Samus Returns
''Metroid: Samus Returns'' is a 2017 action-adventure game developed by MercurySteam and Nintendo EPD and published by Nintendo for the Nintendo 3DS handheld game console. It is a remake of the 1991 Game Boy game '' Metroid II: Return of Samus''. Players control series protagonist Samus Aran, a bounty hunter who is contracted by the Galactic Federation to exterminate the parasitic Metroid species on their home planet of SR388. While the story and structure parallel the original game, ''Samus Returns'' features redone graphics, updated controls and user interface, and new gameplay mechanics not seen in previous 2D ''Metroid'' titles, such as a melee counterattack and the ability to aim freely at any angle. Development began in 2015, overseen by longtime producer Yoshio Sakamoto. MercurySteam originally pitched a remake of '' Metroid Fusion'' before Sakamoto suggested remaking ''Metroid II''. New gameplay features and areas were added to "spice up" the experience of the origi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Samus Aran
is a fictional character and the playable protagonist of the video game series '' Metroid'' by Nintendo. She was created by Japanese video game designer Makoto Kano. She was introduced as a player character in the original 1986 video game '' Metroid''. Samus Aran is an ex-soldier of the Galactic Federation who became a galactic bounty hunter, usually fitted with a powered exoskeleton that is equipped with weapons such as directed-energy weapons and missiles. Throughout the series, she executes missions given to her by the Galactic Federation and the Chozo while hunting the antagonistic Space Pirates and their leader Ridley, along with the parasitic energy-draining organisms called Metroids and the manipulative cybernetic supercomputer Mother Brain. Samus is the protagonist of several ''Metroid'' games, films, manga series, and a comic book continuation of '' Captain N: The Game Master''. She also appears in the film ''Metroid: The Sky Calls'', portrayed by actresses Jess ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Kenji Yamamoto (composer Born 1964)
is a Japanese video game musician working for Nintendo, where he is notable for composing music in many titles of the ''Metroid'' series, mainly ''Super Metroid'' and the ''Prime'' trilogy. Yamamoto also plays a role as a music director at Nintendo, overseeing the audio for several of their games. He frequently collaborates with fellow composers Minako Hamano and Masaru Tajima. Yamamoto utilizes heavy drums, piano, voiced chants, clangs of pipes, and electric guitar. In development of ''Super Metroid'', Yamamoto came up with some of the game's themes by humming them to himself while riding his motorcycle home from work. He was asked to compose the music for ''Metroid Prime'' to reinforce the series' continuity. The game's Dolby Pro Logic II surround sound was mixed by a member of Dolby Digital. Developers from Retro Studios noted how the process of fitting all the sound effects for a world in ''Metroid Prime'' into 6 MB of space was crucial in producing a quality aural ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Space Pirate (Metroid)
is a series of nonlinear science fiction action games published by Nintendo, featuring both side-scrolling and first-person shooter elements. The player character and protagonist of the series is Samus Aran, a spacefaring bounty hunter that battles Space Pirates and an extraterrestrial species called Metroid. Overview Key: = Does Not Appear * A dark grey cell indicates that the character was not in the property or that the character's presence in the property has yet to be announced. * A Main indicates a character had a starring role in the property. * A Recurring indicates the character appeared in two or more times within the property. * A Guest indicates the character appeared once in the property. Protagonists Samus Aran is a fictional bounty hunter and the protagonist of the series. Chozo The Chozo are a mysterious and sage-like species featured throughout the ''Metroid'' series. The origins and age of the Chozo race and civilization are unknown, they were ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fusion Suit
is an action-adventure game developed and published by Nintendo for the Game Boy Advance in 2002. It was developed by Nintendo Research & Development 1, which had developed the previous game in the series, ''Super Metroid'' (1994). Players control the bounty hunter Samus Aran, who investigates a space station infected with shapeshifting parasites known as X. Like previous ''Metroid'' games, ''Fusion'' is a side-scrolling game with platform game, platform jumping, shooting, and puzzle elements, but introduces mission-based progression that guides the player through certain areas. It was released the day before the GameCube game ''Metroid Prime'' in North America; both games can be linked using the GameCube – Game Boy Advance link cable to unlock additional content for ''Prime''. ''Fusion'' was acclaimed for its gameplay, controls, graphics and music, though its shorter length and greater linearity received some criticism. It received several awards, including Handheld Game of t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Amiibo
(, ; officially stylized as amiibo; plural: ''Amiibo'') is a toys-to-life platform by Nintendo, which was launched in November 2014. It consists of a wireless communications and storage protocol for connecting figurines to the Wii U, Nintendo 3DS, and Nintendo Switch video game consoles. These figurines are similar in form and functionality to that of the '' Skylanders'', ''Disney Infinity'' and ''Lego Dimensions'' series of toys-to-life platforms. The Amiibo platform was preannounced to potentially accommodate any form of toy, specifically including general plans for future card games. These toys use near field communication (NFC) to interact with supported video game software, potentially allowing data to be transferred in and out of games and across multiple platforms. Amiibo functionality can be used directly with the Nintendo Switch, Wii U, and New Nintendo 3DS consoles by using built-in NFC readers. In addition, the rest of the 3DS hardware line can use an offic ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fast Travel
