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Koei
Koei Co., Ltd. was a Japanese video game publisher, developer, and distributor founded in 1978. The company is known for its historical simulation games based on the novel ''Romance of the Three Kingdoms'', as well as simulation games based on pseudo-historical events. The company found mainstream success in a series of loosely historical action games, the flagship titles of which are the '' Dynasty Warriors'' and '' Samurai Warriors'' series, also known as the ''Musō'' series. Koei also owned a division known as Ruby Party, which focuses on otome games. On April 1, 2009, Koei merged with Tecmo to create the Tecmo Koei Holdings holding company. After operating as subsidiaries of Tecmo Koei Holdings for exactly a year, Koei merged with Tecmo on April 1, 2010 and combined both companies as one under the name Tecmo Koei Games (with Koei as the actual surviving corporation). History Koei was established in July 1978 by (also known as ) and Keiko Erikawa. Yoichi was a stude ...
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List Of Koei Tecmo Games
This is a list of video games developed and/or published by Koei Tecmo, one of their internal development houses, or the pre-merger companies Tecmo (formerly known as Tehkan) or Koei. Some games were only published by Tecmo or Koei in a specific region or for a specific platform; these games will only list the publisher relevant to this list (i.e. Tecmo or Koei) and will be notated appropriately. Also, many games have different release dates for different regions, platforms, or re-releases. For the purposes of simplicity, and to ensure easy automated sorting, only the earliest date will listed on this table. References {{Tecmo Koei Koei Tecmo is a Japanese video game, amusement and anime holding company created in 2009 by the merger of Koei and Tecmo. Koei Tecmo Holdings owns several companies, the biggest one of those being its flagship video game developer and publisher Koei Tecmo ... Koei Tecmo games ...
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Koei Tecmo
is a Japanese video game, amusement and anime holding company created in 2009 by the merger of Koei and Tecmo. Koei Tecmo Holdings owns several companies, the biggest one of those being its flagship video game developer and publisher Koei Tecmo Games that was founded in 1978 as Koei. Known as Tecmo Koei until the names were reversed in 2014, the company had occasionally used the "Koei" and "Tecmo" brand names on new video games for marketing purposes until 2016. The company is best known for their ''Atelier'', ''Dead or Alive'', '' Dynasty Warriors'', '' Samurai Warriors'', '' Fatal Frame'', '' Monster Rancher'', '' Ninja Gaiden'', '' Nioh'', '' Nobunaga's Ambition'' and ''Romance of the Three Kingdoms'' franchises. They are also known for their work on external video game franchises, namely on Square Enix's ''Final Fantasy'' and Nintendo's ''Fire Emblem''. History Independent era Koei Koei Co., Ltd. (株式会社コーエー ''Kabushiki gaisha'' Kōē, formerly 光� ...
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Yōichi Erikawa
Koei Co., Ltd. was a Japanese video game publisher, developer, and distributor founded in 1978. The company is known for its historical simulation games based on the novel ''Romance of the Three Kingdoms'', as well as simulation games based on pseudo-historical events. The company found mainstream success in a series of loosely historical action games, the flagship titles of which are the ''Dynasty Warriors'' and '' Samurai Warriors'' series, also known as the ''Musō'' series. Koei also owned a division known as Ruby Party, which focuses on otome games. On April 1, 2009, Koei merged with Tecmo to create the Tecmo Koei Holdings holding company. After operating as subsidiaries of Tecmo Koei Holdings for exactly a year, Koei merged with Tecmo on April 1, 2010 and combined both companies as one under the name Tecmo Koei Games (with Koei as the actual surviving corporation). History Koei was established in July 1978 by (also known as ) and Keiko Erikawa. Yoichi was a studen ...
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Tecmo
was a Japanese video game company founded in 1967. It had its headquarters in the Kudankita district of Tokyo. Its subsidiary, Tecmo Inc, was located in Torrance, California. Prior to 1986, Tecmo was formerly known as Tehkan. Tecmo is known for the ''Captain Tsubasa'', ''Dead or Alive (series), Dead or Alive'', ''Deception (video game series), Deception'', ''Fatal Frame'', ''Gallop Racer'', ''Monster Rancher (series), Monster Rancher'', ''Ninja Gaiden'', ''Rygar (arcade game), Rygar'', ''Star Force'' and ''Tecmo Bowl'' video game series. When it was still called Tehkan, the company released arcade games such as ''Bomb Jack'', ''Gridiron Fight'' and ''Tehkan World Cup''. In 2009, Tecmo merged with Koei to form the holding company Koei Tecmo, Tecmo Koei Holdings and was operated as a subsidiary until April 2010 when Tecmo was dissolved. Its brand continued to be used until 2016. Its video game franchises are now owned and published by Koei Tecmo Games. History The company was fou ...
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Dynasty Warriors
is a series of Japanese hack and slash action video games created by Omega Force and Koei (now Koei Tecmo). The series is a spin-off of Koei's turn-based strategy '' Romance of the Three Kingdoms'' series, based upon the Chinese novel of the same name, which is a romanticised retelling of the Chinese Three Kingdoms period. The first game in the series, titled '' Dynasty Warriors'' in English and ''Sangokumusō'' in Japanese, was a fighting game, a separate genre from the rest of the games in the series. Koei later created a new game as a spin-off and added the word to the beginning of the title to differentiate it from its predecessor. When the game was localized for the North American market, the name became ''Dynasty Warriors 2''. Since then, all English titles have been numbered one larger than their Japanese counterparts. Because the original ''Dynasty Warriors'' game belongs to a separate genre and has a different series title in Japan, Koei Tecmo does not conside ...
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Nobunaga's Ambition
is a series of turn-based grand strategy role-playing simulation video games developed and published by Koei (now Koei Tecmo). The original game was one of the first in its genre, being released in March 1983 in Japan. ''Nobunaga's Ambition'' takes place during the Sengoku period of feudal Japan. The player is tasked with achieving the ultimate goal of warlord Oda Nobunaga: the conquest and unification of Japan. Selecting Oda Nobunaga is optional, however, as the player is also able to choose from a variety of other regional ''daimyōs'' of the time. Games in the franchise have been released for Microsoft Windows, MS-DOS, the Nintendo Entertainment System, Game Boy, Sega Genesis, 3DO, Super Nintendo, PlayStation, Sega Saturn, PlayStation 2, PlayStation 3, Xbox 360, Wii, PlayStation Portable, PlayStation Vita, PlayStation 4, Nintendo Switch, Nintendo Switch 2, Macintosh, MSX, and Amiga. As of March 2018, the series has shipped more than 10 million copies worldwide. Ga ...
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Ruby Party
Ruby Party (, ''Rubī Pātī'') is the Japanese brand name of Koei Tecmo Holdings' women-based game development team.(jaRuby Party BrandKoei website (retrieved 17 April 2022. The team was established around 1990 by Keiko Erikawa. The team has mainly been producing the ''Neo Romance'' series, a series of otome games aimed at women. The first title released in this series is '' Angelique'', released in 1994, and which is known as the first otome game in the world.(jaInterview to Shibuya Ko and Keiko Erikawa(retrieved 25 February 2022) History In around 1985, Erikawa was developing various games with her husband Yōichi Erikawa. But the games in those days were all targeted to males. Erikawa thought it was strange that games aimed at women did not exist. There were almost no female staff in Koei at that point. Therefore, she started to recruit women as staff members, leading to an all-female development group within Koei, forming the Ruby Party team.(ja Interview to Keiko Erik ...
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History Of Eastern Role-playing Video Games
While the early history and distinctive traits of role-playing video games (RPGs) in East Asia have come Video games in Japan, from Japan, many video games have also arisen Video games in China, in China, Video games in South Korea, developed in South Korea, and Taiwan. Japanese role-playing games Japanese computer role-playing games Origins (early 1980s) While the Video games in Japan, Japanese video game industry has long been viewed as Video game console, console-centric, due to the worldwide success of Japanese consoles beginning with the Nintendo Entertainment System, NES, the country had in fact produced thousands of commercial PC games from the late 1970s up until the mid-1990s. The country's computer market was very fragmented at first; ''Lode Runner'', for example, reportedly required 34 conversions to different hardware platforms. The market eventually became dominated by the NEC PC-8801 and NEC PC-9801, PC-9801, though with some competition from the Sharp X1 and ...
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Samurai Warriors
is the first title in the series of hack and slash video games created by Koei's Omega Force team based closely around the Sengoku ("Warring States") period of Japanese history and is a sister series of the ''Dynasty Warriors'' series, released for the PlayStation 2 and Xbox in 2004. A port of this game called '' Samurai Warriors: State of War'' has been released for the PlayStation Portable, which includes additional multiplayer features. A sequel, '' Samurai Warriors 2'', was released in 2006 for the PlayStation 2 and Xbox 360, then ported to Microsoft Windows in 2008. Gameplay In ''Samurai Warriors'', the player takes the role of a single officer in battle and must fend off hordes of enemy soldiers and defeat the enemy commander. The player has at their disposal a range of combo attacks and crowd-clearing special moves known as Musou attacks. The variety of attacks available increase as the player's character gains levels and new weapons. Musou attacks can only be perfo ...
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Keiko Erikawa
Keiko Erikawa is a Japanese businesswoman and video game designer Video game design is the process of designing the rules and content of video games in the Video game development#Pre-production, pre-production stage and designing the gameplay, environment, storyline and characters in the Video game development .... She co-founded Koei Tecmo Holdings Co., Ltd., a Japanese game development company, with her husband Yoichi Erikawa in 1978. Career and education Keiko is a design graduate of Tama Art University. She manages Koei Tecmo's assets across Japan, Hong Kong and the U.S. She retired from her place on Koei Tecmo's financial board, but is continuing to work as a CEO for one of their subsidiary projects. Philanthropy Keiko contributes to charity through the Foundation of Erikawa Education. The organisation focuses on providing scholarships to students from single-mother families. References {{DEFAULTSORT:Erikawa, Keiko Year of birth missing (living people) Living ...
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Yokohama
is the List of cities in Japan, second-largest city in Japan by population as well as by area, and the country's most populous Municipalities of Japan, municipality. It is the capital and most populous city in Kanagawa Prefecture, with a population of 3.7 million in 2023. It lies on Tokyo Bay, south of Tokyo, in the Kantō region of the main island of Honshu. Yokohama is also the major economic, cultural, and commercial hub of the Greater Tokyo Area along the Keihin region, Keihin Industrial Zone. Yokohama was one of the cities to open for trade with the Western world, West following the 1859 end of the Sakoku, policy of seclusion and has since been known as a cosmopolitan port city, after Kobe opened in 1853. Yokohama is the home of many Japan's firsts in the Meiji (era), Meiji period, including the first foreign trading port and Chinatown (1859), European-style sport venues (1860s), English-language newspaper (1861), confectionery and beer manufacturing (1865), daily newspap ...
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1982 In Video Games
1982 was the peak year for the golden age of arcade video games as well as the second generation of video game consoles. Many games were released that would spawn franchises, or at least sequels, including ''Dig Dug'', ''Pole Position'', ''Microsoft Flight Simulator'', '' Mr. Do!'', '' Zaxxon'', ''Q*bert'', '' Time Pilot'' and ''Pitfall!'' The year's highest-grossing video game was Namco's arcade game ''Pac-Man'', for the third year in a row, while the year's best-selling home system was the Atari 2600 (Atari VCS). Additional video game consoles added to a crowded market, notably the ColecoVision and Atari 5200. Troubles at Atari later in the year triggered the video game crash of 1983. Financial performance * The US arcade video game market is worth $4.3 billion, equivalent to $ adjusted for inflation. * The US home video game market is worth $3.8 billion, equivalent to $ adjusted for inflation. * The Japanese home video game market is approaching ¥300 billion ...
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