HOME





The Inheritance (novel)
''The Inheritance'' is a fantasy novel, set in the Dragonlance campaign setting of the ''Dungeons & Dragons'' fantasy role-playing game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out .... It is part of the ''Classics'' series. Plot introduction The setting is Qualinost, Pax Tharkas, and the borderlands between Qualinost and Thobardin. Plot summary The book begins with Elansa Sungold going to the border to heal a group of trees with her Blue Phoenix, a magical artifact passed down since the Age of Dreams to woodshapers in her family. The Blue Phoenix is a symbol of Habbakuk, and the artifact may be a holy artifact of Habbakuk. She is guarded by twenty elves. When they reach further into the forest, they are ambushed by goblins, which were hired by human brigands. Elansa is take ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Nancy Varian Berberick
Nancy Varian Berberick (born July 23, 1951) is an American fantasy author who has written 12 novels, mainly for the Dragonlance series of Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ... novels as well as a number of short stories.Profile
isfdb.org. Accessed February 13, 2024.


Bibliography


Dragonlance


Novels

* * * * * * * *


Short stories

* * * *


Non-Dragonlance

* * * *


References


External links

* *
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Dragonlance
''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the ''Dungeons & Dragons'' role-playing game. The adventures during that game inspired a series of gaming modules, a series of novels, licensed products such as board games, and lead miniature figures. In 1984, TSR published the first ''Dragonlance'' game module, '' Dragons of Despair'', and the first novel, '' Dragons of Autumn Twilight''. The novel began the '' Chronicles'' trilogy, a core element of the ''Dragonlance'' world. While the authoring team of Tracy Hickman and Margaret Weis wrote the setting's central books, numerous other authors contributed novels, short stor ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Fantasy Novel
Fantasy literature is literature set in an imaginary universe, often but not always without any locations, events, or people from the real world. magic (paranormal), Magic, the supernatural and Legendary creature, magical creatures are common in many of these imaginary worlds. Fantasy literature may be directed at both children and adults. Fantasy is considered a genre of speculative fiction and is distinguished from the genres of science fiction and horror fiction, horror by the absence of scientific or macabre themes, respectively, though these may overlap. Historically, most works of fantasy were in literature, written form, but since the 1960s, a growing segment of the genre has taken the form of fantasy films, fantasy television, fantasy television programs, graphic novels, video games, music and art. Many fantasy novels originally written for children and adolescents also attract an adult audience. Examples include ''Alice's Adventures in Wonderland'', the ''Harry Potter' ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Wizards Of The Coast
Wizards of the Coast LLC (WotC or Wizards) is an American game Publishing, publisher, most of which are based on fantasy and List of science fiction themes, science-fiction themes, and formerly an operator of retail game stores. In 1999, toy manufacturer Hasbro acquired the company and currently operates it as a subsidiary. During a February 2021 reorganization of Hasbro, WotC became the lead part of a new division called "Wizards & Digital". WotC was originally a role-playing game (RPG) publisher that in the mid-1990s originated and popularized collectible card games with ''Magic: The Gathering''. It later acquired TSR (company), TSR, publisher of the RPG ''Dungeons & Dragons'', and published the licensed ''Pokémon Trading Card Game'' from 1999 to 2003. WotC's corporate headquarters is located in Renton, Washington, which is part of the Seattle metropolitan area. The company publishes RPGs, board games, and collectible card games. It has received numerous awards, includin ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Paperback
A paperback (softcover, softback) book is one with a thick paper or paperboard cover, also known as wrappers, and often held together with adhesive, glue rather than stitch (textile arts), stitches or Staple (fastener), staples. In contrast, hardcover, hardback (hardcover) books are bound with cardboard covered with cloth, leather, paper, or plastic. Inexpensive books bound in paper have existed since at least the 19th century in such forms as pamphlets, yellow-backs, yellowbacks and dime novels. Modern paperbacks can be differentiated from one another by size. In the United States, there are "mass-market paperbacks" and larger, more durable "trade paperbacks". In the United Kingdom, there are A-format, B-format, and the largest C-format sizes. Paperback editions of books are issued when a publisher decides to release a book in a low-cost format. Lower-quality paper, glued (rather than stapled or sewn) bindings, and the lack of a hard cover may contribute to the lower cost of ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Fantasy Novel
Fantasy literature is literature set in an imaginary universe, often but not always without any locations, events, or people from the real world. magic (paranormal), Magic, the supernatural and Legendary creature, magical creatures are common in many of these imaginary worlds. Fantasy literature may be directed at both children and adults. Fantasy is considered a genre of speculative fiction and is distinguished from the genres of science fiction and horror fiction, horror by the absence of scientific or macabre themes, respectively, though these may overlap. Historically, most works of fantasy were in literature, written form, but since the 1960s, a growing segment of the genre has taken the form of fantasy films, fantasy television, fantasy television programs, graphic novels, video games, music and art. Many fantasy novels originally written for children and adolescents also attract an adult audience. Examples include ''Alice's Adventures in Wonderland'', the ''Harry Potter' ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Campaign Setting
A campaign setting is a setting for a tabletop role-playing game or wargame campaign. Most campaign settings are fictional worlds; however, some are historical or contemporary real-world locations. A '' campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and campaigns take place. A campaign setting is typically designed for a specific game (such as the ''Forgotten Realms'' setting for ''Dungeons & Dragons'') or a specific genre of game (such as historical fantasy or science fiction), though some come from existing media (such as movies, shows, novels, or comic books). There are numerous campaign settings available for purchase both in print and online. In addition, many game masters create their own, which are often called "homebrew" settings. Examples of major campaign settings include the Dungeons & Dragons campaign settings, World of Darkness, the Star Trek science fiction universe, and the Avatar: The Last Airb ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules (TSR). It has been published by Wizards of the Coast, later a subsidiary of Hasbro, since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game ''Chainmail (game), Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, which also deeply influenced video games, especially the Role-playing video game, role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures wi ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Role-playing Game
A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG or TTRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the g ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Tanis Half-Elven
Tanis Half-Elven is a fictional half-elven character in the ''Dragonlance'' series of books, which were published by TSR, and are now published by Wizards of the Coast. He is first introduced in the book ''Dragons of Autumn Twilight'' by Margaret Weis and Tracy Hickman, in Chapter 1: "Old Friends Meet. A Rude Interruption." They introduce him saying that he was half-elven, armed with a longbow and a sword and wearing leather armor. Character conception As with the other protagonists of this trilogy, Tanis's first appearance was during a role-playing game session in which Tracy and Laura Hickman, Margaret Weis and Terry Phillips between others, set up the basic storyline of ''Dragonlance''. In the beginning, Margaret Weis had problems picturing the correct representation of Tanis. Tracy Hickman finally told her, "He's James T. Kirk of the Starship ''Enterprise''." After that explanation, Margaret had no more troubles while writing about Tanis. ''Dragons of Autumn Twilight'' ex ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

2001 American Novels
1 (one, unit, unity) is a number, numeral, and glyph. It is the first and smallest positive integer of the infinite sequence of natural numbers. This fundamental property has led to its unique uses in other fields, ranging from science to sports, where it commonly denotes the first, leading, or top thing in a group. 1 is the unit of counting or measurement, a determiner for singular nouns, and a gender-neutral pronoun. Historically, the representation of 1 evolved from ancient Sumerian and Babylonian symbols to the modern Arabic numeral. In mathematics, 1 is the multiplicative identity, meaning that any number multiplied by 1 equals the same number. 1 is by convention not considered a prime number. In digital technology, 1 represents the "on" state in binary code, the foundation of computing. Philosophically, 1 symbolizes the ultimate reality or source of existence in various traditions. In mathematics The number 1 is the first natural number after 0. Each natural number ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]