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World Wide Wargames
World Wide Wargames, or 3W, was a wargame company founded in 1977 (as UKW, UK Wargamer) by Keith Poulter.The Wargamer Issue 9, page 10 History 3W Inc, also known as World Wide Wargames, was a wargame company that began publishing in 1977. Originally launched in England, the company moved later to California. In addition to producing boxed wargames, 3W published the magazine ''The Wargamer (magazine), The Wargamer''. TSR (company), TSR published the magazine ''Strategy & Tactics'' from 1983 – 1987 and then sold the rights to 3W, who published the magazine from #112 (June, 1987) to #139, and when founder Keith Poulter left the business, 3W sold ''Strategy & Tactics'' to Decision Games. Diverse Talents, Inc. published the game magazines ''Space Gamer/Fantasy Gamer'', ''Fire and Movement'', and ''Battleplan'', until the company was bought by World Wide Wargames, Inc. on June 1, 1988. 3W was looking to get into the role-playing industry, and began publication with ''Space Gamer/Fa ...
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Keith Poulter
Keith Poulter is a publisher and an editor who has worked on both magazines and Wargaming, wargames. Career Keith Poulter taught political science. In 1977 he founded the wargame company UKW, UK Wargamer, which by summer 1978 was better known as World Wide Wargames (3W (company), 3W). In 1980, a commentator said the creation of the company and its magazine ''The Wargamer (magazine), The Wargamer'' was "the most important development in British wargaming for years", and noted the quality of games produced in the magazine. Following a period of declining subscriptions for the magazine ''Strategy & Tactics'', 3W (company), 3W acquired the publication from #112 (June 1987) to #139 (December 1990). Keith Poulter was the editor from issues #112 to #119, Ty Bomba from #120 to #129, Jim Dunnigan from #130 to #139. Although circulation began to increase again, subscriptions never recovered fully, and most sales were through game stores and not subscriptions, which meant third-party retail ...
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ASG Baseball
''ASG Baseball'' is a board game published in 1973 by 3W. Contents ''ASG Baseball'' is a game in which the game system involves D20 die rolls cross referenced against player statistics. Reception The ''Hamilton JournalNews'' said "the game definitely shows promise. If you plan to simply spend one evening by playing a game with a friend, ASG ranks high on the basis of enjoyment." Ellis Simpson reviewed ''ASG Baseball'' for ''Games International ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1 ...'' magazine, and gave it 4 stars out of 5, and stated that "Like many baseball games there is much more work and research than a few pieces of paper can hold. The man hours involved in this project must have been enormous. The end result is a game that baseball fans and sports gamers and wil ...
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List Of Game Manufacturers
This list includes publishers (not manufacturers, contrary to title, see external links) of card games, board games, miniatures games, wargames, role-playing games, and collectible card games, and companies which sell accessories for use in those games. Not included in this list are companies that simply resell products of other companies, although many of the companies listed here do have online stores that sell their own products. 0–9 * 1i Productions – board games * 3W – wargames and wargaming magazines A * Ad Astra Games – wargames * Agents of Gaming – wargames * Agglo – magnetic travel games * Alea – part of Ravensburger * Alderac Entertainment Group – collector card games, role-playing games * Alternative Armies – wargames * Amarillo Design Bureau Inc. – space war games and miniatures * Amigo Spiele – board games * APBA – sports, board, and computer games * Apex Publications – role-playing games * Arc Dream Publishing – role-playi ...
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The Defense Of Rorke's Drift (wargame)
''The Defense of Rorke's Drift'' is a board wargame published by World Wide Wargames (3W) in 1991 that simulates the Battle of Rorke's Drift, when forces of the Zulu Kingdom besieged a small outpost of British soldiers during the Anglo-Zulu War. A second game, ''The Boer War'', was included in the box. Background Seeking to create a large British colony in South Africa that would encompass the hitherto independent Zulu Kingdom as well as the independent Boer states of the Republic of South Africa, British High Commissioner to South Africa Bartle Frere sent a provocative ultimatum to Zulu king Cetshwayo. When this was rejected, Frere sent a British task force to invade the Zulu Kingdom. The Zulu, although outgunned, showed discipline and defeated the British force at the Battle of Isandlwana. A Zulu force of 4000 then attacked 120 British soldiers at a mission station called Rorke's Drift. Description ''The Defense of Rorke's Drift'' is a board wargame for two players in which on ...
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The Campaign Game
''The'' is a grammatical article in English, denoting nouns that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pronoun ''thee'' ...
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Tomorrow The World (board Game)
''Tomorrow the World'' is a board game published in 1989 by 3W. Contents ''Tomorrow the World'' is a game in which the Axis powers won World War II and divided up the world between them. Reception Martin Croft reviewed ''Tomorrow the World'' for ''Games International'' magazine, and gave it 1 star (a turkey) out of 5, and stated that "All in all, a disappointment. I like alternate history fiction, because as a wargamer I enjoy exploring 'What Might Have Beens'. But I prefer to feel that a bit of effort has gone into it." Reviews *''Casus Belli'' #56 *"The Year's Best Games" in ''Games A game is a Structure, structured type of play (activity), play usually undertaken for entertainment or fun, and sometimes used as an Educational game, educational tool. Many games are also considered to be Work (human activity), work (such as p ...'' #101 References {{reflist 3W games Board games introduced in 1989 ...
