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Super Spacefortress Macross (video Game)
''Super Spacefortress Macross'' is a 1992 Shoot 'em up#Types, vertically scrolling shooter Arcade game, arcade video game developed NMK (company), NMK and published by Banpresto. Based upon the 1984 anime film ''Macross: Do You Remember Love?'', it is the first arcade entry in the ''Macross'' franchise. In the game, the players control the VF-1 Valkyrie variable mecha fighters, piloted by Hikaru Ichijyo and Max Jenius, in a battle against the Zentradi alien race. ''Super Spacefortress Macross'' was created by NMK, a defunct Japanese game developer known for shooters such as ''P-47: The Phantom Fighter'', ''Saint Dragon'', ''Task Force Harrier'' and ''Zed Blade'', with producer Toshifumi Kawashima heading its development. First launched in Japan by Banpresto, a subsidiary of Bandai that focused primarily on anime-licensed games, the game was later released in North America by Fabtek and in Australia by Leisure & Allied Industries, being the only ''Macross'' title that had an offici ...
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NMK (company)
Nihon Maicom Kaihatsu, better known as NMK, was a Japanese video game developer that created various arcade games and shoot 'em ups. The company is best and mostly known for its Neo Geo title, ''Zed Blade''. Games developed *'' Argus'' *'' Arkista's Ring'' *'' Black Heart (video game)'' *''Bomb Jack Twin'' *''Butasan'' *''City Connection''https://www.mobygames.com/game/arcade/cruisin *''Desert War'' *''Double Dealer'' *'' Gunnail'' *'' Hacha Mecha Fighter'' *'' Legend of Makai'' *''Mahjong Daireikai'' *'' Ninja Crusaders'' *''Ninja Taro'' *''P-47 Aces'' *'' P-47: The Phantom Fighter'' *'' Psychic 5'' *''Quiz Gakuen Paradise'' *''Quiz Panicuru Fantasy'' *'' Rapid Hero'' *''Riot'' *''Rolan's Curse'' *'' Rolan's Curse II'' *'' Saboten Bombers'' *''Saint Dragon'' *'' Saiyūki World'' *''Super Dimensional Fortress Macross II'' *''Super Spacefortress Macross (video game)'' *''Task Force Harrier'' *''Thunder Dragon'' *''Thunder Dragon 2'' *''USAAF Mustang'' *''Valtric *''Zed Blade'' Co ...
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Task Force Harrier
is a vertical scrolling shooter video game developed by NMK and released for arcades in 1989 by UPL in Japan and by American Sammy in North America. It was ported to the Mega Drive/Genesis as in 1991. Gameplay The game is a conventional scrolling shooter, in which your mission is to penetrate a hostile communist military force situated inside Russian territory.''Task Force Harrier EX''
at
The player takes control of a Harrier fighter jet with two types of main weapons. The first type can only shoot flying opponents, such as enemy planes and copters; the second ...
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SDF-1 Macross
is an anime television series from 1982. According to story creator Shoji Kawamori, it depicts "a love triangle against the backdrop of great battles" during the first Human-alien war. It is the first part of two franchises: The ''Super Dimension'' trilogy and ''Macross'' series. ''Macross'' () features mechanical designs by Kazutaka Miyatake and Shoji Kawamori (both of Studio Nue) and character designs by Haruhiko Mikimoto of Artland.Super Dimension Fortress Macross: Staff. Pages 248–253. ''Macross Perfect Memory''. Reference Book. 260 A4 pages. Minori Library, Japan. Y2800. 1983, 10 October. ''Macross'' also created one of the first anime idols Lynn Minmay, turning her voice actress Mari IijimaSuper Dimension Fortress Macross: Cast. Page 254. ''Macross Perfect Memory''. Reference Book. 260 A4 pages. Minori Library, Japan. Y2800. 1983, 10 October. into an instant celebrity, and launching her musical career. Most of its animation (with edited content and revised dialog ...
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Fighter Aircraft
Fighter aircraft are fixed-wing aircraft, fixed-wing military aircraft designed primarily for air-to-air combat. In military conflict, the role of fighter aircraft is to establish air supremacy, air superiority of the battlespace. Domination of the airspace above a battlefield permits bombers and attack aircraft to engage in tactical bombing, tactical and strategic bombing of enemy targets. The key performance features of a fighter include not only its firepower but also its high speed and maneuverability relative to the target aircraft. The success or failure of a combatant's efforts to gain air superiority hinges on several factors including the skill of its pilots, the tactical soundness of its doctrine for deploying its fighters, and the numbers and performance of those fighters. Many modern fighter aircraft also have secondary capabilities such as ground-attack aircraft, ground attack and some types, such as fighter-bombers, are designed from the outset for dual roles. ...
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Mecha
In science fiction, or mechs are giant robots or machines controlled by people, typically depicted as humanoid walking vehicles. The term was first used in Japanese (language), Japanese after shortening the English loanword or , but the meaning in Japanese is more inclusive, and or 'giant robot' is the narrower term. Fictional mecha vary greatly in size and shape, but are distinguished from vehicles by their humanoid or Biorobotics, biomorphic appearance, although they are bigger, often much bigger, than human beings. Different Genre#Subgenre, subgenres exist, with varying connotations of realism. The concept of Super Robot and Real Robot are two such examples found in Japanese anime and manga. Real-world piloted humanoid or non-humanoid Robot locomotion, robotic platforms, existing or planned, may also be called "mecha". In Japanese, "mecha" may refer to mobile machinery or vehicles (including aircraft) in general, manned or Mobile robot, otherwise. Characteristics 'Mec ...
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Variable-sweep Wing
A variable-sweep wing, colloquially known as a "swing wing", is an airplane wing, or set of wings, that may be swept back and then returned to its original straight position during flight. It allows the aircraft's shape to be modified in flight, and is therefore an example of a variable-geometry aircraft. A straight wing is most efficient for low-speed flight, but for an aircraft designed for transonic or supersonic flight it is essential that the wing be swept. Most aircraft that travel at those speeds usually have wings (either swept wing or delta wing) with a fixed sweep angle. These are simple and efficient wing designs for high speed flight, but there are performance tradeoffs. One is that the stalling speed is increased, necessitating long runways (unless complex high-lift wing devices are built in). Another is that the aircraft's fuel consumption during subsonic cruise is higher than that of an unswept wing. These tradeoffs are particularly acute for naval carrier-base ...
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Shinseisha
Co., Ltd. was a Japanese publisher founded in 1971 and who filed for bankruptcy in 1999. It originally published learning reference books, but it is more known for its 1986 arcade game magazine . The representative was Hiroshi Kato. The company's capital was 10 million yen. Major subsidiaries A subsidiary, subsidiary company or daughter company is a company owned or controlled by another company, which is called the parent company or holding company. Two or more subsidiaries that either belong to the same parent company or having a s ... of Shinseisha were and .''Shinseisha Co. Ltd.'' address
at bloomberg.com


References

Book publ ...
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Gamest
was a Japanese video game magazine that specialized in covering arcade games. Published by Shinseisha, it first began in May 1986 and originally published bi-monthly, later changed to be a monthly-issued magazine in the late 1980s. The magazine also featured the annual "Gamest Awards", which hands out awards to games based on user vote. The magazine had a heavy-focus on shoot 'em up arcade games, but would also cover games from other genres. ''Gamest'' originated from the bi-monthly fanzine ''VG2 Newsletter'' from the early 1980s. The magazine ran for several years, with its final issue being released in September 1999. Following the bankruptcy of publisher Shinseisha, many editors would move to ASCII and create a successor magazine, '' Monthly Arcadia''. History ''Gamest'' arose from the bimonthly fanzine , VG2 kaihō which was also called , VG 2 rengō-shi edited by , Uemura Tomokita.
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Shoot 'em Up
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game '' Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game '' Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as '' Asteroids'' and '' Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rai ...
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ARC Super Spacefortress Macross (Chō Jikū Yōsai Macross)
ARC may refer to: Business * Aircraft Radio Corporation, a major avionics manufacturer from the 1920s to the '50s * Airlines Reporting Corporation, an airline-owned company that provides ticket distribution, reporting, and settlement services * Airport Regions Conference, a European organization of major airports * Amalgamated Roadstone Corporation, a British stone quarrying company * American Record Company (1904–1908, re-activated 1979), one of two United States record labels by this name * American Record Corporation (1929–1938), a United States record label also known as American Record Company * ARC (American Recording Company) (1978-present), a vanity label for Earth, Wind & Fire * ARC Document Solutions, a company based in California, formerly American Reprographics Company * Amey Roadstone Construction, a former British construction company * Aqaba Railway Corporation, a freight railway in Jordan * ARC/Architectural Resources Cambridge, Inc., Cambridge, Massachusetts ...
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Arcade Archives
is a series of emulated arcade games from the late 1970s, 1980s, 1990s, and early 2000s for PlayStation 4, Xbox One, Microsoft Windows, and Nintendo Switch, published by Hamster Corporation. A sub-series called is focused on rereleasing Neo Geo titles in their original arcade format, unlike many services with attempts to emulate the console versions. ''Arcade Archives'' was first released for the PlayStation 4 in May 2014. It also supports various system specific features, in which players can share screenshots and videos, and compete with others scores for online ranking. The Xbox One version of the service was launched in February 2017 for the Xbox Games Store, and only includes Neo Geo games. The Nintendo Switch version of the service was also launched on the Nintendo eShop in March 2017, initially focusing on Neo Geo games before the addition of other arcade games, including Nintendo's own games. The Windows 10 version of the service was launched in December 2017 for the ...
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Game Edition
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games come with present rules. K ...
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