NMK (company)
Nihon Maicom Kaihatsu, better known as NMK, was a Japanese video game developer that created various arcade games and shoot 'em ups. The company is best and mostly known for its Neo Geo title, ''Zed Blade''. Games developed *'' Argus'' *'' Arkista's Ring'' *'' Black Heart (video game)'' *''Bomb Jack Twin'' *''Butasan'' *''City Connection''https://www.mobygames.com/game/arcade/cruisin *''Desert War'' *''Double Dealer'' *'' Gunnail'' *'' Hacha Mecha Fighter'' *'' Legend of Makai'' *''Mahjong Daireikai'' *'' Ninja Crusaders'' *''Ninja Taro'' *''P-47 Aces'' *'' P-47: The Phantom Fighter'' *'' Psychic 5'' *''Quiz Gakuen Paradise'' *''Quiz Panicuru Fantasy'' *'' Rapid Hero'' *''Riot'' *''Rolan's Curse'' *'' Rolan's Curse II'' *'' Saboten Bombers'' *''Saint Dragon'' *'' Saiyūki World'' *''Super Dimensional Fortress Macross II'' *''Super Spacefortress Macross (video game)'' *''Task Force Harrier'' *''Thunder Dragon'' *''Thunder Dragon 2'' *''USAAF Mustang'' *''Valtric *''Zed Blade'' Co ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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City Connection
is a 1985 platform game developed by NMK and published in arcades by Jaleco. It was released in North America by Kitkorp as ''Cruisin. The player controls Clarice in her Honda City hatchback and must drive over elevating roads to paint them. Clarice is constantly under pursuit by police cars, which she can take out by launching oil cans at them, temporarily stunning them, and then ramming into them with her car. The design of was inspired by maze chase games like ''Pac-Man'' (1980) and ''Crush Roller'' (1981). ''City Connection'' was ported to the Nintendo Entertainment System, MSX, and ZX Spectrum, among other plataforms. In Japan, the game has maintained a loyal following, and the NES version is seen as a classic for the platform. It has since been re-released through several Jaleco game collections and services such as the Wii Virtual Console. These versions attracted more mixed responses in North America, with critics disliking its simplicity, lack of replay value, and p ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Shoot 'em Ups
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game ''Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rail shoo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Rolan's Curse
''Rolan's Curse'', known in Japan as is an action adventure video game developed by Sammy and released for the Game Boy in 1990. Sammy released a follow-up to ''Rolan's Curse'' for the Game Boy in 1992, entitled '' Rolan's Curse II''. Story Once the people of Rolan were terrorized by the evil ruler King Barius before he was imprisoned in a castle deep within the forest. When the king many years later was released he immediately unleashed legions of regenerating monsters on the citizens of the land. Now a hero (or two if you play it in multiplayer) is needed to defeat him and his minions. Summary The game is shown in an overhead perspective. Like Nintendo's Zelda adventure series, the player goes from screen to screen and defeats enemies with a sword while finding items from monsters and treasure chests. The player is allowed two items at a time: one weapon and one sub-item; picking up a different weapon or sub will switch out the current one. In the beginning, the player sta ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Game Companies Disestablished In 1999
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vid ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Gun Dealer
A gun is a ranged weapon designed to use a shooting tube (gun barrel) to launch projectiles. The projectiles are typically solid, but can also be pressurized liquid (e.g. in water guns/cannons, spray guns for painting or pressure washing, projected water disruptors, and technically also flamethrowers), gas (e.g. light-gas gun) or even charged particles (e.g. plasma gun). Solid projectiles may be free-flying (as with bullets and artillery shells) or tethered (as with Taser guns, spearguns and harpoon guns). A large- caliber gun is also called a ''cannon''. The means of projectile propulsion vary according to designs, but are traditionally effected pneumatically by a high gas pressure contained within the barrel tube, produced either through the rapid exothermic combustion of propellants (as with firearms), or by mechanical compression (as with air guns). The high-pressure gas is introduced behind the projectile, pushing and accelerating it down the length of the tube, imp ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Valtric
''Valtric'' is a vertically scrolling shooter released in arcades in 1986 by Jaleco. Gameplay The player controls a hovering land vehicle in eight directions, and is able to shoot in the direction the vehicle faces. Obstacles block the path of the vehicle, and progress through an area is made by the player moving the vehicle upwards, scrolling the screen downwards. Bombs can be dropped directly above the vehicle, similar to ''Xevious''. The player can pick up power-ups that enhance weapons, as well as attach 'options' to the vehicle, drones similar to those of ''Gradius is a series of shooter video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper. Games *'' Sc ...''. The 'options' fire in a direction depending on where they are attached to the main vehicle. The player can avoid danger by jumping. The game is divided into fo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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USAAF Mustang
''USAAF Mustang'' is a horizontally scrolling shooter arcade game originally developed by NMK, and published by UPL in 1990. It was ported a year later to the Mega Drive by Taito, while being renamed ''Fire Mustang''. NMK also developed the Mega Drive version. There is only one type of available weapon and a bomb weapon. Players took on a fictional campaign in a World War II setting as a USAAF fighter pilot in a titular North American P-51 Mustang against the Nazi Luftwaffe and the Imperial Japanese Navy Air Service. The arcade version was released on the PlayStation 4 and Nintendo Switch in 2021 as part of the '' Arcade Archives'' series, marking the first official Hamster release in the west. Gameplay Players were sent around stages in Europe and Asia against either of the two featured Axis powers. Every level was filled with a wide variety of different fighter craft and ground forces that all preceded the end-level boss (generally a large aircraft). Eight levels in all; th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Task Force Harrier
is a vertical scrolling shooter video game developed by NMK and released for arcades in 1989 by UPL in Japan and by American Sammy in North America. It was ported to the Mega Drive/Genesis as in 1991. Gameplay The game is a conventional scrolling shooter, in which your mission is to penetrate a hostile communist military force situated inside Russian territory.''Task Force Harrier EX'' at The player takes control of a Harrier fighter jet with two types of main weapons. The first type can only shoot flying opponents, such as enemy planes and copters; the second ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Super Spacefortress Macross (video Game)
''Super Spacefortress Macross'' is a 1992 Shoot 'em up#Types, vertically scrolling shooter Arcade game, arcade video game developed NMK (company), NMK and published by Banpresto. Based upon the 1984 anime film ''Macross: Do You Remember Love?'', it is the first arcade entry in the ''Macross'' franchise. In the game, the players control the VF-1 Valkyrie variable mecha fighters, piloted by Hikaru Ichijyo and Max Jenius, in a battle against the Zentradi alien race. ''Super Spacefortress Macross'' was created by NMK, a defunct Japanese game developer known for shooters such as ''P-47: The Phantom Fighter'', ''Saint Dragon'', ''Task Force Harrier'' and ''Zed Blade'', with producer Toshifumi Kawashima heading its development. First launched in Japan by Banpresto, a subsidiary of Bandai that focused primarily on anime-licensed games, the game was later released in North America by Fabtek and in Australia by Leisure & Allied Industries, being the only ''Macross'' title that had an officia ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |