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Steel Diver
''Steel Diver'' is a submarine simulation video game developed and published by Nintendo, with assistance by Vitei, for the Nintendo 3DS. The game was released in March 2011 as a launch title for the 3DS in North America, with releases in Europe, Australia, and Japan, coming in May the same year. In the game, the player controls a submarine via a set of touch-screen based levers and wheels. ''Steel Diver'' received generally mixed reviews from critics. A sequel, '' Steel Diver: Sub Wars'', was released in 2014 via the Nintendo eShop. Story In the year 19XX, a 'power-hungry rogue nation' invaded several nearby countries. A secret organization known as the 'Steel Divers' was formed from various countries' navies to combat this threat. The Steel Divers travel through various areas including Arctic and jungle settings and are eventually tasked with destroying the enemy stronghold. In the last mission of the original Steel Diver, the final boss of the game was the Giant Z-Class ...
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Nintendo EAD
commonly abbreviated as Nintendo EAD and formerly known as Nintendo Research & Development No.4 Department (abbreviated as Nintendo R&D4), was the largest software development division within the Japanese video game company Nintendo. It was preceded by the ''Creative Department'', a team of designers with backgrounds in art responsible for many different tasks, to which Shigeru Miyamoto and Takashi Tezuka originally belonged. Both served as managers of the EARD studios and were credited in every game developed by the division, with varying degrees of involvement. Nintendo EAD was best known for its work on games in the ''Donkey Kong'', ''Mario (franchise), Mario'', ''The Legend of Zelda'', ''F-Zero'', ''Star Fox'', ''Animal Crossing'', ''Pikmin'', and ''Wii (video game series), Wii'' series. Following a large company restructuring after the death of company president Satoru Iwata, the division merged with Nintendo's Software Planning & Development division in September 2015, be ...
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Battleship
A battleship is a large, heavily naval armour, armored warship with a main battery consisting of large naval gun, guns, designed to serve as a capital ship. From their advent in the late 1880s, battleships were among the largest and most formidable weapon systems ever built, until they were surpassed by aircraft carriers beginning in the 1940s. The modern battleship traces its origin to the sailing ship of the line, which was developed into the steam ship of the line and soon thereafter the ironclad warship. After a period of extensive experimentation in the 1870s and 1880s, ironclad design was largely standardized by the British , which are usually referred to as the first "pre-dreadnought battleships". These ships carried an armament that usually included four large guns and several medium-caliber guns that were to be used against enemy battleships, and numerous small guns for self-defense. Naval powers around the world built dozens of pre-dreadnoughts in the 1890s and early ...
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Free-to-play
"Free-to-play" ("F2P" or "FtP") video games are games that give players access to a significant portion of their content for free. The term "free-to-play business model" or simply, "free-to-play model", refers collectively to business models that ultimately result in the creation of free-to-play games. Games that adhere to free-to-play business models are distinct from traditional premium games, which require payment before use. Free-to-play games are not to be confused with freeware games, which are entirely costless. Accordingly, free-to-play games are sometimes called "free-to-start" due to not being entirely free. Certain free-to-play games have also been labeled as " pay-to-win"—that is, that players can pay to obtain competitive advantages over other players. There are several kinds of ways that free-to-play games generate money, despite being mostly free. A common method is based on the freemium software model, in which users are incentivised to make small purchases ...
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Simulation Video Game
Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, prediction, or entertainment. Usually there are no strictly defined goals in the game, and the player is allowed to control a character or environment freely. Well-known examples are military exercise, war games, business games, and role play simulation. From three basic types of strategic, planning, and learning exercises: games, simulations, and case studies, a number of hybrids may be considered, including simulation games that are used as case studies. Comparisons of the merits of simulation games versus other teaching techniques have been carried out by many researchers and a number of comprehensive reviews have been published. Subgenres Construction and management simulation Construction and management simu ...
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Australia
Australia, officially the Commonwealth of Australia, is a country comprising mainland Australia, the mainland of the Australia (continent), Australian continent, the island of Tasmania and list of islands of Australia, numerous smaller islands. It has a total area of , making it the list of countries and dependencies by area, sixth-largest country in the world and the largest in Oceania. Australia is the world's flattest and driest inhabited continent. It is a megadiverse countries, megadiverse country, and its size gives it a wide variety of landscapes and Climate of Australia, climates including deserts of Australia, deserts in the Outback, interior and forests of Australia, tropical rainforests along the Eastern states of Australia, coast. The ancestors of Aboriginal Australians began arriving from south-east Asia 50,000 to 65,000 years ago, during the Last Glacial Period, last glacial period. By the time of British settlement, Aboriginal Australians spoke 250 distinct l ...
