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The Earth Fighter Rayieza
is a role-playing video game developed and published by Enix. It was originally published in 1985 for the PC-8801, FM-7, X1, and MSX personal computer systems. The game was ported to the Famicom on December 15, 1987 by Nintendo under the title . The programming was done by Pax Softnica. The game takes place in a sci-fi setting instead of a fantasy world. The characters from ''Ginga no Sannin'' were designed by Go Nagai, who also drew the illustrations for the game's package. The background music from ''Ginga no Sannin'' was composed by Yukihiro Takahashi. Takahashi included an arranged version of Yellow Magic Orchestra's " Rydeen" as the battle theme. Plot In the year 2300, the human race created an Earth federation government and spread out into space to begin colonizing the surrounding planets. However, an alien species from the far reaches of outer space began attacking the human forces, putting the very survival of the human race at stake. Though it was only a matter of time ...
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Enix
was a Japanese multimedia publisher who handled and oversaw video games, manga, guidebooks, and merchandise. It was founded in 1975 by Yasuhiro Fukushima as Eidansha Boshu Service Center, initially as a tabloid publisher and later attempting to branch into real estate management. Beginning in 1982, Enix began publishing video games. Notable early collaborators were designers Yuji Horii and Koichi Nakamura, artist Akira Toriyama, and composer Koichi Sugiyama. Horii, Nakamura, Toriyama, and Sugiyama would all work on the 1986 role playing video game '' Dragon Quest'' for the Family Computer; one of the earliest successful RPGs for consoles, it spawned a franchise of the same name which remained Enix's best-known product. They would gain notoriety as a publisher for several studios and their properties including tri-Ace, Tose, Chunsoft and Quintet. It also founded the '' Gangan Comics'' imprint family, and created international subsidiaries or partnerships related to te ...
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Extrasensory Perception
Extrasensory perception (ESP), also known as a sixth sense, or cryptaesthesia, is a claimed paranormal ability pertaining to reception of information not gained through the recognized physical senses, but sensed with the mind. The term was adopted by Duke University botanist J. B. Rhine to denote psychic abilities such as intuition, telepathy, psychometry, clairvoyance, empathy and their trans-temporal operation as precognition or retrocognition. Second sight is an alleged form of extrasensory perception, whereby a person perceives information, in the form of a vision, about future events before they happen ( precognition), or about things or events at remote locations ( remote viewing). There is no evidence that second sight exists. Reports of second sight are known only from anecdotes. Second sight and ESP are classified as pseudosciences. History In the 1930s, at Duke University in North Carolina, J. B. Rhine and his wife Louisa E. Rhine conducted an invest ...
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Sharp X1 Games
Sharp or SHARP may refer to: Acronyms * SHARP (helmet ratings) (Safety Helmet Assessment and Rating Programme), a British motorcycle helmet safety rating scheme * Self Help Addiction Recovery Program, a charitable organisation founded in 1991 by Barbara Bach and Pattie Boyd * Sexual Harassment/Assault Response & Prevention, a US Army program dealing with sexual harassment * Skinheads Against Racial Prejudice, an anti-racist Trojan skinhead organization formed to combat White power skinheads * Society for the History of Authorship, Reading and Publishing * Stationary High Altitude Relay Platform, a 1980s beamed-power aircraft * Super High Altitude Research Project, a 1990s project to develop a high-velocity gun * SIGINT High Altitude Replenishment Program (SHARP) Companies * I. P. Sharp Associates, a former Canadian computer services company * Sharp Airlines, an Australian regional airline * Sharp Corporation, a Japanese electronics manufacturer ** Sharp Solar, a manuf ...
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Role-playing Video Games
Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills). Role-playing games almost always feature combat as a defining feature and traditionally used Turn-based role-playing game, turn-based combat; however, modern role-playing games commonly feature real-time Action role-playing game, action combat or even non-violent forms of conflict resolution (with some eschewing combat altogether). Further, many games have incorporated role-playing elements such as character advancement and quests while remaining within other genres. Role-playing video games have their origins in tabletop role-playing games and use much of the same :Role-playing game terminology, terminology, Campaign setting, settings, and Game mechanics, game mechanics. Other major similarities with pen-and-paper games include develope ...
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Nintendo Entertainment System Games
The Nintendo Entertainment System, Family Computer/Nintendo Entertainment System has a library of ' officially licensed games released during their lifespans, plus 7 official multicarts and 2 championship cartridges. Of these, 672 were released exclusively in Japan, 187 were released exclusively in North America, and 19 were released exclusively in PAL countries. Worldwide, 521 games were released. Its launch games for the Famicom were ''Donkey Kong (1981 video game), Donkey Kong'', ''Donkey Kong Jr.'', and ''Popeye (video game), Popeye''. Only first-party titles were available upon launch, but Nintendo started a licensing program the following year that allowed third-party companies such as Namco, Hudson Soft, Taito, Konami, Bandai, and Capcom to create titles and produce their own cartridges for the Famicom in exchange for royalty payments; Nintendo later revised the program to mandate itself as the producer of all cartridges while carrying it with the console outside Japan. ...
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NEC PC-8801 Games
is a Japanese multinational information technology and electronics corporation, headquartered at the NEC Supertower in Minato, Tokyo, Japan. It provides IT and network solutions, including cloud computing, artificial intelligence (AI), Internet of Things (IoT) platform, and telecommunications equipment and software to business enterprises, communications services providers and to government agencies. NEC has also been the largest PC vendor in Japan since the 1980s when it launched the PC-8000 series; it currently operates its domestic PC business in a joint venture with Lenovo. NEC was the world's fourth-largest PC manufacturer by 1990. Its semiconductors business unit was the world's largest semiconductor company by annual revenue from 1985 to 1992, the second largest in 1995, one of the top three in 2000, and one of the top 10 in 2006. NEC spun off its semiconductor business to Renesas Electronics and Elpida Memory. Once Japan's major electronics company, NEC has largely ...
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MSX Games
The following is an incomplete list of video games for the MSX, MSX2, MSX2+, and MSX turbo R home computer Home computers were a class of microcomputers that entered the market in 1977 and became common during the 1980s. They were marketed to consumers as affordable and accessible computers that, for the first time, were intended for the use of a s ...s. Here are listed games released for the system. The total number of games published for this platform is over 2000. (Please see external links) See also * Konami Game Master (1988) * List of Konami games Notes References External links * {{Video game lists by platform # MSX games ...
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FM-7 Games
The FM-7 ("Fujitsu Micro 7") is a home computer created by Fujitsu. It was first released in 1982 and was sold in Japan and Spain. It is a stripped-down version of Fujitsu's earlier FM-8 computer, and during development it was referred to as the "FM-8 Jr.". Although it was designed to be a cut-down version of the FM-8 (with the FM-7 costing 126,000 Japanese yen, yen, compared to 218,000 yen for the FM-8), most notably removing the (expensive) bubble memory technology, the FM-7 was given a more advanced AY-3-8910 sound chip capable of three voice sound synthesis, leading to a strong uptake among the hobbyist computer market in Japan and making it a more popular system than the FM-8. The FM-7 primarily competed with the NEC PC-8801 and Sharp X1 series of computers in the early 1980s. It was succeeded by the FM-77 series of computers in 1984, which featured backwards compatibility with the FM-7. The FM-77 series was later succeeded by the 32-bit FM Towns in 1989. The FM-7 is based ...
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Enix Games
Enix was a Japanese video game publishing company founded in September 1975 by Yasuhiro Fukushima. Initially a tabloid publisher named Eidansha Boshu Service Center, it ventured in 1982 into video game publishing for Japanese home computers such as the PC-8800 series, the X1 series, and the FM-7. Enix initially found games to release by holding contests for programming hobbyists and publishing the winners, with the first titles appearing in February 1983. Enix continued to hold contests and publish the winners through 1993. When Enix moved into traditional publishing for video game consoles in 1985, it began with ports of two of its more successful games, '' Door Door'' (1983) and '' The Portopia Serial Murder Case'' (1983). From that point onward, Enix served as a publisher for both video games developed independently by other companies as well as for titles in franchises owned by Enix and created by licensed developers. Enix's flagship franchise was the '' Dragon Quest'' seri ...
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1985 Video Games
1985 saw many sequels and prequels in video games, such as ''Super Mario Bros.'' and ''Kung-Fu Master (video game), Kung Fu'', along with new titles such as ''Commando (video game), Commando'', ''Duck Hunt'', ''Gauntlet (1985 video game), Gauntlet'', ''Ghosts 'n Goblins (video game), Ghosts 'n Goblins'', ''Gradius (video game), Gradius'', ''Hang-On'', ''Space Harrier'', ''Tetris'' and ''The Way of the Exploding Fist''. The year's highest-grossing arcade video games were ''Hang-On'' and ''Karate Champ'' in the United States, and ''Commando'' in the United Kingdom. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for a consecutive year, while the year's bestselling home video game was ''Super Mario Bros.'' Financial performance In Video games in the United States, the United States, annual Video game crash of 1983, home video game sales fell to ( adjusted for inflation) in 1985. Meanwhile, the arcade video game industry began recovering in 1985. ...
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