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''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy
board games A board game is a type of tabletop game that involves small objects () that are placed and moved in particular ways on a specially designed patterned game board, potentially including other components, e.g. dice. The earliest known uses of the ...
and
tabletop role-playing game A tabletop role-playing game (TTRPG or TRPG), also known as a pen-and-paper role-playing game, is a kind of role-playing game (RPG) in which the participants describe their characters' actions through speech and sometimes movements. Participants d ...
s. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''.


History

''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand we do it now" (after their first game, '' Stellar Conquest''). Initial issues were in a plain-paper digest format. By issue 17, it had grown to a full size bimonthly magazine, printed on slick paper. When Steve Jackson departed Metagaming to found his own company, he also secured the right to publish ''The Space Gamer'' from number 27 on. In the first
Steve Jackson Games Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the cr ...
(SJG) issue, Howard Thompson wrote a report on Metagaming and stated "Metagaming's staff won't miss the effort. After the change in ownership, Metagaming feels comfortable with the decision; it was the right thing to do." In the same issue, Steve Jackson announced, "''TSG'' is going monthly... from umber 28 (May 1980)on, it'll be a
monthly Monthly usually refers to the scheduling of something every month. It may also refer to: * ''The Monthly'' * ''Monthly Magazine'' * ''Monthly Review'' * ''PQ Monthly'' * ''Home Monthly'' * ''Trader Monthly'' * ''Overland Monthly'' * Menstruation ...
magazine." The magazine stayed with SJG for the next five years, during which it was at its most popular and influential. In 1983, the magazine was split into two separate bimonthly magazines published in alternating months: ''Space Gamer'' (losing the
definite article In grammar, an article is any member of a class of dedicated words that are used with noun phrases to mark the identifiability of the referents of the noun phrases. The category of articles constitutes a part of speech. In English, both "the" ...
with the split in Number 64), and ''Fantasy Gamer''; the former concentrating entirely on science fiction, and the latter on fantasy. This arrangement lasted about a year. ''Fantasy Gamer'' ran six issues before being folded back into ''Space Gamer'':
You see, we were churning out magazines - ''Space Gamer'', ''Fantasy Gamer'', ''
Fire & Movement ''Fire & Movement: The Forum of Conflict Simulation'' was a magazine devoted to wargames, both traditional board wargames and computer wargames. It was founded by Rodger MacGowan in 1975, and began publication the following year. In February 1 ...
'', and '' Autoduel Quarterly'' - at the rate of two a month!... We had to find some way to preserve what little sanity we had left. The best way to do this was to merge ''Space Gamer'' and ''Fantasy Gamer''... As it has for the past year, ''Space Gamer'' will appear bimonthly, giving us the time to get some games done, as well.
Like Metagaming before it, the effort of producing a magazine became greater than its publisher was willing to bear. The change to bi-monthly publication was not enough to allow SJG to focus on new games as they wished, and in 1985, it was announced, "We've sold ''Space Gamer''. We'll still be heavily involved—but SJ Games won't be the publisher any longer. Giving up ''SG'' is definitely traumatic... but it gives us the time to do other things, especially
GURPS The ''Generic Universal Role Playing System'', or ''GURPS'', is a tabletop role-playing game system published by Steve Jackson Games. The system is designed to run any genre using the same core mechanics. The core rules were first written by St ...
". The magazine had been sold to ''Diverse Talents, Incorporated'' (DTI). They initially had it as a section in their own magazine ''The VIP of Gaming'', but it soon became a separate publication again with the previous numbering and format, but with the name ''Space Gamer/Fantasy Gamer''. ''Space Gamer'' ceased publication in September 1985. Since that time, it has gone through a number of owners, all keeping the final name, but occasionally restarting the numbering. Eventually, ''Better Games'', now renamed ''Space Gamer'', bought the magazine, and has kept the title alive by reinventing it through the internet. In 2010 Steve Jackson Games started republishing back issues in
PDF Portable document format (PDF), standardized as ISO 32000, is a file format developed by Adobe Inc., Adobe in 1992 to present documents, including text formatting and images, in a manner independent of application software, computer hardware, ...
format.


Editors

;Metagaming * C. Ben Ostrander: #9 (Dec./Jan. 1976) – #26 (Jan./Feb. 1980) * Howard Thompson: #1 (copyright 1975) – #5 (Mar./May 1976) ;Steve Jackson Games *
Aaron Allston Aaron Dale Allston (December 8, 1960 – February 27, 2014) was an American game designer and author of many science fiction books, notably ''Star Wars'' novels. His works as a game designer include game supplements for role-playing games, sev ...
: #52 (June 1982) – #65 (Sept/Oct 1983) ** Also ''Fantasy Gamer'': #1 (Aug./Sep. 1983) and co-edited Number #2 (Dec./Jan. 1984) * Christopher Frink: #66 (Nov./Dec. 1983) – #69 (May/June 1984) ** Also ''Fantasy Gamer'': co-edited #2 (Dec./Jan. 1984) and edited #3 (Feb./Mar. 1984) – #6 (June/July 1984) * Forrest Johnson: #28 (May/June 1980) – #51 (May 1982) * Steve Jackson: #27 (Mar./Apr. 1980) * Warren Spector: #70 (July/Aug. 1984) – #76 (Sept/Oct 1985) ;Diverse Talents Incorporated * Anne Jaffe: #77 (Jan./Feb. 1987) – #82 (July/Aug. 1988) ; 3W Inc. * Barry Osser & Jay Adan: Vol.II, No.1 (#86, July/Aug. 1989) – Vol.II, No.2 (#87, Oct./Nov. 1989) * Jeff Albanese & Perrin D. Tong: #83 (Oct./Nov. 1988) – #85 (Jan./Feb. 1989) ;Future Combat Simulations * Jeff Albanese & Perrin D. Tong: #88 (Mar./Apr. 1990) ;Better Games * Pat Mannion: #1 (Sep./Oct. 1992) – #3 (Jan./Feb. 1993) * Red Dog: #4 (Mar./Apr. 1993) – #8 (©1994, states "93rd Issue of Publication" but was actually the 96th overall)


Reception

In his review column "Triumphs & Tragedies" in '' The Strategic Review'' #6,
Gary Gygax Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering tabletop role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax creat ...
rated ''The Space Gamer'' a Triumph, noting that it includes "Sci-Fi, Fantasy, reviews, news, letters, ads, essays, and more, in a very neat and well printed format." In Issue 7 of '' Perfidious Albion'', Charles Vasey reviewed the first issue and commented, "Generally, this first issue was very interesting, with much promise for the future." In Issue 195 of ''
Dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
'', Lester W. Smith reviewed the magazine after it had been taken over by Better Games and noted that he had found the games published by this company to be innovative, but with a general "shoddiness of language." Smith noted that the first issue of this magazine "betrays something of that same mix of interesting ideas but rough presentation ... However, each issue shows dramatic improvement over its predecessor, and issue #4 is a real beauty." Smith concluded, "I recommend that you take a look at this new incarnation of ''Space Gamer/Fantasy Gamer'' magazine. While the material within is often too quirky for use in standard science-fiction or fantasy campaigns, it bears many good ideas."


Reviews

*'' Perfidious Albion'' #8 (August 1976) p.12 *'' Perfidious Albion'' #13 (January 1977) p.14 *'' Perfidious Albion'' #21 (October 1977) p.18 *'' Perfidious Albion'' #30 (August 1978) p.17


Awards

''The Space Gamer'' won the 1977
Charles S. Roberts Award The Charles S. Roberts Awards (or CSR Awards) is an annual award for excellence in manual, tabletop games, with a focus on "conflict simulations", which includes simulations of non-military as well as military conflicts. From its founding in 1975 ...
for ''Best Semiprofessional Magazine''. ''The Space Gamer'' was awarded the
Origins Award The Origins Awards are American awards for outstanding work in the gaming industry. They are presented by the Game Manufacturers Association (GAMA) at the Origins Game Fair on an annual basis for games released in the preceding year. For example, t ...
for "Best Professional Roleplaying Magazine of 1982".


References


External links

* Archived Space Gamer Magazines on the
Internet Archive The Internet Archive is an American 501(c)(3) organization, non-profit organization founded in 1996 by Brewster Kahle that runs a digital library website, archive.org. It provides free access to collections of digitized media including web ...
{{DEFAULTSORT:Space Gamer Bimonthly magazines published in the United States Defunct science fiction magazines published in the United States Defunct game magazines published in the United States Magazines disestablished in 1985 Magazines established in 1975 Origins Award winners Quarterly magazines published in the United States Defunct role-playing game magazines