Sangokushi Sōsōden
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Sangokushi Sōsōden
is the fifth release in the ''Eiketsuden'' tactical role-playing series developed by Koei, and the third to be set during the Three Kingdoms period. Story The game retells the exploits of the ancient Chinese warlord Cao Cao. The events are based upon those depicted in Luo Guanzhong's historical dramatic novel ''Romance of the Three Kingdoms''. The novel, itself, is based upon the historical battles and events of the actual Three Kingdoms period of ancient China. While Cao Cao is portrayed as a villain in the novel, he is actually the protagonist of ''Sangokushi Sousouden''. As such, the negative deeds attributed to Cao in the novel are either altered to depict him in a more positive light or simply removed entirely. Three prominent opposing characters in the novel, Liu Bei, Zhuge Liang and Sun Quan, are Cao Cao's primary opponents in the game. The character portraits in this release are mostly enhanced, palette swapped re-creations of those used in the previous ''Sangokushi Ei ...
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Koei
Koei Co., Ltd. was a Japanese video game publisher, developer, and distributor founded in 1978. The company is known for its historical simulation games based on the novel ''Romance of the Three Kingdoms'', as well as simulation games based on pseudo-historical events. The company found mainstream success in a series of loosely historical action games, the flagship titles of which are the '' Dynasty Warriors'' and '' Samurai Warriors'' series, also known as the ''Musō'' series. Koei also owned a division known as Ruby Party, which focuses on otome games. On April 1, 2009, Koei merged with Tecmo to create the Tecmo Koei Holdings holding company. After operating as subsidiaries of Tecmo Koei Holdings for exactly a year, Koei merged with Tecmo on April 1, 2010 and combined both companies as one under the name Tecmo Koei Games (with Koei as the actual surviving corporation). History Koei was established in July 1978 by (also known as ) and Keiko Erikawa. Yoichi was a stude ...
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Infantry
Infantry, or infantryman are a type of soldier who specialize in ground combat, typically fighting dismounted. Historically the term was used to describe foot soldiers, i.e. those who march and fight on foot. In modern usage, the term broadly encompasses a wide variety of subspecialties, including light infantry, irregular infantry, heavy infantry, mountain infantry, motorized infantry, mechanized infantry, Airborne forces, airborne infantry, Air assault, air assault infantry, and Marines, naval infantry. Other subtypes of infantry, such as line infantry and mounted infantry, were once commonplace but fell out of favor in the 1800s with the invention of more accurate and powerful weapons. Etymology and terminology In English, use of the term ''infantry'' began about the 1570s, describing soldiers who march and fight on foot. The word derives from Middle French , from older Italian (also Spanish) ''infanteria'' (foot soldiers too inexperienced for cavalry), from Latin '' ...
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Free-to-play
"Free-to-play" ("F2P" or "FtP") video games are games that give players access to a significant portion of their content for free. The term "free-to-play business model" or simply, "free-to-play model", refers collectively to business models that ultimately result in the creation of free-to-play games. Games that adhere to free-to-play business models are distinct from traditional premium games, which require payment before use. Free-to-play games are not to be confused with freeware games, which are entirely costless. Accordingly, free-to-play games are sometimes called "free-to-start" due to not being entirely free. Certain free-to-play games have also been labeled as " pay-to-win"—that is, that players can pay to obtain competitive advantages over other players. There are several kinds of ways that free-to-play games generate money, despite being mostly free. A common method is based on the freemium software model, in which users are incentivised to make small purchases ...
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Thingsoft
Thingsoft () is an online game development company in South Korea. Its headquarters is in Seoul, South Korea. History Thingsoft was originally established in 2005 with funding from Neowiz, a large South Korean online game publisher. Neowiz fully acquired Thingsoft in 2006 following the successful launch of Thingsoft's first commercial product, FIFA Online. The acquisition integrated Thingsoft into the Neowiz as an internal development studio. In 2007, Neowiz split into several smaller companies, and Thingsoft was officially changed to Neowiz Games Development Studio. Thingsoft was responsible for the development of several online games including FIFA Online, FIFA Online 2, the NBA Street Online series, Battlefield Online, Warlord, Xogu Pigu, Sashinmu, and Perfect KO. FIFA Online 2 proved especially successful in South Korea and garnered over 180,000 concurrent users in 2006 and over 220,000 concurrent users in 2010. In 2010, the founders of Thingsoft and core developers from F ...
