Fallen Enchantress
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Fallen Enchantress
''Elemental: Fallen Enchantress'' is a turn-based strategy video game developed and published by Stardock for Microsoft Windows in 2012. The game is set in a fantasy world where players take control of a sovereign, a powerful leader, tasked with rebuilding a shattered kingdom while navigating political intrigue, managing resources, and engaging in tactical battles. Gameplay ''Elemental: Fallen Enchantress'' has a single-player campaign, and a nonlinear "sandbox" game-play. Outside the campaign, players win by conquering or allying with other factions, fulfilling a master quest or casting a spell of making. The player controls a pre-built or custom sovereign leading a faction with different characteristics affecting gameplay. The sovereign founds the faction's capital city and may then be sent to explore the world or govern the settlement. Multiple settlements can be built by other units, but city building sites may be far between. Settlements can research technologies, build mili ...
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Stardock
Stardock Corporation is an American software development Company (law), company founded in 1991 and incorporation (business), incorporated in 1993 as Stardock Systems. Stardock initially developed for the OS/2 platform, but was forced to switch to Microsoft Windows due to the collapse of the OS/2 software market between 1997 and 1998. The company is best known for computer programs that allow a user to modify or extend a graphical user interface as well as personal computer games, particularly Strategy video game, strategy games such as the ''Galactic Civilizations'' series, ''Sins of a Solar Empire: Rebellion'', ''Elemental: Fallen Enchantress'', and ''Ashes of the Singularity''. Stardock created and maintains WinCustomize, a graphical user interface customization community, and developed the Impulse (content delivery), Impulse content delivery system before its sale to GameStop. Many of the Skin (computing), skins and Theme (computer), themes featured on its site are for softwar ...
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Technology Tree
In strategy games, a technology, tech, or research tree is a hierarchical visual representation of the possible sequences of upgrades a player can unlock (most typically representing the research progress of a given faction). Because these trees are technically directed and acyclic, they can more accurately be described as a directed acyclic graph of technologies. The diagram is tree-shaped in the sense that it branches between each 'level', allowing the player to choose one sequence or another. Each level is called a ''tier'' and is often used to describe the technological strength of a player. Typically, at the beginning of a session of a strategy game, a player will start at tier 1, which offers only a few options for research. Each technology that a player researches will normally open up one or more new options, but may also, depending on the computer game, close off the paths to other options. The tech tree is the representation of all possible paths of research a player ...
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4X Video Games
4X (abbreviation of ''Explore, Expand, Exploit, Exterminate'') is a video game genre, subgenre of Strategy game, strategy-based video game, computer and board games, and includes both turn-based strategy, turn-based and real-time strategy titles. The gameplay generally involves imperialism, building an empire. Emphasis is placed upon economic and technological development, as well as a range of military and non-military routes to supremacy. The earliest 4X games borrowed ideas from board games and 1970s text-based user interface, text-based computer games. The first 4X computer games were turns, rounds and time-keeping systems in games#Turn-based, turn-based, but real-time strategy, real-time 4X games were also common. Many 4X computer games were published in the mid-1990s, but were later outsold by other types of strategy games. Sid Meier's ''Civilization (video game), Civilization'' is an important example from this formative era, and popularized the level of detail that late ...
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2012 Video Games
Numerous video games were released in 2012. Many awards went to games such as ''Madden NFL 13'', ''NBA 2K13'', ''WWE '13'', ''Borderlands 2'', ''Far Cry 3'', ''Journey (2012 video game), Journey'', ''Mass Effect 3'', ''Dishonored'', ''The Walking Dead (video game), The Walking Dead'', and ''XCOM: Enemy Unknown''. The year began with the worldwide release of Sony's handheld game console, the PlayStation Vita, originally launched in Japan in December 2011. The end of the year marked the worldwide release of Nintendo's home game console, the Wii U. Critically acclaimed titles Major awards Review Scores of 90+ Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Highest-grossing games The following were 2012's top ten highest-grossing video games in terms of worldwide revenue (including physical sales, Digital distribution in video games, digital purchases, Subscription business model, subscriptions, microtransactions, free-to-play and pay-to ...
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MobyGames
MobyGames is a commercial website that catalogs information on video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...s and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small number of people paying to become patrons. Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022. Site features Edits and submissions go through a leisurely verification process by volunteer "approvers". This can range from immediate (minutes) to gradual (days or months). The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copyediting. ...
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Gamespy
GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameSpy brand to other video game publishers through a newly established company, GameSpy Industries, which also incorporated his Planet Network of video game news and information websites, and GameSpy.com. GameSpy merged with IGN in 2004; by 2014, its services had been used by over 800 video game publishers and developers since its launch. In August 2012, the GameSpy Industries division (which remained responsible for the GameSpy service) was acquired by mobile video game developer Glu Mobile. IGN (then owned by News Corporation) retained ownership of the GameSpy.com website. In February 2013, IGN's new owner, Ziff Davis, shut down IGN's "secondary" sites, including GameSpy's network. This was followed by the announcement in April 2014 that ...
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Game Informer
''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game retailer FuncoLand started publishing an in-house newsletter."10 Years of ''Game Informer''" (August 2001). ''Game Informer'', p. 42. "In August 1991, FuncoLand began publishing a six-page circular to be handed out free in all of its retail locations." It was acquired by the retailer GameStop, which bought FuncoLand in 2000. Due to this, a large amount of promotion was done in-store, which contributed to the success of the magazine. As of June 2017, it was the fifth-most popular magazine by copies circulated. In August 2024, GameStop discontinued ''Game Informer'' after 33 years of publication and 368 issues. The associated website was also shut down with its digital archive removed. In March 2025, ''Game Informer'' announced that it had been ...
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