Virtual Boy Games
The Virtual Boy is a History of video game consoles (fifth generation), 32-bit Tabletop game, tabletop video game console developed and designed by Nintendo, first released in Japan on July 21, 1995 and later in North America on August 14 of the same year. The following lists contains all of the games released for the Virtual Boy. Originally unveiled at Nintendo's Nintendo Space World, Shoshinkai Show in Japan on November 15, 1994 and at Consumer Electronics Show, Winter CES in North America on January 6, 1995,Boyer, Steven. "iarchive:VirtualFailure/mode/2up, A Virtual Failure: Evaluating the Success of Nintendos Virtual Boy." Velvet Light Trap, No. 64 (2009): 23-33. ProQuest Research Library. Web. May 24, 2012. it was never intended to be released in its final form but Nintendo pushed the Virtual Boy in its unfinished state to market so that it could focus development resources on the then-upcoming Nintendo 64 and arrived later than other 32-bit systems such as the 3DO Interacti ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ziff Davis
Ziff Davis, Inc. is an American digital media and internet company. Founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology- and health-oriented media websites, online shopping-related services, internet connectivity services, gaming and entertainment brands, and cybersecurity and martech (marketing technology) tools. Previously, the company was predominantly a publisher of hobbyist magazines. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photograp ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Galactic Pinball
is a 1995 pinball video game developed by Intelligent Systems and published by Nintendo for the Virtual Boy. The game was released on July 21, 1995 in Japan and on August 14, 1995 in the United States. It is one of five launch games for the Virtual Boy, along with '' Mario's Tennis'', '' Red Alarm'', '' Teleroboxer'', and '' Panic Bomber'' (the former three were also the launch games for the console in North America). In the game, which is set in the Milky Way galaxy, players maneuver a puck around one of four pinball tables available in the game. The Virtual Boy's standard red-and-black color scheme resulted in criticism of this and other games on the platform for causing nausea, headaches, and eye strain. It uses parallax, which allows the game to display three-dimensional effects. It has received a mixed reception; it was praised for its authenticity, while reception to its physics and controls were mixed. It has received criticism for its lack of ambition and originality. G ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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T&E Soft
T&E Soft is a brand used by two former video game development companies. The original incarnation, have made games with a wide variety of genres, they are primarily known for their action role-playing, List of golf video games, golf and puzzle video games. The original company still exists today under the name of Daikokuya Global Holding Co., Ltd but is not currently engaged in game development. A company named Deep Co., Ltd. acquired T&E Soft's trademark rights on April 22, 2005, with a new company being established in 2008 to continue game development which would go on until January 2013 when it was merged into Spike Chunsoft. History Original company Founded in 1982, T&E Soft Co., Ltd was initially named after the founder's older brother Toshiro Yokoyama and his younger brother Eiji Yokoyama, but later changed the abbreviation to "Tri & Exciting" and eventually "Technology & Entertainment". T&E Soft started activities by selling games for NEC's PC-6001 series. Beginni ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Puzzle Video Game
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, Sequence, sequence solving, Spatial ability, spatial recognition, and word completion. Many puzzle games involve a real-time element and require quick thinking, such as ''Tetris'' (1985) and ''Lemmings (video game), Lemmings'' (1991). History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional thinking games such as Hangman (game), Hangman and Bulls and Cows (commercialized as ''Mastermind (board game), Mastermind''), were popular targets for computer implementation. In Universal Entertainment's ''Space Panic'', released in arcades in 1980, the player digs holes in platforms to trap creatures. It is a precursor to puzzle-platform games such as ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Dok ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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3D Tetris
''3D Tetris'' is a 1996 puzzle video game developed by T&E Soft and published by Nintendo for the Virtual Boy. It was released on March 22, 1996, only in North America. Players control multiple falling blocks, rotating and positioning them to clear layers in a three-dimensional environment similar to ''Tetris''s gameplay. The game contains multiple modes and variations thereof, as well as different difficulty settings and levels. Parts of ''3D Tetris'' are rendered as 3D wire-frame models. A version of the game entitled was set for release in February 1996 in Japanese markets, but was never released. The game received mostly negative reviews with critics panning it for a lack of originality. Gameplay ''3D Tetris'' is a puzzle game that uses a three-dimensional playing field as opposed to the traditional two dimensions used in most other versions of ''Tetris''. The play field, called a well, contains 5 vertical layers that players fill with falling three-dimensional blocks. The ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Zero Racers