Fast travel or teleportation is a video game mechanic used in open world titles that allows a player character to instantaneously travel between previously discovered locations (teleport waypoints or fast travel points) without having to traverse that distance in real time. It is a type of warp that is specifically used to traverse the game's world rather than the inside of a level. Sometimes in-game time passes while fast traveling, while in other cases the travel is simply implied or the player is teleported by magical or technological means. While typically used as a means of providing convenience to the player, fast travel has been criticized as detracting from games' design, as some worlds or quests are designed to incorporate it at the expense of depth, memorability or realism. Characteristics Fast travel is usually performed from an in-game menu upon accessing either a map of the overworld or an object such as a vehicle or save point. The player is immediately transported ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Skill (role-playing Games)
A statistic (or stat) in role-playing games is a piece of data that represents a particular aspect of a fictional character. That piece of data is usually a (unitless) integer or, in some cases, a set of dice. For some types of statistics, this value may be accompanied with a descriptive adjective, sometimes called a ''specialisation'' or ''aspect'', that either describes how the character developed that particular score or an affinity for a particular use of that statistic (like ''Specialisations'' in ''Ars Magica'' or ''Attribute Aspects'' in ''Aria''). Most games divide their statistics into several categories. The set of categories actually used in a game system, as well as the precise statistics within each category, vary greatly. The most often used types of statistic include: * Attributes describe to what extent a character possesses natural, in-born characteristics common to all characters. * Advantages and disadvantages are useful or problematic characteristics that a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Critical Damage
In many role-playing games and video games, a critical hit (or crit) is a chance that a successful attack will deal more damage than a normal blow. Origin Critical hits originate from the Reiswitzian ''Kriegsspiel'', which they were added into shortly after the death of Reisswitz in 1827. The 1975 role-playing game ''Empire of the Petal Throne'' introduced the concept of critical hits (though not the phrase) into role-playing. Using these rules, a player who rolls a 20 on a 20-sided die does double the normal damage, and a 20 followed by a 19 or 20 counts as a killing blow. According to creator M.A.R. Barker, "this simulates the 'lucky hit' on a vital organ." Types Critical hits are meant to simulate an occasional "lucky hit". The concept represents the effect of hitting an artery, or finding a weak point, such as a stab merely in the leg causing less damage than a stab in the Achilles tendon. Critical hits are almost always random, although character attributes or situational m ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Platform Game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action game, action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other Acrobatics, acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, ''Space Panic'', which includes ladders, but not jumping. ''Donkey Kong (video game), Donkey Kong'', released in 1981, established a template for what were initially called "climb ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Metroid Samus Returns Gameplay
is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirate (Metroid), Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic Metroid (creature), Metroid creatures. The first ''Metroid (video game), Metroid'' was developed by Nintendo R&D1 and released on the Nintendo Entertainment System in 1986. It was followed by ''Metroid II: Return of Samus'' (1991) for the handheld Game Boy and ''Super Metroid'' (1994) for the Super Nintendo Entertainment System. After a hiatus, ''Metroid Fusion'' (2002) and ''Metroid: Zero Mission'' (2004) were released for the Game Boy Advance. The first 3D ''Metroid'' game, ''Metroid Prime'' (2002), was developed by Retro Studios for the GameCube, followed by ''Metroid Prime 2: Echoes'' (2004) and the Wii game ''Metroid Prime 3: Corruption'' (2007). ''Metroid: Other M'' (2010), developed by Team Ninja for the Wii, rec ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nintendo Switch
The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a hybrid console. Its wireless Joy-Con controllers, with standard buttons and directional analog sticks for user input, motion sensing, and tactile feedback, can attach to both sides of the console to support handheld-style play. They can also connect to a grip accessory to provide a traditional home console gamepad form, or be used individually in the hand like the Wii Remote and Nunchuk, supporting local multiplayer modes. The Nintendo Switch's software supports online gaming through Internet connectivity, as well as local wireless ad hoc connectivity with other consoles. Nintendo Switch games and software are available on both physical flash-based ROM cartridges and digital distribution via Nintendo eShop; the system has no re ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |