View-Master Interactive Vision
View-Master Interactive Vision is an interactive movie VHS console game system, introduced in 1988 and released in the USA in 1989 by View-Master Ideal Group, Inc. The tagline is "the Two-Way Television System that makes you a part of the show!" The titles include four ''Sesame Street'' games, two games featuring ''The Muppet Show'' characters, and a Disney game, ''Disney's Cartoon Arcade''. Gameplay The system was packaged with a simple controller which includes a joystick and five colorful buttons. It also requires a VCR and videotapes that the system will add graphics to. As the video plays, the characters address the player directly, and ask the player to make a choice by pressing one of the buttons. Simple videogames with graphics similar to the ColecoVision game system are played during the course of the videotape. The Disney game is built around the "arcade-style" gameplay, including fighting ghosts and shoveling coal into a fireplace. The video has two different soundtr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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View-Master
View-Master is the trademark name of a line of special-format stereoscopes and corresponding View-Master "reels", which are thin cardboard disks containing seven Stereoscopic 3-D pairs of small transparent color photographs on film.Mary Ann & Wolfgang Sell and Charley Van Pelt, "View-Master Memories" , M.A. and W. Sell, ISBN B0006S314I, 2000 Self-Published It was originally manufactured and sold by Sawyer's. The View-Master system was introduced in 1939, four years after the advent of Kodachrome color film made the use of small, high-quality photographic color images practical. Tourist attraction and travel views predominated in View-Master's early lists of reels, most of which were meant to be of interest to users of all ages. Most current View-Master reels are intended for children. History 1919–1956: early photo services Edwin Eugene Mayer worked as a pharmacist at Owl Drug store in downtown Portland, Oregon, after serving in the U.S. Army in World War I. He built up ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fozzie Bear
Fozzie Bear is a Muppet character from the sketch comedy television series ''The Muppet Show'', best known as the insecure and comedically fruitless stand-up comic''.'' Fozzie is an orange-brown bear who often wears a brown pork pie hat and a pink and white polka dot necktie. The character debuted on ''The Muppet Show'', as the series' resident comedian, a role where he uses the catchphrase "Wocka wocka!" to indicate that he had completed a joke. He was often the target of ridicule, particularly from balcony hecklers Statler and Waldorf. Fozzie was performed by Frank Oz until 2000, after which Eric Jacobson became the character's principal performer. History Fozzie Bear was specifically created to act as a " second banana" to Kermit the Frog. He was built around the concept of a comedian in the style of Red Skelton and Milton Berle. Designed by Michael K. Frith, the origin of Fozzie's name has been traditionally thought to be a pun of performer Frank Oz's name (F.Oz). It was al ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Third-generation Video Game Consoles
Third generation, Generation III, Gen 3 or Gen III may refer to: * Third Generation (album), ''Third Generation'' (album), a 1982 album by Hiroshima * ''The Third Generation'' (1920 film), an American drama film directed by Henry Kolker * The Third Generation (1979 film), ''The Third Generation'' (1979 film), a West German black comedy by Rainer Werner Fassbinder * The Third Generation (2009 film), ''The Third Generation'' (2009 film), a Nepalese documentary by Manoj Bhusal *Generation III reactor, a class of nuclear reactor *A group of Pokémon, see List of generation III Pokémon *List of early third generation computers *''Gen 3'', an EP by Origami Angel See also * 3G, third-generation mobile telecommunications * Third-generation programming language * History of video game consoles (third generation) (1983–1995) * Sansei, grandchildren of Japanese-born emigrants * Mark III (other) * Second generation (other) {{disambiguation ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Products Introduced In 1988
Product may refer to: Business * Product (business), an item that can be offered to a market to satisfy the desire or need of a customer. * Product (project management), a deliverable or set of deliverables that contribute to a business solution Mathematics * Product (mathematics) Algebra * Direct product Set theory * Cartesian product of sets Group theory * Direct product of groups * Semidirect product * Product of group subsets * Wreath product * Free product * Zappa–Szép product (or knit product), a generalization of the direct and semidirect products Ring theory * Product of rings * Ideal operations, for product of ideals Linear algebra * Scalar multiplication * Matrix multiplication * Inner product, on an inner product space * Exterior product or wedge product * Multiplication of vectors: ** Dot product ** Cross product ** Seven-dimensional cross product ** Triple product, in vector calculus * Tensor product Topology * Product topology Algebraic topology * Cap prod ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Action Max
The Action Max is a home video game console using VHS tapes for games. It was manufactured in 1987 by Worlds of Wonder. The system had a limited release outside the U.S. Gameplay The Action Max system requires the player to also have a VCR, as the console has no way to play the requisite VHS tapes itself. Using light guns, players shoot at the screen. The gaming is strictly point-based and dependent on shot accuracy, and as a result, players can't truly win or lose a game. The system's post-launch appeal was limited by this and by the fact that the only real genre on the system were light gun games that played exactly the same way every time, leading to its quick market decline. Games Five VHS cassettes were released for the system: * ''.38 Ambush Alley'', a police target range * ''Blue Thunder'', based on the eponymous 1983 motion picture * ''Hydrosub: 2021'', a futuristic underwater voyage * ''The Rescue of Pops Ghostly'', a comic haunted-house adventure * ''Sonic F ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Control-Vision