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Nintendo Of Europe
is a Japanese multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to produce handmade '' hanafuda'' playing cards. After venturing into various lines of business and becoming a public company, Nintendo began producing toys in the 1960s, and later video games. Nintendo developed its first arcade games in the 1970s, and distributed its first system, the Color TV-Game in 1977. The company became internationally dominant in the 1980s after the arcade release of '' Donkey Kong'' (1981) and the Nintendo Entertainment System, which launched outside of Japan alongside '' Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, including the Game Boy (1989), the Super Nintendo Entertainment System (1991), the Nintendo DS (2004), the Wii (2006), ...
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E3 2010
The Electronic Entertainment Expo 2010 (E3 2010) was the 16th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 14, 2010, and ended on June 17, 2010, with 45,600 total attendees. There was also an E3 event held in Sony's PlayStation Home. Layout E3 2010 was held at the Los Angeles Convention Center with the show occupying the South and West Halls as well as the first floor. West Hall Sony Computer Entertainment and Nintendo had booths that were directly opposite of each other. Other notable developers and publishers located on this floor were Atlus, Atari, Bethesda, Sony Online Entertainment, and Capcom. South Hall The hall has three types of booths: large, medium and small. The large booths were occupied by Square Enix, MTV Games, Microsoft, Ubisoft, Disney Interactive Studios, and Electronic Arts. The medium booths were occupied by Sega, Konami, THQ, Warner Bros. Interactive, and Take-Two Interactive. The smal ...
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Pilotwings
''Pilotwings'' is a series of flight simulation video games beginning with the 1990 video game '' Pilotwings'' and most recently ''Pilotwings Resort'' in 2011. One of Nintendo's franchises, the series was released on the Super Nintendo Entertainment System (Super NES), Nintendo 64, and Nintendo 3DS. Notable for its revolutionary 3D gameplay, ''Pilotwings'' was created by Shigeru Miyamoto, with the games being developed by Nintendo EAD (''Pilotwings''), Paradigm Simulation (''Pilotwings 64'', in collaboration with Nintendo EAD), and Monster Games (''Pilotwings Resort''). All three games were published by Nintendo. Gameplay All three games in the series have gameplay elements in common, such as hang gliders and jet packs. They also have mission modes. ''Pilotwings Resort'', unlike the previous two games in the series, is set on Wuhu Island and is in Autostereoscopy 3D. Games ''Pilotwings'' is a video game for the Super NES. It was developed by Nintendo's Entertainment ...
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Flight Sim
A flight simulator is a device that artificially re-creates aircraft flight and the environment in which it flies, for pilot training, design, or other purposes. It includes replicating the equations that govern how aircraft fly, how they react to applications of flight controls, the effects of other aircraft systems, and how the aircraft reacts to external factors such as air density, turbulence, wind shear, cloud, precipitation, etc. Flight simulation is used for a variety of reasons, including flight training (mainly of pilots), the design and development of the aircraft itself, and research into aircraft characteristics and control handling qualities. The term "flight simulator" may carry slightly different meaning in general language and technical documents. In past regulations, it referred specifically to devices which can closely mimic the behavior of aircraft throughout various procedures and flight conditions. In more recent definitions, this has been named "full fli ...
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Nintendo DS
The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tandem (the bottom of which is a touchscreen), a built-in microphone, and support for wireless network, wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they could interact online using the now-defunct Nintendo Wi-Fi Connection service. Its main competitor was Sony Interactive Entertainment, Sony's PlayStation Portable during the seventh generation of video game consoles. Prior to its release, the Nintendo DS was marketed as an experimental "third pillar" in Nin ...
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E3 2004
E3 (short for Electronic Entertainment Expo) was an annual Trade fair, trade event for the video game industry organized and presented by the Entertainment Software Association (ESA). It was held principally in Los Angeles from 1995 to 2019, with its final iteration held virtually in 2021. The event hosted video game developer, developers, video game publisher, publishers, hardware manufacturers, and other industry professionals who used the occasion to introduce and advertise upcoming games, hardware, and merchandise to the press. During its existence, E3 was the world's largest and most prestigious annual gaming expo. E3 included an exhibition floor for developers, publishers, and manufacturers to showcase their titles and products for sale in the upcoming year. Before and during the event, publishers and hardware manufacturers usually held press conferences to announce new games and products. Before 2017, E3 was an industry-only event; the ESA required individuals wishing to ...
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