TripleHead2Go
Matrox Graphics eXpansion Module (GXM) supports the use of multiple monitors over a single video source by splitting the output of a video source, providing an enlarged workspace or gaming environment. GXM is not a graphics card itself, and in fact requires a fairly powerful graphics card for playing games on multiple monitors. While most modern graphics cards have support for dual monitors and can expand a desktop across three screens, 3D games are generally limited to a single monitor. The GXM uses the standard Extended Display Identification Data (EDID) structure to communicate its capabilities to the graphics card just as a monitor does. However, the GXM's resolution includes all pixels in the three monitors. If the TripleHead2Go were hooked up to three monitors with 800×600 resolution, the TripleHead2Go would report itself as a single monitor with 2400×600 resolution. The graphics card then sends out a 2400×600 signal which the TripleHead2Go divides and distributes to t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Monitor
A display device is an output device for presentation of information in visual or tactile form (the latter used for example in tactile electronic displays for blind people). When the input information that is supplied has an electrical signal the display is called an ''electronic display''. Common applications for '' electronic visual displays'' are television sets or computer monitors. Types of electronic displays In use These are the technologies used to create the various displays in use today. * Liquid crystal display (LCD) ** Light-emitting diode (LED) backlit LCD ** Thin-film transistor (TFT) LCD ** Quantum dot (QLED) display * Light-emitting diode (LED) display ** OLED display ** AMOLED display ** Super AMOLED display Segment displays Some displays can show only digits or alphanumeric characters. They are called segment displays, because they are composed of several segments that switch on and off to give appearance of desired glyph. The segments are u ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Refresh Rate
The refresh rate (or "vertical refresh rate", "vertical scan rate", terminology originating with the cathode ray tubes) is the number of times per second that a raster-based display device displays a new image. This is independent from frame rate, which describes how many images are stored or generated every second by the device driving the display. On cathode ray tube (CRT) displays, higher refresh rates produce less flickering, thereby reducing eye strain. In other technologies such as liquid-crystal displays, the refresh rate affects only how often the image can potentially be updated. Non-raster displays may not have a characteristic refresh rate. Vector displays, for instance, do not trace the entire screen, only the actual lines comprising the displayed image, so refresh speed may differ by the size and complexity of the image data. For computer programs or telemetry, the term is sometimes applied to how frequently a datum is updated with a new external value from a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Display Port
DisplayPort (DP) is a digital display interface developed by a consortium of PC and chip manufacturers and standardized by the Video Electronics Standards Association (VESA). It is primarily used to connect a video source to a display device such as a computer monitor. It can also carry audio, USB, and other forms of data. DisplayPort was designed to replace VGA, FPD-Link, and Digital Visual Interface (DVI). It is backward compatible with other interfaces, such as HDMI and DVI, through the use of either active or passive adapters. It is the first display interface to rely on packetized data transmission, a form of digital communication found in technologies such as Ethernet, USB, and PCI Express. It permits the use of internal and external display connections. Unlike legacy standards that transmit a clock signal with each output, its protocol is based on small data packets known as ''micro packets'', which can embed the clock signal in the data stream, allowing higher resoluti ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Display Controller
A video display controller or VDC (also called a display engine or display interface) is an integrated circuit which is the main component in a video-signal generator, a device responsible for the production of a TV video signal in a computing or game system. Some VDCs also generate an audio signal, but that is not their main function. VDCs were used in the home computers of the 1980s and also in some early video picture systems. The VDC is the main component of the video signal generator logic, responsible for generating the timing of video signals such as the horizontal and vertical synchronization signals and the blanking interval signal. Sometimes other supporting chips were necessary to build a complete system, such as RAM to hold pixel data, ROM to hold character fonts, or some discrete logic such as shift registers. Most often the VDC chip is completely integrated in the logic of the main computer system, (its video RAM appears in the memory map of the main C ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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AMD Eyefinity
AMD Eyefinity is a brand name for AMD video card products that support multi-monitor setups by integrating multiple (up to six) display controllers on one GPU. AMD Eyefinity was introduced with the Radeon HD 5000 Series "Evergreen" in September 2009 and has been available on APUs and professional-grade graphics cards branded AMD FirePro as well. AMD Eyefinity supports a maximum of 2 non-DisplayPort displays (e.g., HDMI, DVI, VGA, DMS-59, VHDCI) (which AMD calls "legacy output") and up to 6 DisplayPort displays simultaneously using a single graphics card or APU. To feed more than two displays, the additional panels must have native DisplayPort support. Alternatively active DisplayPort-to-DVI/HDMI/VGA adapters can be employed. The setup of large video walls by connecting multiple computers over Gigabit Ethernet or Ethernet is also supported. The version of AMD Eyefinity (aka DCE, display controller engine) introduced with Excavator-based Carrizo APUs features a Video underla ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Radeon HD 5000 Series
The Evergreen series is a family of GPUs developed by Advanced Micro Devices for its Radeon line under the ATI brand name. It was employed in Radeon HD 5000 graphics card series and competed directly with Nvidia's GeForce 400 Series. Release The existence was spotted on a presentation slide from AMD Technology Analyst Day July 2007 as "R8xx". AMD held a press event in the USS Hornet Museum on September 10, 2009 and announced ATI Eyefinity multi-display technology and specifications of the Radeon HD 5800 series' variants. The first variants of the Radeon HD 5800 series were launched September 23, 2009, with the HD 5700 series launching October 12 and HD 5970 launching on November 18 The HD 5670, was launched on January 14, 2010, and the HD 5500 and 5400 series were launched in February 2010, completing what has appeared to be most of AMD's Evergreen GPU lineup. Demand so greatly outweighed supply that more than two months after launch, many online retailers were still having ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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User Interface
In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine from the human end, while the machine simultaneously feeds back information that aids the operators' decision-making process. Examples of this broad concept of user interfaces include the interactive aspects of computer operating systems, hand tools, heavy machinery operator controls and process controls. The design considerations applicable when creating user interfaces are related to, or involve such disciplines as, ergonomics and psychology. Generally, the goal of user interface design is to produce a user interface that makes it easy, efficient, and enjoyable (user-friendly) to operate a machine in the way which produces the desired result (i.e. maximum usability). This generally means that the operator needs to provide minimal in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Compatibility
Compatibility may refer to: Computing * Backward compatibility, in which newer devices can understand data generated by older devices * Compatibility card, an expansion card for hardware emulation of another device * Compatibility layer, components that allow for non-native support of components ** Compatibility mode, software mechanism in which a software emulates an older version of software * Computer compatibility, of a line of machines ** IBM PC compatible, computers that are generally similar to the original IBM PC, XT, or AT * Hardware compatibility, between different pieces of computer hardware * License compatibility, of software licenses * Pin compatibility, in devices that have the same functions assigned to the same particular pins * Software compatibility, between different pieces of software ** Software incompatibility Science and mathematics * Compatibility (biological), a property which is assigned to splits of a given set of taxa * Compatibility (chemical), how ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Field Of View
The field of view (FoV) is the extent of the observable world that is seen at any given moment. In the case of optical instruments or sensors it is a solid angle through which a detector is sensitive to electromagnetic radiation. Humans and animals In the context of human and primate vision, the term "field of view" is typically only used in the sense of a restriction to what is visible by external apparatus, like when wearing spectacles or virtual reality goggles. Note that eye movements are allowed in the definition but do not change the field of view when understood this way. If the analogy of the eye's retina working as a sensor is drawn upon, the corresponding concept in human (and much of animal vision) is the visual field. It is defined as "the number of degrees of visual angle during stable fixation of the eyes".Strasburger, Hans; Pöppel, Ernst (2002). Visual Field. In G. Adelman & B.H. Smith (Eds): ''Encyclopedia of Neuroscience''; 3rd edition, on CD-ROM. El ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Analog Signal
An analog signal or analogue signal (see spelling differences) is any continuous signal representing some other quantity, i.e., ''analogous'' to another quantity. For example, in an analog audio signal, the instantaneous signal voltage varies continuously with the pressure of the sound waves. In contrast, a digital signal represents the original time-varying quantity as a sampled sequence of quantized values which imposes some bandwidth and dynamic range constraints on the representation. The term ''analog signal'' usually refers to electrical signals; however, mechanical, pneumatic, hydraulic and other systems may also convey or be considered analog signals. Representation An analog signal uses some property of the medium to convey the signal's information. For example, an aneroid barometer uses rotary position as the signal to convey pressure information. In an electrical signal, the voltage, current, or frequency of the signal may be varied to represent the i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Digital Signal (signal Processing)
In the context of digital signal processing (DSP), a digital signal is a discrete time, quantized amplitude signal. In other words, it is a sampled signal consisting of samples that take on values from a discrete set (a countable set that can be mapped one-to-one to a subset of integers). If that discrete set is finite, the discrete values can be represented with digital words of a finite width. Most commonly, these discrete values are represented as fixed-point words (either proportional to the waveform values or companded) or floating-point words. The process of analog-to-digital conversion produces a digital signal. The conversion process can be thought of as occurring in two steps: # sampling, which produces a continuous-valued discrete-time signal, and # quantization, which replaces each sample value with an approximation selected from a given discrete set (for example, by truncating or rounding). It can be shown that an analog signal can be reconstructed after co ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |