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Starspawn Of Volturnus
''Starspawn of Volturnus'' is an adventure published by TSR in 1982 for the science fiction role-playing game ''Star Frontiers''. Contents In the first module of the "Volturnus Trilogy", ''SF-0 Crash on Volturnus'', the player characters involuntarily arrived on the alien planet Volturnus when their spacecraft crash-landed. At the conclusion of the second module in this series, ''SF-1 Volturnus, Planet of Mystery'', they learned that an invading battle fleet of the mysterious and aggressive aliens called the Sathar would be arriving in two weeks. In this, the final adventure of the trilogy, the humans have only a few days to create an alliance of the four native races of the planet if there is to be any possibility of defeating the Sathar. Publication history TSR published the science fiction role-playing game ''Star Frontiers'' in 1982, a boxed set that included the game's first adventure, ''SF-0 Crash on Volturnus''. TSR quickly followed this with the release in the same year ...
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TSR (company)
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to h ...
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Percentile
In statistics, a ''k''-th percentile (percentile score or centile) is a score ''below which'' a given percentage ''k'' of scores in its frequency distribution falls (exclusive definition) or a score ''at or below which'' a given percentage falls (inclusive definition). For example, the 50th percentile (the median) is the score below which 50% of the scores in the distribution are found (by the "exclusive" definition), or at or below which 50% of the scores are found (by the "inclusive" definition). Percentiles are expressed in the same unit of measurement as the input scores; for example, if the scores refer to human weight, the corresponding percentiles will be expressed in kilograms or pounds. The percentile score and the ''percentile rank'' are related terms. The percentile rank of a score is the percentage of scores in its distribution that are less than it, an exclusive definition, and one that can be expressed with a single, simple formula. Percentile scores and percen ...
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Science Fiction
Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imagination, imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, Parallel universes in fiction, parallel universes, extraterrestrials in fiction, extraterrestrial life, sentient artificial intelligence, cybernetics, certain forms of immortality (like mind uploading), and the technological singularity, singularity. Science fiction List of existing technologies predicted in science fiction, predicted several existing inventions, such as the atomic bomb, robots, and borazon, whose names entirely match their fictional predecessors. In addition, science fiction might serve as an outlet to facilitate future scientific and technological innovations. Science fiction can trace its roots to ancient mythology. It is also related to fantasy, Horror fiction, horror, and superhero fiction and contains many #Subgenres, sub ...
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Mark Acres (game Designer)
Mark Acres is a game designer who has worked primarily on role-playing games. Career Mark Acres assisted Rick Krebs assisting in his development of the role-playing game ''Gangbusters''. Acres also worked with Jeff Grubb on ideas for TSR's 1984 ''Marvel Super Heroes'' roleplaying game. Between 1983 and 1984, approximately 200 people left TSR as a result of multiple rounds of layoffs; as a result Acres joined CEO John Rickets, as well as Andria Hayday, Gaye Goldsberry O'Keefe, Gali Sanchez, Garry Spiegle, Carl Smith, Stephen D. Sullivan, and Michael Williams in forming the game company Pacesetter on January 23, 1984. Acres did some freelance work for Mayfair Games Mayfair Games was an American publisher of board, card, and roleplaying games that also licensed Euro-style board games to publish them in English. The company licensed worldwide English-language publishing rights to ''The Settlers of Catan'' se ... after Pacesetter ceased publication in 1986. His ''D&D'' design ...
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Tom Moldvay
Thomas Steven Moldvay (Nov. 5, 1948 – March 9, 2007) was an American game designer and author, best known for his work on early materials for the fantasy role-playing game '' Dungeons & Dragons'' (D&D). Career During the 1970s while a student at Kent State University in Ohio, Moldvay was a writer for the science fiction fanzine ''Infinite Dreams''. Moldvay was a ''Dungeons & Dragons'' player brought into TSR by the head of design and development, Lawrence Schick, during a time of substantial growth at TSR. After the publication of the core handbooks for ''Advanced Dungeons & Dragons'', Moldvay wrote a second edition of the '' Dungeons & Dragons Basic Set'' (1980). As an employee of TSR, Moldvay authored or co-authored landmark D&D adventure modules such as '' Castle Amber'', '' Isle of Dread'', the rewrite of '' Palace of the Silver Princess'', and '' Secret of the Slavers Stockade'', all published in 1981. Of these, X1 – ''Isle of Dread'' was one of the most widely ...
