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Soukaigi
''Soukaigi'' is a 1998 action role-playing game developed by Yuke's and published by Square for the PlayStation. It was later re-released digitally for the PlayStation Portable, PlayStation 3 and PlayStation Vita. No version of the game was localized. Set in modern-day Japan, ''Soukaigi'' follows a group of five people chosen by the gods to save Japan from a supernatural catastrophe. Gameplay has each character navigating levels, fighting monsters and completing required tasks to advance the story. The game was developed as part of Square's initiative of forming small teams of young developers to create experimental titles for the PlayStation. Director and writer Nobuhiko Amakawa wanted to create a modern Japanese fantasy. Yuke's was allowed total creative freedom by Square, who financed the project with a generous budget which allowed for live music composed by Hiroki Kikuta and full voice acting. Character designs were created by Natsuki Sumeragi. The game met with low sales an ...
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Hiroki Kikuta
is a Japanese composer and game designer. His major works are ''Secret of Mana'', '' Trials of Mana'', '' Soukaigi'', and '' Koudelka'', for which he also acted as producer and concept designer. He has composed music for seven other games, and worked as a concept designer in addition to composer for the unreleased MMORPG ''Chou Bukyo Taisen''. He became interested in music at an early age, but earned a degree in Religious Studies, Philosophy, and Cultural Anthropology from Kansai University. He spent the next few years working first as a manga illustrator, then as a composer for anime series, before coming to work for Square in 1991. After composing the soundtracks for his first three best-known works, he formed his own video game production company, Sacnoth, for which he was the president and CEO. After producing and composing ''Koudelka'' in 1999, he left to become a freelance composer. Since his departure he has formed his own record label, Norstrilia, through which he prod ...
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Square (video Game Company)
also known under its international brand name SquareSoft, was a Japanese video game developer and publisher. It was founded in 1986 by Masafumi Miyamoto, who spun off the computer game software division of Den-Yu-Sha, a power line construction company owned by his father. Among its early employees were designers Hironobu Sakaguchi, Hiromichi Tanaka, Akitoshi Kawazu, Koichi Ishii, artist Kazuko Shibuya, programmer Nasir Gebelli, and composer Nobuo Uematsu. Initially focusing on action games, the team saw popular success with the role-playing video game ''Final Fantasy'' in 1987, which would lead to the franchise of the same name being one of its flagship franchises. Later notable staff included directors Yoshinori Kitase and Takashi Tokita, designer and writer Yasumi Matsuno, artists Tetsuya Nomura and Yusuke Naora, and composers Yoko Shimomura and Masashi Hamauzu. Initially developing for PCs, then exclusively for Nintendo systems, Square cut ties with Nintendo in ...
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Yuke's
Yuke's Co. Ltd. is a Japanese video game developer based in Osaka. It was established on February 26, 1993 by Yukinori Taniguchi. The company is best known for developing the ''WWE'' video game series, based on the professional wrestling promotion of the same name, until 2018. History Founded in 1993, Yuke's was named after founder Yukinori Taniguchi's high school nickname. The first two games that the company developed were the platform game '' Hermie Hopperhead'' and the pro wrestling game '' Toukon Retsuden''. The latter title was a best-seller in Japan. Though Activision purchased the rights to publish the game in North America and began localization work, only the first game was localized, becoming ''Power Move Pro Wrestling'' with a different roster of wrestlers. Beginning in 2000, Yuke's began to develop wrestling games for THQ based on the World Wrestling Federation (WWF; now WWE). They were recommended to THQ by Aki, who had developed their own line of wrestling g ...
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Natsuki Sumeragi
is a Japanese manga artist. She graduated from Ritsumeikan University with a degree in Japanese literature. She is famous for portraying Chinese and Korean history in her works. She currently lives in Kyoto Kyoto ( or ; Japanese language, Japanese: , ''Kyōto'' ), officially , is the capital city of Kyoto Prefecture in the Kansai region of Japan's largest and most populous island of Honshu. , the city had a population of 1.46 million, making it t .... Works Manga * * * * * * * * * * * , story by Hiroshi Mori * * , story by Koike Kazuo *Mitsubachi to Enrai (蜜蜂と遠雷) Games * , character design * , character concept design Novel illustrations Illustration Collection * External links *Natsuki Sumeragi's official siteA brief introductionat MangaArt 1967 births Living people Japanese illustrators Manga artists {{Manga-artist-stub ...
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Tankōbon
A is a standard publishing format for books in Japan, alongside other formats such as ''shinsho'' (17x11 cm paperback books) and ''bunkobon''. Used as a loanword in English, the term specifically refers to a printed collection of a manga that was previously published in a serialized format. Manga typically contain a handful of chapters, and may collect multiple volumes as a series continues publication. Major publishing Imprint (trade name), imprints for of manga include Jump Comics (for serials in Shueisha's ''Weekly Shōnen Jump'' and other Jump (magazine line), ''Jump'' magazines), Kodansha's Weekly Shōnen Magazine, Shōnen Magazine Comics, Shogakukan's Shōnen Sunday Comics, and Akita Shoten’s Weekly Shōnen Champion, Shōnen Champion Comics. Manga Increasingly after 1959, manga came to be published in thick, phone book, phone-book-sized weekly or monthly anthology list of manga magazines, manga magazines (such as ''Weekly Shōnen Magazine'' or ''Weekly Shōnen Jump ...
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Kadokawa Shoten
, formerly , is a Japanese publisher and division of Kadokawa Future Publishing based in Tokyo, Japan. It became an internal division of Kadokawa Corporation on October 1, 2013. Kadokawa publishes manga, light novels, manga anthology magazines such as '' Monthly Asuka'' and '' Monthly Shōnen Ace'', and entertainment magazines such as '' Newtype''. Since its founding, Kadokawa has expanded into the multimedia sector, namely in video games (as Kadokawa Games) and in live-action and animated films (as Kadokawa Pictures). History Kadokawa Shoten was established on November 10, 1945, by Genyoshi Kadokawa. The company's first publication imprint, Kadokawa Bunko, was published in 1949. The company went public on April 2, 1954. In 1975, Haruki Kadokawa became the president of Kadokawa Shoten, following Genyoshi Kadokawa's death. On April 1, 2003, Kadokawa Shoten was renamed to Kadokawa Holdings, transferring the existing publishing businesses to Kadokawa Shoten. On July 1, 2006, ...
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PlayStation Network
PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartphones, tablets, Blu-ray players and high-definition televisions. It succeeded Sony Entertainment Network in 2015 and this service is the account for PlayStation consoles, accounts can store games and other content. PlayStation Network's services are dedicated to an online marketplace (PlayStation Store), a premium subscription service for enhanced gaming and social features (PlayStation Plus), music streaming (PlayStation Music, based on Spotify), and formerly a cloud gaming service ( PlayStation Now; folded into PlayStation Plus Premium in June 2022). The service is available in 73 territories. History Launched in the year 2000, Sony's second home console, the PlayStation 2, had rudimentary online features in select games via its onlin ...
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Tokyo Game Show
, commonly known as TGS, is a video game trade fair and convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications, Inc. The main focus of the show is on Japanese games, but some international video game developers use it to showcase upcoming releases/related hardware. The duration of the event is four days. The first two days of Tokyo Game Show are open only to industry attendees (business) and the general public can attend during the final two days. History The first Tokyo Game Show was held in 1996. From 1996 to 2002, the show was held twice a year: once in the Spring and once in Autumn (in the Tokyo Big Sight). Since 2002, the show has been held once a year. 2011’s show hosted over 200,000 attendees and the 2012 show bringing in 223,753. The busiest TGS was in 2016 with 271,224 people in attendance and 614 companies had exhibits. The event ...
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Trials Of Mana
''Trials of Mana'', also known by its Japanese title is a 1995 action role-playing game developed and published by Square (now Square Enix) for the Super Famicom. It is the sequel to the 1993 game ''Secret of Mana'', and is the third installment in the ''Mana'' series. Set in a high fantasy world, the game follows three heroes as they attempt to claim the legendary Mana Sword and prevent the Benevodons from being unleashed and destroying the world. It features three main plotlines and six different possible main characters, each with their own storylines, and allows two players to play simultaneously. ''Trials of Mana'' builds on the gameplay of its predecessor with multiple enhancements, including the use of a time progression system with transitions from day to night and weekday to weekday in game time, and a wide range of character classes to choose from, which provides each character with an exclusive set of skills and status progression. The game was designed by series c ...
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Xenogears
''Xenogears'' is a 1998 role-playing video game developed and published by Square (video game company), Square for the PlayStation (console), PlayStation video game console. It is the debut entry in the larger ''Xeno (series), Xeno'' franchise. The gameplay of ''Xenogears'' revolves around navigating 3D environments both on-foot and using humanoid mecha dubbed "Gears". Combat is governed by a version of the turn-based "Active Time Battle" system. The story follows protagonist Fei Fong Wong and several others as they journey across the world to overthrow the all-powerful rule of Solaris and uncover mysteries concerning their world. The story incorporates Jungian psychology, Freudian thought, and religious symbolism. Created by Tetsuya Takahashi and his wife Soraya Saga, Kaori Tanaka as a proposal for ''Final Fantasy VII'', it was allowed to be developed as its own project; first as a sequel to ''Chrono Trigger'' and then as an original game with a science fiction premise. The char ...
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Sony
is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (imaging and sensing), Sony Entertainment (including Sony Pictures and Sony Music Group), Sony Interactive Entertainment (video games), Sony Financial Group, and others. Sony was founded in 1946 as by Masaru Ibuka and Akio Morita. In 1958, the company adopted the name Initially an electronics firm, it gained early recognition for products such as the TR-55 transistor radio and the CV-2000 home video tape recorder, contributing significantly to Japan's Japanese economic miracle, post-war economic recovery. After Ibuka's retirement in the 1970s, Morita served as chairman until 1994, overseeing Sony's rise as a global brand recognized for innovation in consumer electronics. Landmark products included the Trinitron color television, the Walkma ...
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DigiCube
DigiCube Co., Ltd. (株式会社デジキューブ; ''Kabushiki-gaisha Dejikyūbu'') was a Japanese company established as a subsidiary of software developer Square on February 6, 1996 and headquartered in Tokyo, Japan. The primary purpose of DigiCube was to market and distribute Square products, most notably video games and related merchandise, including toys, books, and music soundtracks. DigiCube served as a wholesaler to distributors, and was noteworthy for pioneering the sale of video games in Japanese convenience stores and vending machine kiosks. History At the close of 1997, DigiCube reported that their vending machine service had exceeded 10 million software units since the service launched in November 1996. At its peak in 1998, DigiCube recorded sales of 8.6 million units, equaling ¥46.8 billion JPY. Digicube started carrying the PlayStation 2 in March 2000, with sales of 100,000 consoles and 400,000 games. By May 2000, the company offered thirty-one software titl ...
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