Super Chinese Fighter EX
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Super Chinese Fighter EX
''Super Chinese Fighter EX'' (スーパーチャイニーズファイターEX) is a fighting video game for the Game Boy Color released by Culture Brain in 1999. It is part of the ''Super Chinese'' series and is the final ''Fighter'' game in the series. Unlike most of the ''Super Chinese'' games, ''Fighter EX'' is not an action game or role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) .... The game features several characters from the ''Super Chinese'' series, including the main characters, Jack and Ryu. References External links Culture Brain Inc. page 1999 video games Game Boy Color games Game Boy Color-only games Japan-exclusive video games Multiplayer and single-player video games Super Chinese Fighter Video games developed in Japan {{act ...
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Culture Brain
is a Japanese video game developer and publisher founded on October 5, 1980. In 2016, it was renamed Culture Brain Excel. History Culture Brain was founded in 1980 as Nihon Game Corporation. In 1981, a subsidiary to handle the sales operations of the company was established. Its first video games were arcades games, with titles such as ''Shanghai Kid'' and '' Chinese Hero'' that were manufactured under "Taiyo System" trademark. In 1987, it transitioned from arcade to console video games and renamed itself "Culture Brain". The company has also alternatively used the brand "Micro Academy" in the mid-1980s. In North America, Culture Brain is mostly known for its six video games for the Nintendo Entertainment System and its three for the Super NES. Three of those NES games, '' Baseball Simulator 1.000'', '' The Magic of Scheherazade'' and '' Flying Dragon 2'', were strongly redesigned from their Japanese source to better appeal North American consumers. Culture Brain was distinct ...
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Super Chinese
is a series of action role-playing games for the arcade game, arcade and various Nintendo systems. The plot of several of the games follow two young boys, Jack and Ryu, as they adventure through their home, Chinaland. Each of the games in the series were developed by Culture Brain, the earlier games developed by Nihon Game, a name the company used before Culture Brain. The games that were released in North America were retitled, such as ''Super Chinese'', which became ''Kung Fu Heroes''. Many of the games were not released outside Japan. Overview Common elements In most of the ''Super Chinese'' games, Jack and Ryu are the protagonists. They often are fighting to save their homeland, Chinaland. Gameplay The earliest ''Super Chinese'' games included action game elements, such as ''Kung Fu Heroes'' and ''Super Chinese Land''. The later games in the series, such as ''Super Ninja Boy'' also integrated role-playing video game elements into the gameplay. The playable characters gain ex ...
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Fighting Game
The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage hand-to-hand combat, often with martial arts, but some may include weaponry. Battles are usually set in a fixed-size arena along a two-dimensional Plane (mathematics), plane, where characters navigate the plane horizontally by walking or dashing, and vertically by jumping. Some games allow limited movement in 3D space, such as ''Tekken (video game), Tekken'' and Soulblade while some are set in fully three-dimensional environments without restricting characters' movement, such as Power Stone (video game), ''Power Stone'' and ''Naruto: Ultimate Ninja Storm''; these are sometimes referred to as "3D arena" fighting games. The fighting game ...
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Single-player
A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in addition to multi-player modes. Most modern console games, PC games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The '' Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), '' Spacewar!'' (1962), and '' Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as '' Speed Race'' (1974) and ''Space Invaders'' (1978). The reason for this, according to Raph Koster, ...
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Multiplayer
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest ins ...
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Game Boy Color
The (GBC or CGB) is an 8-bit handheld game console developed by Nintendo. It was released in Japan on October 21, 1998, and to international markets that November. Compared to the original Game Boy, the Game Boy Color features a color TFT screen rather than monochrome monitor, monochrome, a Central processing unit, CPU that can operate twice as fast, and four times as much memory. It retains backward compatibility with games developed for its predecessor. The Game Boy Color is part of the fifth generation of video game consoles and primarily competed with the WonderSwan, Neo Geo Pocket, and Genesis Nomad. The handheld is slightly thicker, taller and has a smaller screen than its immediate predecessor, the Game Boy Pocket, but is significantly smaller than the original Game Boy. As with its predecessors, the Game Boy Color has a custom 8-bit processor made by Sharp Corporation, Sharp. The American and British English spelling differences#-our, -or, American English spelling of t ...
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Fighting Game
The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage hand-to-hand combat, often with martial arts, but some may include weaponry. Battles are usually set in a fixed-size arena along a two-dimensional Plane (mathematics), plane, where characters navigate the plane horizontally by walking or dashing, and vertically by jumping. Some games allow limited movement in 3D space, such as ''Tekken (video game), Tekken'' and Soulblade while some are set in fully three-dimensional environments without restricting characters' movement, such as Power Stone (video game), ''Power Stone'' and ''Naruto: Ultimate Ninja Storm''; these are sometimes referred to as "3D arena" fighting games. The fighting game ...
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1999 In Video Gaming
1999 saw many sequels and prequels in video games, such as ''Heroes of Might and Magic III'', ''System Shock 2'', '' Legacy of Kain: Soul Reaver'', ''Final Fantasy VIII'', '' Age of Empires II'', '' Crash Team Racing'', '' Spyro 2: Ripto's Rage!'', '' Grand Theft Auto 2'', '' Resident Evil 3: Nemesis'', ''Chrono Cross'', ''Unreal Tournament'', ''Pokémon Gold'' and ''Silver'', and '' Donkey Kong 64'', along with new titles such as '' Super Smash Bros.'', ''Silent Hill'', ''Syphon Filter'', '' Driver'', ''EverQuest'', '' Homeworld'', '' Tony Hawk's Pro Skater'', and '' Planescape: Torment''. The year's most critically acclaimed video game was the Dreamcast title ''Soulcalibur'', which remains among the highest-rated games of all time on Metacritic. The best-selling home video game worldwide was the Game Boy title '' Pokémon Red/Green/Blue/Yellow'' for the second year in a row, while the year's highest-grossing arcade game in Japan was Sega's '' Virtua Striker 2''. Events *B ...
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Action Game
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a Character (arts), character often in the form of a protagonist or Avatar (computing), avatar. This player character must navigate a Level (video gaming), level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's Health (gaming), health and Life (video games)#Extra lives, li ...
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Role-playing Video Game
Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills). Role-playing games almost always feature combat as a defining feature and traditionally used Turn-based role-playing game, turn-based combat; however, modern role-playing games commonly feature real-time Action role-playing game, action combat or even non-violent forms of conflict resolution (with some eschewing combat altogether). Further, many games have incorporated role-playing elements such as character advancement and quests while remaining within other genres. Role-playing video games have their origins in tabletop role-playing games and use much of the same :Role-playing game terminology, terminology, Campaign setting, settings, and Game mechanics, game mechanics. Other major similarities with pen-and-paper games include develope ...
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1999 Video Games
1999 was designated as the International Year of Older Persons. Events January * January 1 – The euro currency is established and the European Central Bank assumes its full powers. * January 3 – The Mars Polar Lander is launched by NASA. * January 25 – The 6.2 Colombia earthquake hits western Colombia, killing at least 1,900 people. February * February 7 – Abdullah II inherits the throne of Jordan, following the death of his father King Hussein. * February 11 – Pluto moves along its eccentric orbit further from the Sun than Neptune. It had been nearer than Neptune since 1979, and will become again in 2231. * February 12 – U.S. President Bill Clinton is acquitted in impeachment proceedings in the United States Senate. * February 16 ** In Uzbekistan, an apparent assassination attempt against President Islam Karimov takes place at government headquarters. ** Across Europe, Kurdish protestors take over embassies and hold hostages a ...
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Game Boy Color Games
A game is a structured type of play usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or video games) or art (such as games involving an artistic layout such as mahjong, solitaire, or some video games). Games have a wide range of occasions, reflecting both the generality of its concept and the variety of its play. Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who participates as a player. A ...
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