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In the '' Dungeons & Dragons'' fantasy
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
, gnomes are one of the core races available for play as
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
s. Some speculate that they are closely related to dwarves; however, gnomes are smaller and more tolerant of other races, nature, and of magic. Depending on the setting and subrace, they are often skilled with illusion magic or engineering. Gnomes are small humanoids, standing tall.


Publication history

The gnome is a
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
race "often stereotyped as buffoons, illusionists, mad inventors, and many characters play them as intentionally "wacky" or "anachronistic"; a gnome often conforms to the trickster archetype, and is "predisposed towards a "good" moral alignment". Gnomes were originally introduced to '' Dungeons & Dragons'' as a new alternative to dwarves, elves, and halflings. They were developed from mythology from a number of different sources, originally being a bearded, short race similar to halflings and dwarves. The gnome's niche in play was made magical, to separate it from the more warrior-like dwarf and the more rogue-like halfling.


''Dungeons & Dragon''s

The gnome first appeared in the original 1974 edition of ''Dungeons & Dragons'' and in its second supplement, ''
Blackmoor Blackmore is a village in Essex, England. Blackmore or Blackmoor may also refer to: * Blackmore (name), a surname (including a list of people with the name) * Blackmoor, Hampshire, a village in the East Hampshire district of Hampshire, England ...
'' (1975).


''Advanced Dungeons & Dragons'' 1st edition

The gnome appeared as a
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
race in the original '' Player's Handbook'' (1978). The gnome also appeared in the original '' Monster Manual'' (1977). A new gnomish subrace, the deep gnome ( svirfneblin), was presented as a character race in the original '' Unearthed Arcana'' (1985). Another gnome subrace, the tinker gnome (minoi), focused on building mechanical devices, was presented in '' Dragonlance Adventures''. The humorous Solo Quest adventure ''Gnomes-100, Dragons-0'' featured these gnomes in their resistance against the dragon army of
Takhisis Takhisis is a fictional character from the ''Dragonlance'' universe. She is depicted as the main goddess of evil in the setting and head of the Dark Pantheon. Titles and forms Within the Dragonlance universe, Takhisis was a sister of Gilean a ...
.


''Dungeons & Dragons (Basic/BECMI)''

The gnome appeared in the '' Dungeons & Dragons Basic Set'' as a "monster". The gnome appeared as a player character class in '' Top Ballista'' (1989).


''Advanced Dungeons & Dragons'' 2nd edition

The gnome appeared as a character race in the second edition ''Player's Handbook'' (1989). The gnome also appeared in the '' Monstrous Compendium Volume One'' (1989). Four gnomish races – forest, rock, tinker, and deep (svirfneblin) – were detailed as player character races in ''The Complete Book of Gnomes and Halflings'' (1993).


''Dungeons & Dragons'' 3rd edition

The gnome appeared as a character race in the third edition ''Player's Handbook'' (2000), and in the 3.5 revised '' Player's Handbook''. Gnomes were detailed for the Forgotten Realms setting in ''
Races of Faerûn ''Races of Faerûn'' is an optional supplemental sourcebook for the ''Forgotten Realms'' campaign setting for the 3rd edition of ''Dungeons & Dragons.'' Contents This book centers on the races which inhabit Faerûn, the fictional continent whe ...
'' (2003). Gnomes were one of the races detailed in '' Races of Stone'' (2004). Throughout ''D&D'' history, up to and including the third edition ''Player's Handbook'', spellcaster gnomes were either illusionists or had illusionist as their favored class.Cook, David, et al. ''Monstrous Compendium Volume One'' ( TSR, 1989) However, in '' Dungeons & Dragons v.3.5'', gnomes' favored class has been changed to
bard In Celtic cultures, a bard is a professional story teller, verse-maker, music composer, oral historian and genealogist, employed by a patron (such as a monarch or chieftain) to commemorate one or more of the patron's ancestors and to praise t ...
, as the favored class of "illusionist" was a subset of the wizard class. The wizard favored class was also already used by elves. In ''D&D v.3.5'', gnomes are inventors and alchemists who love pranks and excel at engineering. The tinker gnomes of '' Dragonlance'' are mechanically skilled, though their devices are quite prone to backfiring. It has been suggested that gnomes be given the Eberron class
artificer Artificer may refer to: * Armed-forces artificer An Artificer is an appointment held by a member of an armed forces service who is skilled at working on electronic, electrical, electro-mechanical and/or mechanical devices. The specific term "artif ...
as a favored class, due to their technical aptitude.


''Dungeons & Dragons'' 4th edition

Gnomes appeared in 4th edition as a player character race in '' Player's Handbook 2'' (2009). The gnome appeared in the ''Monster Manual'' (2008).


''Dungeons & Dragons'' 5th edition

The gnome was included as a player race in the 5th edition '' Player's Handbook'' (2014). Two subraces were introduced with it: the forest gnome and the rock gnome. The ''Player's Handbook'' connects the rock gnomes to the tinker gnomes of the Dragonlance setting. The deep gnome ( svirfneblin) is also referenced in the ''Player's Handbook'', and is fully detailed in the 5th edition ''Monster Manual'' (2014). The ''Elemental Evil Player's Companion'' (2015) presents the deep gnome as a player race.


Subraces

Gnomes in '' Dungeons & Dragons'' have been further divided into various subraces: * Rock gnomes are the standard gnome subrace of Third Edition. They live in burrows beneath rolling, wooded hills. * Tinker gnomes are the common gnomes of the Dragonlance campaign setting. In that fictional universe, they dwell in the Mount Nevermind in the world of Krynn. * Svirfneblin, or deep gnomes, dwell in cities deep underground. They are more dangerous than the common rock gnome. * Forest gnomes are smaller than rock gnomes. They are a shy, secretive folk, living deep in wooded areas. Friends to animals, forest gnomes have a racial ability that allows them to speak with small animals. * River gnomes are graceful and quick. They live in homes dug into the side of riverbanks and speak with river dwelling animals in place of burrowing mammals. They are non-magical but gain +1 to initiative and are proficient swimmers. * Arcane gnomes are city dwellers. They generally keep to a small community within a larger city. Arcane gnomes are focused on the pursuit of knowledge making their populace, in large part, over-eager inventors or wizards. * Chaos gnomes are the most flamboyant gnomes. Brightly colored and rare, they are strongly inclined towards chaos, as their name suggests. * Whisper gnomes lack the jovial outlook of other gnome races. Sly and suspicious, they are creatures of stealth. * Ice gnomes dwell in the region of Frostfell in the '' Eberron'' campaign setting * Fire gnomes live on Bytopia, on the Outer Planes, where they help Flandal Steelskin, the Gnomish god of metal and crafting, in his work. * Sky gnomes appear in the Creature Crucible - PC2 - '' Top Ballista'' published in 1989. They are cunning engineers living in the flying city Serraine above the World of Mystara. In the '' Forgotten Realms'' campaign setting, gnomes are also known as the "Forgotten Folk".


Society

Gnome society had changed greatly over the different editions of ''Dungeons & Dragons''. In the first edition, they were portrayed as intensely curious and intellectual, keeping in theme with their spell-casting niche, with an interest in gemstones. They typically lived in hills, and acted as intermediaries between dwarves, elves, and halflings. In the second edition, gnomes received further background. According to ''The Complete Book of Gnomes and Halflings'',Niles, Douglas. ''The Complete Book of Gnomes & Halflings'' ( TSR, 1993) gnomes have an intricate society based on their love of all kinds of arts, pranks, and their long lives. Their society is based on art; all gnomes must take up some form of art whether music, painting, cooking, building, or any other form that is considered creative by the time they come of age. Gnomes are naturally friendly, highly social and fun loving people. They are respected by elves for their communion with nature and knowledge of arcane magic, admired by halflings for their humor, and sought out by dwarves for their gemcutting skills.


Religion

Garl Glittergold was created by
James M. Ward James M. Ward (born May 23, 1951) is an American game designer and fantasy author who worked for TSR, Inc. for more than 20 years. Career ''Dungeons & Dragons'' and TSR Ward was one of the players in Gary Gygax's early Greyhawk games as Gygax ...
and first appeared in the "Nonhuman Deities" chapter of the original ''
Deities and Demigods ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
'' (1980) as the god of gnomes.
Roger E. Moore Roger E. Moore (born July 11, 1955, in Winchester, Kentucky) is a designer of role-playing games. He is best known for his long-running tenure as editor of '' Dragon'' magazine and was the founding editor of ''Dungeon'' magazine. Early life Mo ...
detailed several additional gnomish gods in his article "The Gods of the Gnomes" in ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'' #61 (May 1982), including: Baervan Wildwanderer, god of adventure and thieves; Urdlen ("The Crawler Below"), god of evil; Segojan Earthcaller, god of earth and nature; and Flandal Steelskin, god of metalworking; these four newer gods then appeared in the original '' Unearthed Arcana'' (1985). All five of these deities were detailed for ''Advanced Dungeons & Dragons'' second edition in the book '' Monster Mythology'' (1992) by Carl Sargent, including details about their priesthoods; this book also introduced additional gods including: Baravar Cloakshadow, god of illusions, protection, and deception; Gaerdal Ironhand, god of protection, vigilance, and combat; and Nebelun (The Meddler), god of inventions and good luck. All of these gods also received a very detailed description for their roles in the Forgotten Realms in '' Demihuman Deities'' (1998). Boyd, Eric L. '' Demihuman Deities'' ( TSR, 1998)


Further reading

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References

{{DEFAULTSORT:Gnome (Dungeons and Dragons) Dungeons & Dragons creatures from folklore and mythology Dungeons & Dragons humanoids Dungeons & Dragons monsters Fictional gnomes