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The Capcom Five are five
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
s that were unveiled by
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
in late 2002 and published from March 2003. At a time when
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
's
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
console Console may refer to: Computing and video games * System console, a physical device to operate a computer ** Virtual console, a user interface for multiple computer consoles on one device ** Command-line interface, a method of interacting with ...
had failed to capture
market share Market share is the percentage of the total revenue or sales in a Market (economics), market that a company's business makes up. For example, if there are 50,000 units sold per year in a given industry, a company whose sales were 5,000 of those ...
, Capcom announced five new GameCube titles with the apparent goal of boosting hardware sales and demonstrating third-party developer support. Capcom USA followed up with confirmation that they would be exclusive to the GameCube. The five games were '' P.N.03'', a futuristic
third-person shooter Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em ...
; '' Viewtiful Joe'', a side-scrolling action-
platformer A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
; ''Dead Phoenix'', a
shoot 'em up Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain typ ...
; ''
Resident Evil 4 ''Resident Evil 4'' is a 2005 survival horror game developed and published by Capcom for the GameCube. Players control the special agent Leon S. Kennedy on a mission to rescue the US president's daughter, Ashley Graham (Resident Evil), Ashley ...
'', a
survival horror Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and visio ...
third-person shooter; and '' Killer7'', an
action-adventure game An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements from an action ...
with
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
elements. Though not directly related to each other, they were all overseen by ''
Resident Evil ''Resident Evil'', known as in Japan, is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'' director
Shinji Mikami is a Japanese video game designer, director, and video game producer, producer. Starting his career at Capcom in 1990, he has worked on many of the company's most successful games. He directed the Resident Evil (1996 video game), first installme ...
and, except ''Killer7'', developed by Capcom's Production Studio 4. Capcom USA later clarified that only ''Resident Evil 4'' was intended to be exclusive; the initial announcement was due to a miscommunication with their parent company. Of the five games, ''Dead Phoenix'' was canceled and only ''P.N.03'' remained a GameCube exclusive. ''P.N.03'' received mixed reviews and was a commercial failure, but is now considered a "
cult classic A cult following is a group of Fan (person), fans who are highly dedicated to a person, idea, object, movement, or work, often an artist, in particular a performing artist, or an artwork in some List of art media, medium. The latter is often cal ...
". Both ''Viewtiful Joe'' and ''Killer7'' sold modestly, the former despite critical acclaim and the latter owing to polarized reviews. ''Killer7'' gained a significant
cult following A cult following is a group of fans who are highly dedicated to a person, idea, object, movement, or work, often an artist, in particular a performing artist, or an artwork in some medium. The latter is often called a cult classic. A film, boo ...
, effectively launching the career of director Suda51. ''Resident Evil 4'' was the runaway success of the five, though its GameCube sales were undercut by the announcement of a
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manch ...
to be released later in 2005. ''Viewtiful Joe'' also saw a PlayStation 2 version with expanded features, and ''Killer7'' debuted on multiple platforms simultaneously. Since the release of the
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
, Nintendo struggled to attract third-party developers like Capcom to produce games for its systems. Industry analysts see the Capcom Five case, particularly the loss of GameCube exclusivity for ''Resident Evil 4'', as a major blow to Nintendo–Capcom relations and is emblematic of Nintendo's failure to attract third-party support during the GameCube era.


Background

During the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
(NES) and
Super NES The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania a ...
(SNES) eras,
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
and
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
enjoyed a close relationship, with '' Mega Man'' as one of the NES' most prominent series. This closeness was partially due to Nintendo's
monopoly A monopoly (from Greek language, Greek and ) is a market in which one person or company is the only supplier of a particular good or service. A monopoly is characterized by a lack of economic Competition (economics), competition to produce ...
of the
video game console A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home video game console, home consoles, which are generally ...
market, which allowed the company to compel third-party developers to release exclusive content according to Nintendo's schedule.
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
's rival Genesis system forced Nintendo to relax some of its restrictions on third parties with respect to the SNES. However, relations with third-party developers reached a turning point when Nintendo decided to retain a proprietary cartridge-based format for the Nintendo 64, in the face of Sony's disc-based
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
. Due to increased manufacturing costs and severely limited cartridge memory capacity, many third parties—Capcom included—moved to the PlayStation to start new series, such as ''
Resident Evil ''Resident Evil'', known as in Japan, is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
''. On this new platform, developers could create bigger games while avoiding the restriction of ordering expensive proprietary cartridges through Nintendo, which could lead to under- or overstocking inventory that might eat into profits. This third-party abandonment allowed the PlayStation to outsell the Nintendo 64 during that console generation. With the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
, Nintendo tried to reclaim third-party developers and catch up to Sony's
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
by featuring disc-based media and powerful system hardware. However, within the first year of launch, Nintendo sold only 4.7 million consoles. In this climate of flagging sales, Capcom held a surprise press conference in Japan in November 2002, announcing five new titles for the GameCube: ''P.N.03'', ''Viewtiful Joe'', ''Dead Phoenix'', ''Resident Evil 4'', and ''Killer7''. The games would be developed in-house by Capcom's Production with ''Resident Evil'' director
Shinji Mikami is a Japanese video game designer, director, and video game producer, producer. Starting his career at Capcom in 1990, he has worked on many of the company's most successful games. He directed the Resident Evil (1996 video game), first installme ...
as supervisor. The lone exception was ''Killer7'', to be produced at Grasshopper Manufacture, with Mikami as co-writer alongside director Suda51. When pressed for comment on
console exclusivity Platform exclusivity (also known as console exclusivity) refers to the status of a video game being developed for and released only on certain platforms. Most commonly, it refers to only being released on a specific video game console or through a ...
, a Capcom USA representative confirmed the claim, generating the perception that Capcom was hoping to boost the GameCube's sales and reputation. A statement on their website echoed this support for GameCube. However, Capcom USA soon rescinded their confirmation, blaming it on a miscommunication with the parent company. They clarified that only ''Resident Evil 4'' would definitely be exclusive.


Release and reception


''P.N.03''

'' P.N.03'' is a
science fiction Science fiction (often shortened to sci-fi or abbreviated SF) is a genre of speculative fiction that deals with imaginative and futuristic concepts. These concepts may include information technology and robotics, biological manipulations, space ...
-themed
third-person shooter Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em ...
, released in Japan on March 27, 2003. The game features a dexterous protagonist named Vanessa Z. Schneider who battles an army of maverick robots. The game earned the name ''Jaguar'' during development due to Vanessa's fluid motions and agility. Acting as director, Mikami attempted to differentiate it from ''
Devil May Cry is a science fantasy action-adventure game franchise created by Hideki Kamiya. It is primarily developed and published by Capcom. The series centers on the demon hunter Dante (Devil May Cry), Dante and his efforts to thwart various demon invas ...
'' by adding defensive and evasive maneuvers. This desire, combined with the limited development time, also led to the replacement of Vanessa's guns with energy bolts. Upon its release, many reviewers criticized the game's short length and controls, although others praised the game as an old-school high-score arcade shooter that requires mastery and patience through multiple replays. Some contemporary critics were aware of the nicheness of ''P.N.03''; Daniel Etherington from ''
BBC The British Broadcasting Corporation (BBC) is a British public service broadcaster headquartered at Broadcasting House in London, England. Originally established in 1922 as the British Broadcasting Company, it evolved into its current sta ...
Technology News'' summarized that " 'P.N.03''probably will not have mass-market appeal despite its quality" as "a hectic shoot-em-up with a fiddly control system, appearing only on GameCube...but there is the definite possibility of cult appeal". It received an average score of 63 out of 100 on
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. Mikami was unsatisfied with the finished product, stating he had hoped to put "a lot more" time into its development. Despite its commercial failure, reviewers have called ''P.N.03'' a "
cult classic A cult following is a group of Fan (person), fans who are highly dedicated to a person, idea, object, movement, or work, often an artist, in particular a performing artist, or an artwork in some List of art media, medium. The latter is often cal ...
". ''P.N.03'' was the only game of the five that remained a GameCube exclusive.


''Viewtiful Joe''

'' Viewtiful Joe'' is a 2.5D side-scrolling action-
platformer A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
, debuted in Japan on June 26, 2003. The
title character The title character in a narrative work is one who is named or referred to in the title of the work. In a performed work such as a play or film, the performer who plays the title character is said to have the title role of the piëce. The title o ...
is a parody of
tokusatsu is a Japanese term for live-action films or television programs that make heavy use of practical special effects. Credited to special effects director Eiji Tsuburaya, ''tokusatsu'' mainly refers to science fiction film, science fiction, War fi ...
superheroes and is trying to save his girlfriend, who has been trapped in "Movieland" by a group of supervillains known as Jadow. To complete his quest, Joe must use his Viewtiful Effects Powers, which are based on camera tricks and special effects used in films. These include "Slow", which simulates bullet time; "Mach Speed", allowing Joe to attack all enemies with his afterimages; and "Zoom In", which triggers a camera
close-up A close-up or closeup in filmmaking, television production A television show, TV program (), or simply a TV show, is the general reference to any content produced for viewing on a television set that is broadcast via over-the-air, s ...
and unlocks special attacks. Internally, Capcom treated the game as a "staff-focused project" with the goal of increasing the skills of director Hideki Kamiya. The game achieved a Metacritic score of 93 and won GameCube Game of the Year awards from numerous publications including ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'', '' GMR'', and ''
USA Today ''USA Today'' (often stylized in all caps) is an American daily middle-market newspaper and news broadcasting company. Founded by Al Neuharth in 1980 and launched on September 14, 1982, the newspaper operates from Gannett's corporate headq ...
''. The game sold out its initial shipment of 100,000 to achieve a lifetime total of 275,000 units. Producer
Atsushi Inaba is a Japanese video game producer and businessman. He was the former Chief executive officer, CEO and producer of the Capcom subsidiary Clover Studio, who developed the games ''Viewtiful Joe (video game), Viewtiful Joe'', ''Ōkami'', and ''God Ha ...
considered the game a success, achieving his goals of training staff, keeping a small budget, and selling well. However, these numbers were lower than Capcom expected, prompting the publisher to
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manch ...
''Viewtiful Joe'' to PlayStation 2 in 2004, with expanded features. This version sold 46,000 copies with a slightly lower Metacritic score of 90 owing to the lack of
progressive scan Progressive scanning (alternatively referred to as noninterlaced scanning) is a format of displaying, storing, or transmitting moving images in which all the lines of each frame are drawn in sequence. This is in contrast to interlaced video us ...
and
frame rate Frame rate, most commonly expressed in frame/s, or FPS, is typically the frequency (rate) at which consecutive images (Film frame, frames) are captured or displayed. This definition applies to film and video cameras, computer animation, and moti ...
slowdown generated by the porting process.


''Dead Phoenix''

''Dead Phoenix'' was going to be a 3D
shoot 'em up Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain typ ...
featuring a winged man named Phoenix. Based on trailer footage, IGN compared the gameplay to '' Panzer Dragoon''. Players would take control of a winged man as he flies around shooting massive enemies, with the aid of allies on foot. Capcom's announcement described the setting as a mythical floating city, full of monsters and dragons. ''Game Informer'' announced that a Japanese release was planned for mid-2003. The game was believed to be canceled by May 2003, but Capcom stated at a press conference prior to the 2003
Electronic Entertainment Expo E3 (short for Electronic Entertainment Expo) was an annual Trade fair, trade event for the video game industry organized and presented by the Entertainment Software Association (ESA). It was held principally in Los Angeles from 1995 to 2019, wit ...
(E3) that it was still in development. ''IGN'' speculated that the game may have been retooled as a new '' Kid Icarus'' title, based on Nintendo's trend in the early 2000s of licensing properties to third parties. It was canceled in August 2003 after failing to appear at E3.


''Resident Evil 4''