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Star Frontiers
''Star Frontiers'' is a science fiction role-playing game produced by TSR from 1982 to 1985. The game offered a space opera action-adventure setting. Fictional setting ''Star Frontiers'' takes place near the center of a spiral galaxy (the setting does not specify whether the galaxy is our own Milky Way). A previously undiscovered quirk of the laws of physics allows starships to jump to "The Void", a hyperspatial realm that greatly shortens the travel times between inhabited worlds, once they reach 1% of the speed of light (3,000 km/s). The basic game setting was an area known as "The Frontier Sector" where four sentient races (Dralasite, Humans, Vrusk, and Yazirian) had met and formed the United Planetary Federation (UPF). A large number of the star systems shown on the map of the Frontier sector in the basic rulebook were unexplored and undetailed, allowing the Gamemaster (called the "referee" in the game) to put whatever they wished there. Players could take on any num ...
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Player Characters
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing style ...
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Boxed Set
A box set or (its original name) boxed set is a set of items (for example, a compilation of books, musical recordings, films or television programs) traditionally packaged in a box and offered for sale as a single unit. Music Artists and bands with an extremely long and successful career often have anthology or "essential" collections of their boxes of music released as box sets. These often include rare and never-before-released tracks. Some box sets collect previously released boxes of singles or albums by a music artist, and often collect the complete discography of an artist such as Pink Floyd's '' Oh, by the Way'' and '' Discovery'' sets. Sometimes bands release expanded versions of their most successful albums such as Pink Floyd's ''Immersion'' box set versions of their '' The Dark Side of the Moon'' (1973), '' Wish You Were Here'' (1975) and ''The Wall'' (1979) albums. Pink Floyd have also released '' The Early Years 1965–1972'' box set which features mostly unreleased ...
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Jim Holloway (artist)
James Holloway (died June 28, 2020) was an artist whose work appeared in role-playing games. Background Jim Holloway was self taught in illustration, although he was able to study some oil paintings by his father. Works Jim Holloway produced interior illustrations for many ''Dungeons & Dragons'' books and '' Dragon'' magazine starting in 1981, as well as cover art for '' The Land Beyond the Magic Mirror'' and '' Dungeonland'' (1983), and '' Mad Monkey vs. the Dragon Claw'' (1988), the '' Spelljammer: AD&D Adventures in Space'' boxed set (1989), and '' Ronin Challenge'' (1990). Holloway was the original artist for the ''Paranoia'' role-playing game, and also did the cover for ''Tales from the Floating Vagabond ''Tales from the Floating Vagabond'' is a science-fiction role-playing game by Lee Garvin, published by Avalon Hill in 1991. It has the tagline "Ludicrous Adventure in a Universe Whose Natural Laws Are Out To Lunch". Overview The game takes a ...'' from Avalon Hill. ...
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Jim Bambra
Jim Bambra (born 1956)Jim Bambra: Director Summary
Company Check Ltd
is a British designer and reviewer of roleplaying games (RPG), and a former company director. He is particularly known for his contributions to '' Dungeons and Dragons'', '''', ''
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Imagine (AD&D Magazine)
''Imagine'' (printed under the long title ''Imagine: Adventure Game Magazine'') was a British monthly magazine dedicated to the first edition ''Advanced Dungeons and Dragons'' and '' Dungeons and Dragons'' role-playing game systems published by TSR UK Limited. History Shannon Appelcine explained, "TSR tried to horn in on the British magazine market in 1983 with ''Imagine'' magazine, but they folded it just two years later. Gary Gygax would much later claim that ''Imagine'' had usually been operated at a loss and was kept around mainly for its useful marketing of TSR's lines. ''White Dwarfs lead in Britain was pretty much unassailable." ''Imagine'' was published monthly between April 1983 and October 1985. The print run lasted for 31 issues (30 issues and one special edition) before its cancellation. Don Turnbull was cited as publisher and Paul Cockburn as assistant editor for the majority of the life of the publication. Neil Gaiman wrote film reviews for several issues of ''Ima ...
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