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Modern Naval Battles
''Modern Naval Battles'' is a board game published in 1989 by 3W. Contents ''Modern Naval Battles'' is a game in which players use cards to sink each other's ships. Reception Brian Walker reviewed ''Modern Naval Battles'' for ''Games International'' magazine, and gave it 3 stars out of 5, and stated that "the game is quite fun to play and inevitably provokes lots of whinges and vindictiveness from those types who don't know any better. However, it lacks that certain something which made ''Enemy In Sight'' such a joy." The ''Chicago Tribune'' said that "Modern Naval Battles is a simple, playable card game designed for quick play but surprisingly subtle." Reviews *''Casus Belli A (; ) is an act or an event that either provokes or is used to justify a war. A ''casus belli'' involves direct offenses or threats against the nation declaring the war, whereas a ' involves offenses or threats against its ally—usually one bou ...'' #62 References {{reflist 3W games Board games in ...
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Light Division (board Game)
''Light Division'' is a board game published in 1989 by World Wide Wargames. Contents ''Light Division'' is a game in which a US military action against Iran is portrayed in an operational level game. Reception Lee Brimmicombe-Wood reviewed ''Light Division'' for ''Games International'' magazine, and gave it 2 stars out of 5, and stated that "To divorce the political sphere from the game turns ''Light Division'' into little more than a military arcade game and not the authentic simulation the designers like to think it is." Reviews *''Fire & Movement'' #72 *''Casus Belli A (; ) is an act or an event that either provokes or is used to justify a war. A ''casus belli'' involves direct offenses or threats against the nation declaring the war, whereas a ' involves offenses or threats against its ally—usually one bou ...'' #57 References {{reflist 3W games Board games introduced in 1989 ...
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Hitler's Last Gamble
''Hitler's Last Gamble'' is a board game published in 1989 by 3W. Contents ''Hitler's Last Gamble'' is a game in which the Battle of the Bulge is played on two paper maps. Reception Norman Smith reviewed ''Hitler's Last Gamble'' for ''Games International'' magazine, and gave it 4 stars out of 5, and stated that "I welcomed the opportunity to review this game, although perhaps my wife might not agree. She is pleased to have her house and husband back." The ''Chicago Tribune'' said "it may be the best Bulge game since SPI's old Wacht am Rhein, if you have the patience and space." Reviews *''Casus Belli A (; ) is an act or an event that either provokes or is used to justify a war. A ''casus belli'' involves direct offenses or threats against the nation declaring the war, whereas a ' involves offenses or threats against its ally—usually one bou ...'' #55 References {{reflist 3W games Board games introduced in 1989 ...
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Ancients (board Game)
''Ancients'' is a board wargame published by Good Industries in 1986 that simulates various historical battles in pre-gunpowder settings. Description ''Ancients'' is a two-player wargame with rules for low-complexity tactical combat. The game box includes four map sheets to be used with various battles. Various options allow for the inclusion of exotic items such as chariots or elephants. The game includes over 60 scenarios for historical battles from Ancient Greece to the Renaissance. Each scenario only lasts seven turns. Gameplay Combat uses a simple alternating system of turns: the first player removes leaders from the board, then moves units. The second player's missile troops fire, then the first player's melee troops attack. Any units that are his are disorganized and cannot attack. After combat, the leaders are replaced, and any disorganized units in touch with the leader are rallied. Once this is finished, the players switch attacking and defensive roles, the second play ...
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Chinese Civil War (wargame)
''Chinese Civil War'' is a board wargame by World Wide Wargames (3W) in 1979 that simulates the Chinese Civil War between the Kuomintang of Chiang Kai-shek and the Communists of Mao Zedong. Description ''Chinese Civil War'' is a two-player board wargame where one player controls the Kuomintang, and the other player controls the Communists. Gameplay The game uses an alternating "I Go, You Go" system where the first player adds reinforcements, moves and attacks, then the second player has the same opportunities, completing one game turn. Communists start as guerillas, which negatively affects their combat but allows them to infiltrate by ignoring Kuomintang zones of control. The Communist player can choose to switch to conventional warfare at any time, but they then lose their infiltration ability. To simulate the fragmented and fractious nature of the Kuomintang, the game starts with China divided into regions, each of which has a Kuomintang warlord and headquarters. If a Kuom ...
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Bloody Buna
''Bloody Buna'' is a board wargame published by the British wargame publisher World Wide Wargames (3W) in 1972 in games, 1972 that simulates the New Guinea Campaign between Japanese and Allied forces during World War II. The game is notable for being the only board wargame published in the 20th century that focused on the war in New Guinea. Background In 1942, the Japanese High Command decided that to isolate Australia, they would capture the airfields of Port Moresby in Papua New Guinea to use them as a forward air base against Australia. In July 1942, Japanese amphibious forces landed on the north coast of Papua New Guinea. They moved inland towards Port Moresby, having to traverse the dense rainforest of the Owen Stanley Mountains. The only defence available was under-trained Australian militia, nicknamed "Chocos" because they were expected to melt like chocolate in the heat of battle against the jungle-trained Japanese forces. But unexpectedly, the Chocos managed to slow the J ...
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