''
Resident Evil 4 ''Resident Evil 4'' is a 2005 survival horror game developed and published by Capcom for the GameCube. Players control the special agent Leon S. Kennedy on a mission to rescue the US president's daughter, Ashley Graham (Resident Evil), Ashley ...
'', a
survival horror Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and visio ...
third-person shooter, had its North American premiere on January 11, 2005, and its Japanese release on January 27. Players take on the role of Leon S. Kennedy, a
United States Secret Service The United States Secret Service (USSS or Secret Service) is a federal law enforcement agency under the Department of Homeland Security tasked with conducting criminal investigations and providing protection to American political leaders, thei ...
agent who has been ordered to rescue the daughter of the President of the United States from a cult in rural
Spain Spain, or the Kingdom of Spain, is a country in Southern Europe, Southern and Western Europe with territories in North Africa. Featuring the Punta de Tarifa, southernmost point of continental Europe, it is the largest country in Southern Eur ...
. The cult has been using a mind-controlling
parasite Parasitism is a Symbiosis, close relationship between species, where one organism, the parasite, lives (at least some of the time) on or inside another organism, the Host (biology), host, causing it some harm, and is Adaptation, adapted str ...
to turn local villagers into violent drones. The game went through numerous changes during its long development—the team created and discarded four prototypes before settling on the final product. Among these was a version directed by Hideki Kamiya that would be turned into the first ''
Devil May Cry is a science fantasy action-adventure game franchise created by Hideki Kamiya. It is primarily developed and published by Capcom. The series centers on the demon hunter Dante (Devil May Cry), Dante and his efforts to thwart various demon invas ...
'' game. Taking over directorial duties, Mikami made the fifth and final version very different compared to previous ''Resident Evil'' games, with an over-the-shoulder camera perspective and an increased emphasis on action and combat. ''Resident Evil 4'' was the only game of the five to remain confirmed as a GameCube exclusive; Mikami claimed that he would "cut his own head off" (a Japanese
colloquialism Colloquialism (also called ''colloquial language'', ''colloquial speech'', ''everyday language'', or ''general parlance'') is the linguistic style used for casual and informal communication. It is the most common form of speech in conversation amo ...
for quitting his job) if it were to be released on another platform. However, just two months before the game's January 2005 release, Capcom revealed that a PlayStation 2 port would be published nine months after the GameCube version in response to pressure from users and shareholders. This surprise announcement undercut the title's GameCube sales, which totaled 1.6 million, compared to the sales of the PlayStation 2 version, which exceeded 2 million. Mikami apologized to GameCube fans for failing to uphold his promise of console exclusivity. Despite these corporate conflicts, the game received an overwhelmingly positive critical response with Metacritic scores of 96 for both versions. It went on to sweep many Game of the Year awards for 2005 and is consistently listed among the greatest games of all time.


''Killer7''

'' Killer7'', released in Japan on June 9, 2005, is an
action-adventure game An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements from an action ...
with
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
elements and an unconventional "on rails" control scheme. Unlike other members of the five, ''Killer7'' was developed at Grasshopper Manufacture under the direction of Suda51. Players control the members of an elite group of assassins who are actually physical manifestations of a god-like being named Harman Smith. The game restricts the player's movement to specific branching paths through the environment and combat is only available while stationary in first-person view. This stripped-down control scheme was implemented as a
deconstruction In philosophy, deconstruction is a loosely-defined set of approaches to understand the relationship between text and meaning. The concept of deconstruction was introduced by the philosopher Jacques Derrida, who described it as a turn away from ...
of conventional control mechanics. Gameplay was not finalized until late in development as Suda51 concentrated most resources on story and visual work. This back-loading of development resulted in several delays, the last of which was due to an artistic desire to release the game on July 7 (7/7) in North America. ''Killer7'' debuted as a multi-console release, the only one of the five to do so, to polarized reviews. Some reviewers praised the game for its complex noir plot involving a political conflict between Japan and the US, while others panned it as confusing and incomprehensible. Similarly, the control scheme had both critics and proponents, the latter comparing it to ''
Myst ''Myst'' is a 1993 adventure video game developed by Cyan and published by Broderbund for Mac OS. In the game, the player travels via a special book to a mysterious island called Myst. The player interacts with objects and traverses the ...
'', '' Snatcher'', and other "old-school"
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
s. Although it received a lukewarm 74 Metacritic score, ''Killer7'' was honored by many video game publications in their year-end awards. Common nominations included "Best Story", "Best Artistic Design", and "Most Innovative Design". However, the central theme was a recognition of ''Killer7''s status as a cult game with limited appeal. ''IGN'' named it "Best Game No One Played" and Kristan Reed of
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
called it "a concept game, an arthouse game, a simple game, an often beautiful game, but most certainly never an everyman's game".


Legacy

The Capcom Five announcement came at a time when Nintendo had been struggling with its new console, with the apparent goal of supporting the fledgling system. However, each successive game's release reinforced Capcom's view that the GameCube was unprofitable; they ported the games one-by-one to Sony's PlayStation 2. Ultimately, four games were released and only one remained exclusive to GameCube. This lone GameCube exclusive was ''P.N.03'' and not ''Resident Evil 4'', as Capcom had repeatedly emphasized in press releases. GameCube owners and Nintendo fans were disappointed by the Capcom Five's failure to improve the GameCube's reputation and sales. Luke Plunkett of
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
noted that despite best intentions, Capcom's five even at their full potential could not have made up for the GameCube's failings in that generation's console wars. The dramatic reversal of the five is representative of the attitudes of third-party developers toward Nintendo's platform. Capcom discovered a few business principles through their experience with development and release of the five. The first was to focus on multi-platform releases. Second, Capcom needed to streamline development. Prior to the five, the company had announced expected losses of
US$ The United States dollar (Currency symbol, symbol: Dollar sign, $; ISO 4217, currency code: USD) is the official currency of the United States and International use of the U.S. dollar, several other countries. The Coinage Act of 1792 introdu ...
103 million for
fiscal year A fiscal year (also known as a financial year, or sometimes budget year) is used in government accounting, which varies between countries, and for budget purposes. It is also used for financial reporting by businesses and other organizations. La ...
2002, largely due to poor sales and extended development times, and ultimately posted over US$163 million in losses. ''Resident Evil 4'' was a case in point, beginning development in 1999 and going through four discarded versions by the time of its 2005 release. The third lesson was to promote existing franchises rather than create new ones; ''Resident Evil 4'' was the only unmitigated commercial success of the five and also the only game based on an existing property. To wit, '' Viewtiful Joe 2'' started development shortly after the release of ''Viewtiful Joe'' and was completed just a year later. However, the brisk schedule meant that the team was not given time to implement all the features they had wanted, including a cooperative gameplay mode. ''Viewtiful Joe 2'' debuted on both GameCube and PlayStation 2 to reach a wider audience and maximize profitability. To facilitate ''Viewtiful Joe 2''s development, Capcom turned "Team Viewtiful" into Clover Studio, a semi-autonomous production company with a focus on developing new intellectual properties (IPs). The separation was in part due to ''Resident Evil 4''s PlayStation 2 release, which caused significant tensions between Capcom and Mikami, who had touted the game's console exclusivity. However, the studio only produced two new IPs before Capcom closed it in late 2006, following the resignations of Atsushi Inaba, Hideki Kamiya, and Shinji Mikami. These resignations were part of a series of high-profile departures from Capcom, including Yoshiki Okamoto in 2003 and
Keiji Inafune is a Japanese video game producer, character designer, game designer, and businessman. In 2009, he was chosen by IGN as one of the top 100 game creators of all time. Starting his career at Capcom in the late 1980s, his job was as an artist and ...
in 2010. The former Clover developers charged that Capcom's corporate management was reluctant or actively opposed to risky new ideas, a complaint shared by Inafune. They would go on to found
PlatinumGames PlatinumGames Inc. is a Japanese video game developer based in Osaka. It was founded in October 2007 as result of a merger between Seeds Inc. and Odd Inc. Capcom alumni Shinji Mikami, Atsushi Inaba, and Hideki Kamiya founded Seeds Inc. after ...
with members of their old studio. In 2008, they announced the "Platinum Three", referring to '' MadWorld'', '' Infinite Space'', and ''
Bayonetta is a science fantasy action-adventure video game franchise created by Hideki Kamiya. It is developed by PlatinumGames, owned by Sega, and, since the release of Bayonetta 2 in 2014, published by Nintendo. The franchise was introduced in 2009 w ...
'', which would attempt to carry on the Capcom Five's ambitious and creative original spirit. Outside of Capcom, ''Killer7'' served as a turning point for Suda51 and his studio, Grasshopper Manufacture, effectively launching his career. With Capcom as publisher, ''Killer7'' was his first game to be released outside Japan. While its sales were not up to Capcom's standards, the game's cult success encouraged the director to remake two of his older Japan-only games, '' The Silver Case'' and '' Flower, Sun, and Rain'', for Western release. It also allowed his next major title, '' No More Heroes'', to be released to critical and commercial success. The game also cemented Suda51's status as an
auteur An (; , ) is an artist with a distinctive approach, usually a film director whose filmmaking control is so unbounded and personal that the director is likened to the "author" of the film, thus manifesting the director's unique style or thematic ...
video game director. He would later work with Shinji Mikami again on '' Shadows of the Damned''. Despite the relative failure of the project as a whole, the individual games of the Capcom Five had a lasting impact on game design. After experimenting with action gameplay in ''P.N.03'', Mikami was able to apply his experience to '' Vanquish'', which serves as an evolution and refinement of the former's gameplay. Reviewers have also called ''P.N.03''s "combat...with stylish dance-inspired movements" and "flashy, energetic, intense" gameplay and character design a spiritual predecessor to ''
Bayonetta is a science fantasy action-adventure video game franchise created by Hideki Kamiya. It is developed by PlatinumGames, owned by Sega, and, since the release of Bayonetta 2 in 2014, published by Nintendo. The franchise was introduced in 2009 w ...
.'' On the other hand, Adam Sorice of Nintendojo suggested that the commercial failure of the game which so prominently featured a female lead character made Capcom reluctant to attempt it again for a number of years. Beyond its critical success, ''Resident Evil 4'' became one of the most influential games of the decade. Its "over-the-shoulder" perspective inspired third-person shooters and action games as diverse as ''
Gears of War ''Gears of War'' (also referred to as ''Gears'') is a media franchise centered on a series of video games created by Epic Games, developed and managed by The Coalition (company), The Coalition, and owned and published by Xbox Game Studios. The ...
'' and '' Batman: Arkham Asylum''. Leon's precision-aiming laser sight has also found its way into '' Dead Space'' and ''
Grand Theft Auto ''Grand Theft Auto'' (''GTA'') is an action-adventure video game series created by David Jones and Mike Dailly. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is prima ...
'', as an alternative to "lock-on" targeting. On a broader scale, ''Resident Evil 4'' deconstructed the survival horror conventions that the first ''Resident Evil'' games established. Some reviewers accused the game of abandoning the genre's essence by adopting an increased emphasis on action and combat. Following ''Resident Evil 4''s lead, many "horror" games in the next few years would shift toward more combat-focused gameplay, including '' Silent Hill: Homecoming'' and ''
Alone in the Dark ''Alone in the Dark'' is a survival horror video game series originally developed by Infogrames. In most of the games, the player controls private investigator Edward Carnby, who goes to investigate a haunted house or town that is full of undea ...
''. According to industry sources, Capcom's reversal on GameCube exclusivity, particularly with ''Resident Evil 4'', was a betrayal that soured relations between Capcom and Nintendo for several years. After this early pulling of Capcom support, the GameCube went on to sell 22 million units, less than the Nintendo 64's 33 million units and only a fraction of the PlayStation 2's 155 million units. Though ''Resident Evil 4'' was eventually ported to Nintendo's Wii in 2007, it also received a high-definition re-release for
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
and
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
in 2011. The 2002 GameCube remake of ''
Resident Evil ''Resident Evil'', known as in Japan, is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'' and '' Resident Evil Zero'' also received remasters for newer consoles in 2015 and 2016, respectively. '' Super Smash Bros. Brawl'' was released in 2008, featuring third party characters like
Solid Snake , real name David, is a fictional character and one of the protagonists of Konami's ''Metal Gear'' series, created by Hideo Kojima. He is depicted as a former United States Army Special Forces, Green Beret and highly skilled special operations so ...
from
Konami , commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and video game publisher, publisher headquartered in Chūō, Tokyo, Chūō, Tokyo. The company also produces and distributes trading card ...
and
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
from
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
as a selling point. ''
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
'' reported on a rumor that Nintendo refused to include a character from Capcom as a direct result of ''Resident Evil 4''s multi-platform release. Years later, Capcom's own Mega Man and Ryu appeared as playable characters in the next game in the series, '' Super Smash Bros. for Nintendo 3DS and Wii U'', with both returning for '' Super Smash Bros. Ultimate'' along with the debut of Ken Masters. Ultimately, the GameCube failed to reinvigorate flagging support from third parties, a trend continued from the Nintendo 64 through its successors, the Wii and Wii U. The Wii had mostly relied on first-party titles to sell systems until 2009 when in-house development could not keep up with demand for new material. This caused sales to drop and prompted a shift toward more aggressive courting of third-party developers. Despite this, the Wii would go on to become one of the most commercially successful home video game consoles of all time. For the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
and
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
, Nintendo attempted to recruit outside developers early on to avoid a repeat of what happened to the Wii and reclaim the third-party support it enjoyed in the NES and SNES eras, though low Wii U sales resulted in continued poor third-party support until the launch of the
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
in 2017.


References

{{featured article 2000s in video gaming Capcom games GameCube games