Space Ace (SNES Video Game)
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Space Ace (SNES Video Game)
''Space Ace'' is an action video game developed by Oxford Digital Enterprises and published by Absolute Entertainment, Imagineer, and Empire Interactive for the Super Nintendo Entertainment System video game console in North America, Japan, and Europe respectively. It is a version of the game of the same name, which was noted for its full-motion video cutscenes. Players control the protagonist, Dex, who is made younger and weaker by the villain Borf, through platforming-action and shooting segments. At points, players may be able to "energize" Dex into Ace in these platforming segments, giving Dex the ability to shoot. Because of the limited memory of a Super NES cartridge, the game was instead made as a side-scrolling game to accomodate the limited cartridge size. However, some cutscenes from the original have been kept albeit in low resolution. At release, critical reception was mixed, with common praises being to do with visuals, audio, and shooting segments, while common cri ...
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Absolute Entertainment
Absolute Entertainment was an American Video game publisher, video game publishing company. Through its video game developer, development house, Imagineering (company), Imagineering, Absolute Entertainment produced titles for the Atari 2600, Atari 7800, Game Gear, Sega Genesis, Genesis/Mega Drive, Sega CD, Game Boy, Nintendo Entertainment System, and Super NES video game consoles, as well as for the Commodore 64, Apple II, and IBM PC compatibles. After leaving his position as a video game developer and Game designer, designer at Activision, Garry Kitchen founded the company in 1986 with his brother Dan Kitchen, along with Alex DeMeo and John Van Ryzin. The company's headquarters was in Glen Rock, New Jersey, but later moved to another New Jersey Borough (New Jersey), borough, Upper Saddle River, New Jersey, Upper Saddle River. In 1988, after his brief stint at Hasbro, David Crane (programmer), David Crane had joined the company. While the company was based in New Jersey, David C ...
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Electronic Games
''Electronic Games'' was the first dedicated video game magazine published in the United States and ran from October 15, 1981, to 1997 under different titles. It was co-founded by Bill Kunkel, Joyce Worley, and Arnie Katz. History The history of ''Electronic Games'' originates in the consumer electronics magazine, ''Video''. Initially video games were covered sporadically in Deeny Kaplan's regular "VideoTest Reports" column. In the summer of 1979, ''Video'' decided to launch a new column to focus on video games. '' Arcade Alley'' became a regular column and would represent a journalistic first. Written by Bill Kunkel, Arnie Katz (initially pseudonymously writing as Frank T. Laney II), and Joyce Worley, the three writers became close friends and in 1981 they founded ''Electronic Games'' magazine. The magazine was active from Winter 1981, during the golden age of arcade video games and the second generation of consoles, up until 1985, following the video game crash of 19 ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in addition to multi-player modes. Most modern console games, PC games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The '' Unreal Tournament'' series is one example of such. History The earliest video games, such as '' Tennis for Two'' (1958), '' Spacewar!'' (1962), and '' Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as '' Speed Race'' (1974) and '' Space Invaders'' (1978). The reason for this, according to Raph Ko ...
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Oxford Digital Enterprises Games
Oxford () is a City status in the United Kingdom, cathedral city and non-metropolitan district in Oxfordshire, England, of which it is the county town. The city is home to the University of Oxford, the List of oldest universities in continuous operation, oldest university in the English-speaking world; it has buildings in every style of Architecture of England, English architecture since late History of Anglo-Saxon England, Anglo-Saxon. Oxford's industries include motor manufacturing, education, publishing, science, and information technologies. Founded in the 8th century, it was granted city status in 1542. The city is located at the confluence of the rivers Thames (locally known as the Isis) and River Cherwell, Cherwell. It had a population of in . It is north-west of London, south-east of Birmingham and north-east of Bristol. History The history of Oxford in England dates back to its original settlement in the History of Anglo-Saxon England, Saxon period. The name †...
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