Silo 14
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Silo 14
''Silo 14'' is a 1983 board game published by Jersey Devil/ Centurion Games. Gameplay ''Silo 14'' is a game about a doomsday scenario intended for either solitaire play or multiple players, in which the Commandos must stop an out of control general from starting World War III. Reception Suzanne Stevens reviewed ''Silo 14'' in ''Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...'' No. 67. Stevens commented that "When you manage to beat the odds, ''Silo 14'' has its exciting and gratifying moments, but the game is not for the impatient or the easily discouraged. For those ready for a challenge, however, ''Silo 14'' makes for an amusing hour of game playing." References {{reflist Board games introduced in 1983 ...
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Board Game
A board game is a type of tabletop game that involves small objects () that are placed and moved in particular ways on a specially designed patterned game board, potentially including other components, e.g. dice. The earliest known uses of the term "board game" are between the 1840s and 1850s. While game boards are a necessary and sufficient condition of this genre, card games that do not use a standard deck of cards, as well as games that use neither cards nor a game board, are often colloquially included, with some referring to this genre generally as "table and board games" or simply "tabletop games". Eras Ancient era Board games have been played, traveled, and evolved in most cultures and societies throughout history Board games have been discovered in a number of archaeological sites. The oldest discovered gaming pieces were discovered in southwest Turkey, a set of elaborate sculptured stones in sets of four designed for a chess-like game, which were created during the ...
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Jersey Devil Game Company, Inc
Jersey ( ; ), officially the Bailiwick of Jersey, is an autonomous and self-governing island territory of the British Islands. Although as a British Crown Dependency it is not a sovereign state, it has its own distinguishing civil and government institutions, so qualifies as a small nation or island country. Located in Northwestern Europe, off the coast of north-west France, it is the largest of the Channel Islands and is from Normandy's Cotentin Peninsula. The Bailiwick consists of the main island of Jersey and some surrounding uninhabited islands and rocks including Les Dirouilles, Les Écréhous, Les Minquiers, and Les Pierres de Lecq. Jersey was part of the Duchy of Normandy, whose dukes became kings of England from 1066. After Normandy was lost by the kings of England in the 13th century, and the ducal title surrendered to France, Jersey remained loyal to the English Crown, though it never became part of the Kingdom of England. At the end of the Napoleonic Wars, Jerse ...
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Centurion Games
In the Roman army during classical antiquity, a centurion (; , . ; , or ), was a commander, nominally of a century (), a military unit originally consisting of 100 legionaries. The size of the century changed over time; from the 1st century BC through most of the imperial era it was reduced to 80 men. A centurion was promoted for being an exemplary soldier and was then expected to become a strict commander of his subordinates, to lead his troops by example, and coordinate his century's actions. They were also responsible for handling logistics and supplies, as well as any discipline that was required. In a Roman legion, centuries were grouped into cohorts and commanded by a senior centurion. The prestigious first cohort (a formation of five double-strength centuries of 160 men each) was led by the ''primus pilus,'' who commanded the ''primi ordines'' who were the centurions of the first cohort. A centurion's symbol of office was the vine staff, with which they disciplined eve ...
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World War III
World War III, also known as the Third World War, is a hypothetical future global conflict subsequent to World War I (1914–1918) and World War II (1939–1945). It is widely predicted that such a war would involve all of the great powers, like its two predecessors, and the use of nuclear weapons or other weapons of mass destruction, thereby surpassing all prior conflicts in scale, devastation, and loss of life. World War III was initially synonymous with the escalation of the Cold War (1947–1991) into direct conflict between the US-led Western Bloc and Soviet-led Eastern Bloc. Since the Manhattan Project's development of nuclear weapons in 1945 and their use by the United States in the atomic bombings of Hiroshima and Nagasaki at the end of World War II, the risk of a nuclear apocalypse causing widespread destruction and the potential collapse of modern civilization or human extinction has been central in speculation and fiction about World War III. The Soviet Union's ...
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Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand we do it now" (after their first game, '' Stellar Conquest''). Initial issues were in a plain-paper digest format. By issue 17, it had grown to a full size bimonthly magazine, printed on slick paper. When Steve Jackson departed Metagaming to found h ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch Ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', '' Car Wars'', '' Illuminati'', and ''G.E.V.'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, science fiction, and gothic horror. It also published the book ''Principia Discordia'', the sacred text of the Discordian ...
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