Super Mario Party Jamboree
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Super Mario Party Jamboree
is a 2024 party video game developed by Nintendo Cube and published by Nintendo for the Nintendo Switch. It is the thirteenth home console installment in the ''Mario Party'' series, and the third on the Nintendo Switch, following '' Super Mario Party,'' and '' Mario Party Superstars''. Like most installments in the ''Mario Party'' series, the main gameplay loop features players, either human or computer-controlled, using characters from the ''Mario'' franchise to compete in a board game with minigames after each turn. The game features a single-player mission mode as well as several other game modes, some of which require the use of motion controls. Typically up to four human players can compete at a time, but depending on the game mode, up to twenty human players can compete via online matchmaking. ''Super Mario Party Jamboree'' received positive reviews, with general praise for its game board selection, multiplayer functionality, and general polish, but criticism for some of ...
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Nintendo Cube
formerly known as Nd Cube and later NDcube, is a Japanese video game developer and a subsidiary of Nintendo headquartered in Tokyo with an additional office in Sapporo. They are best known as the developers of the ''Mario Party'' series since '' Mario Party 9'' when they took over the series from the original developer Hudson Soft. History The company was founded on March 1, 2000, as Nd Cube, as a joint venture between Nintendo and the biggest advertising firm in Japan called Dentsu, hence the "ND" (Nintendo-Dentsu) in the name. Nintendo had 78% of the shares of the company at the time, while 13.3% of the shares were owned by Dentsu and the rest of the 8.7% were owned by other shareholders. In the years after Mario Party 8's 2007 release, many employees from Hudson Soft migrated to Nd Cube including former Hudson Soft president Hidetoshi Endo who became president of Nd Cube around 2009. In 2010, Nintendo decided to buy out the company's shares from Dentsu and the other share ...
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Single-player Video Game
A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in addition to multi-player modes. Most modern console games, PC games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The '' Unreal Tournament'' series is one example of such. History The earliest video games, such as '' Tennis for Two'' (1958), '' Spacewar!'' (1962), and '' Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as '' Speed Race'' (1974) and ''Space Invaders'' (1978). The reason for this, according to Raph Koste ...
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Wario
is a character in Nintendo's Mario (franchise), ''Mario'' franchise that was designed as an Archenemy, archnemesis to Mario. Wario first appeared as the main antagonist and final Boss (video games), boss in the 1992 Game Boy game ''Super Mario Land 2: 6 Golden Coins''. His name is a portmanteau of the name Mario and the Japanese word ''warui'' (wikt:悪い, 悪い), meaning "bad". He is usually portrayed as a selfish and greedy treasure hunter who, in karmic irony, routinely loses his spoils by adventure’s end. Since his debut, he has appeared in the majority of ''Mario'' video games. Hiroji Kiyotake designed Wario, and Charles Martinet voiced the character from 1993 to 2023. Wario is also the main protagonist and antihero of the Wario (franchise)#Wario Land, ''Wario Land'' platformer series and the ''WarioWare'' Party game#Video games, party game series. He makes regular appearances as a playable character in ''Mario'' spin-offs and other video game series, including ''Mar ...
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Princess Daisy
is a princess character in the Mario (franchise), ''Mario'' franchise. She debuted in the 1989 Game Boy launch game ''Super Mario Land'' as the ruler of Sarasaland where she was given the role of damsel in distress for Mario to rescue. The game’s official Japanese manual described the character as "a slightly tomboyish and energetic princess", a personality that would be defined through vocal performances and unique animations in later titles. Daisy has been presented as Luigi's love interest, paralleling the relationship between Mario and Princess Peach. Since her appearance in ''Mario Tennis'', she has been a staple playable character in ''Mario'' Brand extension, spin-off games, including ''Mario Party'' and ''Mario Kart''. She also appears as a playable character in ''Super Smash Bros. Ultimate''. Daisy has been primarily voiced by American voice actress Deanna Mustard from 2003 to 2022, who was succeeded by Giselle Fernandez starting with ''Super Mario Bros. Wonder''. Sh ...
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Princess Peach
is a character in Nintendo's Mario (franchise), ''Mario'' franchise. She was created by Shigeru Miyamoto and introduced in the 1985 original ''Super Mario Bros.'' game as Princess Toadstool. She is the Queen regnant, princess regnant and head of state of the Mushroom Kingdom, where she resides in her castle along with Toad (Nintendo), Toads. Since her debut, she has appeared in the majority of ''Mario'' video games as the main female character and the romantic interest of Mario. As the lead female character in the ''Super Mario'' series, Peach's role is typically the damsel in distress who is kidnapped by the main series antagonist, Bowser. In most of the games, her role is to be a captive until she is eventually rescued by Mario. In several multiplayer games of the series, she is a playable character, such as ''Super Mario 3D World'' and ''Super Mario Bros. Wonder''. Outside the series, she has appeared as the protagonist and player character of several video games, includi ...
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Luigi
Luigi (; ) is a character created by Japanese video game designer Shigeru Miyamoto. Part of Nintendo's ''Mario'' franchise, he is a kind-hearted, cowardly Italian plumber, and the younger fraternal twin brother and sidekick of Mario. Like his brother, Luigi's distinctive characteristics include his large nose and mustache, overalls, green hat, and high-pitched, exaggerated Italian accent. Luigi first appeared in '' Mario Bros.'', a 1983 platform game, in which he was originally designed as a palette swap of Mario with a green color scheme; Luigi has since appeared in multiple games and other media throughout the ''Mario'' franchise, in which developed a personality and style of his own. As his role in the ''Mario'' franchise progressed, Luigi evolved into a physically distinct character, and become the main protagonist of '' Mario is Missing!'' and the '' Luigi's Mansion'' series. Charles Martinet voiced Luigi from 1992 to 2023, when he was succeeded by Kevin Afghani. ...
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Mario
Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Japanese video game company Nintendo. Mario is an Italian plumber who lives in the Mushroom Kingdom with his younger twin brother, Luigi. Their adventures generally involve rescuing Princess Peach from the villain Bowser while using power-ups that give them different abilities. Mario is distinguished by his large nose and mustache, overalls, red cap, and high-pitched, exaggerated Italian accent. Mario debuted as the player character of ''Donkey Kong (1981 video game), Donkey Kong'', a 1981 platform game. Miyamoto created Mario because Nintendo was unable to license Popeye as the protagonist. The graphical limitations of arcade cabinet, arcade hardware influenced Mario's design, such as his nose, mustache, and overalls, and he was named after ...
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Player Character
A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive Attribute (rol ...
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Joy-Con
Joy-Con are the primary game controllers for the Nintendo Switch, a hybrid video game console. A set of Joy-Con consists of two individual units, each containing an analog stick and an array of buttons. They can be used while attached to the main Nintendo Switch console unit, or detached and used wirelessly. When detached, the pair can be used by a single player, or each Joy-Con can serve as an individual controller. An upgraded version, the Joy-Con 2, serve as the primary controllers for the Nintendo Switch 2. Design Joy-Con are distributed in pairs, designated as "Joy-Con L" and "Joy-Con R" respectively. They each measure , and the Joy-Con L and R weigh and , respectively. When measured from the top of the analog stick to the tip of the ZL/ZR trigger it has an extreme depth of . Joy-Con can be attached to the sides of the Switch console via rails, or detached and used wirelessly—either as a pair (comparable to a Wii Remote and Nunchuk), or divided between two different ...
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Super Mario Party Jamboree Modes
Super may refer to: Computing * SUPER (computer program), or Simplified Universal Player Encoder & Renderer, a video converter/player * Super (computer science), a keyword in object-oriented programming languages * Super key (keyboard button) Film and television * ''Super'' (2005 film), a Telugu film starring Nagarjuna, Anushka Shetty and Ayesha Takia * ''Super'' (2010 Indian film), a Kannada language film starring Upendra and Nayantara * ''Super'' (2010 American film), a film written and directed by James Gunn, and starring Rainn Wilson and Ellen Page * "Super" (''Person of Interest''), an episode of the TV series ''Person of Interest'' Music * ''Super'' (Jão album), 2023 * ''Super'' (Pet Shop Boys album), 2016 * "Super" (Cordae song), 2021 * "Super" (Neu! song), 1972 * "Super" (Seventeen song), 2023 * "Super (1, 2, 3)", a 2000 song by Gigi D'Agostino Other uses * Hillary Super, American business executive * Súper, a Spanish professional footballer * S ...
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Video Game Port
In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally designed for (e.g., different CPU, operating system, or third party library). The term is also used when software/hardware is changed to make them usable in different environments. Software is ''portable'' when the cost of porting it to a new platform is significantly less than the cost of writing it from scratch. The lower the cost of porting software relative to its implementation cost, the more portable it is said to be. This is distinct from cross-platform software, which is designed from the ground up without any single " native" platform. Etymology The term "port" is derived from the Latin '' portāre'', meaning "to carry". When code is not compatible with a particular operating system or architecture, the code must be "carried" to t ...
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Multiplayer Video Game
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest ins ...
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