Splinter Cell Conviction
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Splinter Cell Conviction
''Tom Clancy's Splinter Cell: Conviction'' is a 2010 Stealth game, stealth Action-adventure game, action-adventure video game developed by Ubisoft Montreal and published by Microsoft Game Studios and Ubisoft. The game is a sequel to ''Tom Clancy's Splinter Cell: Double Agent, Splinter Cell: Double Agent'' and part of the ''Tom Clancy's Splinter Cell, Splinter Cell'' series. Key members of the ''Tom Clancy's Rainbow Six: Vegas'' team, such as creative director Maxime Béland worked on the game. It released for Microsoft Windows, Windows and Xbox 360 in April 2010. Gameloft released a handheld version for Apple's iOS in May/July 2010. There are also versions available for Android (operating system), Android, Windows Phone and Bada (operating system), Bada, as well as a side-scrolling 2D version for mobile phones. ''Splinter Cell: Conviction'' received positive reviews from critics. They praised its gameplay, art direction, and narrative, although there was criticism on the short le ...
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Ubisoft Montreal
Ubisoft Divertissements Inc., doing business as Ubisoft Montreal, is a Canadian video game developer and a studio of Ubisoft based in Montreal. The studio was founded in April 1997 as part of Ubisoft's growth into worldwide markets, with subsidies from the governments of Montreal, Quebec, and Canada to help create new multimedia jobs. The studio's initial products were low-profile children's games based on existing intellectual property. Ubisoft Montreal's break-out titles were 2002's '' Tom Clancy's Splinter Cell'' and 2003's '' Prince of Persia: The Sands of Time''. Subsequently, the studio continued to develop sequels and related games in both series, and developing its own intellectual properties such as ''Assassin's Creed'', '' Far Cry'', '' Watch Dogs'', and '' For Honor''. By October 2022, the studio employed over 4,000 staff, making it the largest in the world. The studio helped to establish Montreal as a creative city, and brought other video game developers and publi ...
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