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Tropico 2
''Tropico 2: Pirate Cove'' is a city-building game developed by Frog City Software and published by Gathering of Developers in April 2003. It is the sequel to '' Tropico''. ''Tropico 2'' was a commercial success, with sales above 300,000 copies. The review aggregator Metacritic designated the game's critical reception as "generally favorable". Following the acquisition of the ''Tropico'' license by Kalypso Media in 2008, that company published four sequels to ''Tropico 2'': '' Tropico 3'', ''Tropico 4'', ''Tropico 5'' and '' Tropico 6''. The first three sequels were developed by Haemimont Games, while Limbic Entertainment developed ''Tropico 6''. Gameplay ''Tropico 2'' is a city-building game. Though much of it is based on the original ''Tropico'', the gameplay is very different. The player runs a pirate island and, as the Pirate King, must keep the pirates happy while stealing as much booty as possible. Workers, called captives, are taken on raids, from shipwrecks off the playe ...
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Frog City Software
Frog City Software, Inc. was an American video game developer based in San Francisco, California. The company was founded in 1994 by Rachel Bernstein, Bill Spieth and Ted Spieth, acquired by Take-Two Interactive in 2003, became part of the 2K label in 2005, and was closed down in 2006. History Frog City Software was founded by Rachel Bernstein, Bill Spieth and Ted Spieth in 1994. In 2003, following the release of '' Tropico 2: Pirate Cove'', Frog City Software was acquired by Take-Two Interactive. On January 25, 2005, Take-Two Interactive announced the opening of publishing label 2K, which would henceforth manage their development studios, including Frog City Software. On June 6, 2006, ''Snow'', a game about drug trafficking A drug is any chemical substance that causes a change in an organism's physiology or psychology when consumed. Drugs are typically distinguished from food and substances that provide nutritional support. Consumption of drugs can be via insuffl ...
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Limbic Entertainment
Limbic Entertainment GmbH is a German video game developer based in Langen. The studio was founded in 2002. Company details The company was founded on September 19, 2002, by Stephan Winter, Eike Radunz and Alexander Frey and has about 50 employees. They developed the tenth installment in the ''Might and Magic'' video game series, '' Might & Magic X: Legacy'', for Ubisoft. Also for Ubisoft, they developed ''Might & Magic Heroes VI'' in collaboration with Black Hole Entertainment and Virtuos. In August 2014, Ubisoft announced that it would produce '' Might & Magic Heroes VII'' in cooperation with Limbic Entertainment. Limbic Entertainment focuses on game design and programming. Other jobs, as for example graphics, are usually outsourced (in case of ''Might and Magic X: Legacy'' they collaborated with Ubisoft Chengdu and Liquid Development). The three founders of the company are former employees of Sunflowers Interactive Entertainment Software, a company that published games ...
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Daniel Indart
Daniel is a masculine given name and a surname of Hebrew origin. It means "God is my judge"Hanks, Hardcastle and Hodges, ''Oxford Dictionary of First Names'', Oxford University Press, 2nd edition, , p. 68. (cf. Gabriel—"God is my strength"), and derives from two early biblical figures, primary among them Daniel from the Book of Daniel. It is a common given name for males, and is also used as a surname. It is also the basis for various derived given names and surnames. Background The name evolved into over 100 different spellings in countries around the world. Nicknames (Dan, Danny) are common in both English and Hebrew; "Dan" may also be a complete given name rather than a nickname. The name "Daniil" (Даниил) is common in Russia. Feminine versions (Danielle, Danièle, Daniela, Daniella, Dani, Danitza) are prevalent as well. It has been particularly well-used in Ireland. The Dutch names "Daan" and "Daniël" are also variations of Daniel. A related surname developed ...
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Pathfinding
Pathfinding or pathing is the plotting, by a computer application, of the shortest route between two points. It is a more practical variant on solving mazes. This field of research is based heavily on Dijkstra's algorithm for finding the shortest path on a weighted graph. Pathfinding is closely related to the shortest path problem, within graph theory, which examines how to identify the path that best meets some criteria (shortest, cheapest, fastest, etc) between two points in a large network. Algorithms At its core, a pathfinding method searches a graph by starting at one vertex and exploring adjacent nodes until the destination node is reached, generally with the intent of finding the cheapest route. Although graph searching methods such as a breadth-first search would find a route if given enough time, other methods, which "explore" the graph, would tend to reach the destination sooner. An analogy would be a person walking across a room; rather than examining every pos ...
