The Spirit Engine
''The Spirit Engine'' is a side-scrolling role-playing video game created by Mark Pay for Natomic Studios, with a soundtrack composed by Josh Whelchel. It was released on December 26, 2003 for Windows. The game is freeware, and was inspired by 16-bit console role-playing games. It was followed by a sequel, '' The Spirit Engine 2'', in 2008. Gameplay The game has three separate views that the player will interact with. The first interface that the player encounters is the main side-scrolling view. In this view, the player can see their three-person party in a two-dimensional environment, lead by a floating spirit. By clicking on either side of the spirit or using the arrow keys, the player can control the spirit and the party will follow behind. If the spirit is close enough to certain items or people, the party will either interact with them automatically, or the player can click on them to interact. If the spirit wanders too close to a group of enemies, the second interface will ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Multimedia Fusion
Multimedia is a form of communication that uses a combination of different content forms such as text, audio, images, animations, or video into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which features little to no interaction between users. Popular examples of multimedia include video podcasts, audio slideshows and animated videos. Multimedia also contains the principles and application of effective interactive communication such as the building blocks of software, hardware, and other technologies. Multimedia can be recorded for playback on computers, laptops, smartphones, and other electronic devices, either on demand or in real time (streaming). In the early years of multimedia, the term "rich media" was synonymous with interactive multimedia. Over time, hypermedia extensions brought multimedia to the World Wide Web. Terminology The term ''multimedia'' was ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Internet Archive
The Internet Archive is an American digital library with the stated mission of "universal access to all knowledge". It provides free public access to collections of digitized materials, including websites, software applications/games, music, movies/videos, moving images, and millions of books. In addition to its archiving function, the Archive is an activist organization, advocating a free and open Internet. , the Internet Archive holds over 35 million books and texts, 8.5 million movies, videos and TV shows, 894 thousand software programs, 14 million audio files, 4.4 million images, 2.4 million TV clips, 241 thousand concerts, and over 734 billion web pages in the Wayback Machine. The Internet Archive allows the public to upload and download digital material to its data cluster, but the bulk of its data is collected automatically by its web crawlers, which work to preserve as much of the public web as possible. Its web archive, the Wayback Machine, contains hundreds of b ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The '' Unreal Tournament'' series is one example of such. History The earliest video games, such as '' Tennis for Two'' (1958), '' Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as '' Speed Race'' (1974) and '' Spac ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Indie Games
An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. However, the "indie" term may apply to other scenarios where the development of the game has some measure of independence from a publisher even if a publisher helps fund and distribute a game, such as creative freedom. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games, and may explore the medium to produce unique experiences in art games. Indie games tend to be sold through digital distribution channels rather than at retail due to lack of publisher support. The term is synonymous with that of independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amate ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fantasy Video Games
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ( ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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2003 Video Games
3 (three) is a number, numeral and digit. It is the natural number following 2 and preceding 4, and is the smallest odd prime number and the only prime preceding a square number. It has religious or cultural significance in many societies. Evolution of the Arabic digit The use of three lines to denote the number 3 occurred in many writing systems, including some (like Roman and Chinese numerals) that are still in use. That was also the original representation of 3 in the Brahmic (Indian) numerical notation, its earliest forms aligned vertically. However, during the Gupta Empire the sign was modified by the addition of a curve on each line. The Nāgarī script rotated the lines clockwise, so they appeared horizontally, and ended each line with a short downward stroke on the right. In cursive script, the three strokes were eventually connected to form a glyph resembling a with an additional stroke at the bottom: ३. The Indian digits spread to the Caliphate in the 9th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Platformer
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, ''Space Panic'', which includes ladders, but not jumping. ''Donkey Kong'', released in 1981, established a template for what were initially called "climbing games." ''Donkey Kong'' inspired many clones an ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Gameland
''Strana Igr'' (russian: Страна игр, Gameland) was a Russian magazine focused on video games. It was published by Gameland between January 1996 and November 2013 when the magazine was suspended due to financial problems. History and profile Starting December 2010, the magazine established a partnership with Japanese magazine ''Famitsu'', publishing the best of their features. Magazine's chief editor Konstantin Govorun notes this allows the publication to cover exclusives prior to releases in English magazines. In an interview with GamesLife.ru, Govorun describes that the magazine has seen a significant growth compared to its early years, now becoming one of the biggest video gaming magazine. He explains the success of the publication with the fact that Russia has a strong PC gamer market and that the few available non-Russian publications, such as '' Edge'' or ''gamesTM'', do not share the same target audience. He also notes that the team, including editors, are allowed m ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mine Shaft
Shaft mining or shaft sinking is the action of excavating a mine shaft from the top down, where there is initially no access to the bottom. Shallow shafts, typically sunk for civil engineering projects, differ greatly in execution method from deep shafts, typically sunk for mining projects. Shaft sinking is one of the most difficult of all mine development methods: restricted space, gravity, groundwater and specialized procedures make the task quite formidable. Shafts may be sunk by conventional drill and blast or mechanised means. Historically, mine shaft sinking has been among the most dangerous of all the mining occupations and the preserve of mining contractors called sinkers. Today shaft sinking contractors are concentrated in Canada, Germany, China and South Africa. The modern shaft sinking industry is gradually shifting further towards greater mechanisation. Recent innovations in the form of full-face shaft boring (akin to a vertical tunnel boring machine) have shown ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Role-playing Video Game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games#AdRol, Adams, Rollings 2003, p. 347 and use much of the same :Role-playing game terminology, terminology, Campaign setting, settings and Game mechanics, game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple Text-based game, text-based console-window games into visually rich 3D com ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Spirit Engine 2
''The Spirit Engine 2'' is a two-dimensional, side-scrolling indie RPG drawn, programmed and written by Mark Pay with music by Josh Whelchel. The title is an improved spiritual sequel to '' The Spirit Engine'', a freeware 2D RPG released in 2003. Gameplay Outside of combat, the player can move the party along sidescrolling levels, speaking to NPCs and obtaining missions, purchasing or selling items to equip on characters, and moving between areas. Enemy encounters are not random, although enemy type is sometimes randomized. Special statues function as save points. ''The Spirit Engine 2s battle system takes place in real time, and characters attack automatically. Battle speed may be sped up, slowed down, or paused. The game removes the mana mechanic of ''The Spirit Engine'' that allowed for a limited number of attacks before needing to recharge, and players' actions can be paused to build up extra attack power or wait for an opening. The two teams form lines on either side of t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |