman, who offers them a way to escape the island through the kingdom's lighthouse. After the Prisoner finds the Lighthouse Key and meets the Fisherman again at the King's castle, the latter uses his boat to take the Prisoner to the lighthouse. Inside, the Prisoner accidentally knocks over a flaming
chandelier
A chandelier (; also known as girandole, candelabra lamp, or least commonly suspended lights) is a branched ornamental light fixture designed to be mounted on ceilings or walls. Chandeliers are often ornate, and normally use incandescent ...
, alerting three hostile warriors named Calliope, Euterpe, and Kleio. The three chase the Prisoner to the top of the now-burning lighthouse, where the Prisoner defeats them in combat. The Prisoner enters the upper chambers of the lighthouse to light its beacon, but the island's Queen reveals herself and challenges them to a duel. The Prisoner defeats the Queen before throwing her off the lighthouse's balcony, causing a catastrophic explosion that activates the structure's beacon. The Prisoner uses the beacon to attract a ship passing by the island.
Development
''Dead Cells'' developer
Motion Twin
Motion Twin is an independent studio specializing in online video games. Founded in 2001 the company is a worker cooperative enterprise based in Bordeaux, France.
History
With the success of ''Dead Cells'' into 2019, Motion Twin wanted to mov ...
had been developing games for the
browser and
mobile gaming
A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA t ...
market since 2001. The studio found that