The Control-Vision (codenamed NEMO) is an unreleased video game console developed by Tom Zito. It is notable for using VHS tapes rather than ROM cartridges, prompting the creation of game content which survived on into much more advanced CD-ROM platforms. History Originally codenamed "NEMO", initial development began in 1985 and was supported by Nolan Bushnell's company Axlon. The team, which included Apple Computer co-founder Steve Wozniak, created a prototype using a modified ColecoVision console to combine interactive images with a video stream transmitted through a cable. As a storage medium, NEMO employs VHS tapes that contain computer data alongside interleaved tracks of video and audio that can be toggled. To take the project beyond prototype status, they searched for a partner who would fund further development. The Hasbro toy company agreed to invest $7 million in exchange for the video game rights to the technology. Three short trial games were finished by the mid ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Disney Anthology Television Series
The Walt Disney Company has produced an anthology television series since 1954 under several titles and formats. The program's current title, ''The Wonderful World of Disney'', was used from 1969 to 1979 and again from 1991 onward. The program moved among the Big Three television networks in its first four decades, but has aired on ABC since 1997. The original version of the series premiered on ABC in 1954. The show was broadcast weekly on one of the Big Three television networks until 1983. After a two-year hiatus it resumed, running regularly until 1991. From 1991 until 1997, the series aired infrequently. The program resumed a regular schedule in 1997 on the ABC fall schedule, coinciding with Disney's purchase of ABC in 1996. From 1997 to 2008, the program aired regularly on ABC. Since then, ABC has continued the series as an occasional special presentation from 2008 onward, the most recent being a holiday music special in 2019. In 2020, the series returned with movies from ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Minnie Mouse
Minerva "Minnie" Mouse is an American cartoon character created by the Walt Disney Company. The longtime sweetheart of Mickey Mouse, she is an anthropomorphic mouse with white gloves, a red or pink bow, blue (or pink or red) polka-dotted dress, white bloomers and yellow low-heeled shoes occasionally with ribbons on them. The comic strip story "Mr. Slicker and the Egg Robbers" (published September 22 – December 26, 1930) introduced her father Marcus Mouse and her unnamed mother, both farmers. The same story featured photographs of Minnie's uncle Milton Mouse with his family and her grandparents Marvel Mouse and Matilda Mouse. Her best-known relatives, however, remain her uncle Mortimer Mouse (Mortimer was almost the name of Mickey) and her twin nieces, Millie and Melody Mouse, though most often a single niece, Melody, appears. In many appearances, Minnie is presented as the girlfriend of Mickey Mouse, best friend of Daisy Duck and a friend to Clarabelle Cow. In honor of her 90t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mickey Mouse
Mickey Mouse is an American cartoon character co-created in 1928 by Walt Disney and Ub Iwerks. The longtime icon and mascot of the Walt Disney Company, Mickey is an anthropomorphic mouse who typically wears red shorts, large shoes, and white gloves. He is often depicted with a Mickey Mouse universe, cast of characters including his girlfriend Minnie Mouse, his pet dog Pluto (Disney), Pluto, his best friends Donald Duck and Goofy, and his nemesis Pete (Disney), Pete. Mickey was created as a replacement for a prior Disney character, Oswald the Lucky Rabbit. The character was originally to be named "Mortimer Mouse", until Disney's wife, Lillian Disney, Lillian, suggested "Mickey". Mickey first appeared in two 1928 shorts ''Plane Crazy'' and ''The Gallopin' Gaucho'' (which were not picked up for distribution) before his public debut in ''Steamboat Willie'' (1928). The character went on to appear in over 130 films, mostly shorts as well as features such as ''Fantasia (1940 film) ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Frogger
is a 1981 arcade action game developed by Konami and published by Sega. In North America, it was distributed by Sega/Gremlin. The object of the game is to direct five frogs to their homes by dodging traffic on a busy road, then crossing a river by jumping on floating logs, turtles, and alligators. ''Frogger'' was positively received as one of the greatest video games ever made. It was followed by numerous clones and several home-only sequels in the '' Frogger'' series. The 1982 Atari 2600 version from Parker Brothers sold 4 million cartridges, making it one of the best-selling Atari 2600 games. By 2005, 20 million copies of its various home video game incarnations had been sold worldwide. Gameplay The objective of the game is to guide a frog to each of the empty homes at the top of the screen. The game starts with three, five, or seven frogs, depending on the machine's settings. Losing all frogs is game over. The player uses the four-direction joystick to hop the frog once ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Movie
A film, also known as a movie or motion picture, is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, emotions, or atmosphere through the use of moving images that are generally, since the 1930s, synchronized with sound and (less commonly) other sensory stimulations. Etymology and alternative terms The name "film" originally referred to the thin layer of photochemical emulsion on the celluloid strip that used to be the actual medium for recording and displaying motion pictures. Many other terms exist for an individual motion-picture, including "picture", "picture show", "moving picture", "photoplay", and "flick". The most common term in the United States is "movie", while in Europe, "film" is preferred. Archaic terms include "animated pictures" and "animated photography". "Flick" is, in general a slang term, first recorded in 1926. It originates in the verb flicker, owing to the flickering appearance of early films ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Illusion
An illusion is a distortion of the senses, which can reveal how the mind normally organizes and interprets sensory stimulation. Although illusions distort the human perception of reality, they are generally shared by most people. Illusions may occur with any of the human senses, but visual illusions ( optical illusions) are the best-known and understood. The emphasis on visual illusions occurs because vision often dominates the other senses. For example, individuals watching a ventriloquist will perceive the voice as coming from the dummy since they are able to see the dummy mouth the words. Some illusions are based on general assumptions the brain makes during perception. These assumptions are made using organizational principles (e.g., Gestalt theory), an individual's capacity for depth perception and motion perception, and perceptual constancy. Other illusions occur due to biological sensory structures within the human body or conditions outside the body within one's phys ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |