
A player character (also known as a playable character or PC) is a fictional
character in a
video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
or tabletop
role-playing game
A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...
whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called
non-player character
A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
s (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a
gamemaster refereeing
tabletop role-playing game
A tabletop role-playing game (TTRPG or TRPG), also known as a pen-and-paper role-playing game, is a kind of role-playing game (RPG) in which the participants describe their characters' actions through speech and sometimes movements. Participants d ...
s. The player character functions as a fictional, alternate body for the player controlling the character.
Video games typically have one player character for each person playing the game. Some games, such as
multiplayer online battle arena
Multiplayer online battle arena (MOBA) is a Video game genre, subgenre of strategy video games in which two teams of Gamer, players compete on a structured battlefield, each controlling a single Player character, character with distinctive abilit ...
,
hero shooter, and
fighting game
The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
s, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive
abilities
Abilities are powers an agent has to perform various actions. They include common abilities, like walking, and rare abilities, like performing a double backflip. Abilities are intelligent powers: they are guided by the person's intention and exe ...
and differing styles of play.
Overview
Avatars
A player character may sometimes be based on a real person, especially in
sports game
A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with video games, including team sports, track and field, extreme sports, and combat sports. Some games emphasize playing the sport (such ...
s that use the names and likenesses of real athletes. Historical figures and leaders may sometimes appear as characters too, particularly in
strategy
Strategy (from Greek στρατηγία ''stratēgia'', "troop leadership; office of general, command, generalship") is a general plan to achieve one or more long-term or overall goals under conditions of uncertainty. In the sense of the " a ...
or
empire building games such as in
Sid Meier's ''
Civilization
A civilization (also spelled civilisation in British English) is any complex society characterized by the development of state (polity), the state, social stratification, urban area, urbanization, and symbolic systems of communication beyon ...
'' series. Such a player character is more properly an
avatar
Avatar (, ; ) is a concept within Hinduism that in Sanskrit literally means . It signifies the material appearance or incarnation of a powerful deity, or spirit on Earth. The relative verb to "alight, to make one's appearance" is sometimes u ...
as the player character's name and image typically have little bearing on the game itself. Avatars are also commonly seen in
casino
A casino is a facility for gambling. Casinos are often built near or combined with hotels, resorts, restaurants, retail shops, cruise ships, and other tourist attractions. Some casinos also host live entertainment, such as stand-up comedy, conce ...
game simulations.
Blank characters
In many video games, and especially
first-person shooter
A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
s, the player character is a "blank slate" without any notable characteristics or even
backstory
A backstory, background story, background, or legend is a set of events invented for a plot, preceding and leading up to that plot. In acting, it is the history of the character before the drama begins, and is created during the actor's prepara ...
.
Pac-Man,
Crono from ''
Chrono Trigger'',
Link from ''
The Legend of Zelda
is a media franchise, video game series created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flags ...
'',
Chell from ''
Portal'', and
Claude from ''
Grand Theft Auto III'' are examples of such characters. These characters are generally
silent protagonists.
Some games will go even further, never showing or naming the player character at all. This is somewhat common in first-person videogames, such as in ''
Myst
''Myst'' is a 1993 adventure video game developed by Cyan and published by Broderbund for Mac OS. In the game, the player travels via a special book to a mysterious island called Myst. The player interacts with objects and traverses the ...
'', but is more often done in
strategy video games such as ''
Dune 2000,'' ''
Emperor: Battle for Dune'', and ''
Command & Conquer'' series. In such games, the only real indication that the player has a character (instead of an omnipresent status), is from the
cutscene
A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
s during which the character is being given a mission briefing or debriefing; the player is usually addressed as "general", "commander", or another military rank.
In gaming culture, such a character was called Ageless, Faceless, Gender-Neutral, Culturally Ambiguous Adventure Person, abbreviated as AFGNCAAP; a term that originated in ''
Zork: Grand Inquisitor'' where it is used satirically to refer to the player.
Character action games

Character
action games (also called character-driven games, character games or just action games) are a broad category of action games, referring to a variety of games that are driven by the physical actions of player characters. The term dates back to the
golden age of arcade video games in the early 1980s, when the terms "action games" and "character games" began being used to distinguish a new emerging genre of character-driven action games from the space
shoot 'em ups that had previously dominated the
arcades in the late 1970s. Classic examples of character action games from that period include maze games like ''
Pac-Man'', platformers like ''
Donkey Kong'', and ''
Frogger''.
Side-scrolling character action games (also called "side-scrolling action games" or "side-scrollers") are a broad category of character action games that were popular from the mid-1980s to the 1990s, which involve player characters defeating large groups of weaker enemies along a side-scrolling playfield.
Examples include
beat 'em ups
A beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in Side-scrolling video game, scrolling, 2D c ...
like ''
Kung-Fu Master'' and ''
Double Dragon'',
ninja
A , or was a spy and infiltrator in pre-modern Japan. The functions of a ninja included siege and infiltration, ambush, reconnaissance, espionage, deception, and later bodyguarding.Kawakami, pp. 21–22 Antecedents may have existed as ear ...
action games like ''
The Legend of Kage
is a hack-and-slash video game developed and published by Taito for Arcade video game, arcades. In this game, the player controls the ninja Kage, with the objective being to get through five stages in order to save the princess Kirihime. These ...
'' and ''
Shinobi'',
scrolling platformers like ''
Super Mario Bros.'' and ''
Sonic the Hedgehog
is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'', and
run and gun shooters like ''
Rolling Thunder''
and ''
Gunstar Heroes''.
"Character action games" is also a term used for 3D
hack and slash
Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as ...
games modelled after ''
Devil May Cry
is a science fantasy action-adventure game franchise created by Hideki Kamiya. It is primarily developed and published by Capcom. The series centers on the demon hunter Dante (Devil May Cry), Dante and his efforts to thwart various demon invas ...
'', which represent an evolution of arcade character action games. Other examples of this sub-genre include ''
Ninja Gaiden'', ''
God of War
A war god in mythology associated with war, combat, or bloodshed. They occur commonly in polytheism, polytheistic religions.
Unlike most gods and goddesses in polytheistic religions, monotheistic deities have traditionally been portrayed in their ...
'', and ''
Bayonetta
is a science fantasy action-adventure video game franchise created by Hideki Kamiya. It is developed by PlatinumGames, owned by Sega, and, since the release of Bayonetta 2 in 2014, published by Nintendo. The franchise was introduced in 2009 w ...
''.
Fighting games
Fighting game
The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
s typically have a larger number of player characters to choose from, with some basic moves available to all or most characters and some unique moves only available to one or a few characters. Having many distinctive characters to play as and against, all possessing different moves and abilities, is necessary to create a larger gameplay variety in such games.
Hero shooters
Similarly to MOBAs,
hero shooters emphasize pre-designed "hero" characters with distinctive abilities and weapons that are not available to the other characters. Hero shooters strongly encourage
teamwork
Teamwork is the collaborative effort of a group to achieve a common goal or to complete a task in an effective and efficient way. Teamwork is seen within the framework of a team, which is a group of interdependent individuals who work toge ...
between players on a team, guiding players to select effective combinations of hero characters and coordinate the use of hero abilities during a match.
Multiplayer online battle arena
Multiplayer online battle arena
Multiplayer online battle arena (MOBA) is a Video game genre, subgenre of strategy video games in which two teams of Gamer, players compete on a structured battlefield, each controlling a single Player character, character with distinctive abilit ...
games offer a large group of
viable player characters for the player to choose from, each of which having distinctive abilities, strengths, and weaknesses to make the game play style different. Characters can learn new abilities or augment existing ones over the course of a match by collecting experience points. Choosing a character who complements the player's teammates and counters their opponents opens up a strategy before the beginning of the match itself.
Playable characters blend a variety of fantasy tropes, featuring numerous references to
popular culture
Popular culture (also called pop culture or mass culture) is generally recognized by members of a society as a set of cultural practice, practices, beliefs, artistic output (also known as popular art f. pop art
F is the sixth letter of the Latin alphabet.
F may also refer to:
Science and technology Mathematics
* F or f, the number 15 (number), 15 in hexadecimal and higher positional systems
* ''p'F'q'', the hypergeometric function
* F-distributi ...
or mass art, sometimes contraste ...
and
mythology
Myth is a genre of folklore consisting primarily of narratives that play a fundamental role in a society. For scholars, this is very different from the vernacular usage of the term "myth" that refers to a belief that is not true. Instead, the ...
.
Role-playing games
In both tabletop role playing games such as ''
Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
'' and role-playing video games such as ''
Final Fantasy
is a Japanese fantasy Anthology series, anthology media franchise created by Hironobu Sakaguchi which is owned, developed, and published by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fanta ...
,'' a player typically creates or takes on the identity of a character that may have nothing in common with the player. The character is often of a certain (usually fictional) race and class (such as
zombie
A zombie (Haitian French: ; ; Kikongo: ''zumbi'') is a mythological undead corporeal revenant created through the reanimation of a corpse. In modern popular culture, zombies appear in horror genre works. The term comes from Haitian folkl ...
,
berserker
In the Old Norse written corpus, berserkers () were Scandinavian warriors who were said to have fought in a trance-like fury, a characteristic which later gave rise to the modern English adjective ''wikt:berserk#Adjective, berserk'' . Berserkers ...
,
rifleman,
elf
An elf (: elves) is a type of humanoid supernatural being in Germanic peoples, Germanic folklore. Elves appear especially in Norse mythology, North Germanic mythology, being mentioned in the Icelandic ''Poetic Edda'' and the ''Prose Edda'' ...
, or
cleric
Clergy are formal leaders within established religions. Their roles and functions vary in different religious traditions, but usually involve presiding over specific rituals and teaching their religion's doctrines and practices. Some of the ter ...
), each with strengths and weaknesses. The attributes of the characters (such as magic and fighting ability) are given as numerical values which can be increased as the character progresses and gains rank and experience points through accomplishing goals or fighting enemies.
Sports games
In many
sports games, player characters are often modelled after real-life
athletes
An athlete is most commonly a person who competes in one or more sports involving physical strength, speed, power, or endurance. Sometimes, the word "athlete" is used to refer specifically to sport of athletics competitors, i.e. including trac ...
, as opposed to fictional characters. This is particularly the case for sports
simulation games, whereas many
arcade-style sports games often have fictional characters instead.
Secret characters
A secret or
unlockable character is a playable character in a video game available only after either completing the game or meeting another requirement. In some video games, characters that are not secret but appear only as
non-player character
A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
s like
bosses or enemies become playable characters after completing certain requirements, or sometimes
cheating
Cheating generally describes various actions designed to subvert or disobey rules in order to obtain unfair advantages without being noticed. This includes acts of bribery, cronyism and nepotism in any situation where individuals are given pr ...
.
See also
*
Alternate character
In role-playing games, an alternate character, often referred to in slang as alt, alt char, or less commonly multi, is a character in addition to one's "primary" or "main" player character. Players are generally not secretive about their alterna ...
*
Avatar (computing)
*
Non-player character
A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
References
{{MUDs, state=collapsed
MUD terminology
Role-playing game terminology
Video game terminology