Scavenger, Inc.
Scavenger was a video game publisher that worked closely with GT Interactive. SCAVENGER Based in Los Angeles, the company was unique in that most of its graphic specialists were members of the Amiga demoscene, which demonstrated that utilizing the potential of an underground talent pool of highly skilled self-taught coders, designers and musicians could be a viable business model. The demoscene background influenced many of the released or work-in-progress game projects, which were often technically innovative and accomplished feats that were previously thought impossible on the respective hardware platforms. For example, the Sega 32X 3D engine developed by Scavenger Team Zyrinx is still regarded as one of the best of its kind. Among the teams working on games for Scavenger were: * Zyrinx * Lemon * Triton (now Starbreeze Studios Starbreeze Studios AB is a Swedish video game developer and Video game publisher, publisher based in Stockholm. The studios's notable games de ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Game Publisher
A video game publisher is a company that publishes video games that have been developed either internally by the publisher or externally by a video game developer. They often finance the development, sometimes by paying a video game developer (the publisher calls this ''external development'') and sometimes by paying an internal staff of developers called a ''studio''. The large video game publishers also distribute the games they publish, while some smaller publishers instead hire distribution companies (or larger video game publishers) to distribute the games they publish. Other functions usually performed by the publisher include deciding on and paying for any licenses used by the game; paying for localization; layout, printing, and possibly the writing of the user manual; and the creation of graphic design elements such as the box design. Some large publishers with vertical structure also own publishing subsidiaries (labels). Large publishers may also attempt to boost eff ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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GT Interactive
GT, Gt or G-T may refer to: Arts and entertainment Games * GT Interactive, an American video game developer * GameTrailers, a video game website * ''Golden Tee Golf'', golf video game * Gran Turismo (series), ''Gran Turismo'' (series), a series of racing video games Music * Gran Turismo (album), ''Gran Turismo'' (album), a 1998 album by the Cardigans * Gyllene Tider, a Swedish pop group * Groove Terminator, Australian electronic music artist Other media * ''Dragon Ball GT'', an anime television series * ''GameTrailers TV with Geoff Keighley'', a television series * ''Gay Times'', a UK culture magazine for gay males, known also as ''GT'' * Gran Torino (film), ''Gran Torino'' (film), a 2008 drama starring Clint Eastwood * The Grand Tour (TV series), ''The Grand Tour'' (TV series), a series shown on Amazon Prime Cars * Grand tourer (Italian: ''gran turismo''), usually a high-performance luxury automobile designed for long-distance driving Car models Production models * Alfa Romeo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Los Angeles
Los Angeles ( ; es, Los Ángeles, link=no , ), often referred to by its initials L.A., is the largest city in the state of California and the second most populous city in the United States after New York City, as well as one of the world's most populous megacities. Los Angeles is the commercial, financial, and cultural center of Southern California. With a population of roughly 3.9 million residents within the city limits , Los Angeles is known for its Mediterranean climate, ethnic and cultural diversity, being the home of the Hollywood film industry, and its sprawling metropolitan area. The city of Los Angeles lies in a basin in Southern California adjacent to the Pacific Ocean in the west and extending through the Santa Monica Mountains and north into the San Fernando Valley, with the city bordering the San Gabriel Valley to it's east. It covers about , and is the county seat of Los Angeles County, which is the most populous county in the United States with an ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Amiga
Amiga is a family of personal computers introduced by Commodore International, Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. This includes the Atari ST—released earlier the same year—as well as the Macintosh and Acorn Archimedes. Based on the Motorola 68000 microprocessor, the Amiga differs from its contemporaries through the inclusion of custom hardware to accelerate graphics and sound, including sprite (computer graphics), sprites and a blitter, and a pre-emptive multitasking operating system called AmigaOS. The Amiga 1000 was released in July 1985, but production problems kept it from becoming widely available until early 1986. The best-selling model, the Amiga 500, was introduced in 1987 along with the more expandable Amiga 2000. The Amiga 3000 was introduced in 1990, followed by t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Demoscene
The demoscene is an international computer art subculture focused on producing demos: self-contained, sometimes extremely small, computer programs that produce audiovisual presentations. The purpose of a demo is to show off programming, visual art, and musical skills. Demos and other demoscene productions (graphics, music, videos, games) are shared at festivals known as demoparties, voted on by those who attend and released online. The scene started with the home computer revolution of the early 1980s, and the subsequent advent of software cracking. Crackers altered the code of video games to remove copy protection, claiming credit by adding introduction screens of their own ("cracktros"). They soon started competing for the best visual presentation of these additions. Through the making of intros and stand-alone demos, a new community eventually evolved, independent of the gaming and software sharing scenes. Demoscene productions can be made with the latest consumer tech ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Next Generation (magazine)
''Next Generation'' was a video game magazine that was published by Imagine Media (now Future US). It was affiliated to and shared editorial with the UK's '' Edge'' magazine. ''Next Generation'' ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West. Other editors included Chris Charla, Tom Russo, and Blake Fischer. ''Next Generation'' initially covered the 32-bit consoles including 3DO, Atari Jaguar, and the then-still unreleased Sony PlayStation and Sega Saturn. Unlike competitors ''GamePro'' and '' Electronic Gaming Monthly'', the magazine was directed towards a different readership by focusing on the industry itself rather than individual games. Publication history The magazine was first published by GP Publications up until May 1995 when the publisher rebranded as Imagine Media. In September 1999, ''Next Generation'' was redesigned, its cover name shortened to simply ''NextGen''. This would start what was known ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Imagine Media
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro ( N.C.) video game magazine publisher GP Publications, publisher of '' Game Players'' magazine, in 1994. The company launched a number of titles including '' PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Business Model
A business model describes how an organization creates, delivers, and captures value,''Business Model Generation'', Alexander Osterwalder, Yves Pigneur, Alan Smith, and 470 practitioners from 45 countries, self-published, 2010 in economic, social, cultural or other contexts. The process of business model construction and modification is also called ''business model innovation'' and forms a part of business strategy. In theory and practice, the term ''business model'' is used for a broad range of informal and formal descriptions to represent core aspects of an organization or business, including purpose, business process, target customers, offerings, strategies, infrastructure, organizational structures, sourcing, trading practices, and operational processes and policies including culture. Context The literature has provided very diverse interpretations and definitions of a business model. A systematic review and analysis of manager responses to a survey defines business m ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sega 32X
The 32X is an add-on for the Sega Genesis video game console. Codenamed "Project Mars", it was designed to expand the power of the Genesis and serve as a transitional console into the 32-bit era until the release of the Sega Saturn. The 32X uses its own ROM cartridges and has its own library of games. It was distributed under the name in Japan and South Korea, Genesis 32X in North America, Mega 32X in Brazil, and Mega Drive 32X in all other regions. Sega unveiled the 32X at the Consumer Electronics Show in June 1994, and presented it as a low-cost option for 32-bit games. It was developed in response to the Atari Jaguar and concerns that the Saturn would not make it to market by the end of 1994. Though the 32X was conceived as a new, standalone console by Sega of Japan, at the suggestion of Sega of America executive Joe Miller and his team, it became an add-on for the Genesis and made more powerful. The final design contained two 32-bit central processing units and a visual ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Zyrinx
Zyrinx was a video game developer founded in 1992 in Copenhagen, Denmark. It consisted exclusively of people who had been active in the Amiga demo scene in the late 1980s and early 1990s, including composer Jesper Kyd. The first game developed by Zyrinx was Subterrania for the Sega Mega Drive. During the development, the team relocated to Boston. Later, the team developed the games Red Zone and Scorcher. Zyrinx's 3D rendering technology was showcased in a Sega 32X promotion video. The team dissolved in 1998 because their publisher Scavenger Scavengers are animals that consume dead organisms that have died from causes other than predation or have been killed by other predators. While scavenging generally refers to carnivores feeding on carrion, it is also a herbivorous feeding b ... went bankrupt. In 1998, the Zyrinx team reformed under the name Reto-Moto and went on to create IO Interactive and the Hitman series of games. In April 2008 the Reto-Moto team announced ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Lemon (developer)
Lemon was a video game developer founded in 1994 by Søren Hannibal and Jacob Andersen, who had previously been members of a demoscene group of the same name. Lemon created the voxel-based 3D shooter '' Amok'', for Sega Saturn and PC. A PlayStation version was underway but was ultimately cancelled. Programmer Martin Pollas joined in 1996 to work on the PC version of ''Amok''. When Lemon's publisher, Scavenger, went bankrupt the team split up. Søren went to work for Shiny Entertainment (creating the Matrix games) while Jacob and Martin joined up with the remaining members of Zyrinx to form Reto-Moto ( ''Hitman'' series and '' Freedom Fighters'') in 1998. Before Lemon, Søren and Jacob created the Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ... game '' Banshee'' while wo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Triton (demogroup)
Triton (TRN) was a demogroup active in the PC demoscene from 1992 to about 1996. History Triton's first demo, ''Crystal Dream'', was released in the summer of 1992 and won the PC demo competition at the Hackerence V demo party. Their second and last demo, ''Crystal Dream 2'', was released June 1993 and won the demo competition at The Computer Crossroads 1993 party in Gothenburg. In 1993 they released a multi-channel MOD composer called Fast Tracker, followed by the XM module composer Fast Tracker 2 in 1994. Triton created a commercial demo for Gravis Ultrasound cards. Most of their work was done using a combination of x86 assembler and Pascal using either Turbo Pascal or Borland Pascal 7 compilers. Triton began developing on a fighting game named ''Into the Shadows''. A game demo showing a character was released in 1995, but the development was stopped thereafter. In 1998, some of Triton's members founded the computer game development company Starbreeze Studios, that mer ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |