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Terebikko
The is an interactive VHS console game system released in Japan by Bandai Namco Entertainment in 1988 in video gaming, 1988. Titles released included a wide variety of known franchises, such as ''Mario (franchise), Super Mario World'', ''Dragon Ball Z'', and many more. The system was also released in the U.S. as the See 'n Say Video Phone by Mattel in 1989 in video gaming, 1989. Gameplay This system has the shape of a toy phone, and is connected to the TV's audio output jack. It has four large main buttons numbered 1 to 4, each with a different color (red, blue, green, yellow). Throughout the video, the viewer receives calls from characters on-screen, and answers questions using the telephone. The phone uses signals from the video (inaudible through the built-in speaker), to interact with the viewer, as such for giving bad or good answers. Games * ''Hello Kitty, Harōkiti no tanoshī tabemono'' ''Hello Kitty's Fun Food'' * ''Moomin no Sutekina Present'' * ''Soreike! Anpa ...
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Terebikko System
The is an interactive VHS console game system released in Japan by Bandai Namco Entertainment in 1988. Titles released included a wide variety of known franchises, such as ''Super Mario World'', ''Dragon Ball Z'', and many more. The system was also released in the U.S. as the See 'n Say Video Phone by Mattel in 1989. Gameplay This system has the shape of a toy phone, and is connected to the TV's audio output jack. It has four large main buttons numbered 1 to 4, each with a different color (red, blue, green, yellow). Throughout the video, the viewer receives calls from characters on-screen, and answers questions using the telephone. The phone uses signals from the video (inaudible through the built-in speaker), to interact with the viewer, as such for giving bad or good answers. Games * ''Hello Kitty, Harōkiti no tanoshī tabemono'' ''Hello Kitty's Fun Food'' * ''Moomin no Sutekina Present'' * ''Soreike! Anpanman: Karada no Naka no Dai Bōken'' * ''Soreike! Anpanman: Y ...
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Super Mario World Mario To Yoshi No Bōken Land
The ''Mario'' media franchise extends out of video games into non-game media. Mario and themes related to the franchise have appeared in television shows, anime, films, comics and manga, merchandise, and musical performance. Television ''Saturday Supercade'' is an animated television series produced for Saturday mornings by Ruby-Spears Productions. It ran for two seasons on CBS, beginning in 1983. Each episode comprised several shorter segments featuring video game characters from the Golden Age of Arcade Games. Donkey Kong, Mario and Pauline (from the '' Donkey Kong'' arcade game) were featured in the show. ''The Super Mario Bros. Super Show!'' is the first American TV series based on the ''Mario'' NES games. It was broadcast in syndication from September 4 to December 1, 1989. The show was produced by DIC Entertainment and was distributed for syndicated television by Viacom Enterprises (full rights have since reverted to DiC through Nintendo). '' King Koopa's Kool ...
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Home Video Game Console
A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. Home consoles are generally less powerful and customizable than personal computers, designed to have advanced graphics abilities but limited memory and storage space to keep the units affordable. While initial consoles were dedicated units with only a few games fixed into the electronic circuits of the system, most consoles since support the use of swappable game media, either through game cartridges, optical discs, or through digital distribution to internal storage. There have been numerous home video game consoles since the first commercial unit, the Magnavox Odyssey in 1972. Historically these consoles have been grouped into generations lasting each about six years based on common technical specifications. As of 2021, there have been nine console generations, with the current leading manufactu ...
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Home Video Game Consoles
A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. Home consoles are generally less powerful and customizable than personal computers, designed to have advanced graphics abilities but limited memory and storage space to keep the units affordable. While initial consoles were dedicated units with only a few games fixed into the electronic circuits of the system, most consoles since support the use of swappable game media, either through game cartridges, optical discs, or through digital distribution to internal storage. There have been numerous home video game consoles since the first commercial unit, the Magnavox Odyssey in 1972. Historically these consoles have been grouped into generations lasting each about six years based on common technical specifications. As of 2021, there have been nine console generations, with the current leading manufa ...
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Sailor Moon S
The third season of the ''Sailor Moon'' anime series, ''Sailor Moon S'' (originally released in Japan as , and later as ''Pretty Guardian Sailor Moon S''), was produced by Toei Animation and directed by Kunihiko Ikuhara. It began broadcasting on TV Asahi on March 19, 1994, and ended on February 25, 1995. It adapts the "Infinity" arc of the ''Sailor Moon'' manga series by Naoko Takeuchi, and follows the adventures of Usagi Tsukino and her fellow Sailor Guardians. In this season, they must fight against the Death Busters, who are planning to take over Earth. In 2000, Cloverway Inc. licensed the season for an English-language broadcast in North America. Optimum Productions dubbed the season, continuing over from the first two seasons that were licensed by DIC Entertainment and General Mills' The Program Exchange. The series aired on YTV in Canada, who adjusted the episode numbers to match those of the original Japanese version,YTV at https://web.archive.org. from June 12, 2000 to ...
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See 'n Say
See 'n Say is an educational toy created by Mattel in 1965 after the success of Chatty Cathy. It was the first Mattel talking toy allowing children to choose the exact phrase as heard. Although the first release focuses on farm animal sounds, it had spawned through many themes from the alphabet, counting, nursery rhymes, to licensed products. As of May 2022, a version of the product was still available from Mattel. History In the 1960s, after introducing a line of talking dolls that said different phrases when a string protruding from their upper back was pulled, Mattel trademarked the word ''chatty''. Several Mattel pull-string talking dolls and toys were packaged in boxes that read "A Chatty Toy" or "A Chatty Doll by Mattel". However, these dolls and toys spoke phrases at random when their "chatty ring" was pulled. See 'N Say, introduced in 1965, was the first Mattel talking toy that allowed children to choose the exact phrase they wanted to hear by adjusting a pointer on the t ...
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Anpanman
is a Japanese children's superhero picture book series written by Takashi Yanase, running from 1973 until the author’s death in 2013. The series has been adapted into an anime entitled , which is one of the most popular anime series among young children in Japan. The series follows the adventures of Anpanman, a superhero with an anpan (a red bean paste filled pastry) for a head, who protects the world from an evil anthropomorphic germ named Baikinman. Heavily merchandised, the ''Anpanman'' characters appear on virtually every imaginable children's product in Japan, ranging from clothes and video games to toys and snack foods. The series spawned a short-lived spin-off show featuring one of the popular recurring characters on the show, Omusubiman. Anpanman overtook Hello Kitty as Japan's top-grossing character in 2002, and has remained the country's top-grossing character . ''Anpanman'' has sold over 80million books as of February 2019, and the franchise generated in t ...
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Japan-only Video Game Hardware
Fan translation (or user-generated translation) refers to the unofficial translation of various forms of written or multimedia products made by fans (fan labor), often into a language in which an official translated version is not yet available. Generally, fans do not have formal training as translators but they volunteer to participate in translation projects based on interest in a specific audiovisual genre, TV series, movie, etc. Media Notable areas of fan translation include: *Fansubbing – The subtitling of movies, television programs, video games and other audiovisual media by a network of fans. For many languages, the most popular fan subtitling is of Hollywood movies and American TV dramas, while fansubs into English are largely of East Asian entertainment, particularly anime and tokusatsu. *Fan translation of video games – this practice grew with the rise of video game console emulation in the late 1990s and still mainly focuses on older classic games. These trans ...
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Fourth-generation Video Game Consoles
Fourth generation may refer to: * 4G, the fourth generation of cellular wireless standards * Fourth-generation programming language * Fourth-generation jet fighter * Fourth generation warfare, conflict characterized by a blurring of the lines between war and politics, soldier and civilian * Generation IV reactor, a set of theoretical nuclear reactor designs * History of video game consoles (fourth generation) (1987–1999) * Yonsei (Japanese diaspora), great-grandchildren of Japanese-born emigrants *A group of Pokémon, see List of generation IV Pokémon See also * Generation (other) A generation is "all of the people born and living at about the same time, regarded collectively." Generation or generations may also refer to: Science and technology * Generation (particle physics), a division of the elementary particles * Gen ...
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Bandai Consoles
is a Japanese multinational toy manufacturer and distributor headquartered in Taitō, Tokyo. Its international branches, Bandai Namco Toys & Collectables America and Bandai UK, are respectively headquartered in Irvine, California and Richmond, London. Bandai is a subsidiary of Bandai Namco Holdings and is the parent company's core toy production division. From 1981 until 2001, Bandai produced video game consoles. Bandai was founded by World War II veteran Naoharu Yamashina as Bandai-Ya on July 5, 1950 as the corporate spin-off of a textile wholesaler. The company began as a distributor of metallic toys and rubber swimming rings, before moving to metal cars and aircraft models. It was renamed Bandai Co., Ltd. in 1961 and achieved considerable success with its action figures based on the anime ''Astro Boy''. History Origins and success with toys (1947–1968) In 1947, Naoharu Yamashina began working for a Kanazawa-based textile wholesaler. The eldest son to a rice retailer, Ya ...
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Action Max
The Action Max is a home video game console using VHS tapes for games. It was manufactured in 1987 by Worlds of Wonder. The system had a very limited release outside the U.S. Gameplay The Action Max system requires the player to also have a VCR, as the console has no way to play the requisite VHS tapes itself. Using light guns, players shoot at the screen. The gaming is strictly point-based and dependent on shot accuracy, and as a result, players can't truly win or lose a game. The system's post-launch appeal was limited by this and by the fact that the only real genre on the system were light gun games that played exactly the same way every time, leading to its quick market decline. Games Five VHS cassettes were released for the system: *''.38 Ambush Alley'', a police target range; *''Blue Thunder'', based on the eponymous 1983 motion picture; *''Hydrosub: 2021'', a futuristic underwater voyage; *''The Rescue of Pops Ghostly'', a comic haunted-house adventure; *''S ...
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View-Master Interactive Vision
View-Master Interactive Vision is an interactive movie VHS console game system, introduced in 1988 and released in the USA in 1989 by View-Master Ideal Group, Inc. The tagline is "the Two-Way Television System that makes you a part of the show!" The titles include four ''Sesame Street'' games, two games featuring the ''Muppet Show'' characters, and a Disney game, ''Disney's Cartoon Arcade''. Gameplay The system was packaged with a simple controller which includes a joystick and five colorful buttons. It also requires a VCR and videotapes that the system will add graphics to. As the video plays, the characters address the player directly, and ask the player to make a choice by pressing one of the buttons. Simple videogames with graphics similar to the ColecoVision game system are played during the course of the videotape. The Disney game is built around the "arcade-style" gameplay, including fighting ghosts and shoveling coal into a fireplace. The video has two different soundt ...
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