The Stygian Abyss
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The Stygian Abyss
''Ultima Underworld: The Stygian Abyss'' is a 1992 action role-playing game developed by Blue Sky Productions (later Looking Glass Studios) and published by Origin Systems. Set in the fantasy world of the Ultima (series), ''Ultima'' series the story takes place inside the Great Stygian Abyss: a large cave system that contains the remnants of a failed utopian civilization. The player assumes the role of the Avatar (Ultima), Avatar—the ''Ultima'' series's protagonist—and attempts to find and rescue a baron's kidnapped daughter. ''Ultima Underworld'' has been cited as the first Role-playing video game, role-playing game to feature first-person (video games), first-person action in a 3D environment, and it introduced technological innovations such as allowing the player to look up and down. Its design combines Immersive_sim, simulation elements with concepts from earlier role-playing video games, including ''Wizardry (video game series), Wizardry'' and ''Dungeon Master (video gam ...
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Blue Sky Productions
Looking Glass Studios, Inc. (formerly Blue Sky Productions and LookingGlass Technologies, Inc.) was an American video game developer based in Cambridge, Massachusetts. The company was founded by Paul Neurath with Ned Lerner as Blue Sky Productions in 1990, and merged with Lerner's Lerner Research in 1992 to become LookingGlass Technologies. Between 1997 and 1999, the company was part of AverStar, Intermetrics and was renamed Looking Glass Studios. Following financial issues at Looking Glass, the studio shut down in May 2000. Notable productions by Looking Glass include the ''Ultima Underworld'', ''System Shock (series), System Shock'', and ''Thief (series), Thief'' series. History Blue Sky Productions, Lerner Research, and ''Ultima Underworld'' (1990–1992) Co-founders of Looking Glass, Paul Neurath and Ned Lerner, met at Wesleyan University where Lerner was a physics major and Neurath studied environmental science. The two worked together on the game ''Deep Space: Operat ...
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Avatar (Ultima)
This is a list of significant or recurring characters in the ''Ultima'' series of computer games, indicating the games in which they appeared. The Avatar and Companions * Yes : The companion is in that game. * No : The companion is not in that game. * Join : The companion may join the Avatar's party, or has joined already. * AE : An alter-ego of the companion is in that game. * AEJ : An alter-ego of the companion is in that game, and may join the Avatar's party. * M/R : The companion is only mentioned or referenced in that game. The Stranger and the Avatar The early ''Ultima'' games referred to the player-protagonist as the ''Stranger'', with an open game design that allowed players to complete quests through theft or violence. After the release of '' Ultima III'', creator Richard Garriott received letters from parents that criticized the ''Ultima'' series for allowing immoral actions, such as theft or murder against peaceful citizens. Garriott also received criticism about su ...
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BioShock
''BioShock'' is a 2007 first-person shooter video game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K. The first game in the ''BioShock'' series, it was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008. The game follows player character Jack, who discovers the underwater city of Rapture, built by business magnate Andrew Ryan to be an isolated utopia. The discovery of ADAM, a genetic material which grants superhuman powers, initiated the city's turbulent decline. Jack attempts to escape Rapture, fighting its mutated and mechanical denizens, while engaging with the few sane survivors left and learning of the city's past. The player can defeat foes in several ways by using weapons, utilizing plasmids that give unique powers, and by turning Rapture's defenses against them. ''BioShock''s concept was develop ...
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Deus Ex (video Game)
''Deus Ex'' is a 2000 action role-playing game developed by Ion Storm and published by Eidos Interactive. Originally released for Microsoft Windows, it was released for Mac OS the same year, and for PlayStation 2 in 2002. The gameplay—combining first-person shooter, stealth, and role-playing elements—features exploration and combat in environments connected to multiple city-based levels, with quests that can be completed in a number of ways and character customization based around cybernetic enhancements. Conversations between characters feature a variety of responses, with choices at key story points affecting how some events play out. A post-release patch incorporated deathmatch-style multiplayer. ''Deus Ex'' is set in 2052, in a dystopian cyberpunk future beset by terrorist acts, economic inequality, and a plague dubbed the Gray Death. The player character, the cybernetically enhanced JC Denton, is an anti-terrorism agent who is deployed when a terrorist group interrup ...
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