XCOM (other)
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XCOM (other)
''XCOM'' (originally called ''X-COM'') is a science fiction video game franchise featuring an elite international organization tasked with countering alien invasions of Earth. The series began with the strategy video game '' UFO: Enemy Unknown'' created by Julian Gollop's Mythos Games and MicroProse in 1994. The original lineup by MicroProse included six published and at least two canceled games, as well as two novels. The ''X-COM'' series, in particular its original entry, achieved a sizable cult following and has influenced many other video games; including the creation of a number of clones, spiritual successors, and unofficial remakes. A reboot series was published by 2K Games, beginning with the strategy video game '' XCOM: Enemy Unknown'', developed by Firaxis Games and released in 2012 to critical and commercial success. It was followed by the prequel '' The Bureau: XCOM Declassified'' and the sequels ''XCOM 2'' and '' XCOM: Chimera Squad''. Games Released ''X-COM'' ...
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Julian Gollop
Julian Gollop is a British computer game designer and producer specialising in strategy games, who has founded and led Mythos Games, Codo Technologies and Snapshot Games. He is known best as the "man who gave birth to the '' X-COM'' franchise." Biography Childhood Julian Gollop was born in 1965. He came of age in Harlow, England. When he was a child, his father introduced him to many different types of games, including chess, card games, and board games. His family played games regularly, choosing to play games instead of going to see films. When he was about 14 years old, Gollop started playing more complex games like ''Dungeons & Dragons'', SPI board games, and Avalon Hill board games. After home computers became a reality while he was in secondary school, Gollop's fascination for complex strategy games helped him recognise how computers could allow him to make and play games he enjoyed. Early career (1982 to 1988) In 1982, while he was still in secondary school, Gollop ...
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Hasbro Interactive
Hasbro Interactive was an American video game production and publishing subsidiary of Hasbro, the large game and toy company. Several of its studios were closed in early 2001 and most of its properties were sold to Infogrames (now Atari SA) which completed its studio's closures at the end of 2001. History Hasbro Interactive was formed late in 1995 in order to compete in the video game arena. Several Hasbro properties, such as Monopoly and Scrabble, had already been made into successful video games by licensees such as Virgin Interactive. With Hasbro's game experience, video games seemed like a natural extension of the company and a good opportunity for revenue growth. Hasbro Interactive's objective was to develop and publish games based on Hasbro properties. In January 1997, the company announced they would publish games for the PlayStation. Strong growth (1997–1999) In 1997, revenues increased 145% going from US$35 million to $86 million.
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Science Fiction
Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imagination, imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, Parallel universes in fiction, parallel universes, extraterrestrials in fiction, extraterrestrial life, sentient artificial intelligence, cybernetics, certain forms of immortality (like mind uploading), and the technological singularity, singularity. Science fiction List of existing technologies predicted in science fiction, predicted several existing inventions, such as the atomic bomb, robots, and borazon, whose names entirely match their fictional predecessors. In addition, science fiction might serve as an outlet to facilitate future scientific and technological innovations. Science fiction can trace its roots to ancient mythology. It is also related to fantasy, Horror fiction, horror, and superhero fiction and contains many #Subgenres, sub ...
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Chimera Squad
''XCOM: Chimera Squad'' is a turn-based tactical video game developed by Firaxis Games and published by 2K as part of the ''XCOM'' series. It is set as a sequel to '' XCOM 2: War of the Chosen'', after a tenuous peace accord between warring human and alien forces has been achieved. The player controls a mixed squad of human and alien special forces soldiers that help maintain the fragile peace of City 31, an experimental city where humans and aliens are attempting cohabitation. While ''Chimera Squad'' follows similar tactical elements of the ''XCOM'' series, it introduces new gameplay concepts to accelerate the pace of gameplay. The game was released on Windows on April 24, 2020. Gameplay The player takes control of a squad of eleven characters, both human and alien, that form Chimera Squad. Each character has unique abilities, replacing character classes from previous installments in the franchise. The game is divided between turn-based tactical combat and management of the ...
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Enemy Unknown
An enemy or a foe is an individual or a group that is considered as forcefully adverse or threatening. The concept of an enemy has been observed to be "basic for both individuals and communities". The term "enemy" serves the social function of designating a particular entity as a threat, thereby invoking an intense emotional response to that entity.Martha L. Cottam, Beth Dietz-Uhler, Elena Mastors, ''Introduction to Political Psychology'' (2009), p. 54. The state of being or having an enemy is enmity, foehood or foeship. Terms Enemy comes from the 9th century Latin word ''inimi'', derived from Latin for "bad friend" ( la, inimicus) through French. "Enemy" is a strong word, and "emotions associated with the enemy would include anger, hatred, frustration, envy, jealousy, fear, distrust Distrust is a formal way of not trusting any one party too much in a situation of grave risk or deep doubt. It is commonly expressed in civics as a division or balance of powers, or in politics ...
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