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Nexon
Nexon Co., Ltd. (formerly ) is a South Korean video game developer and publisher. It develops and publishes titles including ''MapleStory'', ''Crazyracing Kartrider'', ''Sudden Attack'', ''Dungeon & Fighter'', ''The First Descendant'', and ''Blue Archive''. Headquartered in Japan, the company has offices in South Korea, the United States, Taiwan, and Thailand. Nexon was founded in Seoul, South Korea, in 1994 by Kim Jung-ju. In 2005, the company moved its headquarters to Tokyo, Japan. However, its largest shareholder is an investment and holding company NXC, headquartered in Jeju Province, South Korea. History Nexon was established in Seoul, South Korea, on December 26, 1994. It developed and published its first title, ''Nexus: The Kingdom of the Winds'', in 1996, which the company continues to service. Numerous other games followed, such as ''Dark Ages: Online Roleplaying'', ''Elemental Saga'', ''QuizQuiz (video game), QuizQuiz'', ''KartRider'', ''Elancia'', and ''Shattered ...
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Oath Of The Peach Garden
The Oath of the Peach Garden is a fictional event in the 14th century Chinese historical novel ''Romance of the Three Kingdoms'' by Luo Guanzhong. This event is set at the end of the Eastern Han dynasty around the time of the Yellow Turban Rebellion in the 180s A.D. Liu Bei, Guan Yu and Zhang Fei took an oath of fraternity in a ceremony in the Peach Garden (believed to be in present-day Zhuozhou, Hebei), and became sworn brothers from then on. Their goal in taking the oath was to protect the Han Empire from the Yellow Turban rebels. The oath bound the three men, who would later play important roles in the establishment of the state of Shu Han during the Three Kingdoms period. It is also often alluded to as a symbol of fraternal loyalty. Historicity There is no mention of the three men becoming sworn brothers in Chen Shou's ''Records of the Three Kingdoms'', the authoritative source for the history of the late Eastern Han dynasty and the Three Kingdoms period. However, in Gu ...
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Guan Yu
Guan Yu (; ), courtesy name Yunchang, was a Chinese military general serving under the warlord Liu Bei during the late Eastern Han dynasty of China. Along with Zhang Fei, he shared a brotherly relationship with Liu Bei and accompanied him on most of his early exploits. Guan Yu played a significant role in the events leading up to the end of the Han dynasty and the establishment of Liu Bei's state of Shu Han during the Three Kingdoms period. While he is remembered for his loyalty towards Liu Bei, he is also known for repaying Cao Cao's kindness by slaying Yan Liang, a general under Cao Cao's rival Yuan Shao, at the Battle of Boma. After Liu Bei gained control of Yi Province in 214, Guan Yu remained in Jing Province to govern and defend the area for about seven years. In 219, while he was away fighting Cao Cao's forces at the Battle of Fancheng, Liu Bei's ally Sun Quan broke the Sun–Liu alliance and sent his general Lü Meng to conquer Liu Bei's territories in Jing Provinc ...
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Eastern Wu
Wu (Chinese language, Chinese: 吳; pinyin: ''Wú''; Middle Chinese *''ŋuo'' < Eastern Han Chinese: ''*ŋuɑ''), known in historiography as Eastern Wu or Sun Wu, was a Dynasties of China, dynastic state of China and one of the three major states that competed for supremacy over China in the Three Kingdoms period. It previously existed from 220 to 222 as a vassal kingdom nominally under Cao Wei, its rival state, but declared complete independence in November 222. It was elevated to an empire in May 229 after its founding ruler, Sun Quan (Emperor Da), declared himself Emperor of China, emperor. The name "Wu" was derived from the place it was based in—the Jiangnan (Yangtze River Delta) region, which was also historically known as "Wu (region), Wu". It was called "Dong Wu" ("Eastern Wu") or "Sun Wu" by historians to distinguish it from other Chinese historical states with similar names in that region, such as the Wu (state), Wu state in the Spring and Autumn period and the Wuyu ...
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Shu Han
Han (; 221–263), known in historiography as Shu Han ( ) or Ji Han ( "Junior Han"), or often shortened to Shu ( zh, t=蜀, p=Shǔ; Sichuanese Pinyin: ''Su'' < Middle Chinese: *''źjowk'' < Eastern Han Chinese: *''dźok''), was a Dynasties in Chinese history, dynastic state of China and one of the three major states that competed for supremacy over China in the Three Kingdoms period. The state was based in the area around present-day Hanzhong, Sichuan, Chongqing, Yunnan, Guizhou, and north Guangxi, an area historically referred to as "Shu" based on the name of the past Shu (kingdom), ancient kingdom of Shu, which also occupied this approximate geographical area. Its core territory also coincided with Emperor Gaozu of Han, Liu Bang's Emperor Gaozu of Han#King of Han, Kingdom of Han, the precursor of the Han dynasty. Shu Han's founder, Liu Bei (Emperor Zhaolie), had named his dynasty "Han", as he considered it a rump state of the Han dynasty and thus the legitimate successor to ...
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Battle Of Tong Pass (211)
The Battle of Tong Pass, also known as the Battle of Weinan, was fought between the warlord Cao Cao and a coalition of forces from Guanxi (west of Tong Pass) between April and November 211 in the late Eastern Han dynasty of China. The battle was initiated by Cao Cao's western expansion, which triggered uprisings in Guanxi. Cao Cao scored a decisive victory over the Guanxi coalition and established a hold of the Guanzhong region. Background Towards the end of the Eastern Han dynasty, the warlord Ma Teng commanded a sizable army in the northwestern frontiers of China that threatened the North China Plain under the dominion of Cao Cao. When Cao Cao finished his unification of northern China in 207, he wished to turn south to attack the warlords Liu Bei and Sun Quan. To avoid a potential attack from behind, Cao Cao appointed Ma Teng as an official and summoned him to Ye (in present-day Handan, Hebei). Ma Teng and some of his family members were effectively held hostage to preve ...
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Physical Strength
Physical strength is the measure of an individual's exertion of force on physical objects. Increasing physical strength is the goal of strength training. Overview An individual's physical strength is determined by two factors: the cross-sectional area of muscle fibers recruited to generate force and the intensity of the recruitment. Individuals with a high proportion of Muscle fibre#Type I, type I slow twitch muscle fibers will be relatively weaker than a similar individual with a high proportion of Muscle fibre#Type II, type II fast twitch fibers, but would have greater endurance. The genetic inheritance of muscle fiber type sets the outermost boundaries of physical strength possible (barring the use of enhancing agents such as testosterone), although the unique position within this envelope is determined by training. Individual muscle fiber ratios can be determined through a muscle biopsy. Other considerations are the ability to recruit muscle fibers for a particular activity ...
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Morale
Morale ( , ) is the capacity of a group's members to maintain belief in an institution or goal, particularly in the face of opposition or hardship. Morale is often referenced by authority figures as a generic value judgment of the willpower, obedience, and self-discipline of a group tasked with performing duties assigned by a superior. According to Alexander H. Leighton, "morale is the capacity of a group of people to pull together persistently and consistently in pursuit of a common purpose". With good morale, a force will be less likely to give up or surrender. Morale is usually assessed at a collective, rather than an individual level. In wartime, civilian morale is also important. Definition Military history experts have not agreed on a precise definition of "morale". Clausewitz's comments on the subject have been described as "deliberately vague" by modern scholars. George Francis Robert Henderson, a widely read military author of the pre-World War I era, viewed mo ...
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