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Article (publishing)
An article or piece is a written work published in a print or electronic medium. It may be for the purpose of propagating news, research results, academic analysis, or debate. News articles A news article discusses current or recent news of either general interest (i.e. daily newspapers) or of a specific topic (i.e. political or trade news magazines, club newsletters, or technology news websites). A news article can include accounts of eyewitnesses to the happening event. It can contain photographs, accounts, statistics, graphs, recollections, interviews, polls, debates on the topic, etc. Headlines can be used to focus the reader's attention on a particular (or main) part of the article. The writer can also give facts and detailed information following answers to general questions like who, what, when, where, why and how. Quoted references can also be helpful. References to people can also be made through the written accounts of interviews and debates confirming the factuali ...
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Columnist
A columnist is a person who writes for publication in a series, creating an article that usually offers commentary and opinions. Columns appear in newspapers, magazines and other publications, including blogs. They take the form of a short essay by a specific writer who offers a personal point of view. In some instances, a column has been written by a composite or a team, appearing under a pseudonym, or (in effect) a brand name. Some columnists appear on a daily or weekly basis and later reprint the same material in book collections. Radio and television Newspaper columnists of the 1930s and 1940s, such as Franklin Pierce Adams (also known as FPA), Nick Kenny, John Crosby, Jimmie Fidler, Louella Parsons, Drew Pearson, Ed Sullivan and Walter Winchell, achieved a celebrity status and used their syndicated columns as a springboard to move into radio and television. In some cases, such as Winchell and Parsons, their radio programs were quite similar in format to their newsp ...
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Railroad Tycoon II
''Railroad Tycoon II'' is a business simulation video game in the ''Railroad Tycoon'' series developed by PopTop Software and published by Gathering of Developers. It was released for Microsoft Windows, Mac OS, PlayStation and Dreamcast Gameplay is displayed in dimetric view, unlike the top-down view of '' Railroad Tycoon''. Gameplay ''Railroad Tycoon II'' is a railroad simulation that covers the entire history of railroads from inception to the present day and beyond. The player chooses a map and assumes the role of chairman of a railroad company. The player tries to make profits for investors and completes various other objectives while being hindered by rivals, random events such as train breakdowns, train robbers, economic swings, and scripted events particular to the scenario. Most of the gameplay consists of building tracks, stations and trains, which are used for hauling passengers and freight from one station to another. Delivery revenue varies by time, dist ...
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Game Engine
A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term " software engine" used in the software industry. The game engine can also refer to the development software utilizing this framework, typically offering a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers. The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video support for cinematics. Game engine implementers often economize on the process of game development by reusing/ada ...
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Cutscene
A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the player, introduce newer models and gameplay elements, show the effects of a player's actions, create emotional connections, improve pacing or foreshadow future events. Cutscenes often feature "on the fly" rendering, using the gameplay graphics to create scripted events. Cutscenes can also be pre-rendered computer graphics streamed from a video file. Pre-made videos used in video games (either during cutscenes or during the gameplay itself) are referred to as " full motion videos" or "FMVs". Cutscenes can also appear in other forms, such as a series of images or as plain text and audio. History '' The Sumerian Game'' (1966), an early mainframe game designed by Mabel Addis, introduced its Sumerian setting with a slideshow synchroniz ...
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Sid Meier's Pirates!
''Sid Meier's Pirates!'' is a video game created by Sid Meier for the Commodore 64 and published by MicroProse in 1987. It was the first game to include the name "Sid Meier" in its title as an effort by MicroProse to attract fans of Meier's earlier games, most of which were combat vehicle simulation video games. The game is a simulation of the life of a pirate, a privateer, or a pirate hunter in the 16th, 17th and 18th centuries. It was widely ported to other systems. ''Pirates!'' is set in the Caribbean. The ''Pirates!'' playing field includes the Spanish Main (namely the northern coast of South America), Central America and the Yucatán Peninsula, the entire Gulf of Mexico, Florida, and all Caribbean islands, plus Bermuda. The player is free to sail to any part of the above-mentioned lands, stopped by an invisible barrier southeast of Trinidad, all the way north to just northeast of Bermuda. The '' Pirates! Gold'' remake, with minor improvements and better graphics, was rel ...
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Fidel Castro
Fidel Alejandro Castro Ruz (; ; 13 August 1926 – 25 November 2016) was a Cuban revolutionary and politician who was the leader of Cuba from 1959 to 2008, serving as the prime minister of Cuba from 1959 to 1976 and president from 1976 to 2008. Ideologically a Marxist–Leninist and Cuban nationalist, he also served as the first secretary of the Communist Party of Cuba from 1961 until 2011. Under his administration, Cuba became a one-party communist state; industry and business were nationalized, and state socialist reforms were implemented throughout society. Born in Birán, the son of a wealthy Spanish farmer, Castro adopted leftist and anti-imperialist ideas while studying law at the University of Havana. After participating in rebellions against right-wing governments in the Dominican Republic and Colombia, he planned the overthrow of Cuban President Fulgencio Batista, launching a failed attack on the Moncada Barracks in 1953. After a year's imprisonment, Cast ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a ...
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