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action-adventure An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements f ...
platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
released for the
Sharp X1 The , sometimes called the Sharp X1 or CZ-800C, is a series of home computers released by Sharp Corporation from 1982 to 1988. It is based on a Zilog Z80 CPU. The RGB display monitor for the X1 had a television tuner, and a computer screen ...
exclusively in Japan by
Enix was a Japanese multimedia publisher who handled and oversaw video games, manga, guidebooks, and merchandise. It was founded in 1975 by Yasuhiro Fukushima as Eidansha Boshu Service Center, initially as a tabloid publisher and later attempting t ...
in November 1985. The game follows protagonist Sayaka, who crash lands and becomes trapped on an alien planet by a rogue, computer defense system. The game is a side-scroller taking place in a large, interconnected world and requires the player to acquire ability-expanding items to progress. ''Brain Breaker'' was created by Hiroshi Ishikawa, who had previously programmed the Enix-published X1 title '' Kagirinaki Tatakai''. Development on ''Brain Breaker'' took substantially more time and
computer memory Computer memory stores information, such as data and programs, for immediate use in the computer. The term ''memory'' is often synonymous with the terms ''RAM,'' ''main memory,'' or ''primary storage.'' Archaic synonyms for main memory include ...
than Ishikawa's last title. ''Brain Breaker'' is now considered an early example within the
Metroidvania Metroidvania is a sub-genre of action-adventure games and/or platformers focused on Nonlinear gameplay, nonlinear exploration and guided progression with a need to acquire key items to enter certain areas. The term is a blend word, partial blend ...
genre. The game earned praise for its isolated setting and lonely atmosphere.


Gameplay

''Brain Breaker'' is a
side-scrolling A side-scrolling video game (alternatively side-scroller) is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling grap ...
,
action-adventure An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements f ...
platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
. The player takes on the role of female protagonist Sayaka, whose spaceship Zeppelin crash lands on a mysterious and seemingly uninhabited alien planet that is in fact controlled by a computer defense system gone rogue. Starting with no possessions other than a radio, the player must find more equipment and items in order to disable the computer and escape. At the beginning of the game, the player can do little but run, jump, and contact Sayaka's ship for clues. Buildings can be explored and elevators can be ridden to access different levels. By exploring the planet, they will find new items that will expand their abilities, such as a laser rifle, a
jet pack A jet pack, rocket belt, rocket pack or flight pack is a device worn as a backpack which uses jets to propel the wearer through the air. The concept has been present in science fiction for almost a century and the first working experimental d ...
, wall-melting
psychic A psychic is a person who claims to use powers rooted in parapsychology, such as extrasensory perception (ESP), to identify information hidden from the normal senses, particularly involving telepathy or clairvoyance; or who performs acts that a ...
powers, and the eponymous Brain Breaker, which disables electronic devices. The player can jump or the jet pack with the up-key; attack with the space bar; pick up and drop items with the Z-key; and use special options with the F-keys including calling one's ship with an ASK command and creating a
save state A saved game (also called a game save, savegame, savefile, save point, or simply save) is a piece of digitally stored information about the progress of a player in a video game. From the earliest games in the 1970s onward, game platform hardw ...
at the current position.


Development

''Brain Breaker'' was created by programmer Hiroshi Ishikawa, who was just 18 years old at the time of its release. He started programming games on a VIC-1001 and purchased a
Sharp X1 The , sometimes called the Sharp X1 or CZ-800C, is a series of home computers released by Sharp Corporation from 1982 to 1988. It is based on a Zilog Z80 CPU. The RGB display monitor for the X1 had a television tuner, and a computer screen ...
as a freshman in high school in May 1983. Ishikawa wrote his first commercial product '' Kagirinaki Tatakai'' in a single month and it a won a contest held by publisher
Enix was a Japanese multimedia publisher who handled and oversaw video games, manga, guidebooks, and merchandise. It was founded in 1975 by Yasuhiro Fukushima as Eidansha Boshu Service Center, initially as a tabloid publisher and later attempting t ...
. After converting the game to the
PC-8801 The , commonly shortened to PC-88, are a brand of Zilog Z80-based 8-bit home computers released by Nippon Electric Company (NEC) in 1981 and primarily sold in Japan. The PC-8800 series sold extremely well and became one of the four major Japanes ...
, he went back to the X1 and started working on ''Brain Breaker'' in the spring of 1984. Built in
assembly language In computing, assembly language (alternatively assembler language or symbolic machine code), often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence bet ...
and using the X1's full 64KB of
RAM Ram, ram, or RAM most commonly refers to: * A male sheep * Random-access memory, computer memory * Ram Trucks, US, since 2009 ** List of vehicles named Dodge Ram, trucks and vans ** Ram Pickup, produced by Ram Trucks Ram, ram, or RAM may also ref ...
, it took Ishikawa over 18 months and 20 times the amount of code as ''Kagirinaki Tatakai''. He completed ''Brain Breaker'' by November 1985 just before he took his college entrance exams. The game was released in Japan late that same month. Enix once again signed on as the game's publisher. Its package was illustrated by Shintaro Majima, who had contributed art to other Enix titles including ''
Savior Savior or saviour may refer to: *A person who helps people achieve salvation, or saves them from something Religion * Mahdi, the prophesied redeemer of Islam who will rule for seven, nine or nineteen years * Maitreya * Messiah, a saviour or li ...
'', ''
Phalanx The phalanx (: phalanxes or phalanges) was a rectangular mass military formation, usually composed entirely of heavy infantry armed with spears, pikes, sarissas, or similar polearms tightly packed together. The term is particularly used t ...
'', '' The Earth Fighter Rayieza'', and the
Famicom The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
version of '' The Portopia Serial Murder Case''. The background music in ''Brain Breaker'' is a rendition of " Union of the Snake" by
Duran Duran Duran Duran () are an English pop rock band formed in Birmingham in 1978 by singer Stephen Duffy, keyboardist Nick Rhodes and guitarist/bassist John Taylor (bass guitarist), John Taylor. After several early changes, the band's line-up settled ...
. Ishikawa is a self-professed fan of the group along with many other musical acts. The game's title is shared with a song by Japanese metal band Dementia while the game's mothership takes part of the name of the rock band
Led Zeppelin Led Zeppelin were an English rock music, rock band formed in London in 1968. The band comprised vocalist Robert Plant, guitarist Jimmy Page, bassist-keyboardist John Paul Jones (musician), John Paul Jones and drummer John Bonham. With a he ...
. ''Kagirinaki Tatakai'' itself is a Japanese translation of the Led Zeppelin track " The Battle of Evermore", but Ishikawa has implied that this was all coincidence. After the release of ''Brain Breaker'', he stopped programming for two years before doing the
MSX MSX is a standardized home computer architecture, announced by ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, the director at ASCII Corpo ...
port of '' Kaiketsu Yanchamaru''. He then left the gaming industry to teach
natural science Natural science or empirical science is one of the branches of science concerned with the description, understanding and prediction of natural phenomena, based on empirical evidence from observation and experimentation. Mechanisms such as peer ...
as a university professor.


Reception and legacy

The February 1986 issue of Japan's '' Oh!MZ'' labeled ''Brain Breaker'' as an
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and Role-playing video game, role-playing game genres. Definition Action role-playing games empha ...
with a unique feel. The magazine lauded the game's depiction of a chaotic, futuristic setting; its sense of scale; and its cold, lonely atmosphere complimented by its strange background music. In more recent years, the gameplay structure has been reinterpreted as an early example of a
Metroidvania Metroidvania is a sub-genre of action-adventure games and/or platformers focused on Nonlinear gameplay, nonlinear exploration and guided progression with a need to acquire key items to enter certain areas. The term is a blend word, partial blend ...
that predates both of the genre's namesakes ''
Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic M ...
'' and '' Castlevania''. Like ''Oh!MZ'', John Szczepaniak of ''
Hardcore Gaming 101 ''Hardcore Gaming 101'' is an online video game magazine founded by Kurt Kalata in 2004. Kalata established the site after graduating college, when he noticed the overabundance of game strategy guides, and felt that someone should create more boo ...
'' praised its "haunting sense of loneliness" aiding by its music, likening the feeling to the game ''
Damocles Damocles is a character who appears in an ancient Greek anecdote commonly referred to as "the sword of Damocles", an allusion to the imminent and ever-present peril faced by those in positions of power. Damocles was a courtier in the court of D ...
''. He also said that the game plays like an
overworld An overworld or a hub world is, in a broad sense, an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other video game genres, such as some pla ...
version of ''Metroid'' crossed with ''
Elevator Action is a 1983 Shooter game, shooter Platformer, platform video game developed and published by Taito for Arcade video game, arcades. The player assumes the role of a secret agent infiltrating a 30-story building from the roof, then descending to g ...
'' and '' Impossible Mission'', but more complex than those titles. Szczepaniak went on to praise it for containing obfuscated progression design found in titles like '' Legacy of the Wizard'' and '' Castlevania II: Simon's Quest'', challenging the player in ways most modern games fail to do.


References


External links

* {{MobyGames, /55868/brain-breaker
''Brain Breaker''
at
Giant Bomb ''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by ''Time (maga ...
1985 video games Action-adventure games Enix games Japan-exclusive video games Metroidvania games Platformers Post-apocalyptic video games Science fiction video games Side-scrolling video games Sharp X1 games Sharp X1-only games Video games about artificial intelligence Video games about psychic powers Video games developed in Japan Video games featuring female protagonists Video games set on fictional planets Single-player video games