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In the C++
programming language A programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language. The description of a programming l ...
, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. It is an
object-oriented Object-oriented programming (OOP) is a programming paradigm based on the concept of " objects", which can contain data and code. The data is in the form of fields (often known as attributes or ''properties''), and the code is in the form of ...
alternative to C's FILE-based streams from the C standard library.


History

Bjarne Stroustrup Bjarne Stroustrup (; ; born 30 December 1950) is a Danish computer scientist, most notable for the invention and development of the C++ programming language. As of July 2022, Stroustrup is a professor of Computer Science at Columbia Universit ...
, the creator of C++, wrote the first version of the stream I/O library in 1984, as a type-safe and extensible alternative to C's I/O library. The library has undergone a number of enhancements since this early version, including the introduction of manipulators to control formatting, and templatization to allow its use with character types other than char. Standardization in 1998 saw the library moved into the std namespace, and the main header changed from to . It is this standardized version that is covered in the rest of the article.


Overview

Most of the classes in the library are actually very generalized class templates. Each template can operate on various character types, and even the operations themselves, such as how two characters are compared for equality, can be customized. However, the majority of code needs to do input and output operations using only one or two character types, thus most of the time the functionality is accessed through several typedefs, which specify names for commonly used combinations of template and character type. For example, basic_fstream refers to the generic class template that implements input/output operations on file streams. It is usually used as fstream which is an alias for basic_fstream>, or, in other words, basic_fstream working on characters of type char with the default character operation set. The classes in the library could be divided into roughly two categories: abstractions and implementations. Classes, that fall into abstractions category, provide an interface which is sufficient for working with any type of a stream. The code using such classes doesn't depend on the exact location the data is read from or is written to. For example, such code could write data to a file, a memory buffer or a web socket without a recompilation. The implementation classes inherit the abstraction classes and provide an implementation for concrete type of data source or sink. The library provides implementations only for file-based streams and memory buffer-based streams. The classes in the library could also be divided into two groups by whether it implements low-level or high-level operations. The classes that deal with low-level stuff are called stream buffers. They operate on characters without providing any formatting functionality. These classes are very rarely used directly. The high-level classes are called streams and provide various formatting capabilities. They are built on top of stream buffers. The following table lists and categorizes all classes provided by the input-output library.


Header files

The classes of the input/output library reside in several headers. * contains the definitions of ios_base and basic_ios classes, that manage formatting information and the associated stream-buffer. * contains the definition of basic_istream class template, which implements formatted input. * contains the definition of basic_ostream class template, which implements formatted output. * contains the definition of basic_iostream class template, which implements formatted input and output, and includes , and . * contains the definitions of basic_ifstream, basic_ofstream and basic_fstream class templates which implement formatted input, output and input/output on file streams. * contains the definitions of basic_istringstream, basic_ostringstream and basic_stringstream class templates which implement formatted input, output and input/output on string-based streams. * contains formatting manipulators. * contains forward declarations of all classes in the input/output library.


Stream buffers

There are twelve stream buffer classes defined in the C++ language as the table.


Support classes

ios_base and basic_ios are two classes that manage the lower-level bits of a stream. ios_base stores formatting information and the state of the stream. basic_ios manages the associated stream-buffer. basic_ios is commonly known as simply ios or wios, which are two typedefs for basic_ios with a specific character type. basic_ios and ios_base are very rarely used directly by programmers. Usually, their functionality is accessed through other classes such as iostream which inherit them.


Typedefs


Formatting manipulators


Input/output streams

C++
input/output In computing, input/output (I/O, or informally io or IO) is the communication between an information processing system, such as a computer, and the outside world, possibly a human or another information processing system. Inputs are the signals ...
streams are primarily defined by iostream, a header file that is part of the C++ standard library (the name stands for Input/Output Stream). In C++ and its predecessor, the
C programming language ''The C Programming Language'' (sometimes termed ''K&R'', after its authors' initials) is a computer programming book written by Brian Kernighan and Dennis Ritchie, the latter of whom originally designed and implemented the language, as well as ...
, there is no special syntax for streaming data input or output. Instead, these are combined as a
library A library is a collection of materials, books or media that are accessible for use and not just for display purposes. A library provides physical (hard copies) or digital access (soft copies) materials, and may be a physical location or a vi ...
of functions. Like the cstdio header inherited from C's
stdio.h The C programming language provides many standard library functions for file input and output. These functions make up the bulk of the C standard library header . The functionality descends from a "portable I/O package" written by Mike Lesk ...
, iostream provides basic input and output services for C++ programs. iostream uses the objects cin, cout, cerr, and clog for sending data to and from the standard streams input, output, error (unbuffered), and log (buffered) respectively. As part of the C++ standard library, these objects are a part of the std namespace. The cout object is of type ostream, which overloads the left
bit-shift In computer programming, a bitwise operation operates on a bit string, a bit array or a binary numeral (considered as a bit string) at the level of its individual bits. It is a fast and simple action, basic to the higher-level arithmetic ope ...
operator Operator may refer to: Mathematics * A symbol indicating a mathematical operation * Logical operator or logical connective in mathematical logic * Operator (mathematics), mapping that acts on elements of a space to produce elements of another ...
to make it perform an operation completely unrelated to bitwise operations, and notably evaluate to the value of the left argument, allowing multiple operations on the same ostream object, essentially as a different syntax for method cascading, exposing a fluent interface. The cerr and clog objects are also of type ostream, so they overload that operator as well. The cin object is of type istream, which overloads the right bit-shift operator. The directions of the bit-shift operators make it seem as though data is flowing towards the output stream or flowing away from the input stream.


Output formatting


Methods


Manipulators

Manipulators are objects that can modify a stream using the << or >> operators. Other manipulators can be found using the header iomanip.


Criticism

The formatting manipulators must be "reset" at the end or the programmer will unexpectedly get their effects on the next output statement. Some implementations of the C++ standard library have significant amounts of dead code. For example, GNU libstdc++ automatically constructs a locale when building an ostream even if a program never uses any types (date, time or money) that a locale affects, and a statically linked
"Hello, World!" program A "Hello, World!" program is generally a computer program that ignores any input and outputs or displays a message similar to "Hello, World!". A small piece of code in most general-purpose programming languages, this program is used to illustr ...
that uses <iostream> of GNU libstdc++ produces an executable an order of magnitude larger than an equivalent program that uses <cstdio>.C++ vs. C – Pin Eight
/ref> There exist partial implementations of the C++ standard library designed for space-constrained environments; their <iostream> may leave out features that programs in such environments may not need, such as locale support.


Naming conventions


Examples

The canonical
"Hello, World!" program A "Hello, World!" program is generally a computer program that ignores any input and outputs or displays a message similar to "Hello, World!". A small piece of code in most general-purpose programming languages, this program is used to illustr ...
can be expressed as follows: #include int main() This program would output "Hello, world!" followed by a newline and standard output stream buffer flush. The following example creates a file called 'file.txt' and puts the text 'Hello, world!' followed by a newline into it. #include int main()


References


External links


C++ reference for input/output library



Comprehensive tutorial on formatting output in C++
{{DEFAULTSORT:Input output (C++) C++ C++ Standard Library Articles with example C++ code