''Zero Racers'' is an unreleased racing video game that was in development and planned to be published by Nintendo on a scheduled 1996 release date exclusively for the Virtual Boy. Had it been released prior to cancellation, it would have become the first ''F-Zero'' installment to have featured 3D graphics. In the game, players can choose between one of four characters, each with their respective hovercar and race against AI-controlled characters in fifteen tracks divided into three leagues. The title was previewed in video game magazines, erroneously reported to have appeared at E3 1996, but it was ultimately shelved due to the failure of the Virtual Boy itself, despite being completed for release. According to a Nintendo of America employee, the game was complete, having been rated by the ESRB and materials having been made for a physical release. Gameplay ''Zero Racers'' is a futuristic racing game where players compete in a high-speed racing tournament. There are four F- ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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MIDI Maze
''MIDI Maze'', also known as ''Faceball 2000'', is a networked first-person shooter maze video game for the Atari ST developed by Xanth Software F/X and released in 1987 by Hybrid Arts. The game takes place in a maze of untextured walls. The world animates smoothly as the player turns, much like the earlier '' Wayout'', instead of only permitting 90 degree changes of direction. Using the MIDI ports on the Atari ST, the game is said to have introduced deathmatch combat to gaming in 1987. It also predated the LAN party concept by several years. The game found a wider audience when it was converted to ''Faceball 2000'' on the Game Boy. Gameplay Up to 16 computers can be networked in a "MIDI Ring" by daisy chaining MIDI ports that are built into the Atari ST series. The game area occupies only roughly a quarter of the screen and consists of a first-person view of a flat-shaded maze with a crosshair in the middle. All players are shown as ''Pac-Man''-like smiley avatars in vario ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dragon Hopper
''Dragon Hopper'' is an unreleased Action-adventure game, action-adventure video game that was in development by Intelligent Systems and planned to be published by Nintendo on a scheduled 1996 release date exclusively for the Virtual Boy. Along with Japan System Supply's ''Bound High!'', it would have been one of the first second-generation titles for the system if not for the poor critical and commercial reception it garnered that led to its planned relaunch being discontinued, which also led to the game's cancellation in the process. Players control the young dragon prince Dorin as he embarks on a journey through the land of Faeron rescuing fairy, fairies and elemental spirits from enemy captivity in order to free his jailed loved ones and defeat a corrupt prime minister. ''Dragon Hopper'' was showcased on various trade shows and previewed in video game magazines but it was ultimately shelved due to the failure of the Virtual Boy itself, despite being completed for release. Gam ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bound High!
is an unreleased action-puzzle video game that was in development by Japan System Supply and planned to be published by Nintendo on a scheduled 1996 release date exclusively for the Virtual Boy. In the game, players take control of a transforming robot named Chalvo through a series of levels riddled with hazardous obstacles to avoid across multiple worlds, while destroying or knocking out alien invaders off the area. The project was first conceptualized by designer and programmer Hideyuki Nakanishi, who wrote the idea on paper and placed it within a wall inside the offices of Japan System Supply, with his manager eventually greenlighting its development after seeing it. Although showcased at various trading shows and completed for release, ''Bound High!'' was ultimately shelved due to the failure of the Virtual Boy itself. After its cancellation, a follow-up on the Game Boy titled ''Chalvo 55'' was released in 1997. Despite its cancellation, a ROM image of the complete game w ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Table Row Counter
Table may refer to: * Table (database), how the table data arrangement is used within the databases * Table (furniture), a piece of furniture with a flat surface and one or more legs * Table (information), a data arrangement with rows and columns * Table (landform), a flat area of land * Table (parliamentary procedure) * Table (sports), a ranking of the teams in a sports league * Tables (board game) * Mathematical table * Tables of the skull, a term for the flat bones * Table, surface of the sound board (music) of a string instrument * ''Al-Ma'ida'', the fifth ''surah'' of the Qur'an, occasionally translated as “The Table” * Calligra Tables, a spreadsheet application * Water table See also * Spreadsheet, a computer application * Table cut, a type of diamond cut * The Table (other) * Table Mountain (other) * Table Rock (other) Table Rock may refer to: Canada * Table Rock, Niagara Falls, a former rock formation ** Table Rock Welcome Centre, a r ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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List Of Cancelled Virtual Boy Games
This is a list of cancelled Virtual Boy video games. The Virtual Boy is a 32-bit tabletop video game console developed and designed by Nintendo. The system, released in July 1995 in Japan and August 1995 in North America, had an exceptionally short lifespan due to its poor critical and commercial reception. It was discontinued in December 1995 in Japan, and in August 1996 North America. With game development generally taking longer than this, many game cancellations resulted from its short lifespan. This list documents all known games that were confirmed for release for the Virtual Boy at some point, but did not end up being released for it. Games There are currently games on this list. Notes References {{Video game lists by platform Virtual Boy The Virtual Boy is a 32-bit tabletop portable video game console developed and manufactured by Nintendo and released in 1995. Promoted as the first system capable of rendering stereoscopic 3D graphics, it featured a red mo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |